v3.2.1 for minecraft 1.2.3
- Fixed the armor bar's strange behaviour.
- finished the solid hunger bars by adding the hunger poison effect to it.
- finished the solid health bars by adding an effect for regeneration and an effect for poison.
- fixed a small compatibility issue with mine and blade (crash when you press R). Unfortunately I can't test this since mine and blade is still in version 0.1.4 (mc 1.1.0) so I'm not sure if it works, but it should.
v3.2 for minecraft 1.2.3
- Changed some of the buttons to toggle buttons.
- The graphs on the debug screen are now toggle-able.
- Some small tweaks here and there.
v3.1 for minecraft 1.1
- People liked the new health bar so I added them for the other bars too. I also made a alternate shorter version of them. I might add an icon on them in the future, but right now I can't, because it looks clunky.
- Removed the lag option on the crosshair, it didn't look right and I don't think a lot of people use it. I might add it again if people want it and if I can find a way to make it look good.
- Unlinked level counter to the xp bar as this caused a bug that moved the level counter to weird places.
- fixed a typo in the chat setting menu.
- the scrollbar can now be controlled by the mouse wheel.
- removed the debug code that caused the level counter to stay at 2.
- Fixed a bug that caused things to go transparent when the player has enchanted items on the item bar.
- Fixed a bug that cassed the vignette to display without transparency.
- Fixed the scrolling in some of the menus.
v3.0 for minecraft 1.1
- build from the ground up.
- Redesigned the menu so it's faster to navigate and, as a bonus, looks really cool.
- Added global settings menu for ehm... global settings.
- Added a menu for repositioning HUD elements, so you can redesign your hud without much of a hassle.
- Added a profile manager, this means you can save your HUD or switch it out for a difrent one.
- The menu key (default H) can now be set to other keys (this is saved per profile).
- Changed the way HUD elements are positioned on the screen. They now align to 1 out of 9 spaces on the screen indicated by a small cube on the reposition screen.
- the chat can now be repositioned.
- Added an alternate xp bar.
- Added 32 alternate crosshairs.
- Added a prototype alternate health bar
- Added the cardinal direction the player is looking at to the debug screen.
- Fixed the bug where enchantments looked weird on the item bar.
v2.1 for minecraft 1.0.0
the fade out, last seen in v1.5.1, has been re-implemented to the following HUD elements:
- food bar
- health bar
- armor bar
- breath bar
- xp bar (+ level counter)
- item bar
- the item bar can be rotated 90 degrees

the following bars can be set to an alternate (double) style:
- food bar
- health bar
- armor bar
- hunger bar
the issue where the mod would not save it's settings on a lot of different operating systems has been fixed.
the issue with the food bar, where it would not stop shaking, has been fixed.
the cursor has been renamed to crosshair.
the health bar for hardcore mode has been restored. Also, it will now shake again when it's below a certain amount and finally it will show the proper animation for the restoration potion.
When repositioning a HUD element you can hold Ctrl to snap to the horizontal or vertical axis.
The version number has been corrected.
v1.0 v2.0
- Adaptive HUD has been renamed to Advanced HUD
- To use the mod press H to open the HUD menu
- Each HUD element can be disabled and most can be repositioned.
the versions below were named Adaptive HUD and are only compatible with Minecraft 1.8.1
v1.5.1:
- Fixed the xp, health and armor bar going haywire sometimes... hopefully.
v1.5:
- You can now Press H to open the settings menu, this will pause the game.
- Each individual HUD element can be set to either show, fade or hide.
- Sneaking will show the HUD regardless if the HUD hidden or not.
- The cursor can be set to show or hide.
- An extra item icon will show you the stack size and durability of your current item.
- The fading speed can be adjusted (slow, normal, fast, instant).
- The fading wait can be adjusted (slow, normal, fast, instant).
- The health / armor and food bars now have a smooth transition.
- The smooth transition in the xp bar has been redone, it should be more accurate and stable now.
- The render engine has been redone, items fade out properly now.
- The default minecraft hud mode has been removed. F1 will now switch between HUD on or HUD off. (default mode can be recreated in the settings menu, but I don't know why you would want default mode if you download this mod).
- As a result of the previous line, the minecraft.jar is no longer included in the mod. so +1 in comparability.
v1.4:
- HUD elements fade out now!
- Fixed some of the script being run whilst adaptive-HUD mode is off.
- The food bar now (hopefully) correctly shows updates.
- All elements now take the same amount of time to disappear.
v1.3:
- Fixed the timer script. Timers keep track of how long a HUD element appears on screen. Their countdown speed was synced to the fps, in v1.3 they are synced to the game's tick rate.
- Added a timer to the health bar.
- The health bar now appears when your health is 4 hears or lower.
- Speed increase yaaaay.
v1.2:
- Adaptive HUD mode is now default.
- The experience bar now has a smooth fill (instead of a jump) when the player receives exp.
- Some minor speed changes.
- Official release (this topic).
v1.1:
- The HUD elements now appear when they change.
v1.0:
initial release
- The HUD can be toggled with F1.
- The adaptive view is not the default, but rather 3rd on the F1 list.