[Adv] EscapeCraft - Beta
#42
Posted 01 November 2010 - 06:28 AM
Emily said:
This is true. I didn't read the spoilers until now, but back tracking the circuit that is what I did because it made perfect sense and obviously worked.
#43
Posted 01 November 2010 - 06:33 AM
ultrudeus said:
merlinus12 said:
As long as your future puzzles don't require use to understand how an ALU works, I bet we can fumble through it.
It will probably just require you to operate it. I'm debating whether that would entail you just activating it or would require placing a block or two to complete it. Obviously, constructing a cannon from scratch would be too big a task (I'm still figuring the damn things out), as would any sort of "aiming."
I definitely want the next installment to give a little more freedom in solving puzzles - including more construction. After all, building is the bleeding heart of the game. I just need to come up with some clever ways to give you a little more material to play with without making every challenge too easy. With sufficient supplies, you can do just about anything in this game - which is awesome, but it makes puzzle-creation tricky.
Emily said:
Didn't foresee that. Kudos. Doesn't bother me much though - after all, you really have to know your redstone to know you can do that. Glad to see I unintentionally gave you a few extra options =)
EscapeCraft 3 - The latest Minecraft Puzzler! (NEW!)
EscapeCraft 2 - The second installment!
EscapeCraft 1 - A room-escape puzzler for Minecraft (NEW & IMPROVED VERSION)
#44
Posted 01 November 2010 - 06:37 AM
#45
Posted 01 November 2010 - 06:42 AM
yowto said:
Well yeah, but that's cheating. See rule 1. All the challenges are pretty trivial once you start smashing things (although, without a pickax it'll take you a while. Note to self - use more obsidian next time).
I'm really looking forward to Notch coming out with some kind of "Adventure Mode" that will let me hard-code in various permissions (like no breaking blocks) and implement a "save and reload" feature. That would make this feel much more polished and much less irritating to play.
EscapeCraft 3 - The latest Minecraft Puzzler! (NEW!)
EscapeCraft 2 - The second installment!
EscapeCraft 1 - A room-escape puzzler for Minecraft (NEW & IMPROVED VERSION)
#46
Posted 01 November 2010 - 07:34 AM
Detroitsoldier said:
I cant get past the room with all the pressure plates and Tnt =(
#47
Posted 01 November 2010 - 07:40 AM
#48
Posted 01 November 2010 - 08:01 AM
merlinus12 said:
yowto said:
Well yeah, but that's cheating. See rule 1. All the challenges are pretty trivial once you start smashing things (although, without a pickax it'll take you a while. Note to self - use more obsidian next time).
Ah, yeah, my bad lol. I was focusing on the fact that you could destroy the TNT that I forgot you weren't allowed to destroy the glass.
It'd be awesome if you could craft tempered glass with the lava or something. Or even so that if they tried to break the glass it'd explode due to high pressures and kill them
#49
Posted 01 November 2010 - 08:08 AM
#51
Posted 01 November 2010 - 09:00 AM
Discussion And Surport Specialist, Need Help? Feel Free To PM me.
#52
Posted 01 November 2010 - 10:05 AM
whats going on? ive tryied about 12 times i dont get it
Edit: nevermind i got it lol
o.o
#53
Posted 01 November 2010 - 12:49 PM
#54
Posted 01 November 2010 - 01:37 PM
#55
Posted 01 November 2010 - 01:49 PM
Zanith said:
He dug in the earth ever deeper
Diamonds of his
Were lost, with a hiss
There is a man who now fears the creeper
#58
Posted 01 November 2010 - 03:11 PM
EscapeCraft 3 - The latest Minecraft Puzzler! (NEW!)
EscapeCraft 2 - The second installment!
EscapeCraft 1 - A room-escape puzzler for Minecraft (NEW & IMPROVED VERSION)
#59
Posted 01 November 2010 - 03:41 PM
Bali123 said:
Maybe you should add a puzzle in the nether in the next chapter?
I'm strongly considering it. Of course, that means I have to spend some time there and figure it out.
Thanks for working on the spawn problem. I appreciate it!
EscapeCraft 3 - The latest Minecraft Puzzler! (NEW!)
EscapeCraft 2 - The second installment!
EscapeCraft 1 - A room-escape puzzler for Minecraft (NEW & IMPROVED VERSION)
#60
Posted 01 November 2010 - 04:50 PM
I just built a pick axe then, paying close attention to the "only destroy what you put down" rule, made some cobble and used that to get up.....
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