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Okay then, all you "there will be mods for that" people...


91 replies to this topic

#41

Posted 24 October 2011 - 03:43 PM

Just wait a bit--if you'll notice, there aren't many mods updating right now because the full release is so close and we've been dealing with all the pre-releases. Most modders want to wait til they have time to code the mod.

Wait til the full release--maybe TEMPORARILY downgrade until the mod you want is made! It's not perfect, but it's a quick fix until the real mod is here. Suggest the mods in the mod section, see if anyone is interested. I don't think it would be too hard to just add the mods you want. Most of them just don't want to do it YET..because they don't want to recode the whole thing next month--for most of the mods, not just these specifically.

Enough time hasn't passed yet. Not enough people have asked for the mod--people complained, but no one really stepped up and made a well written suggestion or offered to help modders.

Heck, maybe someone can make a 1.7.3 mod with simply the features you like. I remember there was a sprinting mod before, and I'm sure it wouldn't be too hard to make certain items stackable. It may be easier to add new things than to subtract already made parts of coding. Talk to modders about this, they will know more than me.

For those saying it will unbalance the game--balance doesn't matter for a modded game. If someone is willing to mod, it's their game, and clearly they don't like a part of gameplay. Not everyone wants to play a difficult game, not everyone wants to play an easy game, and some people maybe just want the sun square or to have the Aether. That's why mods are awesome, because the majority who like the feature don't have to use the mod, but those who want to are free to..and if the game gets boring..oh well, they can delete the mod and find a new one! So don't worry about it, you don't have to download the mod :)


You still need to give it time. If no one makes it--ask a nice modder for help so you can make it yourself. Maybe find a few friends who all dislike certain features and together you can put a mod to make 1.8 the way you like it. Like a collaboration where each of you makes one thing and everyone can have an optional download--this download gets rid of hunger but keeps food stacking, or maybe this download removes stacking and keeps hunger, or this one deletes endermen, while this one simply changes their behavior, etc. until you have a perfectly customizable minecaft. Together it won't be too hard, and there are a few people who would be willing to download these 'little' mods to change gameplay to exactly what they want(in the same way people wanted toggles)

Minecraft is one of the easier games to mod, spend some time watching youtube videos and reading up on it, and you'll be modding in under a week! That's if you don't want to wait for someone else!

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#42

Posted 24 October 2011 - 06:37 PM

View PostKoreRekon, on 24 October 2011 - 10:53 AM, said:

If you want the mod so bad, make it yourself.

View PostTentoshii, on 24 October 2011 - 01:52 PM, said:

Funny how you complain how nobody makes a mod for something you dislike, why not make it yourself?
He obviously can't. If he would - he wouldn't make topics about it. This is a stupid point to make.

I'm completely on his side by the way. I can't stand hunger and am still waiting for mods to take the RPG out of what was once a building game.

#43

Posted 25 October 2011 - 05:47 AM

View PostBlackMonarch, on 24 October 2011 - 10:13 AM, said:

WRONG. Guess again. Hint: you can't force anyone to play a mod. Betcha didn't know that.
At what point did I mention a mod? I summarised your point and you went completely tangenital.

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The hunger bar and experience are "the majority of the features"?

:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

List of awesome stuff in 1.8 that nobody (to my knowledge) has objected to: stone bricks. Metal bars. New kinds of meat. Farming of pumpkins and melons. DRAMATICALLY improved bow use. Adjustable FOV. Sprinting. Brick stairs + slabs. Hell, just go over the whole changelog and cross off "hunger" and "experience", and that's the list of stuff that everyone either likes or doesn't care about (well, I've heard complaints about the fog at deep elevations...)

Out of all that list... new block.. New block. Hunger-related. Hunger-related. Game-element. Graphical feature. Game element. New block, new block.

So the hunger related stuff needs to go. The game stuff is aparrently not on, because "WE DONT WANT NONE RPG IN MY SANDBOX"... So we get a graphic enhancement and some new blocks.

Why is it that you can't play creative again?

#44

    Plecks

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Posted 25 October 2011 - 07:55 AM

Is there really no hunger removing mod? Seems like that'd be an easy one to do (probably a one-line change if all you want do is disable it, a couple lines if you want to make it heal on eating but not heal over time).

#45

    roebuck

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Posted 25 October 2011 - 08:07 AM

View PostBlackMonarch, on 24 October 2011 - 10:13 AM, said:

WRONG. Guess again. Hint: you can't force anyone to play a mod. Betcha didn't know that.



The hunger bar and experience are "the majority of the features"?

:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

List of awesome stuff in 1.8 that nobody (to my knowledge) has objected to: stone bricks. Metal bars. New kinds of meat. Farming of pumpkins and melons. DRAMATICALLY improved bow use. Adjustable FOV. Sprinting. Brick stairs + slabs. Hell, just go over the whole changelog and cross off "hunger" and "experience", and that's the list of stuff that everyone either likes or doesn't care about (well, I've heard complaints about the fog at deep elevations...)

Now, since I have just objectively and beyond any shadow of a doubt proven that you have no idea WTF you're talking about, please go be stupid somewhere else.



That's not a valid argument because, oh look, I never claimed that it was. Saying "these one or two things suck" is not the same as saying "I own this".



Well, me and apparently half of the forum (from what I've seen).



Your posts prove that you didn't.



This is.. the most retarded argument I've heard yet. "You prefer survival, so you can't be creative"? BULL. SHIT.



The ten million other threads in which people are criticizing the changes indicate otherwise.



I don't. Thanks for playing, though.


You're just a sped. It's funny, the way you make such a troll out of yourself.

#46

    roebuck

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Posted 25 October 2011 - 08:15 AM

View PostSN777 Divinus, on 24 October 2011 - 09:31 AM, said:

I think the word you're looking for is dumbass. Or ass.


Yes, exactly :)

#47

    roebuck

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Posted 25 October 2011 - 08:18 AM

View PostBlackMonarch, on 24 October 2011 - 10:13 AM, said:

WRONG. Guess again. Hint: you can't force anyone to play a mod. Betcha didn't know that.



The hunger bar and experience are "the majority of the features"?

:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

List of awesome stuff in 1.8 that nobody (to my knowledge) has objected to: stone bricks. Metal bars. New kinds of meat. Farming of pumpkins and melons. DRAMATICALLY improved bow use. Adjustable FOV. Sprinting. Brick stairs + slabs. Hell, just go over the whole changelog and cross off "hunger" and "experience", and that's the list of stuff that everyone either likes or doesn't care about (well, I've heard complaints about the fog at deep elevations...)

Now, since I have just objectively and beyond any shadow of a doubt proven that you have no idea WTF you're talking about, please go be stupid somewhere else.



That's not a valid argument because, oh look, I never claimed that it was. Saying "these one or two things suck" is not the same as saying "I own this".



Well, me and apparently half of the forum (from what I've seen).



Your posts prove that you didn't.



This is.. the most retarded argument I've heard yet. "You prefer survival, so you can't be creative"? BULL. SHIT.



The ten million other threads in which people are criticizing the changes indicate otherwise.



I don't. Thanks for playing, though.


You act like such a dumbass, you think you can take on a group of 10+ people who know you're wrong? "Im thankful for alot" is not a valid argument, because your posts prove you arn't.

#48

Posted 10 November 2011 - 09:24 PM

View Postmrbaggins, on 25 October 2011 - 05:47 AM, said:

At what point did I mention a mod?


Maybe you should read teh thread title.

View Postmrbaggins, on 25 October 2011 - 05:47 AM, said:

Why is it that you can't play creative again?

Well, I COULD, but that would ruin the whole "harvest materials to build a base and defend it from hordes of brain-eating zombies and the Al Qaeda Cactus Squad" part of the game... hence my signature.

View Postroebuck, on 25 October 2011 - 08:18 AM, said:

you think you can take on a group of 10+ people who know you're wrong?

No, but I'm taking on a group of 10+ people who are wrong, and I'm doing it quite well.
Attention, retards: "just ignore what you don't like", "just play 1.7.3", "just play creative", and "just quit" are NOT valid solutions. If you don't understand why, then you don't understand the issue at all, and need to STFU. Get it?

#49

Posted 10 November 2011 - 09:43 PM

So... Let me get this straight - you want a mod for 1.8 that gives you infinite hunger, experience and - well, brewing isn't in 1.8, so that wouldn't be a problem.

That's pretty darn easy to make. I could probably do it in a matter of minutes.
Now, since you included the "brewing" point, I'll take it you meant for 1.9+.

The problem here is, MCP isn't updated for those versions yet (as they are simply pre-releases).
When a game is run on your computer, the operating system reads a list of 1's and 0's, formatted in a way that forms data (much alike morse-code), and sends the instructions on to the hardware. However, that means that all software has to be written in 1's and 0's. Obviously, no coder would want to code in 1's and 0's (or machine/binary language, as it's also called), that would be the same as you writing a 10-page essay in morse-code. So, similar to the many text-to-morse translators out there, us coders have what are called "compilers". Those translate normal programming (such as Java, C++, C#, Actionscript, Python, etc.) into binary. This package of binary data is then sent to the end-user (that's you).
This represents a problem for modders. Not only did Notch compile his code - he also obfuscated it. Obfuscation changes the name of every function, every variable and every other collection of data that has a name, into seemingly random ones. This makes it way harder for us modders to make any sense out of the code.
Luckily, for us, the MCP team is here to save the day. Many Java decompilers are already released, and MCP uses one of the more popular. So, the translating of binary to normal programming language is solved. However, obfuscation is unique for every release of every game, and as such, no solution can be given to de-obfuscate all games. Instead, the MCP team uses hours on end, back-tracing as many functions as possible, and tells a small script that this function or variable should be called this instead. This is obviously a tedious job, and they attempt to avoid doing it, if a new release is soon to come.

So there you go. MCP, the software that allows modders to easily understand Minecraft's source code, isn't updated for 1.9+.

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Mega Bear said:

Not really a game... just a mass suicide you're inviting people to take part in.

What is this, I don't even

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#50

Posted 10 November 2011 - 10:04 PM

View Postbirjolaxew, on 10 November 2011 - 09:43 PM, said:

So... Let me get this straight - you want a mod for 1.8 that gives you infinite hunger, experience

No, I'm talking about a mod that ELIMINATES hunger and experience, so that food works as it did in alpha through 1.7.3 and there is no experience bar.

View Postbirjolaxew, on 10 November 2011 - 09:43 PM, said:

MCP

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View Postbirjolaxew, on 10 November 2011 - 09:43 PM, said:

When a game is run on your computer, the operating system reads a list of 1's and 0's

OMG NO WAI!

I thought computers worked by magic!
Attention, retards: "just ignore what you don't like", "just play 1.7.3", "just play creative", and "just quit" are NOT valid solutions. If you don't understand why, then you don't understand the issue at all, and need to STFU. Get it?

#51

Posted 10 November 2011 - 10:12 PM

This person is either trolling or a gigantic idiot. There may not be a mod to "rip the RPG elements out of the Adventure update", but that may be because people like you have the sense to downgrade to an earlier version of minecraft. If you enjoy the simple vanilla minecraft then downgrade to an earlier version. No one is forcing you to play 1.8 or the pre-releases.

#52

Posted 15 November 2011 - 06:24 AM

SO, this was originally a REQUEST FOR A MOD.
Why then did all of these ignorant fucks decide to bash him?!
ALL HE WANTED WAS A SIMPLE MOD TO TAKE AWAY FEATURES HE DID NOT LIKE!!!

#53

Posted 15 November 2011 - 09:04 AM

View PostBlackMonarch, on 10 November 2011 - 09:24 PM, said:

Maybe you should read teh thread title.
At no point was I in that side of this argument. You're inventing an argument to refute to suit your own purpose.

Quote

Well, I COULD, but that would ruin the whole "harvest materials to build a base and defend it from hordes of brain-eating zombies and the Al Qaeda Cactus Squad" part of the game... hence my signature.
I reiterate. "You want a very specific subset of a widely accepted baseline of a variety of games as the game you want to play and want to enforce said viewpoint and subset upon the other millions of paying customers because you don't like the little bits that have recently been added."

You can't argue that SOME more action or RPG based elements are ok, while others are vehemently not. It's an indefensible position. Because no matter WHERE you draw that line in the sand, there is exactly one person that is happy with that line. Either you want traditional game elements in the game, or you don't. In either case, there is a game mode to suit.

#54

Posted 15 November 2011 - 02:23 PM

View PostBlackMonarch, on 10 November 2011 - 10:04 PM, said:

No, I'm talking about a mod that ELIMINATES hunger and experience, so that food works as it did in alpha through 1.7.3 and there is no experience bar.



-snip-



OMG NO WAI!

I thought computers worked by magic!

Arh, I see. You failed at finding a counter-argument, and you decided to be a bitch instead. Well, down goes all respect for you. Also, nice going, ignoring most of my post.

Look, what you're asking for isn't something you code in a day, a week, maybe even a month. It's something that takes ages, since you want your hunger to be "eliminated", not just set to max at all times... Removing it from every file that uses it (there are 809 source code files in MCP - many of them are several thousand lines long) would be a pain. And hey, if you want this so badly, why not code it yourself? And don't give me your shit about not knowing Java. Learning it is easy, and if you want the mod as much as you seem to, that shouldn't be a problem.

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Mega Bear said:

Not really a game... just a mass suicide you're inviting people to take part in.

What is this, I don't even

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#55

Posted 15 November 2011 - 03:37 PM

OH NO!

We are feeding the troll!
It might become so strong it will overrule all of us (With hate)

To be honest!

Let's let the haters hate and if they don't like then they can make their own version!

#56

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Posted 15 November 2011 - 10:11 PM

View PostBlackMonarch, on 10 November 2011 - 09:24 PM, said:

the whole "harvest materials to build a base and defend it from hordes of brain-eating zombies and the Al Qaeda Cactus Squad" part of the game...
This.

I'm so with you.

The RPG stuff didn't make Notch rich and famous. It wasn't in the game yet when it went viral.

Had he started with brewing, enchanting, and the dragon fight, he'd still be toiling in obscurity.

Exploring the world to find a good site for a base, then building it up and staying safe from the bad guys is what made the game compelling for many of us. For a long time Minecraft was about this, as it was what had been implemented before the RPG stuff was tacked on. It doesn't matter to us that Notch ultimately intended to make an RPG when for months what he'd delivered was a survival builder.

With Railroad Tycoon, Sid Meier inspired the creation of many other business simulation games (often with the name "Tycoon" in them), but besides a single sequel many years later (Sid Meier's Railroads), he only did the one. I think Notch is a game designer in the mold of Sid Meier, the pioneering trailblazer who never stays too long in any one place. You can kind of see this from his recent blog Inspiration, motivation, stress, and abandonment.

So on the way to completing his RPG, Notch invented a new category of game that he doesn't intend to pursue. Survival builder set in a procedurally-generated fully editable voxel-based world is a mouthful, so maybe the category will become known as voxel-based survival builders. In the same way that Railroad Tycoon is seen as the original Tycoon game with the railroad theme being incidental, years from now Minecraft may be known as the first survival builder, with oh yeah, some RPG elements.

Gross revenues from Mindcraft are approaching 100 million dollars, so Mojang will have competition, even if it's not from the big companies (see The game’s industry’s massive fail: where are all the Minecraft clones?). It's a perfect opportunity for other independent developers.

While it stinks that we can't have them now, in a year or two I think that several voxel-based survival builders will be available.

#57

Posted 15 November 2011 - 10:30 PM

View PostBlackMonarch, on 24 October 2011 - 06:38 AM, said:

...where's the mod that lets me play the Adventure Update without hunger, experience, or brewing?
Hey retard, do you know how hard it is to even make a mod? If you want a mod, DO IT YOURSELF. Oh and to be honest, get your facts straight.

1: EXP is not an RPG element, most games with EXP arent even RPGs. Its a method of progression in the game, doesnt make it RPG.

2: You dont HAVE to brew.

3: I have never seen an RPG with a food bar in it.
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#58

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Posted 15 November 2011 - 10:54 PM

View PostBlackMonarch, on 24 October 2011 - 06:38 AM, said:

...where's the mod that lets me play the Adventure Update without hunger, experience, or brewing?

I DO ADRESS YOUR QUESTION IN THE COMMENT, READ IT ALL!

Umm first off. RUDE. The majority of the Minecraft Community obviously disagree with your points, and do not require a mod removing hunger bar, experience, and brewing etc. So why would anyone feel the urge to design a mod satisfying your request?

Secondly, I am likely unaware of your position in the Minecraft community, whether you are a modder / texture artist / custom map maker / or just a minecraft fan. However, whichever position you are sorted into, you immediately put several people against yourself by sarcastically asking the question and replying to others in a rude and unkind manner. Whether they are idiots who do not see past square one, or Oxford graduates - They deserve respect from the community, and ranting at your readers will not change their viewpoints.

Lastly. To address your question. I would like to say - Implementing such a mod is easy, but worthless. There are a meroid of modders in this community and so if none have made such a mod, then it is likely it shall not be implemented and released for the public UNLESS: You request POLITELY and have patience.

You don't like where Minecraft is going, tough. Ranting will NOT change the game irrespective of your position in the community.

Note how I did not insult you in this message and I request you do the same to me, and to the rest of the community from now on. And gl on your search for this mod :D
Check out my Youtube channel. Many tutorials on how to mod Minecraft! TheYetiNinja

#59

Posted 19 November 2011 - 06:19 AM

View PostStratagerm, on 15 November 2011 - 10:11 PM, said:

The RPG stuff didn't make Notch rich and famous. It wasn't in the game yet when it went viral.

Exploring the world to find a good site for a base, then building it up and staying safe from the bad guys is what made the game compelling for many of us.
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Should I say anymore?

#60

Posted 03 December 2011 - 06:55 AM

So now that the game isn't in beta anymore... where's the mod?
Attention, retards: "just ignore what you don't like", "just play 1.7.3", "just play creative", and "just quit" are NOT valid solutions. If you don't understand why, then you don't understand the issue at all, and need to STFU. Get it?