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[1.6.4][Forge][SMP] Metallurgy - Putting the "Mine" back in "Minecraft"!

metallurgy ore mining tools 1.1 smp ssp terrain

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12303 replies to this topic

#11961

moonra
    moonra

    Redstone Miner

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Posted 29 November 2013 - 01:59 AM

Can the glass recipe be changed to 3 glass dust + 1 metal dust = 4 colored glass dust? As it is now making the colored glass is waaaay too expansive which is a shame, since this mod's glass is my favorite.

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#11962

AlphaMason

Posted 29 November 2013 - 03:23 AM

I added your mod and my game crashed when I tried to start it up.  Any help would be much appreciated.

Spoiler:

Posted Image

#11963

Sto3IV
    Sto3IV

    Iron Miner

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  • Location: Moscow
  • Minecraft: Sto3IV

Posted 29 November 2013 - 04:56 PM

Help, how can i delete rails (metllurgy recipes for rails) recipes? I have Railcraft and Metallurgy mod installed and players on the server cheat a lot, because rails recipes from Metallurgy are easy to craft!
Posted Image

#11964

GameGeek1998
  • Location: In the United Socialist States of Murrica'
  • Minecraft: GameGeek1998

Posted 30 November 2013 - 03:09 AM

Are the crushers compatible with the vanilla hoppers?

#11965

Shurhaian

Posted 30 November 2013 - 03:21 AM

View PostGameGeek1998, on 30 November 2013 - 03:09 AM, said:

Are the crushers compatible with the vanilla hoppers?
They've worked just fine together for me. I don't know about feeding them fuel, though - the only thing I put in the hopper (on top of the crusher) was ores; fuel I always added by hand because I didn't have that much to spare at the time.

#11966

GameGeek1998
  • Location: In the United Socialist States of Murrica'
  • Minecraft: GameGeek1998

Posted 30 November 2013 - 03:31 AM

View PostShurhaian, on 30 November 2013 - 03:21 AM, said:

They've worked just fine together for me. I don't know about feeding them fuel, though - the only thing I put in the hopper (on top of the crusher) was ores; fuel I always added by hand because I didn't have that much to spare at the time.

Alright, that's all I need. Thanks!

#11967

Slimes_R_us

Posted 30 November 2013 - 02:42 PM

Please update all of the parts of Metallurgy to 1.6.4, as only the base metals are updated to 1.6.4! Please update! :)

#11968

GameGeek1998
  • Location: In the United Socialist States of Murrica'
  • Minecraft: GameGeek1998

Posted 30 November 2013 - 02:54 PM

View PostSlimes_R_us, on 30 November 2013 - 02:42 PM, said:

Please update all of the parts of Metallurgy to 1.6.4, as only the base metals are updated to 1.6.4! Please update! Posted Image

All the metals, furnaces, crushers, and everything else, are in one file. Its not just the base metals.

#11969

McyD
    McyD

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Posted 30 November 2013 - 03:32 PM

yes, but but ores do not generate in myst ages, nor do most of them work in thermal expansion 3 machines, as they have not been updated.
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#11970

TubaAssassin05

Posted 30 November 2013 - 11:45 PM

Does anyone happen to know what the pylons and orbs are for?

#11971

Darkzephr

Posted 01 December 2013 - 03:19 AM

I really enjoy this mod, but I'm having a really unfortunate issue: The particle effects on the ores generated in the nether are causing my framerate to drop to about 5-10 fps, when I normally run the game at around 120fps. I've tested a few different things, and im fairly certain its the particle effects on the nether ores causing the dip.

Thanks!

#11972

Akitori
    Akitori

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Posted 01 December 2013 - 03:22 AM

View PostAlphaMason, on 29 November 2013 - 03:23 AM, said:

I added your mod and my game crashed when I tried to start it up.  Any help would be much appreciated.

Spoiler:

applied energistics is causing the issue.

#11973

XanderGryphon
  • Location: West Virginia
  • Minecraft: XanderGryphon

Posted 01 December 2013 - 03:24 AM

View PostAkitori, on 01 December 2013 - 03:22 AM, said:

View PostAlphaMason, on 29 November 2013 - 03:23 AM, said:

I added your mod and my game crashed when I tried to start it up.  Any help would be much appreciated.

Spoiler:
applied energistics is causing the issue.

To be a bit more clear, the error is an ID conflict with Applied Energistics. Both Metallurgy and AE use IDs in the 900 range, so simply change the IDs that conflict and you should be good to go, barring any other conflicts or unforeseen problems.

Posted Image


#11974

Halikar
    Halikar

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Posted 01 December 2013 - 10:14 PM

View PostDarkzephr, on 01 December 2013 - 03:19 AM, said:

I really enjoy this mod, but I'm having a really unfortunate issue: The particle effects on the ores generated in the nether are causing my framerate to drop to about 5-10 fps, when I normally run the game at around 120fps. I've tested a few different things, and im fairly certain its the particle effects on the nether ores causing the dip.

Thanks!

I also am having this difficulty. This is while using the current Resonant Rise mod pack, so there is quite a bit being generated in the Nether, but disabling just Metallurgy's Nether ore generation eliminates the frame rate drop.

#11975

RadicalSteve
  • Location: Earth
  • Minecraft: Pe RadicalSteve

Posted 01 December 2013 - 11:51 PM

WHERES THE DOWNLOAD LINK TO THE ACTUAL MOD

#11976

Laskeri
    Laskeri

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Posted 02 December 2013 - 12:41 AM

View PostRadicalSteve, on 01 December 2013 - 11:51 PM, said:

WHERES THE DOWNLOAD LINK TO THE ACTUAL MOD

ON CURSEFORGE. I KNOW THEIR WEB DESIGN IS TERRIBLE BUT IT'S NOT QUITE SO BAD AS TO BREAK OUT INTO ALL CAPS RAGE.

#11977

moonra
    moonra

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Posted 02 December 2013 - 10:46 AM

If any of you guys play with this mod and Infernal Mobs and would like to have the special mobs drop Metallurgy items, I just finished adding aaaaall the items to the drop list. I'm pretty sure this mods uses fixed IDs, so I think anyone can add these to the config, but just check before doing so.

Spoiler:

If you have no idea what to do with that, open the Infernal Mobs config, find the S:droppedItemIDs part under #general and swap that one with mine.

#11978

ToxicEnderman124

Posted 02 December 2013 - 02:15 PM

Forge says that i installed with some wrong way can some one please help me! But the mod looks awesome so i it works
the mod gets 1000 Posted Image !!!

#11979

TheHunterHDV
  • Location: Under your bed
  • Minecraft: TheHunterHDV

Posted 02 December 2013 - 09:00 PM

I really like the mod even though there were some id problems with twilight forest, traincraft, custom npc, and mariculture but I managed
to fix it in no time. Keep up the good work

#11980

GiantSapling

Posted 03 December 2013 - 06:14 PM

I have a question about mystcraft compatibility; will it add ore pages for metallurgy? I'm trying to make a custom modpack revolving around this and I'd like to know if I have to find an addon or if it's not possible.