[Adv] [Horror] Calmere Nightmare (Halloween special) (24,000+ DLs)
#41
Posted 31 October 2011 - 12:22 PM
#42
Posted 31 October 2011 - 01:41 PM
#43
Posted 31 October 2011 - 02:41 PM
silentsource, on 31 October 2011 - 11:46 AM, said:
Yes, that's it! I was wondering why they got out. Will fix that on the next map.
Also for all of you who can't find anything, there is a map in the game folder.
#45
Posted 31 October 2011 - 03:40 PM
Played through for a good few hours, And it really kept me on edge
Good Job (Y)
Diamonds For You
jojomorg, on 31 October 2011 - 12:22 PM, said:
By the way, The asylum is west of the school, Just follow the distorted path of cobble (:
Its not marked on the map, But its there
#46
Posted 31 October 2011 - 04:12 PM
#47
Posted 31 October 2011 - 04:21 PM
#48
Posted 31 October 2011 - 04:35 PM
Jilljoy, on 31 October 2011 - 04:21 PM, said:
It's not based on a specific book, but rather the Cthulhu mythos as a whole. But if you are interested in reading stories with this kind of theme then just search for H.P. Lovecraft books online, in a book store or a library.
#49
Posted 31 October 2011 - 05:06 PM
#50
Posted 31 October 2011 - 06:55 PM
Great map, btw.
#51
Posted 31 October 2011 - 07:07 PM
#52
Posted 31 October 2011 - 07:43 PM
i was absolutely sure i would have nightmares last night about this XD
However, there was one major problem i saw, when you try to find the passage to get to the Liberian's house.
Shouldn't the entrance and the exit hook up? the only way i found was to jump over the hill over the entrance where the golem (whom i'm guessing was the Liberian) was trapped. Also, i think you should edit the story so you HAVE to go into the attic at the Inn
XD
#53
Posted 31 October 2011 - 08:23 PM
Yorak, on 30 October 2011 - 09:13 PM, said:
I'm pretty sure that was the intention. Trying to give the people an accent, and to replicate poor handwriting. Get your facts straight, boy!
What is life? It is merely a protein based mechanism built for energy consumption... It is nothing special really.
#55
Posted 31 October 2011 - 09:15 PM
I noticed a few typos but I ignored them and they didn't really kill immersion at all. Are you thinking of extending this map? It was a great story-line and I wanted it to continue when I finished the map.
#56
Posted 31 October 2011 - 09:58 PM
#57
Posted 31 October 2011 - 10:27 PM
Pound Pup, on 31 October 2011 - 09:15 PM, said:
I hope to include a larger version of "Calmere" in another map. (The currently non-existant town centre for example) But I can't be sure when I have the time to do that. I will probably be working on the map little by little and try to release it soon, though I wouldn't want to give an exact date as it might get delayed then. I will try to update this thread as I start working on the new map to give you an overview of the process.
#59
Posted 31 October 2011 - 11:35 PM
#60
Posted 31 October 2011 - 11:41 PM
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