[Help] 32x skin editor
Posted 05 October 2011 - 08:38 PM
Posted 05 October 2011 - 08:40 PM
Posted 05 October 2011 - 08:41 PM
Posted 05 October 2011 - 08:44 PM
Except supports 32x32, 64x64, 128x128, 256x256 skins.
Posted 05 October 2011 - 08:57 PM
Posted 05 October 2011 - 10:50 PM
Posted 06 October 2011 - 11:40 AM
Player skins can only be 64x32, but mob skins can be bigger (as long as it is a multiple of 64x32). I don't think there is a specific program for skins at higher resolution. I just use GIMP though (I find it easier then Paint.Net). You just have to work out where all the arms/legs/head/body bows start/finish
Posted 09 October 2011 - 12:53 AM
Posted 09 October 2011 - 01:22 AM
how the f%#*
Posted 09 October 2011 - 02:28 AM
Posted 09 October 2011 - 03:23 AM
I'm pretty sure he just replaced his default skin in the Minecraft.jar, or something around those lines
Posted 09 October 2011 - 03:30 AM
Posted 13 October 2011 - 11:36 PM
Posted 13 October 2011 - 11:46 PM
But you can't make custom skins that are higher than 64x32.
Posted 04 December 2011 - 08:43 PM
Posted 09 March 2012 - 09:39 PM
Posted 09 March 2012 - 10:28 PM
SkinEdit, Photoshop, and Gimp are all better than Skindex. The downloadable tools are the best, by far. SkinEdit is better for beginners, as it has the grid and the 3D model, but Photoshop and Gimp are the best by a substantial margin, because of blend, filters, and layers.
Skindex, Minershoes, and Skincraft are all inferior, due to lack of tools and other features.