Notice When you die, you will drop all your coins on the ground.
Notice All creatures will drop coins when they die.
Notice You now open the gui with a item called "Minecraft Catalogue".
Notice All the files needed for this mod are located in config/Trade Mod/ with the exception of the total file, which is in your world folder.
Notice The controls for the mod have changed drastically!
PLEASE DELETE YOUR TRADE MOD FOLDER IN CONFIG BEFORE UPDATING
the recipe is
Change Log
Version: 1.0.0 Released!
Version: 1.0.1 Changed values, reduced the frequency of onPickup text displays, and removed the 19 test items.
Version: 1.0.2 Fixed a major bug and changed a method to better organize the gui.
Version: 1.0.3 Updated to 1.0.0! Removed dependoncy of EntityPlayerSP for saving the total, updated values and fixed some bugs! Sorry, but you will lose all previous data with the mod. The mod will not load in hardcore mode, this is intentual. Re-wrote some functions for getting and setting values, to allow metadata!
Version: 1.0.4 Updated around 40 values, and you cannot buy with a right click anymore.
Version: 1.0.5 Adding sorting options, made it possible to toggle ingame chat messages, added modsupport under the folder "Mod Support", just drag the file for the desired mod into the jar or a zip. Moved my files out of the "trade" folder.
Version: 1.0.6 HUGE change in code, changed how I assign values from id to name, to easily allow mod support (all i have to do is add another if statement, and because it is a string, it wont crash!), Changed a file(FileHandeler) to FileBuilder a small thing I created to easily manage Files, Witht this being said, you will lose your save data for the mod 'because' I changed a few things, sorry, but it is a must. Removed the lang file as that was not needed, and removed alot of unnessecarry things in my code.
---
To find the file for mod support, load a world in minecraft, and exit. locate your .minecraft folder, go into the mods folder, go into the folder "Trade Mod", and the file is titled Names.txt. If you want to contribute to the mod support, please pm me, xkyouchoux, with the copied data from the file along with the mods you were using. I will decide what to values the mods item as, or you can put suggestions. I will credit you with the mod support.
Thanks and happy Playing!
Version: 1.0.7 Internal code changes, New Item, new GUI Elements, Overall small update for you, big for me.
Happy New Year!
Version: 1.0.8 Internal code changes, GUI changes, removed most chat calls, added 2 new sorting options, name ascending and descending.
Version: 1.0.9 Internal code changes, GUI changes, creatures drop coins, you can manualy modify prices and add items to the GUI(through another GUI or by modifing the text file), the player drops coins on death, loseing your gold, mod no longer works in multiplayer.
Version: 1.1.0 Changed how the editor works, fixed a fatal bug, and forgot somethings at the time of writing this
Version 1.2.4 Updated to Minecraft version 1.2.4
Version 1.2.5 Updated to Minecraft version 1.2.5
Version 1.2.5.1 Complete rewrite.
This mod allows you to buy and sell your things for coins!
When I saw the title, I thought " Oh god, its that noob from earlier." But when I was going to post a annoyed comment, I read it and I think this is pretty good!
When I saw the title, I thought " Oh god, its that noob from earlier." But when I was going to post a annoyed comment, I read it and I think this is pretty good!
noob from earlier? The values may be unbalanced, as i was trying to base the values off their base items, so there may be some things you can make money off buy crafting and selling.
Oh ha ha i'm dumb. I have another mod which uses the V, and B keys, so i was trying to press those but it didn't work, because it automatically changed this mod's keys. It works! And very fun i might say. This is a great idea, especially for people like me, who LOVE trading/buying stuff in like SMP servers, and this is exactly what i've been looking for, for SSP. Great Job!
EDIT: EPIC! I am going to save up for diamondssssSsssssss oh and gunpowder too!
Oh ha ha i'm dumb. I have another mod which uses the V, and B keys, so i was trying to press those but it didn't work, because it automatically changed this mod's keys. It works! And very fun i might say. This is a great idea, especially for people like me, who LOVE trading/buying stuff in like SMP servers, and this is exactly what i've been looking for, for SSP. Great Job!
EDIT: EPIC! I am going to save up for diamondssssSsssssss oh and gunpowder too!
Im rebalancing the values, diamond will be 560 when i update :s thanks for your feedback!
Im rebalancing the values, diamond will be 560 when i update :s thanks for your feedback!
No Problem, and cool! Although i think diamond being extremely expensive makes sense. I Prefer the uhh i think like $1000 for diamond or whatever, so i'll probably stay with this version of it. But this is really a great and useful mod. 's to you! (i think that's like a Million bucks in your mod, so you're a millionaire now!
awesome mod will try this and maybe you could make it so the message of how much the thing you picked up is worth, could appear less often if you are picking up multiples of the same thing?
awesome mod will try this and maybe you could make it so the message of how much the thing you picked up is worth, could appear less often if you are picking up multiples of the same thing?
Testing this now, and crap, i forgot to remove 19 testing items.... will update it shortly.
Notice When you die, you will drop all your coins on the ground.
Notice All creatures will drop coins when they die.
Notice You now open the gui with a item called "Minecraft Catalogue".
Notice All the files needed for this mod are located in config/Trade Mod/ with the exception of the total file, which is in your world folder.
Notice The controls for the mod have changed drastically!
PLEASE DELETE YOUR TRADE MOD FOLDER IN CONFIG BEFORE UPDATING
the recipe is
Change Log
Version: 1.0.1 Changed values, reduced the frequency of onPickup text displays, and removed the 19 test items.
Version: 1.0.2 Fixed a major bug and changed a method to better organize the gui.
Version: 1.0.3 Updated to 1.0.0! Removed dependoncy of EntityPlayerSP for saving the total, updated values and fixed some bugs! Sorry, but you will lose all previous data with the mod. The mod will not load in hardcore mode, this is intentual. Re-wrote some functions for getting and setting values, to allow metadata!
Version: 1.0.4 Updated around 40 values, and you cannot buy with a right click anymore.
Version: 1.0.5 Adding sorting options, made it possible to toggle ingame chat messages, added modsupport under the folder "Mod Support", just drag the file for the desired mod into the jar or a zip. Moved my files out of the "trade" folder.
Version: 1.0.6 HUGE change in code, changed how I assign values from id to name, to easily allow mod support (all i have to do is add another if statement, and because it is a string, it wont crash!), Changed a file(FileHandeler) to FileBuilder a small thing I created to easily manage Files, Witht this being said, you will lose your save data for the mod 'because' I changed a few things, sorry, but it is a must. Removed the lang file as that was not needed, and removed alot of unnessecarry things in my code.
---
To find the file for mod support, load a world in minecraft, and exit. locate your .minecraft folder, go into the mods folder, go into the folder "Trade Mod", and the file is titled Names.txt. If you want to contribute to the mod support, please pm me, xkyouchoux, with the copied data from the file along with the mods you were using. I will decide what to values the mods item as, or you can put suggestions. I will credit you with the mod support.
Thanks and happy Playing!
Version: 1.0.7 Internal code changes, New Item, new GUI Elements, Overall small update for you, big for me.
Happy New Year!
Version: 1.0.8 Internal code changes, GUI changes, removed most chat calls, added 2 new sorting options, name ascending and descending.
Version: 1.0.9 Internal code changes, GUI changes, creatures drop coins, you can manualy modify prices and add items to the GUI(through another GUI or by modifing the text file), the player drops coins on death, loseing your gold, mod no longer works in multiplayer.
Version: 1.1.0 Changed how the editor works, fixed a fatal bug, and forgot somethings at the time of writing this
Version 1.2.4 Updated to Minecraft version 1.2.4
Version 1.2.5 Updated to Minecraft version 1.2.5
Version 1.2.5.1 Complete rewrite.
This mod allows you to buy and sell your things for coins!
You need is ModLoader and Player API.
Install it like normal, and put the zip into the mods folder.
Main controls is just clicking now.
You can use the the mouse wheel to cycle through items you can buy, and if you hold it down and use it, it will put it to the first or last item.
(Partial)Equivalent Exchange : download
Here is some pictures of the mod(More will be added):
Here is some videos of the mod:
Mod Spotlight - Biscony Thanks!
Here is some banners!
Downloads
[1.2.4 & 1.2.5]Version 1.2.5: download
[1.2.3]Version 1.1.0: download
[1.2.3]Version 1.0.9: download
[1.1]Version 1.0.9: download
Any feedback and comments will be appreciated.
Copyright:
This document is Copyright ©(2011) and is the intellectual
property of the author. Only Minecraftforum.net and ZidMC.info is able to host any of my material without my(Gerald Wood aka. xkyouchoux) consent. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. If you mirror this mod page or anything I've(Gerald Wood aka. xkyouchoux) made on any other site, I(Gerald Wood aka. xkyouchoux) may express my angst at you in the form of a lawsuit.the form of a lawsuit.
My Other Mods
going to download now
edit: FIRST
making a ADV map, YAY^^
noob from earlier? The values may be unbalanced, as i was trying to base the values off their base items, so there may be some things you can make money off buy crafting and selling.
coins add your "money"
when you pick one up, it consumes it and adds its value to your money.
What is it doing?
EDIT: EPIC! I am going to save up for diamondssssSsssssss oh and gunpowder too!
Im rebalancing the values, diamond will be 560 when i update :s thanks for your feedback!
No Problem, and cool! Although i think diamond being extremely expensive makes sense. I Prefer the uhh i think like $1000 for diamond or whatever, so i'll probably stay with this version of it. But this is really a great and useful mod. 's to you! (i think that's like a Million bucks in your mod, so you're a millionaire now!
Testing this now, and crap, i forgot to remove 19 testing items.... will update it shortly.
I changed that, it now has a 1/6 chance to display its value.