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[1.2.4/1.2.5] BigTrees 1.2.4/1.2.5

bigtrees big trees huge forest

374 replies to this topic

Poll: BigTrees 2 (135 member(s) have cast votes)

How should BigTrees 2 work?

  1. Override classic trees, like the original BigTrees. (High compatibility.) (82 votes [60.29%])

    Percentage of vote: 60.29%

  2. Don't override classic trees, but insert new trees after classic trees are generated. (High flexibility.) (17 votes [12.50%])

    Percentage of vote: 12.50%

  3. Allow configurations for both! (37 votes [27.21%])

    Percentage of vote: 27.21%

How big should the trees get?

  1. 4 chunks wide is plenty big enough. (12 votes [60.00%])

    Percentage of vote: 60.00%

  2. I want to see trees at least 8 chunks wide! (8 votes [40.00%])

    Percentage of vote: 40.00%

What useful features

  1. Class overrides (Super powerful, not very compatible.) (4 votes [20.00%])

    Percentage of vote: 20.00%

  2. ModLoader with minimal class overrides (More compatible, works good.) (11 votes [55.00%])

    Percentage of vote: 55.00%

  3. ModLoader, NO class overrides. (Weak, but super compatible.) (5 votes [25.00%])

    Percentage of vote: 25.00%

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#1

    Karob

    Gold Miner

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  • Location: The Wilds of Ard
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Posted 12 November 2011 - 03:05 PM

Posted Image
by Karob

(last updated April the 4th, 2012)

Prelude
A few months ago I downloaded the Minecraft Coder Pack and monkeyed with the Minecraft code, mostly altering the tree generator to make the trees much bigger. Eventually I decided to make public my little project, now known as the "BigTrees" mod. The purpose of the mod is to create immersive forest environments, inspired by forests I have been to, yet modeled to suit the Minecraft universe. I gladly accept any opinions you might have, and hope to continue updating the mod with new features, though very slowly.

Features
  • Adds several large tree types using vanilla blocktypes.
  • Sections of the forest biome are populated by either wide trees or tall narrow trees.
    - Wide trees: Great Oak, Thick Pine, and Block Oak.
    - Tall trees: Post Oak
  • Parts of the forest biome still predominately feature the normal small trees.
  • The small swamp trees are accompanied by big trees.
    - Great Swamp Oak, Cyprus, and Hat Trees.
  • There are big dead trees in the desert.
  • There are large pines in some regions of the taiga.
  • Vanilla birch and pine trees are taller.
  • Huge jungle trees have more, longer branches.
  • Roots! They sometimes find their way into near-surface caves or off of cliff edges.
  • There's a configuration file now. (kbigtrees.txt) Posted Image
  • Planting saplings and placing wood blocks controls the type of tree that grows. (See Tree Growth Guide below.)
Videos
See this video by SirCrest for a look at version 1.1b. Just don't trust everything he says about tree types! Posted Image


See this video by Wipper1799 for a look at version 1.0 of this mod in action:




Also see:
Minecraft 1.2.5. - Como instalar MOD BIG TREES y TIMBER MOD How to install, in Spanish!
Minecraft - Jas' Mod Delights #80 : Big Trees Mod Shows version 1.1b.
Minecraft - Jas' Mod Delights #81 : The Big Trees Mod Part 2 Shows the swamp in 1.1b.
Minecraft Mods - Big Trees The video above. Awesome video, horrible apostrophe usage. Posted Image
Minecraft's Big Tree.mp4 A great slideslow.
Minecraft 1.1 Mods - Big Trees Show the 1.1 swamp. (not english)
Big Trees Mod [MineCraft]
Minecraft | Mod Review | Timber & BigTree's Mod 1.1 |w/5Grams
Minecraft 1.1 Big Trees Mod - Riesige Bäume in Minecraft (not english)

Screenshots
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License
You may do whatever you like with this mod as long as it does not violate Minecraft's license. Just please credit me for what I have done (and don't credit me for what I have not done). Thanks!

Recent Changes
(client-1.2.4 client-1.2.5 / server-1.2.4 / server-1.2.5)
+ Mostly resolved jungle bush bug.
+ Corrected raw wood on top of cyprus trees.

(client-1.2.3 / server-1.2.3)
+ Made huge jungle trees taller with more, longer branches.
+ Introduced a few scattered huge oak trees to jungle.
+ BigTrees now only appear in regular realm by default (see config file) but can be grown in any realm.
+ Fire prevention coding removed. I found out vanilla MC fires don't spread far anyway.
+ Added new hat tree growth patters as per user request.
+ Fixed a couple sapling growth bugs.
+ Added config file options for configuring jungle.
+ Added height options for all trees to config file.

Downloads:
Client Versions: (1.2.5) (1.2.4) (1.2.3) (1.1c) (1.0.0c)
Server Versions: (1.2.5)(1.2.4) (1.2.3) (1.1c) (1.0.1c)

Slow Computer?
The game might lag a lot while generating these huge trees on some computers. When this happens on my not-top-of-the-line laptop, I pause the game (which significantly increases generation speed) and let it generate for a bit, then unpause. The lag should go away once all your chunks are generated. Having shorter render distances helps. (I use normal.) (Also, lower screen resolution, not-smooth-lighting, and fast graphics help.) (But most of you probably have a way better laptop than my 2GHz dual-core buddy.)

Installation
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Tree Growth Guide
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Cool Compatible Mods
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Old Changes
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Old Screenshots
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Posted Image Updated February 14, 2012

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#2

    YoWazzup

    Lapis Lazuli Collector

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  • Location: Heerhugowaard, The NETHERlands
  • Minecraft: DUDEiFAIL
  • Xbox:XxSeeYourMomxX

Posted 12 November 2011 - 03:07 PM

TIMBER MOD = WOOD FOR 12345456598786 YEARS!!!!
Like it! but i dont want to explore more or start a new world.. Sorry.
Posted Image
Made By: YoWazzup, me.

#3

    _Foxy__

    The Meaning of Life, the Universe, and Everything...

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Posted 12 November 2011 - 03:07 PM

I love the mod just by the screenshots *.*
Gotta get ir right now :)
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#4

  • Location: In hell, you have joined my Satanic dome.

Posted 12 November 2011 - 03:08 PM

Nice! Can't wait to try this one out!~

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#5

  • Location: Stucking between the End and the Nether
  • Minecraft: Conichiwa

Posted 12 November 2011 - 03:08 PM

Only cool :D
I can't do something like this :D
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#6

Posted 12 November 2011 - 03:09 PM

This mod looks awesome. I'm definatly gonna install

Any way that these big trees only have a certain chance of growing? Like 1/20 biomes will have big trees or something?

#7

  • Location: USA, Arkansas
  • Minecraft: OldGoals

Posted 12 November 2011 - 03:12 PM

Love it, always thought the trees were too small. Vast luscious forests here I come!

"Not a power in the verse can stop me."

- River Tam of Firefly


#8

    Karob

    Gold Miner

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  • Location: The Wilds of Ard
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Posted 12 November 2011 - 03:36 PM

View PostPurplePhury3412, on 12 November 2011 - 03:09 PM, said:

Any way that these big trees only have a certain chance of growing? Like 1/20 biomes will have big trees or something?
Something like that is planned for the next release. More like a random biome-like mapping that decides the chance a tree will be a big tree or a small tree. I want to wait for MC 1.0 before I do any more coding though. And I just don't have time to monkey much right now. Though I did climb a tree yesterday. XD
Posted Image Updated February 14, 2012

#9

  • Location: Stucking between the End and the Nether
  • Minecraft: Conichiwa

Posted 12 November 2011 - 03:39 PM

Found a Wolf spawner under a tree stump.
Here some pic :D
Posted ImagePosted Image
I just spawned next to it-
I thougt it's a fail xD because there were Soul Sand arround it. But i found the Wolf-Spawner :D
I realy like this mod :)
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#10

Posted 12 November 2011 - 04:05 PM

looks little bit like twilichtforest mod
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#11

  • Location: ಠ_ಠ McF ಠ_ಠ
  • Minecraft: pwnedgod

Posted 12 November 2011 - 04:08 PM

Terraria trees!
Private Signature

#12

  • Location: Mushroom K.
  • Minecraft: miniflip_14

Posted 12 November 2011 - 04:14 PM

Cool mod. now i can make big houses! :lol:
Posted Image
Please help my dragon.

#13

    Karob

    Gold Miner

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  • Location: The Wilds of Ard
  • Minecraft: karob

Posted 12 November 2011 - 06:03 PM

View Postnetraam1999, on 12 November 2011 - 04:05 PM, said:

looks little bit like twilichtforest mod
Ooo, that looks nice: Twilight Forest
I'll have to try it out, and perhaps take some inspiration while keeping the purpose of my mod separate. :)
Posted Image Updated February 14, 2012

#14

  • Location: Minecraft , United Creepers,Creeper Province, Creeper City, 1867 Creeper St.
  • Minecraft: charles0616
  • Xbox:Flushedbeast12

Posted 12 November 2011 - 06:10 PM

Link is now working. Awesome mod . I LIKE IT! 10/10 Congratulations you win a: :opblock:
Posted Image

#15

Posted 12 November 2011 - 06:20 PM

Link is down for me aswell

#16

    Karob

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  • Location: The Wilds of Ard
  • Minecraft: karob

Posted 12 November 2011 - 06:40 PM

View PostTheDexterous, on 12 November 2011 - 06:20 PM, said:

Link is down for me aswell
It may take some time to work for everybody, since I just uploaded it this morning. (And it might phase in and out of service. I don't know how reliable FileDropper is, but so far it's been great.) Try it again now. Or later.
Posted Image Updated February 14, 2012

#17

  • Location: In an igloo
  • Minecraft: Glefro

Posted 12 November 2011 - 06:49 PM

I would use this mod but.... I actually like my lakes D:

#18

Posted 12 November 2011 - 06:52 PM

Please, for the love of God, GET RID OF THE RANDOM COBBLE TOWERS AND SPONGE MONSTROSITIES!

#19

    Taiine

    Obsidian Miner

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  • Location: In a mine somewhere
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Posted 12 November 2011 - 06:52 PM

Oh this is very nice. But will saplings also grow to the new height if made to grow?

#20

    Vekh

    Nether Resident

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  • Location: Disabling your Internet.
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Posted 12 November 2011 - 07:05 PM

I miss swamps. Would it be possible to add swamps back in a future update?
Great mod though :D
Ill be sure to download.

Remember, never ever press the green button in the corner of my post!

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