Posted 12 November 2010 - 12:57 PM
I use stone half steps at the end so that if a short mob refuses to jump, the next one will bump it. I expect spiders may not fit if you use ladders; if so simply replace with signs and know that occasionally a pig may sit there for a while. Note you need to avoid blocks of waterfall with air or glass next to them, they push down too hard for mobs to swim up.
Also, dig the knowing nod from the pig near the end of the vid!
Posted 12 November 2010 - 02:48 PM
Posted 12 November 2010 - 03:25 PM
Hello Mr. Sssssss , going up ?
Posted 12 November 2010 - 04:56 PM
Posted 12 November 2010 - 04:59 PM
Why did you do this?
which escape those who dream only by night.
- Edgar Allan Poe
Posted 12 November 2010 - 05:10 PM
do the work —
and what’s the Work?
To ease the pain of living.
Everything else, drunken
dumbshow." — Allen Ginsburg
Posted 13 November 2010 - 02:39 AM
Posted 13 November 2010 - 02:51 AM
Posted 13 November 2010 - 02:53 AM
"Oh goodness me."
Posted 13 November 2010 - 05:39 AM
then mobs should jump up out of the water and hit the lava untill they die, dropping their items into the water. Though I'm not sure how, you could make a water delivery system to collect the items from. Maybe the bottom would be like this
(water flows in some direction)
though I'm not sure if having flowing water at the bottom of the elevator would interfere with moving mobs up in the first place.
Posted 14 November 2010 - 01:16 AM
Posted 14 November 2010 - 01:37 AM
Yes, I use 'efficient' as a euphemism. It means 'Efficient at killing in a way that scares the shit out of me'
The National Socialist of minecraftforums, since 2010!
Posted 14 November 2010 - 01:56 AM
See http://www.minecraft...hp?f=35&t=79899, which gave me the idea.
You can now make mobs go in any direction, so any trap can be used. If you want to move them very far upwards, simply use multiple elevators.
Posted 14 November 2010 - 02:09 AM
I'm still having a problem with the mobs getting stuck in the transitions though. I've tried various combinations of ladders and signs, but it almost seems as if they are getting stuck in the wall itself. I'm going to try different wall materials to see it that helps.
First test version.
Lava trap at the top of the pictured tower below.
Second test version, 5 lifts.
Posted 15 November 2010 - 07:56 AM
Have you included half steps next to the back wall? A player standing on them will drown, so I assumed any mob taller than a pig would start swimming up as soon as it was pushed onto the half steps.
Come to think of it...why not use STEPS-steps...time to test this with a proper game!
Update: this works very well. All of the tall mobs (creepers, skeletons, zombies) get sucked up pretty much instantaneously. I spent two minecraft nights without seeing any spiders or finding any in the mornings, so I went back to my spider spawner to try it there. Seems to work well with spiders as well but then they are trying to attack me, and I expect they are every bit as likely as pigs and chickens to sit on the steps for a while and think about things.
Speaking of chickens, THEY DIE!!! BWAHAHAHAHA!!!
They just hover at the very bottom of the water and drown! They are ironically the only creature you can't get to go upwards.
Update the second: I had another idea.
Posted 16 November 2010 - 05:24 AM
For it to be a trap, not an elevator, all that needs to be done is to seal off the top. I've an idea for the transitions, would this work?
You might even be able to switch the stair with a sign if this works. This should suck up pigs and spiders earlier.
Posted 16 November 2010 - 06:10 AM
edit: like hole out the bottom next to the halfblock/stair right at the shaft based on the post above me.
Posted 19 November 2010 - 12:54 AM
Here's a side view. As skeletons are two blocks tall and try to walk on top of the water, their heads hit the water held up by the signs. Silly skeletons then try to swim to the top and drown even though only their heads are in the water. I originally had the water above the signs filled in two or three blocks higher, but experimentation showed this worked just fine. And it leaves their legs dangling down where I can watch them twitch as they drown. (This game is a bad influence on me.)