Well, that's my builds : I use MCedit, World Edit ( very hard to install, it may cause bug ) and my hand... It's a republic base, with hangar, blastdoors ( fully closed in 22seconds with my redstone ) prison cell, control room, armory, a start of a cantina, and tomorrow, i'll add quarters !
Wow, that's really good!
Could you make a Star Wars-themed military base with many hallways and rooms? That would be very useful. Also, are you good at civilian buildings?
With the new redstone update you probably could make some really cool circuits that uses the solar panels things, I hope the 1.5 version of the mod comes out soon.
Yeah, I hope so too. Daylight sensors and redstone blocks, as well as trapped chests could be pretty useful.
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 16.3.2013 22:36
Description: Exception in server tick loop
java.lang.NoSuchFieldError: customData
at Starwars.common.EntityPlayerInterface.onCreate(EntityPlayerInterface.java:42)
at qx.<init>(EntityPlayer.java:188)
at iq.<init>(EntityPlayerMP.java:150)
at gm.a(ServerConfigurationManager.java:320)
at bec.b(IntegratedServerListenThread.java:90)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_13, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 264845320 bytes (252 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 245 (13720 bytes; 0 MB) allocated, 245 (13720 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 Optifine OptiFine_1.4.6_HD_U_D5 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
swmod [starwarsmod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 33 (1848 bytes; 0 MB) allocated, 33 (1848 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
I did exactly what the instructions told me to do and it gave me this crash report.
Edit: I just noticed that I had accidentally moved Smart Moving into the mods folder
Yes, don't use smart moving with the SW mod, as it already have a bettermovements system
The Meaning of Life, the Universe, and Everything.
Join Date:
1/23/2013
Posts:
455
Member Details
I don't think that some of the main characters should be mobs. What if you kill them? They're not supposed to die! (at least, some of them aren't)
I just looked at the TODO list, and here's what I think:
-I don't take dmg when crawling under blocks
-Invisible hunters are overpowered. Something else?
-For the scope: maybe Republic Commando? I may be adding that in my texture pack, but I won't have to if you guys do it!
-When you say "Better AI," what do you mean? Will you take out TK? When I use spawners for big battles the droids and clones keep shooting their own allies. Maybe the mobs could like spread out or something?
Well, that's just what I think. If you guys think that these are good ideas you can incorporate them into 1.0.4, otherwise you don't have to use them!
Is space coming out anytime soon? Just asking And also, vehicles?
More Suggestions:
- More Generation in the Normal World
- More Stuff to do in one planet
- Control Your own base ( Clone Commander, Recruit troops, they will live in your star wars base)
- Your Own Custom Base
- Awesomeness
- Grenades
- Different Ammo for different guns
- Mac Support, Because you cant right click while still shooting
- More Selected areas for drones and clones to spawn
- Real Jedis
- Name Tags Above them
- Quests
I don't think they need our help anymore.
It has to be more epic! Like this!
Just cause XD
*insert gif here*
Really? I didn't know that. They just run around and stuff, and glitch occasionally.
*insert gif here*
Wow, that's really good!
Could you make a Star Wars-themed military base with many hallways and rooms? That would be very useful. Also, are you good at civilian buildings?
Yeah, I hope so too. Daylight sensors and redstone blocks, as well as trapped chests could be pretty useful.
*insert gif here*
Republic will do. Do you think you could make Coruscant buildings and post it on PMC, or something, so I can see if they work well?
*insert gif here*
Won't Corusant be in the next update?
Yeah, but-wait wha?
Anyways, most of the map will be on Earth, so Coruscant-style builings for a generic city.
*insert gif here*
May the force be with you!
We actually need some blasters textures. Contact me if you want to do them
Start with java, but follow a good guide and don't surrender
Yes, don't use smart moving with the SW mod, as it already have a bettermovements system
I just looked at the TODO list, and here's what I think:
-I don't take dmg when crawling under blocks
-Invisible hunters are overpowered. Something else?
-For the scope: maybe Republic Commando? I may be adding that in my texture pack, but I won't have to if you guys do it!
-When you say "Better AI," what do you mean? Will you take out TK? When I use spawners for big battles the droids and clones keep shooting their own allies. Maybe the mobs could like spread out or something?
Well, that's just what I think. If you guys think that these are good ideas you can incorporate them into 1.0.4, otherwise you don't have to use them!
*insert gif here*
Actual video link:
My Channel: http://www.youtube.com/user/MrGusandWill/featured
And the channel that it is featured on: http://www.youtube.com/user/MVGNetworkOnline
Thanks
-Gus
Try clearing out your bin.
More Suggestions:
- More Generation in the Normal World
- More Stuff to do in one planet
- Control Your own base ( Clone Commander, Recruit troops, they will live in your star wars base)
- Your Own Custom Base
- Awesomeness
- Grenades
- Different Ammo for different guns
- Mac Support, Because you cant right click while still shooting
- More Selected areas for drones and clones to spawn
- Real Jedis
- Name Tags Above them
- Quests
Thx for reading!
This post has to go to the mods forum
Report this guy....
[Placeholder]
It doesn't really seem that hard....
Oh yeah! The server is still down, right?EDIT: Never mind, still down.... Have you guys fixed Endor yet?*insert gif here*