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*DRAGON BALL Z MOD* 1.2.5 VERY VERY SOON. SECRET UPDATE VIDEO


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59 replies to this topic

#1

Steve_ftw

Posted 25 November 2011 - 08:32 AM

Hey everyone, Steve_ftw here with my new Dragon Ball Z mod!

Videos:








Pictures/Crafting Recipes:

Trunks Sword:
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about the same as the diamond sword but with more uses, good thing is you don't have to collect as much diamonds

Senzu Beans:
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heals all ten food slots.

Can:
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used for drinks

BEER
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heals 5 food slots, might be nerfed in the future. Get a can after being drunk

SPORT DRINK
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heals 8 food slots. Get a can after being drunk

Yajirobe's katana:
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Same strength as gold but as much uses as iron.

Blocks:

Namekian Dragon Ball
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Don't really do much, can't figure out the generation code. might find one randomly while mining. they also glow.

New Mobs!

Goku
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He will randomly spawn in all biomes day and night. kill him and get senzu beans!

Saibaman
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New monster that only spawns at night and acts the same as a creeper, if you watch the show you'll know!

Look at his carnage!
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Click to download for 1.1

Click here to download for 1.0.0

Click here to download for 1.8.1

Requires Modloader[/size]
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#2

Anonymus
    Anonymus

    Tree Puncher

  • Members
  • 16 posts

Posted 25 November 2011 - 10:44 AM

Wtf, no replys, anyway, great mod looks nice ill try it when its done, in the mean time, keep up the good work. I see alot of potential in this. Hope you make it a full mod soon! (ive been waiting for a dbz mod)

#3

deathssoul
  • Minecraft: deathssoul

Posted 26 November 2011 - 02:24 AM

Great mod...Amazing at that...You should try to make it that if you get 7 dragon balls your wish could be like 64 diamond blocks, or a huge fortress or house...That would be awesome..... :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond:
Builder...Miner...Symmetric Freak
What more could a guy want?!

#4

SciCraftMT
  • Location: Making Specimens

Posted 03 December 2011 - 03:30 AM

-ment to post from cth977
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#5

Bigguy11757
  • Location: Colorado
  • Minecraft: Bigguy11757

Posted 03 December 2011 - 03:54 AM

Dude I'm a helper/texturer for the Dragon Craft Z mod and It would be awesome to have a collab between Dragon Craft Z and this mod. (Of course if the modding team approves  :iapprove: )
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#6

cth977
    cth977

    Redstone Miner

  • Members
  • 617 posts
  • Minecraft: Cth977

Posted 03 December 2011 - 05:57 AM

Good Items. Only think is that there already exists Dragon Craft Z link: http://www.minecraft...v0310-smp-v023/ and no its not dead. its not yet updated but uber is hopefully doing that tommorow. the mod needs people like you. I work on the mod and know a collab would be in order.


Also http://mcmodding.4um...ck-manipulation should clear up your render confusion.
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I shall send Crawlers after you!

#7

Hockeyplaya759

Posted 11 December 2011 - 10:06 PM

Looking Good. I'm glad there are more people working on Dragonball Z mods.
This should go quite nicely with the Namek texture pack!

#8

bloodwingX
  • Minecraft: Moltenblood

Posted 22 December 2011 - 02:42 AM

You should work with http://www.minecraft...v0310-smp-v023/ ,and good job!

#9

hotshotsmd

Posted 01 January 2012 - 12:49 AM

it is an interesting mod I am for sure downloading this

#10

thebigboom

Posted 02 January 2012 - 07:25 PM

i got better dragon balls for you

#11

jellycactus

Posted 20 January 2012 - 03:22 PM

hey i was just wonering what are the ID'Sfor each item and block

#12

spockfan
    spockfan

    Tree Puncher

  • Members
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Posted 23 January 2012 - 12:34 AM

hey i downloaded the mod, and i went into creative and saw the scouter, i know that right now it's just a chain helemet, but what are your plans for it?

#13

Steve_ftw

Posted 24 January 2012 - 11:18 PM

View Postspockfan, on 23 January 2012 - 12:34 AM, said:

hey i downloaded the mod, and i went into creative and saw the scouter, i know that right now it's just a chain helemet, but what are your plans for it?
Just a little preview I guess, it is almost impossible to code custom armor now.

View Postjellycactus, on 20 January 2012 - 03:22 PM, said:

hey i was just wonering what are the ID'Sfor each item and block
TooManyItems bro.
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#14

bloodwingX
  • Minecraft: Moltenblood

Posted 01 February 2012 - 12:51 AM

DRAGON BALL Z FTW! KEEP IT COMING!

#15

TheUberPigGriferCreeper

Posted 07 February 2012 - 04:45 AM

DUDE MAKE THE MOD GIVE YOU KAMEHAMAEHA!!!

#16

Delegeta
    Delegeta

    Tree Puncher

  • Members
  • 11 posts
  • Location: Planet Vegeta
  • Minecraft: PolarIce2010

Posted 15 February 2012 - 12:59 AM

If you ever need help skinning i will be happy to apply :DD
[b]Why come to me I'm not the Princess of Saiyans or anything. Oh, wait I am =D

#17

Steve_ftw

Posted 15 February 2012 - 12:23 PM

Working on Frieza, guys.
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#18

hyperfireblaze

Posted 27 February 2012 - 08:05 PM

Can u do kamehameha? if u can its AWESOME if u cant its SEMIAWESOME which is Still Really good but kamehameha would just be a good addition
Minecraft Is AWESOME!

#19

ripfr64
    ripfr64

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  • Minecraft: rattata64

Posted 01 March 2012 - 11:27 AM

I love the idea i suppport
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#20

Emerixx
    Emerixx

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  • Location: Earth
  • Minecraft: Emerixx

Posted 03 March 2012 - 04:57 PM

This Mod is looking really really good! I agree with many of the previous commenters bout making ki attacks such as The Kamehameha, Galick Gun, Tri Beam, etc. But at the same time, because you have started the scouter, I suggest you finish it. Take the Pumpkin GUI for example. When you wear the pumpkin hat,t changes your screen. The scouter could tint the screen a certain color and whenever a mob comes into the screen it would have the circle with triangles around it and show both name and power level. For Example, a pig walks onto your view. The cursor would go around it and say " PIG
  POWER: 154 "
Or if you're really creative, you could make it so each mob would have its own randomized name then it would have "[NAME]
  [SPECIES]
   [POWER]"

For example; "BOB
   PIG
    154"

You understand what i'm saying, right? Then, the power level could determine how long it takes to kill them. Like,our example, Bob the Pig who has a power level of 154 would be easier/quicker to kill than say...Joey the Pig who has a power level of 277. This could also work as a health reading. 50 power level=1 heart. So, if you did 1 heart per hit, it would take 3 hits to kill Bob the Pig. Everytime you hit the mob they're power goes down by however many hearts the weapon does. Say a sword does 2 hearts, it would do 100 power level decrease to the mob per hit. When at zero, the mob dies. What do you think? Yes, it would be hard work. But really, what do you think?
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