Inspired by Vechs; SUPER HOSTILE SERIES
CHAOS ENSUES IS UPDATED, NOW IT IS EASIER (HOPEFULLY)!
QUICK DL:
1. Chaos Ensues; Average, Open World, Small: DOWNLOAD
Dark Days 1. Chaos Ensues
Stuck in a small black box, you are forced to survived with a small amount of resources... against a large amount of mobs. Use for BETA 1.8+ Oh, and by the way: This map is hard. xD
Map Type: Open World
Difficulty: Very Hard
World Size: Small
SCREENSHOTS DOWN BELOW
(Dude, the map is so small, that's all I can get you)
Hi guys, please play the map before criticizing. Anyhow, enjoy!
QUICK DL:
1. Chaos Ensues; Average, Open World, Small: DOWNLOAD
Dark Days 1. Chaos Ensues
Stuck in a small black box, you are forced to survived with a small amount of resources... against a large amount of mobs. Use for BETA 1.8+
Map Type: Open World
Difficulty: Average
World Size: Small
SCREENSHOTS DOWN BELOW
(Dude, the map is so small, that's all I can get you)
Hi guys, please play the map before criticizing. Anyhow, enjoy!
Its impossible with all those spawners so close together... As soon as you spawn your dead!
Its impossible with all those spawners so close together... As soon as you spawn your dead!
You die when you spawn? I didn't see that.
And did you take the materials or wood for planks for walling?
Maybe I'll change it a bit in V1.1 making it slightly easier... but I'll change it if I get more replies.
You die when you spawn? I didn't see that.
And did you take the materials or wood for planks for walling?
Maybe I'll change it a bit in V1.1 making it slightly easier... but I'll change it if I get more replies.
Yes... I spawn, about 2 seconds later(not joking) a spider attacks me
Okay then, don't download for now~
I will be changing it a bit really soon.
EDIT: Okay, I have the map ready, really soon it'll be updated.
EDIT 2: The download is updated, enjoy the new version.
Changes~
More sunlight, items, and building spawn.
The Meaning of Life, the Universe, and Everything.
Join Date:
8/1/2011
Posts:
52
Member Details
Serious abuse of spawners.
Too small, too many spawners in tiny space, nowhere to run, tiny amount of resources, not possible to build anything, much less a house.
If you want to make it better without changing it for the most part, make the player spawn in a house where there is no imminent danger and TONS of supplies like torches, blocks, iron tools, maybe a diamond sword and at least a way to make ATLEAST leather armor, maybe iron.
If you do want to change it, make it bigger, minimize spawner use (Especially near the monument! I have never seen Vechs EVER use that many spawners in one place: Its a retarded amount.) and maybe make the map more adventurous, and if not bigger length and width, then going downward to adventure is fun, too, maybe make a cave system when you go downward and move some of the spawners and wool down there(Still remove most, though, xD) I checked out the map on peaceful after I played it once on easy.
Next, why the fudge are there holes in the bedrock ceiling if you aren't allowed to leave the bedrock cube? Light, I'd assume, honestly: I'd recommend putting glass in these holes and also put lava on the roof if you can move it one block downward so the player is encouraged not to adventure out. (If you have seen Super Hostile: Legendary and have been on the top of it, you'll know what I mean with the lava, my explanation is slightly difficult to understand there.)
Other then pretty much everything, it's an OK map. XD
You just need to put in more effort, and realize that hard isn't always fun, regardless of what you think when you are watching youtube videos. :-)
Keep this in mind: Even in Vech's hardest map, its still possible. He gives you much more wood then you gave your players, he gave them flint and steel for lighting, plus netherrack, and the beginning is legitmately possible and not as difficult as Vechs may make it seem. Regardless, I believe I've made my point by now. Your map is unplayable and too small even if it was anyways.
Thanks for reading.
-Anthony1617
P.S. Sorry if this offended you, I wasn't trying to be mean, just constructive criticism.
The Meaning of Life, the Universe, and Everything.
Join Date:
8/1/2011
Posts:
52
Member Details
Okay, played new version for a bit:
It seems to me the best strategy is either torch running or carrying nothing and trying to get creepers to explode the spawners.
Neither of those strategies is appealing in a super hostile map, in fact, nobody likes them (Except maybe the latter, since its kinda funny to run around getting exploded.
Ah well, thanks for the comments. Btw, it is possible to make leather armor, you get a diamond sword, but I indeed will heavily reduce spawner amount. xD
Also, I feel more helped than the fact of your criticizing. xD
I did indeed want suggestions, no? I mean, who doesn't? xD
EDIT: xD, I'm tired of watching your video, I'd better work on the next version. :biggrin.gif:
Okay guys, I'm almost done.
Now there's more light, more tools, less spawners (duh), more enclosed stuff.
Nothing too big, just a lot of removing things.
It WILL be a lot easier though.
EDIT: Actually, something went wrong with it, I'm going to remake it. Expect Version 2 in about a week. For now, use the fixed one. (Unlike the other guy did XD)
Okay guys, I'm almost done.
Now there's more light, more tools, less spawners (duh), more enclosed stuff.
Nothing too big, just a lot of removing things.
It WILL be a lot easier though.
EDIT: Actually, something went wrong with it, I'm going to remake it. Expect Version 2 in about a week. For now, use the fixed one. (Unlike the other guy did XD)
One suggestion is to only have spawners near wool. Like mini dungeons. Also have the start area enclosed.
Inspired by Vechs; SUPER HOSTILE SERIES
CHAOS ENSUES IS UPDATED, NOW IT IS EASIER (HOPEFULLY)!
QUICK DL:
1. Chaos Ensues; Average, Open World, Small: DOWNLOAD
Map Type: Open World
Difficulty: Very Hard
World Size: Small
SCREENSHOTS DOWN BELOW
(Dude, the map is so small, that's all I can get you)
Hi guys, please play the map before criticizing. Anyhow, enjoy!
Its impossible with all those spawners so close together... As soon as you spawn your dead!
You die when you spawn? I didn't see that.
And did you take the materials or wood for planks for walling?
Maybe I'll change it a bit in V1.1 making it slightly easier... but I'll change it if I get more replies.
Yes... I spawn, about 2 seconds later(not joking) a spider attacks me
I will be changing it a bit really soon.
EDIT: Okay, I have the map ready, really soon it'll be updated.
EDIT 2: The download is updated, enjoy the new version.
Changes~
More sunlight, items, and building spawn.
Too small, too many spawners in tiny space, nowhere to run, tiny amount of resources, not possible to build anything, much less a house.
If you want to make it better without changing it for the most part, make the player spawn in a house where there is no imminent danger and TONS of supplies like torches, blocks, iron tools, maybe a diamond sword and at least a way to make ATLEAST leather armor, maybe iron.
If you do want to change it, make it bigger, minimize spawner use (Especially near the monument! I have never seen Vechs EVER use that many spawners in one place: Its a retarded amount.) and maybe make the map more adventurous, and if not bigger length and width, then going downward to adventure is fun, too, maybe make a cave system when you go downward and move some of the spawners and wool down there(Still remove most, though, xD) I checked out the map on peaceful after I played it once on easy.
Next, why the fudge are there holes in the bedrock ceiling if you aren't allowed to leave the bedrock cube? Light, I'd assume, honestly: I'd recommend putting glass in these holes and also put lava on the roof if you can move it one block downward so the player is encouraged not to adventure out. (If you have seen Super Hostile: Legendary and have been on the top of it, you'll know what I mean with the lava, my explanation is slightly difficult to understand there.)
Other then pretty much everything, it's an OK map. XD
You just need to put in more effort, and realize that hard isn't always fun, regardless of what you think when you are watching youtube videos. :-)
Keep this in mind: Even in Vech's hardest map, its still possible. He gives you much more wood then you gave your players, he gave them flint and steel for lighting, plus netherrack, and the beginning is legitmately possible and not as difficult as Vechs may make it seem. Regardless, I believe I've made my point by now. Your map is unplayable and too small even if it was anyways.
Thanks for reading.
-Anthony1617
P.S. Sorry if this offended you, I wasn't trying to be mean, just constructive criticism.
Just finished my LP on this map, Impossible would be an understatement haha. It should be up in a bit
It seems to me the best strategy is either torch running or carrying nothing and trying to get creepers to explode the spawners.
Neither of those strategies is appealing in a super hostile map, in fact, nobody likes them (Except maybe the latter, since its kinda funny to run around getting exploded.
Also, I feel more helped than the fact of your criticizing. xD
I did indeed want suggestions, no? I mean, who doesn't? xD
EDIT: xD, I'm tired of watching your video, I'd better work on the next version. :biggrin.gif:
Now there's more light, more tools, less spawners (duh), more enclosed stuff.
Nothing too big, just a lot of removing things.
It WILL be a lot easier though.
EDIT: Actually, something went wrong with it, I'm going to remake it. Expect Version 2 in about a week. For now, use the fixed one. (Unlike the other guy did XD)
One suggestion is to only have spawners near wool. Like mini dungeons. Also have the start area enclosed.
It is inclosed, no? Or did I accidentally post the wrong download link?
EDIT: Also, I am not remaking it; I will just try and recover what I can.
It's updated to Version 1.1;
I removed all holes, added more glowstone, took away spawners... well...
yeah.