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Grinchmas

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#1

rsmalec
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Posted 05 November 2011 - 11:36 AM

Grinchmas is now updated for Minecraft 1.5.1!!!


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http://www.youtube.com/rsmalec

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The Trailer!


My Cinematic v1.0 Play through, narrated by dadsRfunny!
Spoiler:

Version 1.4.6 and 1.5.1 Changes
Spoiler:

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RULES
  • USE THE CUSTOM TEXTURE PACK!! (in the .zip file)
  • Play on any difficulty
  • Stay within the boundaries



RECOMMENDED SKIN (included in .zip file): Player
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Additional Skins included in .zip file

Spoiler:

GET THE MAP: http://www.mediafire...30izaavm6c523da
Installation Instructions
Spoiler:

Sneak peeks!
Spoiler:

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Credits
"Minecraft". Mojang.  http://www.minecraft.net
"How the Grinch Stole Christmas". Dr. Suess. Random House. 1957.

"Painterly Pack".  Rhodox. http://painterlypack.net - modified textures
"Santa Coat" base skin. Nakkida. http://www.minecraftskins.com. - modified skin
"grinch" base skin. grinch. http://www.minecraftskins.com. - modified skin
"dog" base skin. muchka. http://www.minecraftskins.com. - modified skin

"Minecraft Noteblock Studio". Davve. http://www.minecraft...oteblock-studio
"NBTEdit". copyboy. http://www.minecraft...ic/6661-nbtedit
"MCEdit". codewarrior. http://www.minecraft...ic/13807-mcedit
"Single Player Commands" mod. simo_415. http://www.youtube.com/spcmod
"World Edit" mod. sk89q. http://www.minecraft...45023-worldedit
"Too Many Items" mod. Marglyph. http://www.minecraft...opic/140684-tmi
"Zombe" mod. tanzanite. http://www.minecraft...pic/91055-zombe
"SpawnerGUI" mod. Risugami. http://www.minecraft.../75440-risugami
"WorldEdit CUI" mod. lahwran. http://www.minecraft...c/91544-lahwran
"MC Skin Edit". Swedman. http://www.minecraft...c/3796-skinedit
"Image To Map". Iasarus. http://www.minecraft...4966-imagetomap

"Gales of December" video music.  The Wizards of Winter. http://www.thewizardsofwinter.com
"Toys will be Toys" video music.  The Wizards of Winter. http://www.thewizardsofwinter.com
"Xmas Tracker Megamix" video music. ParadiseDecay.  http://www.youtube.com/paradisedecay

Dave (dadsRfunny). http://www.youtube.com/dadsrfunny - video narration, beta test
daDonn. http://www.youtube.com/dadonn - video dialogue, texture consultation, beta test

Special Thanks
Shawn V Martin. http://www.youtube.com/shawnvmartin - beta test, behind the scenes video
Jigarbov. http://www.youtube.com/jigarbov - redstone consultation, beta test
Fellonius the Wizard.  http://www.youtube.com/FelloniusWizard - beta test
Utenan.  http://www.youtube.com/utenan1 - beta test
Criswell.  http://www.youtube.com/DTBourdages - beta test
Lukeys.  http://www.youtube.com/theduocraft - beta test
Mac123. http://www.youtube.com/dadsrfunny - beta test
MissyFenstrider. http://www.youtube.com/dadsrfunny - beta test
Matthew Smalec. beta test
ItsMeKirchyXmas. http://www.youtube.com/ItsmekirchyXmas - texture consultation
Blame The Controller. http://www.youtube.c...methecontroller - texture consultation
docm77. http://www.youtube.com/docm77 - villager spawning consultation
rahz. http://www.minecraft...594097-asteroid - seed consultation



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This map is released under Creative Commons license: Attribution CC BY http://creativecommo...icenses/by/3.0/

-= If you enjoy my maps, tips, and ratings; please consider donating so that I can keep improving.  Donators will get advance copies of ALL my future maps, skins, texture packs, and mods.=-
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Follow me @rsmalec ...or Youtube http://www.youtube.com/rsmalec
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#2

Lukeys
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Posted 05 November 2011 - 11:58 AM

ooo nicey , if you show me yours ill show you mine ^^ lolz

edit: after rereading im guessing its Christmas themed ( spoiler hehee )
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#3

NeveRGU
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Posted 05 November 2011 - 12:04 PM

You`re the one who made fear in the handful of dust and fallout?If yeah...well done man probabily your next map it`s gonna be good too.I`m working at a big map too.
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#4

Lukeys
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Posted 05 November 2011 - 12:08 PM

View PostNeveRGU, on 05 November 2011 - 12:04 PM, said:

You`re the one who made fear in the handful of dust and fallout?If yeah...well done man probabily your next map it`s gonna be good too.I`m working at a big map too.
OMG ME TOO! XD
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#5

rsmalec
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Posted 05 November 2011 - 12:18 PM

View PostLukeys, on 05 November 2011 - 11:58 AM, said:

ooo nicey , if you show me yours ill show you mine ^^ lolz

edit: after rereading im guessing its Christmas themed ( spoiler hehee )

I'll let you know
When I've something to show

Follow me @rsmalec ...or Youtube http://www.youtube.com/rsmalec
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#6

chez911
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Posted 05 November 2011 - 12:21 PM

:o Please say it will be a christmas themed one D:

#7

Lukeys
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Posted 05 November 2011 - 12:33 PM

View Postrsmalec, on 05 November 2011 - 12:18 PM, said:

I'll let you know
When I've something to show
oki dokie looking forward to it =D also the project im working on atm is quite big compared to my other 3 maps lolz lets just say 25 rooms XD
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#8

rsmalec
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Posted 05 November 2011 - 01:07 PM

View PostLukeys, on 05 November 2011 - 12:33 PM, said:

oki dokie looking forward to it =D also the project im working on atm is quite big compared to my other 3 maps lolz lets just say 25 rooms XD

I've just finished the DRAFT OUTLINE of the story, and it looks like I'll have 14 encounters.

7 weeks to build.  Need to finish 2.5 per week to allow time for testing, texture pack, trailer, and other things that start with t.

Can someone paste me a link to:

Diagram or video of a redstone circuit that counts an input up to 5 times, and then turns on an output?

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#9

Lukeys
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Posted 05 November 2011 - 01:19 PM

what do you mean by encounters?

do you mean like my spot the difference map?
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#10

utenan
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Posted 05 November 2011 - 10:14 PM

I am intrigued!

#11

rsmalec
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Posted 06 November 2011 - 04:10 PM

Midday Nov. 6

Added a very basic banner, revealing the map title.
If you'd like to make me a better banner, please feel free!  I probably won't fix it up until nearer the end.

100% of design complete

16x texture pack is 33% done.  If Mojang supports 32x without patching, then I may switch to that resolution.  Wouldn't mind finding an expert texture pack partner.

Prototyping for most simple mechanisms is done.  Thanks to Jigarbov for some advice.

I have a seed, and about 5% of the landscape.  Nothing "built" yet.  

Unlike Mars Mission, where I created most of the textures "just in time" as I built each encounter, this time I've outlined all of my target textures and where they'll go.  Creating the textures first, and then building with them already existing.   Not yet sure which is the better approach, but I'll know in a few days!

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#12

pixelbits
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Posted 06 November 2011 - 06:36 PM

can't wait!

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#13

JamieH93
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Posted 06 November 2011 - 08:29 PM

Just saw your video!

All i saw was that robot? of toys in the background. :)

Can't wait!

#14

Lukeys
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Posted 06 November 2011 - 10:41 PM

i had a feeling this would be Christmas themed XD, is it going to be film based?
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#15

rsmalec
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Posted 06 November 2011 - 10:46 PM

View PostLukeys, on 06 November 2011 - 10:41 PM, said:

i had a feeling this would be Christmas themed XD, is it going to be film based?
Not a retelling.

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#16

planetfall666
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Posted 06 November 2011 - 11:34 PM

View Postrsmalec, on 06 November 2011 - 04:10 PM, said:

16x texture pack is 33% done.  If Mojang supports 32x without patching, then I may switch to that resolution.  Wouldn't mind finding an expert texture pack partner.

I wouldn't call myself an expert but my textures are decent and I'd be willing to help. Fair warning, never done 32 before, just 16 and 64. Strange how that sort of thing works.
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#17

rsmalec
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Posted 07 November 2011 - 09:12 PM

"Link Master" just got an email with a high level storyline sneak peek.  (Link Master was the first person to find my secret puzzle ending in Mars Mission).

I'm going to be doing some texture pack testing tonight - and hoping to share some screenshots here!

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#18

rsmalec
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Posted 08 November 2011 - 07:31 AM

http://www.youtube.com/watch?v=VfvVdVjfvcY

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#19

rsmalec
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Posted 08 November 2011 - 03:25 PM

Special thanks to ;
http://www.youtube.com/ItsmekirchyXmas
http://www.youtube.com/dadonn

For texture ideas!

Follow me @rsmalec ...or Youtube http://www.youtube.com/rsmalec
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#20

rsmalec
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Posted 09 November 2011 - 12:22 AM

The 'storyline' is getting longer and longer.  I think it's about two-thirds written.
It will be on all in-game signs (like Mars Mission or Eronev Mansion).

I believe I'm going to need over 150 signs so far.  Good grief!
I'm slightly worried that I'm not going to have enough physical room to put them all along the path of the seed I had planned to use.

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