CHECK OUT MY YOUTUBE CHANNEL FOR VIDEOS OF ME MAKING THE MAP, LETS PLAYS, AND OTHER STUFF (coming soon). Subscribe today and don't miss out on the future.http://www.youtube.com/user/pearlgamez
Singleplayer AND Multiplayer!!!!
Follow me on twitter for some updates on the map, and some other cool stuff! Follow me @fuzion50
Where can you get fun, parkour, and breathtaking scenery in the same map? Right Here.
The Parkour Door is that. You can say many things about it, but
You cannot say it is ugly.
Don't believe me?
Watch this Let's Play By Antvenom (Outdated, but awesome):
On a side note, check out this video of me making a future level:
Don't forget to subscribe!
If you like the map, please hit the (+) button down in the corner.
Thanks to Ninja_Crow, my good friend. He helped me with most of the sky level, because I am terrible at sky stuff.
Also, thanks to Hippy500, for support and feedback right from the start.
Note:
The sand level ends with something that can cause death by suffocation. The infinite chain armor is there for a reason, and if you find yourself stuck in the sand, you can break the sand to get out. Just don't use the sand you get to cheat!
(Unless you are a cheater.)
Reviews:
Spoiler
jvample:
jvample, on 10 October 2011 - 04:56 AM, said:
Oh my god. This is toughest parkour map I HAVE EVER PLAYED. AWESOME. You beat my rage quit record by 1. (3) Parkour: 10/5 OMG THIS IS THE TOUGHEST JUMPS I HAVE EVER DONE. You have done well to impress me to this extent. A big recommendation for hardcore player Decoration : 4.5/5 Each place was beautifully decorated Special: Brightness : 3/5 Okay I loved the wool room jumping but the jumping in the stone brick area was Seriously dark. Even at full brightness quite hard to see. Fun 5/5 OMG This is the longest time I have ever took to finish parkour. Awesome
Your scoring 22.5/20 OVERLOAD OVERLORD.
Most difficult parkour map i have ever played. GOOD JOB. Hope for the new releases soon. LOVE this map. Recommanded for hardcore and sprinters. Diamonds for you for a creative map:D
theBluelightningWizard:
theBluelightningWizard, on 07 October 2011 - 02:44 AM, said:
IT WAS REALLY FUN PARKOUR!
Plot: none
PARKOUR!: 12/10
it was fun, simply fun, but don't over use the sprint jumps and the first level.
defenately rage quiting acheived!
Decoration: 11/10
storm clouds... haha!I get it!
YOUR SCORE: 23/20
TO INFINITY AND BEOND!
"this guy knows what parkour is all about!"
keep on working on it!
In Hindsight:
Spoiler
TheBlueLightningWizard decided to do an updated review of v7.1
He makes a few suggestions, a few of which were already planned/planned now.
Quote
Parkour door!
fun fun fun!
but use pistons for something epic!
make some secret levels!
make a hardcore parkour level!
usage of 1.0.0:
mabye ender pearls or some thing?
dimension travel?
mob attacks in some levels would give mo' challange!
just some levels though.
Relinquo_Spes
Relinquo_Spes, on 19 October 2011 - 12:12 AM, said:
Oi you, go and open The Parkour Door
Spoiler
Visual:
Todays map is georgeous, Im love the way this creator uses colours to make his map visually iteresting because it works, as I go through each area I get a feel for its theme, but rather than the usual dark and dank theme that alot of maps go for this one heads down more of a light and bubbly feel. This map isn't finished yet but if it continues down this path (and perhaps towards a setpiece?) I will not hesitate in bumping up this score.
[9/10]
Challenge:
This is a parkour map, and as is usual for the genre this map is hard, as you spend most of your time jumping up dizzyingly high buildings, however it is kind enough to give us some checkpoints along the way, that stops the map from ever becoming impossible. If anything though, the constant need for the sprint jump feels a bit annoying and over used, making judging the gap less of a challenge and more mundane.
[4/5]
Length:
Again this mp isn't finished... but as long as it isn't halfway done either then i think this score can tentetivly stand. The length is fairly solid, most of the maps don't over stay their welcome individually and remain fun despite you falling to yur near death for a twenty-third time
[3.5/5]
Puzzle Variety:
You may have noticed in the last section that I said the maps didn't over stay their welcome individually. By that I mean this map repeats. Yes I know it is a parkour map and so is always going to be a variety of jump from point A to point B, but really thats not my issue. The first and third puzzle you come accross is a fairly standard block to block jump but they also (together) take up about 2/3s of the play time, as such it made me really happy to see the mining and the aircraft section, that felt uniquly different to the normal parkour thing. The other aspect that failed to grab me was the minecart section, what was the point? Part of me assumes you're either going to another puzzle in there or a more amazing ride, but right now I have to assess on what I see, and this looks like a stragely out of place section.
[7.5/10]
Things that need Improvement:
- Repetative Puzzles
- Out of Place Minecart Section
- Finish it
Things that need No-Improvement:
- The Visual Asthetic
- The Different and Interesting Puzzles
Final Thoughts:
I would really like to see this map finished because it seems to be on the right track, there are enough original ideas here for me to say that you should all keep an eye on it and download it when it's finished, because as parkour maps go, you should have plenty of fun with this one.
Percentage Score: 80%
Eti33:
Quote
Here is my review you asked for:
This is a really well made map!
I've played a lot of parkour maps and I'm pretty good at those. That's why I loved this map. It was hard, so I don't recommend playing this when you're new at parkour maps.
At the beginning I didn't get why those pistons on the side were there, but that's just little detail. I love maps with colorful and bright levels, so almost all the levels were very good, with many great details. The sewer level was also very good. The lighting in that level was just fine, so it gave you the reel feeling that you were in a sewer.
I didn't cheat at all in this map, cause I'm just pro
I can't wait till the full release comes out! I'll give this map a 16/20, because it's still a bit small. But if you keep on working I'm pretty sure the score will go higher!
-Using shift keeps you on the glass panes and iron bars.
-Shift also will keep you on ladders.
-Some jumps require you to jump right on the edge of the block to make the full distance.
-If you're not on peaceful, like you should be, Endermen will move the blocks in the darker rooms.
-Please use the default texture pack. I mad the map on that, and it looks best on that.
Loved the first level so far. Can't wait till the second one but make it a little harder and don't make me go up one more water elevator
Edit:
OMG I loved the mine and the sewer levels. The mine level was probably a little to easy (but don't change it) and maybe put 1 checkpoint in the sewer level. The lighting in the sewer level was just perfect and I love how you get there. I am actually kinda a fan of your maps now, after that sewer level.
So please keep on making maps
Edit:
NOOOOOO!!! more water elevators. You are so lucky I only fell off once(stupid shift key). I think the part that I like about the last three levels is just how atmospheric they look. eg. the sewer's lighting is just enough.
I would recommend this map who like's to jump around a bit but doesn't want the near impossible jumps.
Good job fuzion50 another great level