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Doctor Who Client Mod - A True Whovian Experience in Minecraft - [WIP] [Multiplayer Ready]

doctor who doctor who client mod ikingssgc smart entity system tardis time travel doctor who mod sonic screwdriver daleks real minecraft tardis

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#5601

theiking1
  • Minecraft: TheiKing

Posted 11 April 2014 - 09:46 PM

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TheiKings Blog (Doctors Journal)

The Angels Have the Phone Box (on 1.5.2) - DJ #29


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I resisted but alas I succumbed to my compulsion to share with you these images three.

OK Fine....maybe there are a few more than three pictures. Not much to say in this post other than to have you look at the pictures. DWCM Massive Update....you know the drill.


The Weeping Angels are now on the 1.5.2 version of DWCM, there is still alot of work to be done on them to restore them to their accurate glory but hey.... given the schedules of Giraffe and Yof this is nice & I love me some progress!


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#5602

KianLund
    KianLund

    Out of the Water

  • Members
  • 4 posts

Posted 12 April 2014 - 03:37 PM

Cant wait the mod keeps looking better and better

Just Hope it will be out soon

Keep up the GREAT work

Cant wait to download and play with friends

#5603

mlbstar115
  • Location: The Milky Way
  • Minecraft: mlbstar115

Posted 12 April 2014 - 11:44 PM

I just wanted to post my support. I comprehend all the difficulties you are going through to make this mod.

I have a question: Obviously, new Minecraft versions keep coming out, and apparently you are only going to update to 1.6.4 and then start what is basically your own version system and, well, game. What about 1.7, 1.8, and when it comes around, 1.9?

If you say plz because it is shorter than please, I will say no because it is shorter than yes.


#5604

theiking1
  • Minecraft: TheiKing

Posted 13 April 2014 - 12:41 AM

View Postmlbstar115, on 12 April 2014 - 11:44 PM, said:

I just wanted to post my support. I comprehend all the difficulties you are going through to make this mod.

I have a question: Obviously, new Minecraft versions keep coming out, and apparently you are only going to update to 1.6.4 and then start what is basically your own version system and, well, game. What about 1.7, 1.8, and when it comes around, 1.9?

Right so, the only real reason we are updating to 1.5.2 and 1.6.4 is so that we can take advantage of the newer forge versions. We do not care much about the actual game content and seeing as we don't need any of the new minecraft features/content we see no point in delaying our development by futher complicating things with 1.7 and 1.8 for the time being.

Being in college and having full time jobs to boot Giraffe and Yof do not have alot of time as it is, the 1.5.2 and 1.6.4  updates are already stressful enough due to the lack of time they have for mod programming. We hit a roadblock on 1.2.5 and we could not proceed any further without updating which was our main motivation for doing this. If we hit a roadblock in the future after release that requires us to update to a more recent version we may consider it then but right now we do not have any plans to do so.

The DWCM will only be installed and played from the iKingsSGC Hub officially which means that it is completely seperate from your minecraft installation. Our versions will be be/are based on a series of names that relate to a prominant feature of that version. Since we don't have to keep up to date with vanilla in order for people to always play our project we do not have to worry about such things as rushing out updates to new versions or crunching bug fixes into patches. We will always update DWCM with new content and DLC so it is not like there will not be a flow of new content .

I hope this answered your question.

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#5605

Ele2000
    Ele2000

    Tree Puncher

  • Members
  • 15 posts
  • Location: England
  • Minecraft: bigboom156
  • Xbox:ele20002

Posted 13 April 2014 - 03:42 PM

Great mod!
This mod is my favourite mod of all time( Trust me - I have seen a LOT of mods. I created a private unofficial modpack for myself( private because getting all the permissions would take forever) which had over 60 mods and I had a list lined up of mods to add which I had thoroughly researched. This one isn't even out yet but has surpassed others dramatically. The only mod that has got close to the scale of yours is Galacticraft which is big but nowhere near as big a project as yours.)

I appreciate all the hard work you have put into this mod. I have recently started attempting to learn JavaScript and I am still at the stage of using print outputs such as " system.out.println("hello"); " and other simple stuff like 'while' which currently seems fairly complex. Looking at that compared to what your doing I can see the amount of effort you have had to put into this mod. It is as large as the whole of vanilla minecraft and you have only a handful of workers rather than the amount mojang have. Its going great so far and I hope to see the finished product.

Here are a few ideas for the mod that you COULD add to change the experience:

In vanilla they use "snapshots" with parts of the next update without the whole thing. I think it could be a good idea to put up these snapshots as an early download containing a completed section of the mod. E.g. you have finished work coding the sonic screwdrivers and release a snapshot containing that one part of the mod, in this case the sonic screwdrivers. This means people can try it out and get a taster of the mod without taking from the experience of the mod itself. It also is a little like a trailer so they can try it out, like it and download it when it is complete so you get more downloads when I it comes to the release.

I don't particularly love the idea of the complete menu overhaul as I have grown fond of the vanilla title screen. I'm not asking you to remove it but just to make a small hyperlink in the corner to switch between the client mod menu and the vanilla menu. This may not be possible but I would be glad if you added it. :-)

I fully appreciate all the hard work that has gone into making this mod and after 2 years development I hope it to be good ( but I'm sure it will be ). I also wish you luck on the harry potter client mod which I expect won't be released for a few years but I may be wrong. Looks great so far, keep up the great work and as they say...         Allons-y!

Ele2000 - I may not be a time lord but it doesn't stop me making a difference