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Best Sword in the Game? [sc] Fire Aspect II & Sharpness IV & Knockback II & Looting III


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#21

Flipsider99

Posted 26 October 2011 - 08:17 PM

View Postbluevein, on 26 October 2011 - 03:52 PM, said:

because of this fire aspects prevents xp drops and extra items from looting some of the time (unless you never let the fire be the killing blow).

Because of this IMO fire aspect is never good and is especially bad when combined with looting.

Great info, that agrees with what I assumed.

That's too bad because Fire Aspect is a great enchantment for killing monsters, too bad it's terrible for XP / Looting.

View PostRustyXXL, on 26 October 2011 - 03:52 PM, said:

I don't know the actual values now, but you can look them up, I'm pretty sure they are in the wiki, But I don't think any legit enchantment will give you 1 hit kills...about the choice between smite, spider and sharpnes...it depends on what you want to kill

It's random, but the max bonus you can get on a Sharpness V sword is +5 hearts damage.  I don't believe that's enough to give diamond swords 1 hit kills, which makes it an incredible waste of effort... Sharpness V only has a 10% chance of appearing on a level 50 enchant, so it's pretty much impossible to get anyway.

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#22

Crasherz
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Posted 26 October 2011 - 08:22 PM

View PostFlipsider99, on 26 October 2011 - 08:17 PM, said:

Great info, that agrees with what I assumed.

That's too bad because Fire Aspect is a great enchantment for killing monsters, too bad it's terrible for XP / Looting.



It's random, but the max bonus you can get on a Sharpness V sword is +5 hearts damage.  I don't believe that's enough to give diamond swords 1 hit kills, which makes it an incredible waste of effort... Sharpness V only has a 10% chance of appearing on a level 50 enchant, so it's pretty much impossible to get anyway.

That was what I was assuming until the '40' enchant cap is risen

#23

drenith
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Posted 26 October 2011 - 08:48 PM

View Postbluevein, on 26 October 2011 - 02:18 PM, said:

thats a shame. Does sharpness V with a diamond sword 1 hit mobs? If not same weapon + crit? If still not a 1 hit then i would take smite or spider kill over sharpness. Plus knockback and loot. I am undecided on the 4th modifier but definetly dont want fire aspect. Personally i would prefer to not even have knockback on my main sword, and have a second sword on my hotbar with knockback for emergencies. That way i can still kill super fast.
Well a diamond sword does 5 damage by default. And, according to the wiki, each level of sharpness adds .5-1 damage per level. So that's 7.5-10 damage per swing, giving a chance of a 1 hit kill. Now if you consider that a crit with a diamond sword does 8 damage, the sharpness effect should make all crits a 1 hit ko as it'll add 2.5-5 hearts of damage. Throw on a Potion of Strength and even your regular hits should be 1 shots more often than not and a Potion of Strength II is nothing but 1 shots for the duration!

#24

Crasherz
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Posted 26 October 2011 - 11:10 PM

View PostGorgeousTaylor, on 26 October 2011 - 07:22 AM, said:

Sharpness can go all the way up to "V", so this is actually the second-best sword in the game. Sorry, dude.

Agreed, but as far as I know its unavailable or has about a .001% rate

Also, I hope no one thinks I meant it was the best ever, or anything like that. I just meant it is the best one I've seen so far.

View Postdrenith, on 26 October 2011 - 08:48 PM, said:

Well a diamond sword does 5 damage by default. And, according to the wiki, each level of sharpness adds .5-1 damage per level. So that's 7.5-10 damage per swing, giving a chance of a 1 hit kill. Now if you consider that a crit with a diamond sword does 8 damage, the sharpness effect should make all crits a 1 hit ko as it'll add 2.5-5 hearts of damage. Throw on a Potion of Strength and even your regular hits should be 1 shots more often than not and a Potion of Strength II is nothing but 1 shots for the duration!

Took every word out of my mouth +

View PostOwl Exterminator, on 26 October 2011 - 02:57 PM, said:

Is there any proof whatsoever that fire aspect stops drops from even happening?  <_< Last time I checked, sunlight makes mobs drop. Any mob that's taken player damage also typically drops exp regardless of how they died.

Seems like a lot of people overreacting.

It doesn't but I haven't made a vid or done an official test... but when I remember using it I got xp and drops, I'll have to put something up so we can figure it out once and for all +

View PostAwesomebob74, on 26 October 2011 - 03:19 PM, said:

- knock back + smite is far better.

EDIT: In my experience, if the fire kills them, you do get the loot.

Looting is just the shit. It needs to be on any sword you make. (I have just a looting III sword I use to butcher cows and pigs).

I'm going to try that for farming, seems like the best sense. +

#25

Crunkatog

Posted 26 October 2011 - 11:48 PM

Most mobs drop their pre-1.9 items for any cause of death. To get the following drops, you have to kill the mob yourself:

Blaze Rods
Spider eyes
Ghast tears
Gold Nuggets

For that reason, I'd save higher Looting for these alone

Posted Image


#26

RcChristian

Posted 27 October 2011 - 06:16 AM

View PostCrasherz, on 26 October 2011 - 05:50 AM, said:

Posted Image

I'm going to post the world save soon. Obviously, this is not the best sword in the game, its just the highest level I've seen anywhere else, and wanted to get some theorycrafting over weapons happening. Great forum you guys, good debate/responces, about to go rate the best ones. Anyways here is an updated enchant list, vid, and links to some wold save. Can't wait to see a sc of the NEXT best sword.



Updated Enchantment Downloads Preview Here (until Fri. only facebook fans get these files as a Thank You, Anyone can like crasherz5 for the files. Friday I will upload the world saves/schem to planet minecraft
Lvl 0: Here
Lvl 1500: Here
Scematic: Here

Updated enchant list, (included in world download)
So we all know that to enchant you use your gathered exp levels. (for high level enchanting make sure to surround the table with bookcases, you should see glyph s travel to the table) In Depth information can be found here

*= Included in chest
^= Included in the chest found by: Elowan

Armor Enchantments (known so far, pulled from (basics) minecraft wiki):

Protection (I-Iv)


wow..... f-ing wow. Thank you so so so so much for that schem. I'm about to import everything to my server. (after playing with everything on my own save files, great finds)
Head: *I,*II,*III,*IV
Chest: *I,*II,*III,*IV
Legs: *I,*II,*III,*IV
Feet: *I,*II,*III,*IV

Fire Protection (I-Iv)

Head: *I,*II,*III,*IV
Chest: *I,*II,*III,*IV
Legs: *I,*II,*III,*IV
Feet: I,*II,*III,*IV

Blast Protection (I-Iv)
Head: *I,*II,*III,*IV
Chest: *I,*II,*III,*IV
Legs: *I,*II,*III,*IV
Feet: I,*II,*III,IV

Projectile Protection (I-Iv)

Head: *I,*II,*III,*IV
Chest: *I,*II,*III,*IV
Legs: *I,*II,*III,*IV
Feet: I,*II,*III,*IV

Feet: Feather Falling (I-?) *I,*II,*IV
head: Aqua Affinity (I-?) *I,*IV
Head: Respiration, (I-?) *I,*II,*III,

Multiple Enchants

Feet:Protection I & Feather Falling II
Feet:Protection II & Feather Falling II
Feet:Protection II & Feather Falling III
Feet:Protection II & Feather Falling IV
Feet:Protection IV & Feather Falling III
Feet: Fire Protection I & Feather Falling II
Feet: Fire Protection III & Feather Falling IV
Feet:Projectile Protection IV & Feather Falling III
Feet:Projectile Protection IV & Feather Falling IV

^ Head: Fire Protection IV & Aqua Affinity I & Respiration III
Head: Fire Protection IV & Respiration III
Head: Fire Protection: II & Aqua Affinity
Head: Protection I & Respiration I
Head: Protection II & Respiration II
Head: Protection III & Respiration III
Head: Protection I & Aqua Affinity I
Head: Protection II & Aqua Affinity I
Head: Protection IV & Respiration III
Head: Aqua Affinity I & protection III
Head: Aqua Affinity I & Fire protection I
Head: Respiration III & protection III
Head: Respiration III & protection IV
Head: Blast Protection IV & Respiration III
Head: Projectile Protection IV & Aqua Affinity I
Head: Projectile Protection IV & Respiration III
Head: Blast Protection I Aqua Affinity I

Sword Enchantments

Sharpness: (I-V) *I,*II,*III,*IV,V

Smite: (I-V) *I,*II,*III,*IV,*V

Bane of Anthropods: (I-V) *I,*II,*III,*IV,*V

Knockback: (I & II) *I,*II

Fire Aspect: (I & II) *I,*II

Looting: (I-III) *I,*II,*III

Two Enchants

Bane of anthropods I & Fire Aspect I
Bane of Anthropods I & Knockback I
Bane of Anthropods III & Knockback I
Bane of anthropods III & Fire Aspect I
Bane of Anthropods IV & Knockback II
Bane of Anthropods V & Knockback II
Bane of Anthropods V & Fire Aspect II

Sharpness I & Knockback I
Sharpness II & Knockback I
Sharpness II & Fire Aspect I
Sharpness II & Looting I
Sharpness III & Knockback II
Sharpness III & Fire Aspect II
Sharpness IV & Fire Aspect II
Sharpness IV & Looting III
Sharpness IV & Knockback II

Smite III & Knockback I
Smite III & Looting I
Smite IV & Knockback II
Smite IV & Fire Aspect II
Smite V & Knockback II
Smite V & Fire Aspect II
Smite V & Looting III

Knockback II & Fire Aspect II
Knockback II & Looting III
Knockback II & Smite V

Looting I & Bane of Anthropods III
Looting I & Bane of Anthropods IV
Looting II & Sharpness II
Looting II & Sharpness III
Looting II & Smite IV
Looting II & Bane of Anthropods V

Three Enchants

Sharpness II & Knockback II & Fire Aspect I
Sharpness III & Knockback II & Fire Aspect II
Sharpness III & Lootinge II & Fire Aspect II  
Sharpness IV & Looting III & Fire Aspect II  

^ Bane of Anthropods V & Knockback II & Looting III

Knockback II & Sharpness IV & Fire Aspect II
Knockback II & Smite V & Looting III
Knockback II & Fire Aspect II & Looting III

Smite V & Fire Aspect II & Knockback II

Four Enchants

Fire Aspect II & Sharpness IV & Knockback II & Looting III

Tool Enchants

Efficiency: (I-V)

Pick: *I,*II,*III,IV,V
Axe: *I,II,*III,IV,*V
Shovel: *I,*II,*III,*IV,V

Unbreaking: (I-III)

Pick: *I,II,*III
Axe: *I,II,*III
Shovel: *I,*II,*III

Fortune: (I-III)

Pick: *I,II,III
Axe: I,II,III
Shovel: I,II,III

Silk Touch: (I)

Pick: *I
Axe: I
Shovel: I

Multiple Enchants

Pick: Efficency II & Fortune I
Pick: Efficency I & Unbreaking I
Pick: Efficency III & Unbreaking III
Pick: Efficency III & Fortune II
Pick: Efficiency IV & Unbreaking III
Pick: Silk Touch I & Effciency IV & Unbreaking III
Pick: Efficiency V & Unbreaking III & Fortune III

Axe: Efficency I & Unbreaking I
Axe: Efficency II & Unbreaking III
Axe: Efficiency IV & Silk Touch I & Fortune III *(JEB has said silk touch & fortune on the same item is a bug and WILL NOT be in 1.9)
Axe: Fortune II & Effciency III & Unbreaking III

Shovel: Efficency I & Unbreaking I
Shovel: Efficency II & Unbreaking III
Shovel: Efficency III & Unbreaking III
Shovel:Unbreaking III & Efficiency IV
Shovel: Unbreaking III & Fortune III
Shovel: Silk Touch I & Unbreaking III

Wow! thank you so much! this supply is going to change the servers economy completely.i cannot thank you enough.

#27

Crasherz
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Posted 27 October 2011 - 01:59 PM

Anyone find any other 4+

#28

Skelator424

Posted 27 October 2011 - 03:04 PM

View PostCrasherz, on 26 October 2011 - 08:04 PM, said:

Nerding it up at its best. Great responses everyone.

Check MrPixelTech's video:


And you don't have to totally surround your table; there are 32 places which will make the shelves activate the runes, but the game only counts up to 30 of them. You can leave 2 blocks out for a doorway.

#29

Crasherz
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Posted 27 October 2011 - 03:11 PM

View PostSkelator424, on 27 October 2011 - 03:04 PM, said:


And you don't have to totally surround your table; there are 32 places which will make the shelves activate the runes, but the game only counts up to 30 of them. You can leave 2 blocks out for a doorway.

Yea I saw that loooooooooooong vid posted on the main page a few days ago.  In all honesty its good.... but pretty much is a 26 min regurgitation of http://pernsteiner.o...chant/algo.html

witch when released will be 100% accurate I bet, but at this point there are still some obvious inconsistencies

also pernsteiner has a pic of the best table layout

FOR BEST ENCHANT BOOKCASE placement

#30

Crasherz
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Posted 27 October 2011 - 07:16 PM

Any new finds? Updating the file soon

#31

Gators_Nc
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Posted 22 December 2011 - 04:51 AM

Actually according to the Wiki you can't get a Diamond Sword with Sharpness V.  It is only possible with the following conditions:
Sword         | Enchantment Level
Wood Sword    | 49+
Iron Sword    | 50
Gold Sword    | 42+
Stone Sword   | Not possible(69)
Diamond Sword | Not possible(64)
I have videos about everything at YouTube.com/GamingTeenCom

#32

xenxander
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Posted 07 January 2012 - 09:49 PM

View PostGators_Nc, on 22 December 2011 - 04:51 AM, said:

Actually according to the Wiki you can't get a Diamond Sword with Sharpness V.  It is only possible with the following conditions:
Sword         | Enchantment Level
Wood Sword    | 49+
Iron Sword    | 50
Gold Sword    | 42+
Stone Sword   | Not possible(69)
Diamond Sword | Not possible(64)


but you can. Two days ago I got a diamond sword with: Sharpness V + Knockback II, enchanted at level 49.