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[1.1] Thebombzen's Mods All of Thebombzen's Mods

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Posted 30 October 2011 - 05:31 PM

Thebombzen's Mods

Hello, here's a list of my mods. I currently have AutoSwitch, EnchantView, MinecartLavaBoats, NoBoomCreepers, WeatherBeGone, and WorldAndGenerationTweaks,
CraftableSaddles, and MobAura.

Read the entire mod description (including the FAQ) for the particular mod before you post about it. From now on I will ignore any questions which are answered in this post.

AutoSwitch v1.6.0 for Minecraft 1.1

Number of hits!

Hello, here is a mod that automatically switches to the correct tool when you mine a block and automatically uses the best weapon when attacking a mob or player.

That is, when you are holding a shovel but try to mine a stone it will switch to the pickaxe automatically, and if you try to punch a pig it will switch to your diamond sword automatically, and you can then kill it in 2 hits.

It will also switch back to your previous item when you are done mining or attacking a mob, for useful building. For example, you are holding a stack of cobblestone and building something with it, you misplace a block, you click it and mine it with your pickaxe, then when you are done you switch back automatically to holding cobblestone so you can continue building.

Not only that, but it will switch away from any item that takes damage if you don't have the right tool. That is, you will purposely switch away from an axe when mining dirt even if you don't have a shovel.

It also reads the enchantments of the item and uses them to help determine which item to use.

It is off by default, so hit F10 to toggle it on and off. It doesn't conflict with any other mods to my knowledge.

As of version 1.4.0, it always uses the best tool. If you want it to always use the worst tool that still mines the block, hit the P key. That toggles on and off the use worst tool option. It is disabled by default.

If you want to temporarily enable or disable AutoSwitch, hold down the V key. While it is down it temporarily disables or enables it.

AutoSwitch will switch to a sword if all else fails because a sword is 50% faster at mining something than your fist. However, if you don't want to degrade your sword then hit the O key (not zero). That disables sword-switching.

All of AutoSwitch's toggle-able settings are saved for SMP and under each save file. The save files are still compatible when the mod isn't installed.

Works with SSP and SMP, and supports tools and blocks added by mods and enchantments.

The default keys that are associated with each of the options (i.e. F10, P, O, and V) are able to be changed in the config file as of version 1.4.3.

You can set the defaults for the toggles in the config file as of version 1.4.3.

What's new in version 1.6.0
  • There's a new feature where you will decide what weapon to use on a mob depending on how many hits it takes to kill the mob. For example, a sharpness I, looting III and sharpness II sword will both kill a cow in one hit, but the sharpness I, looting III sword will be used because it has looting III.
  • This feature will go back damage to decide, if the number of hits and the side enchantments are equal.
  • This is not implemented on players in SMP. As someone who frequently does PVP, I usually want to do the most damage in one hit even though another sword would kill the player in the same number of hits.
  • When attacking a player, the looting enchantment is ignored.
  • Efficient items will now be used to mine weak blocks.
  • The attack button, not necessarily the left mouse button, is now used with AutoSwitch.
  • Typing V into chat (or out of chat) no longer switches your item.
  • The controls screen has been fixed. Use the config file to change the key bindings.

By thebombzen.

AutoSwitch WILL NOT switch to a bow upon right clicking.
If I were to implement this, then any time someone had a bow in their inventory they couldn't place any block, and that would become quite a pain for bow-users. It would also mean they couldn't eat food, so bow hunting would be impossible. This is why AutoSwitch will not switch to a bow.

Requires Risugami's ModLoader

Download AutoSwitch (v1.6.0 for Minecraft 1.1)

Download AutoSwitch (v1.4.3 for Minecraft 1.0.0)

@Deprecated
Download AutoSwitch (v0.8.4 for Minecraft 1.8.1)

How to edit the config file
SET THE IGNORE OPTION TO FALSE
When you open minecraft for the first time after AutoSwitch is installed, it will generate a default config file in .minecraft/mods/AutoSwitch (called CONFIG.txt). If you want to edit it then close minecraft, edit the file, then reopen minecraft. In order for your changes to be recognized you need to turn IGNORE to false. The instructions are in the file. Also, you now use the config file to enable or disable DEBUG output.

If you don't want to edit your config file, then leave the INGORE option to true. It's true by default.

Installation instructions:
Install ModLoader, put mod_AutoSwitch.class inside minecraft.jar, and Delete META-INF.

If you see a crash or it switches to the wrong tool, or some other bug
Please give me a detailed explanation of the bug with correct spelling and punctuation, and complete sentences. I am sick of trying to figure out how to fix the crash when the post is "dude it crshes wtf i mine stone it crashes plz fix." Please tell me which block and which items are glitching, and any mods you might have installed other than mine. If you can't get minecraft to open, there's probably an error in the config file. If you can get minecraft to open, then close it, enable debug with the config file, then reopen minecraft. Trigger the glitch/crash. Close minecraft and open the .minecraft folder. Go to the mods folder. Go to AutoSwitch, and inside there should be DEBUG.txt. Either attach this file or send me a download link to it on a site like mediafire or dropbox. This will seriously help me fix the glitch. Thank you.

Changelog:
Spoiler


The Syndicate Project's review of my mod


FAQ:
Q. Minecraft hangs for a while, on "Mojang" then crashes.
A. You probably have some error in your config file. Check it again.

Q. Minecraft crashes on load to blue screen with white box in the middle.
A. You probably have some error in your config file. Check it again.

Q. Black Screen...
A. Delete META-INF, but you should have already done that when you installed ModLoader.

Q. Nothing is happening!
A. Hit F10 to turn it on. It is off by default.

Q. Why is ... a sword block?
A. It probably actually IS a sword block. However if it says on The Minecraft Wiki that it is not a sword item then post a comment and I will try to fix it.

Q. Why is ... mining with a sword? It's not a sword block, I checked!
A. Swords mine any block 50% faster. If you don't want that, hit O (not zero) to turn it off.

Q. You should make it so it uses the lowest possible tool that can mine the block, i.e. uses stone pick for iron ore, but iron pick for diamond ore, and wood pick for stone.
A. You can do that if you want. Just hit P to toggle the Use Worst feature.

Q. Is there a config file so that I can change what pickaxe mines what block?
A. Yes.

Q. It's overwriting the config file when I edit it.
A. Set the IGNORE option to false.

Q. Why doesn't AutoSwitch support bow switching (based on enchantments)?
A. See above.

EnchantView v3.1.1/1.0.1 for Minecraft 1.1

Works in Multiplayer WITH SERVER PLUGIN!

This shows what what enchantments you are getting before you get them. It only works in Single Player, unless the server has the multiplayer EnchantView plugin (see below). Because of the way multiplayer in minecraft is set up, your enchantments are determined by the server only after you click on the enchantment, so the preview can not be shown, unless you have the plugin.



Does NOT require Risugami's ModLoader

Download EnchantView Client Mod (v3.1.1 for Minecraft 1.1)
Download EnchantView Bukkit Plugin (v1.0.1 for Minecraft 1.1)

Download EnchantView (v2.2 for Minecraft 1.0.0)

Installation Instructions
Put all the class files inside minecraft.jar AND DELETE META-INF

Client changelog:
Spoiler

Server changelog:
Spoiler


FAQ:
Q. Does this work in multiplayer?
A. See description above.

Q. It crashes when I try to load a world.
A. Delete META-INF.

WorldAndGenerationTweaks v0.5.1 for Minecraft 1.1

No more strips of land! (plus options)

A large number of tweaks related to the World and the terrain generation are including in this mod. This mod includes:
  • Twice the height limit (256 instead of 128)
  • Taller and more avatar-like mountains
  • Deeper ground (128 instead of 64)
  • Flat bedrock
  • More red mushrooms
  • Twice as much natural sugar cane
  • 50% more pumpkins
  • Melons spawn naturally like pumpkins
  • Smaller underground dirt patches
  • Smaller underground gravel patches
  • Half as many underground dirt patches
  • Half as many underground gravel patches
  • Ores are the same distance from the surface, not the same ratio or the same from bedrock (e.g. Diamond still occurs 48 blocks down from the surface)
  • WAAAY more mushroom biomes. (100x more common)
  • Twice as many strongholds (6 per map instead of 3)
  • Twice times as many NPC villages.
  • Gravel drops flint twice as often

WorldAndGenerationTweaks will not increase the height limit for old worlds.
If it did then all new chunks would have the ground twice as high as old chunks, and it would create impassible cliffs.

Requires Risugami's ModLoader

Download WorldAndGenerationTweaks (v0.5.1 for Minecraft 1.1)

Download WorldAndGenerationTweaks (v0.3.1 for Minecraft 1.0.0)

Installation Instructions
1. Install ModLoader.
2. Delete META-INF.
3. Copy all of the class files that don't begin with mod_ into minecraft.jar.
4. Copy mod_WorldAndGenerationTweaks.class into minecraft.jar. This is required or the game will crash.
5. Copy the other mod_ class files into minecraft.jar but only if you want to use the tweaks associated with them. All the tweaks are optional, but installing no tweaks would be pointless.

If you use Mo' Creatures or anything else that uses CustomSpawner
I downloaded CustomSpawner and looked at the source code, and I can see very easily why it is incompatible. It basically says "Set the mob spawn height from 0 to 128" instead of "Set the mob spawn height from 0 to the height limit." I proposed a fix on CustomSpawner's thread but nobody has gotten back to me yet. Until now, you have to live with this incompatibility. I cannot supply a compatible version of CustomSpawner because of the legal implications, and because he makes Adfly money of that and it would be rude to take that away.

If you want to fix CustomSpawner yourself see this fix.

Changelog:
Spoiler


MinecartLavaBoats v1.5 for Minecraft 1.1

Minecraft 1.1!

This mod makes minecarts behave like boats on lava. It gives you a 5 second immunity to lava when leaving a minecart because you are dunked directly into the lava when you leave. It gives you immunity to lava when you are in a minecart because otherwise you'd burn up. Also, it gives you a 10 second immunity to lava when you when you spawn (spawning includes dying and logging in) because you're never inside a minecart when you spawn.



Requires Risugami's ModLoader

Download MinecartLavaBoats (v1.5 for Minecraft 1.1)

Download MinecartLavaBoats (v1.4 for Minecraft 1.0.0)

Installation Instructions
Install ModLoader, put all the class files inside minecraft.jar, then delete META-INF.

Changelog:
Spoiler


NoBoomCreepers v1.2 for Minecraft 1.1

Minecraft 1.1!

This makes it so creepers don't explode but walk slowly and hurt you like a zombie. This is the same thing as the zOmBeH CREEPERS!!!! mod but I coded it completely from scratch and it is up to date (1.1, not 1.7.2).

Does NOT require Risugami's ModLoader

Download NoBoomCreepers (v1.2 for Minecraft 1.1)

Download NoBoomCreepers (v1.1 for Minecraft 1.0.0)

@Deprecated
Download NoBoomCreepers (v1.0 for Minecraft 1.8.1)

Installation Instructions
Put all the class files inside minecraft.jar.

WeatherBeGone v1.3 for Minecraft 1.1

Minecraft 1.1!

This makes it so neither rain nor snow renders in Single Player or Multiplayer.

Does NOT require Risugami's ModLoader

Download WeatherBeGone (v1.3 for Minecraft 1.1)

Download WeatherBeGone (v1.2 for Minecraft 1.0.0)

@Deprecated
Download WeatherBeGone (v1.0 for Minecraft 1.8.1)

Installation Instructions
Put all the class files inside minecraft.jar.

Changelog:
Spoiler


CraftableSaddles v1.0 for Minecraft 1.1

New Mod!

This makes saddles craftable!

Posted Image

Requires Risugami's ModLoader

Download CraftableSaddles (v1.0 for Minecraft 1.1)

Installation instructions:
Install ModLoader, put mod_CraftableSaddles.class inside minecraft.jar, and Delete META-INF.

Changelog:
Spoiler


MobAura v1.2.0 for Minecraft 1.1

No more wasting!

Creates an aura around you so mobs within 6 blocks of you are repeatedly attacked by your current item until they die. Does not attack players. It also tries to hit away ghast fireballs. Works in both Single and Multiplayer.

Hit K to turn it on.

Requires Risugami's ModLoader

Download MobAura (v1.2.0 for Minecraft 1.1)

Installation Instructions
Install ModLoader, Put mod_MobAura.class inside minecraft.jar, and Delete META-INF.

Changelog:
Spoiler


These mods (plugin, a patch to Minecraft source, henceforth "Mod" or "The Mod"), are sole property of the Mod author (Leo Izen (thebombzen), henceforth "Owner" or "The Owner"). By default they may only be distributed on minecraftforums.net. They may only be mirrored or reposted with advance written permission of the Owner. Electronic Mail is fine if you wait for a response. URL shorteners or other attempts to make money off The Owner's Mod are strictly forbidden without advance written permission.
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#2 User is offline

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Posted 30 October 2011 - 05:34 PM

Sounds pretty useful but...they'll need pics.
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Posted 30 October 2011 - 05:39 PM

or... since it's not a static mod, a short video of it in action would be great. :)
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Posted 30 October 2011 - 05:42 PM

Perhaps at minimum....you could tell us how it works in game...besides how to turn it on...a video would also suffice too...but does sound pretty useful.
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Posted 30 October 2011 - 06:23 PM

I made a video about this because I like the mod. Pretty useful. Good Job.



Use it if you want.

~JoBilly
I make Mod Reviews of unreviewed/new mods. If you want me to review your mod, say something. (or I just do it ^^)
Here is my channel on youtube for you to look how I do my Reviews.
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Posted 30 October 2011 - 06:38 PM

View PostJoBilly, on 30 October 2011 - 06:23 PM, said:

I made a video about this because I like the mod. Pretty useful. Good Job.



Use it if you want.

~JoBilly

Thanks. Much better than mine. Posted it on main post.
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Posted 30 October 2011 - 06:40 PM

Nifty mod.
But a problem/bug.
Whenever I shift + click
It still mines/digs/chops if im in my inventory..
I accidently destroyed a couple of my things..
Tell jeb_ to work on multithreading.
Learn how to be epic in here
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Posted 30 October 2011 - 06:47 PM

Good mod, I have a bug though. It thinks you mine redstone with a sword...
Oh, and a suggestion! Could you add a config file, So I can change the default tool for specific blocks? (Ie Mine stone with a stone pick if i have one in my hotbar) And can you make it so it knows what picks work on what? (not trying to mine a Diamond with stone and etc)
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Posted 30 October 2011 - 06:52 PM

is there an installation video?
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Posted 30 October 2011 - 06:53 PM

View PostLilwhitey, on 30 October 2011 - 06:47 PM, said:

Good mod, I have a bug though. It thinks you mine redstone with a sword...
Oh, and a suggestion! Could you add a config file, So I can change the default tool for specific blocks? (Ie Mine stone with a stone pick if i have one in my hotbar) And can you make it so it knows what picks work on what? (not trying to mine a Diamond with stone and etc)

Or perhaps change it to the lowest (though it still will get you the material) tool.
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Posted 30 October 2011 - 06:58 PM

View Postmikey9943, on 30 October 2011 - 06:52 PM, said:

is there an installation video?

with one class file??
its simple
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Posted 30 October 2011 - 07:10 PM

there is already a mod for this and it ads much more features than this one http://www.minecraft...dlots-more-v41/
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Posted 30 October 2011 - 07:17 PM

cool.
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Posted 30 October 2011 - 09:19 PM

View PostLilwhitey, on 30 October 2011 - 06:47 PM, said:

Good mod, I have a bug though. It thinks you mine redstone with a sword...


Its not. After you click on the redstone you are still holding the mouse down and you start digging the thing behind it, which could be a sword item.

Also, swords are 1.5x as effective against everything as your fist, so a block with no tool such as a crafting table or glass will register as sword items.
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Posted 30 October 2011 - 09:22 PM

Nice !
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Posted 30 October 2011 - 09:23 PM

View PostLibraryaddict, on 30 October 2011 - 06:40 PM, said:

Nifty mod.
But a problem/bug.
Whenever I shift + click
It still mines/digs/chops if im in my inventory..
I accidently destroyed a couple of my things..


Could you be a little more descriptive? I tried opening my inventory and shift-clicking and nothing happened.
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Posted 30 October 2011 - 10:04 PM

BUG DETECTED!

If you hit tall grass/wheat while this activated, the game crashes.
I make Mod Reviews of unreviewed/new mods. If you want me to review your mod, say something. (or I just do it ^^)
Here is my channel on youtube for you to look how I do my Reviews.
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Posted 31 October 2011 - 12:15 AM

View PostJoBilly, on 30 October 2011 - 10:04 PM, said:

BUG DETECTED!

If you hit tall grass/wheat while this activated, the game crashes.


Weird... Mine doesn't crash when I hit tall grass. Try a torch too, because it crashed on torches too in and older version.
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Posted 31 October 2011 - 12:42 AM

View Postthebombzen, on 30 October 2011 - 09:19 PM, said:

Its not. After you click on the redstone you are still holding the mouse down and you start digging the thing behind it, which could be a sword item.

Also, swords are 1.5x as effective against everything as your fist, so a block with no tool such as a crafting table or glass will register as sword items.

Sorry, I mean redstone ore, And the same problem with stone bricks, again it tries to mine with a sword. And I think Nyht`s Idea To change it to the lowest (though it still will get you the material) tool is a very good idea, and it could be enabled from some option or in a config file?
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Posted 31 October 2011 - 01:11 AM

View Postthebombzen, on 30 October 2011 - 09:23 PM, said:

Could you be a little more descriptive? I tried opening my inventory and shift-clicking and nothing happened.


Go and put your mouse over a torch.
Then go into inventory.
Now shift+click.

The torch should get knocked off the wall.
You are still in your inventory.
Tell jeb_ to work on multithreading.
Learn how to be epic in here
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