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In-game recorder?


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5 replies to this topic

#1

duckman1229
  • Location: Utah. Somewhere in this desert.
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Posted 10 November 2010 - 03:45 AM

Hey there! I know that this has been suggested before, but I think it would be GREAT to have an in-game screen recorder. You could bind r to record, then press it again to stop. I just thought this would be great for making videos for people who don't have fraps and/or don't want to pay for a recording system! Thanks for reading! :Sheep:

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#2

FarZK
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Posted 10 November 2010 - 03:53 AM

There are plenty of free options for recording, and I would think it is a fair bit of work to implement. Seems like there's not much point given there's already a lot of software only for this purpose

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#3

GreyAcumen
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Posted 10 November 2010 - 06:56 AM

There's plenty of reason for an in game recorded, since external options generally put a HUGE drain on yoru framerate and result in horribly choppy videos. Being able to record a demo, even if so that you can THEN use an external program to record the replay of the demo would make things much easier. Valve already does this with their source games, and it's much easier than trying to record on the fly.

#4

WelcomeToTheDarkSide
  • Location: United Kingdom
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Posted 02 August 2011 - 09:58 AM

http://www.minecraft...173-videocraft/
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#5

daphne572

Posted 08 September 2011 - 07:16 AM

Yeah, you can use some screen recorder to help you record your video game when you were playing. It can help you record whatever movements you made on your computer screen, so I often use it to help me record starcraft games, and it can help me save the video to standard video format file.

#6

Sp3tzn4z
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Posted 08 September 2011 - 08:51 AM

View PostGreyAcumen, on 10 November 2010 - 06:56 AM, said:

There's plenty of reason for an in game recorded, since external options generally put a HUGE drain on yoru framerate and result in horribly choppy videos. Being able to record a demo, even if so that you can THEN use an external program to record the replay of the demo would make things much easier. Valve already does this with their source games, and it's much easier than trying to record on the fly.

This, replay functions is alot less demanding then recording and converting something to a usable audio/video format while playing.