I'd recomend using MCedit to put glass on top of your world so it stops snowing in your world. Or you could use MCedit to copy your home and paste it in a different biome.
i too am interested in something like this. the way i understand it is when a new update converts a world, the seed changes which screws up all the biomes in your world. now if there were a tool to find out what the seed of your world is before the update and another tool to somehow change the seed back i think it would work. but unfortunately i was not able to turn up much of anything to do that. the closest i came were some outdated mods that let you do world editing. one was a plugin for a bukkit server that was updated for 1.0 i beleve. ive also been trying to find a way to disable winter biomes alltogether because they **** me off. i can deal with other biomes getting switched arround but the snow and ice just become eyesores.
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5/2/2011
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crabmaster
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I myself somewhat need a way to change biomes in chunks. I am making an adventure map where I am creating all the land myself (Being it is flying islands). And being I have used the flatgrass world for this (To delete lots of land very fast and to get rid of the void fog) it is a big pain that there are no biomes for some of the areas of this map like the snow island or the desert island.
It doesn't appear anyone has found a solution to the problem yet.
I myself make custom maps which range up to a few hundred kilometers in size. The the thing that really annoys me are the little tundra biomes that are about 100 meters in diameter. It's very frustrating to have to keep deleting random areas of snow.
A mod that lets you configure biome settings would be great, but as far as I know, no such thing exists.
There is a tool called BiomeEdit that you can use, it wont fix void fog in flatgrass maps, but it will allow you to change any chunk into any biome.
Note: you do require a bit of programming-type knowledge to do it (as in, know how to sort chunks by number and be able to look up the biome ID's on http://www.minecraftwiki.net/wiki/Data_values#Biome_IDs), the instructions aren't very clear, but it worked perfectly for me, I fixed my flatgrass map(it had been contaminated by creating it in a snapshot and reverting to the older version) and the grass color was nuts, still looking for a way to get rid of the void fog though...
EDIT: Its not updated.
Is there a simple way to do that?
Now i've got a large city ( still my first world ) so moving it just not going to happen i need a mod or something to remove this damn swamp.
1.0 turned my lovely beachfront city into a winter wonderland >:sad.gif:
From what i got from the videos i looked up this wont change the biome which is the key prob.
DIAL! WHAY U NO POKEMON!?!?!I myself make custom maps which range up to a few hundred kilometers in size. The the thing that really annoys me are the little tundra biomes that are about 100 meters in diameter. It's very frustrating to have to keep deleting random areas of snow.
A mod that lets you configure biome settings would be great, but as far as I know, no such thing exists.
Note: you do require a bit of programming-type knowledge to do it (as in, know how to sort chunks by number and be able to look up the biome ID's on http://www.minecraftwiki.net/wiki/Data_values#Biome_IDs), the instructions aren't very clear, but it worked perfectly for me, I fixed my flatgrass map(it had been contaminated by creating it in a snapshot and reverting to the older version) and the grass color was nuts, still looking for a way to get rid of the void fog though...