v8.0
For 1.0.0 and Snapshot 12W07B. (NOT 1.1!!!)
1.1 Broke/fixed ladders, depending on your perspective, but we'll just have to wait, because they got rid of the fix/break for 1.2.
Follow me on twitter for some updates on the map, and some other cool stuff! Follow me @fuzion50
Where can you get fun, parkour, and breathtaking scenery in the same map? Right Here.
The Parkour Door is that. You can say many things about it, but
You cannot say it is ugly.
Don't believe me?
Watch this trailer made by UrbanPhantom
If you like the map, please hit the (+) button down in the corner.
Please leave some feedback.
GOALS
Spoiler
-Finish Mine Level
-Finish Sewer Level
-Finish Cloud Level
-Finish Sand Level
-Finish giant diamond Level
-Finish Upside down forest level
-Finish cartoon area
-Finish Nether Level
- Finish Tundra Level
- Finish Prison Level
- Finish Space area
- Finish Mushroom Level
Feel free to post ideas.
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- Finish Tundra Level
- Finish Prison Level
- Finish Space area
- Finish Mushroom Level
Feel free to post ideas.
Thanks to Ninja_Crow, my good friend. He helped me with most of the sky level, because I am terrible at sky stuff.
Also, thanks to Hippy500, for support and feedback right from the start.
Note:
The sand level ends with something that can cause death by suffocation. The infinite chain armor is there for a reason, and if you find yourself stuck in the sand, you can break the sand to get out. Just don't use the sand you get to cheat!
(Unless you are a cheater.)
Reviews:
Spoiler
jvample:
theBluelightningWizard:
In Hindsight:
Relinquo_Spes
Eti33:
jvample:
jvample, on 10 October 2011 - 04:56 AM, said:
Oh my god. This is toughest parkour map I HAVE EVER PLAYED. AWESOME. You beat my rage quit record by 1. (3)
Parkour: 10/5 OMG THIS IS THE TOUGHEST JUMPS I HAVE EVER DONE. You have done well to impress me to this extent. A big recommendation for hardcore player
Decoration : 4.5/5 Each place was beautifully decorated
Special: Brightness : 3/5 Okay I loved the wool room jumping but the jumping in the stone brick area was Seriously dark. Even at full brightness quite hard to see.
Fun 5/5 OMG This is the longest time I have ever took to finish parkour. Awesome
Your scoring 22.5/20 OVERLOAD OVERLORD.
Most difficult parkour map i have ever played. GOOD JOB. Hope for the new releases soon. LOVE this map. Recommanded for hardcore and sprinters. Diamonds for you for a creative map:D

Parkour: 10/5 OMG THIS IS THE TOUGHEST JUMPS I HAVE EVER DONE. You have done well to impress me to this extent. A big recommendation for hardcore player
Decoration : 4.5/5 Each place was beautifully decorated
Special: Brightness : 3/5 Okay I loved the wool room jumping but the jumping in the stone brick area was Seriously dark. Even at full brightness quite hard to see.
Fun 5/5 OMG This is the longest time I have ever took to finish parkour. Awesome
Your scoring 22.5/20 OVERLOAD OVERLORD.
Most difficult parkour map i have ever played. GOOD JOB. Hope for the new releases soon. LOVE this map. Recommanded for hardcore and sprinters. Diamonds for you for a creative map:D
theBluelightningWizard:
theBluelightningWizard, on 07 October 2011 - 02:44 AM, said:
IT WAS REALLY FUN PARKOUR!
Plot: none
PARKOUR!: 12/10
it was fun, simply fun, but don't over use the sprint jumps and the first level.
defenately rage quiting acheived!
Decoration: 11/10
storm clouds... haha!I get it!
YOUR SCORE: 23/20
TO INFINITY AND BEOND!
"this guy knows what parkour is all about!"
keep on working on it!
Plot: none
PARKOUR!: 12/10
it was fun, simply fun, but don't over use the sprint jumps and the first level.
defenately rage quiting acheived!
Decoration: 11/10
storm clouds... haha!I get it!
YOUR SCORE: 23/20
TO INFINITY AND BEOND!
"this guy knows what parkour is all about!"
keep on working on it!
In Hindsight:
Spoiler
TheBlueLightningWizard decided to do an updated review of v7.1
He makes a few suggestions, a few of which were already planned/planned now.
He makes a few suggestions, a few of which were already planned/planned now.
Quote
Parkour door!
fun fun fun!
but use pistons for something epic!
make some secret levels!
make a hardcore parkour level!
usage of 1.0.0:
mabye ender pearls or some thing?
dimension travel?
mob attacks in some levels would give mo' challange!
just some levels though.
fun fun fun!
but use pistons for something epic!
make some secret levels!
make a hardcore parkour level!
usage of 1.0.0:
mabye ender pearls or some thing?
dimension travel?
mob attacks in some levels would give mo' challange!
just some levels though.
Relinquo_Spes
Relinquo_Spes, on 19 October 2011 - 12:12 AM, said:
Oi you, go and open The Parkour Door
Spoiler
Visual:
Todays map is georgeous, Im love the way this creator uses colours to make his map visually iteresting because it works, as I go through each area I get a feel for its theme, but rather than the usual dark and dank theme that alot of maps go for this one heads down more of a light and bubbly feel. This map isn't finished yet but if it continues down this path (and perhaps towards a setpiece?) I will not hesitate in bumping up this score.
[9/10]
Challenge:
This is a parkour map, and as is usual for the genre this map is hard, as you spend most of your time jumping up dizzyingly high buildings, however it is kind enough to give us some checkpoints along the way, that stops the map from ever becoming impossible. If anything though, the constant need for the sprint jump feels a bit annoying and over used, making judging the gap less of a challenge and more mundane.
[4/5]
Length:
Again this mp isn't finished... but as long as it isn't halfway done either then i think this score can tentetivly stand. The length is fairly solid, most of the maps don't over stay their welcome individually and remain fun despite you falling to yur near death for a twenty-third time
[3.5/5]
Puzzle Variety:
You may have noticed in the last section that I said the maps didn't over stay their welcome individually. By that I mean this map repeats. Yes I know it is a parkour map and so is always going to be a variety of jump from point A to point B, but really thats not my issue. The first and third puzzle you come accross is a fairly standard block to block jump but they also (together) take up about 2/3s of the play time, as such it made me really happy to see the mining and the aircraft section, that felt uniquly different to the normal parkour thing. The other aspect that failed to grab me was the minecart section, what was the point? Part of me assumes you're either going to another puzzle in there or a more amazing ride, but right now I have to assess on what I see, and this looks like a stragely out of place section.
[7.5/10]
Things that need Improvement:
- Repetative Puzzles
- Out of Place Minecart Section
- Finish it
Things that need No-Improvement:
- The Visual Asthetic
- The Different and Interesting Puzzles
Final Thoughts:
I would really like to see this map finished because it seems to be on the right track, there are enough original ideas here for me to say that you should all keep an eye on it and download it when it's finished, because as parkour maps go, you should have plenty of fun with this one.
Percentage Score: 80%
Visual:
Todays map is georgeous, Im love the way this creator uses colours to make his map visually iteresting because it works, as I go through each area I get a feel for its theme, but rather than the usual dark and dank theme that alot of maps go for this one heads down more of a light and bubbly feel. This map isn't finished yet but if it continues down this path (and perhaps towards a setpiece?) I will not hesitate in bumping up this score.
[9/10]
Challenge:
This is a parkour map, and as is usual for the genre this map is hard, as you spend most of your time jumping up dizzyingly high buildings, however it is kind enough to give us some checkpoints along the way, that stops the map from ever becoming impossible. If anything though, the constant need for the sprint jump feels a bit annoying and over used, making judging the gap less of a challenge and more mundane.
[4/5]
Length:
Again this mp isn't finished... but as long as it isn't halfway done either then i think this score can tentetivly stand. The length is fairly solid, most of the maps don't over stay their welcome individually and remain fun despite you falling to yur near death for a twenty-third time
[3.5/5]
Puzzle Variety:
You may have noticed in the last section that I said the maps didn't over stay their welcome individually. By that I mean this map repeats. Yes I know it is a parkour map and so is always going to be a variety of jump from point A to point B, but really thats not my issue. The first and third puzzle you come accross is a fairly standard block to block jump but they also (together) take up about 2/3s of the play time, as such it made me really happy to see the mining and the aircraft section, that felt uniquly different to the normal parkour thing. The other aspect that failed to grab me was the minecart section, what was the point? Part of me assumes you're either going to another puzzle in there or a more amazing ride, but right now I have to assess on what I see, and this looks like a stragely out of place section.
[7.5/10]
Things that need Improvement:
- Repetative Puzzles
- Out of Place Minecart Section
- Finish it
Things that need No-Improvement:
- The Visual Asthetic
- The Different and Interesting Puzzles
Final Thoughts:
I would really like to see this map finished because it seems to be on the right track, there are enough original ideas here for me to say that you should all keep an eye on it and download it when it's finished, because as parkour maps go, you should have plenty of fun with this one.
Percentage Score: 80%
Eti33:
Quote
Here is my review you asked for:
This is a really well made map!
I've played a lot of parkour maps and I'm pretty good at those. That's why I loved this map. It was hard, so I don't recommend playing this when you're new at parkour maps.
At the beginning I didn't get why those pistons on the side were there, but that's just little detail. I love maps with colorful and bright levels, so almost all the levels were very good, with many great details. The sewer level was also very good. The lighting in that level was just fine, so it gave you the reel feeling that you were in a sewer.
I didn't cheat at all in this map, cause I'm just pro
I can't wait till the full release comes out! I'll give this map a 16/20, because it's still a bit small. But if you keep on working I'm pretty sure the score will go higher!
This is a really well made map!
I've played a lot of parkour maps and I'm pretty good at those. That's why I loved this map. It was hard, so I don't recommend playing this when you're new at parkour maps.
At the beginning I didn't get why those pistons on the side were there, but that's just little detail. I love maps with colorful and bright levels, so almost all the levels were very good, with many great details. The sewer level was also very good. The lighting in that level was just fine, so it gave you the reel feeling that you were in a sewer.
I didn't cheat at all in this map, cause I'm just pro
I can't wait till the full release comes out! I'll give this map a 16/20, because it's still a bit small. But if you keep on working I'm pretty sure the score will go higher!
You need to use Sprint-Jump on almost all levels.
PICTURES
Spoiler






















Download
Mediafire: Mediafire
PRO TIPS!
Spoiler
-Using shift keeps you on the glass panes and iron bars.
-Shift also will keep you on ladders.
-Some jumps require you to jump right on the edge of the block to make the full distance.
-If you're not on peaceful, like you should be, Endermen will move the blocks in the darker rooms.
-Shift also will keep you on ladders.
-Some jumps require you to jump right on the edge of the block to make the full distance.
-If you're not on peaceful, like you should be, Endermen will move the blocks in the darker rooms.
Benchmarks
Spoiler
Downloads
-Reach 25 downloads
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-R33ch 1337 downloads
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-REACH 2000 DOWNLOADS (Almost there)
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-Reach 11000 Downloads
- Skip a few.
-Reach 13000 Downloads
- Reach 15000 Downloads
*Currently at a total of 14734 downloads*
The page also has over 32,000 views, thanks guys.
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*Currently at a total of 14734 downloads*
The page also has over 32,000 views, thanks guys.
Videos
Spoiler
(Above) Thanks to AntVenom for the great videos (and insane publicity)!
Next Episodes:
Thanks to HuskyMUDKIPZ for bringing a lot of publicity to my map.
Next Parts
Thanks to Placu for the same reason. (above)
(Above) Thanks to AntVenom for the great videos (and insane publicity)!
Next Episodes:
Spoiler
Thanks to HuskyMUDKIPZ for bringing a lot of publicity to my map.
Next Parts
Spoiler
Thanks to Placu for the same reason. (above)
Version History
Spoiler
-Release v8.0: Added Lava Level
-Release v7.1: Fixed block inventory screw-up
-Release v7.0: Added cartoon level
-Release v6.6: Turned off noclip, added view area.
-Release v6.5: Fixed leaf bug.
-Release v6.0: Added Diamond ore level and Up side down forest level.
-Release v5.0: Added sand level.
-Release v4.0: Added Sky Level; Added Sewer Level Checkpoint; Improved Lighting in Sewer Level
-Release v3.0: Added Sewer Level
-Release v2.0: Added Mining Level
-Release v1.0: Initial Release of Map
-Release v7.1: Fixed block inventory screw-up
-Release v7.0: Added cartoon level
-Release v6.6: Turned off noclip, added view area.
-Release v6.5: Fixed leaf bug.
-Release v6.0: Added Diamond ore level and Up side down forest level.
-Release v5.0: Added sand level.
-Release v4.0: Added Sky Level; Added Sewer Level Checkpoint; Improved Lighting in Sewer Level
-Release v3.0: Added Sewer Level
-Release v2.0: Added Mining Level
-Release v1.0: Initial Release of Map
Banners
Spoiler
Thanks to rebeljah

Just copy into your sig, you know the drill.
Thanks to webkiller8 for this one.

Just paste this in your sig.

Just copy into your sig, you know the drill.
[center][url="http://www.minecraftforum.net/topic/679375-parkour-wip-181-the-parkour-door-v40/"][IMG]http://i.imgur.com/vsoud.png[/IMG][/url][/center]
Thanks to webkiller8 for this one.

Just paste this in your sig.
[center][url="http://www.minecraftforum.net/topic/679375-parkour-wip-181-the-parkour-door-v40/"][IMG]http://i1122.photobucket.com/albums/l534/webkiller8/Parkourbanner-1.jpg[/IMG][/url][/center]
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