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[1.0.0] Stargate mod v1.03


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333 replies to this topic

#1

sirolf2009
    sirolf2009

    Lapis Lazuli Collector

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Posted 01 October 2011 - 11:09 PM

The stargate mod adds stargate related stuff and mobs to the game. So far they are all SG-1 related, but i will probably add Atlantis stuff later.

special thnx to axciom, bontrose and Chaonic

stop adding me on skype. this mod is dead and I don't intend to revive it just yet. suck it.


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DOWNLOAD v1.03 for 1.0.0
requires Risugami's ModLoader and SpaceToad's MC Forge
download the 1.3 source code

let's start with the crafting:
Spoiler:

Description
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The Stargate itself
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Screenshots
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Changelog
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How to install
VIDEO:


TEXT:
1. download the stargate.zip
2. download ModLoader.zip
3. goto appdata/roaming/.minecraft/bin and open minecraft.jar with winzip, winrar or 7zip
4. open stargate.zip and ModLoader.zip
5. drag all the files from stargate.zip and the ModLoader.zip to minecraft.jar
6. delete META-INF in minecraft.jar
7. play the game!

how to get to the .minecraft folder:
open run and type %appdata%
open minecraft launcher, click on options and click on the path under the "force update" button
open minecraft, goto texturepack and click on "open folder"

Planned features (idea's are welcome)
Spoiler:

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schrödingers cat is
Spoiler:

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#2

Rangernjf
  • Location: Washington.St
  • Minecraft: Rangernjf

Posted 01 October 2011 - 11:15 PM

Cool ill try it out  :lol:

#3

freakned13
  • Minecraft: freakned13

Posted 01 October 2011 - 11:16 PM

first erg darn you Rangernjf second!
Wrong in so many ways. Funny in so many more
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I support:
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#4

The_Webster
  • Location: In a cave under Madagascar.
  • Minecraft: The_Webster

Posted 01 October 2011 - 11:20 PM

There is no stargate...

._.

EDIT: There wasn't the stargate spoiler when I checked the thread. He must of added it afterwards.
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#5

sirolf2009
    sirolf2009

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Posted 01 October 2011 - 11:27 PM

View PostThe_Webster, on 01 October 2011 - 11:20 PM, said:

There is no stargate...

._.
yes there is

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schrödingers cat is
Spoiler:

#6

killerman13

Posted 02 October 2011 - 12:06 AM

pictures plz  :Pig: :Ham:

#7

Caiman Crocigator

Posted 02 October 2011 - 12:15 AM

Komtraya!
here are some suggestions
1)no n in symbiot
2)is there a dhd?
3)Where are youre wraith and ori?
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#8

whohaw15
    whohaw15

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Posted 02 October 2011 - 12:22 AM

View PostCaiman Crocigator, on 02 October 2011 - 12:15 AM, said:

Komtraya!
here are some suggestions
1)no n in symbiot
2)is there a dhd?
3)Where are youre wraith and ori?

caiman you are correct that its symbiote, at the moment a dhd isnt needed since it only goes to the nether he will probably add one when it can go to other planets, and the wraith and ori seem to be planned for the future.

#9

CaptainObvious

Posted 02 October 2011 - 01:32 AM

I tested this one out for you, and there were a couple things that I noticed.

1) I didn't run into any of the mod's mobs
2) The weapons only fire if you have an arrow in your inventory, and make the arrow noise on impact.
3) The grenades worked well

Other than that this looks really good. The guns fire projectiles in a straight line, do decent damage, and the guns have different qualities.

#10

Caiman Crocigator

Posted 02 October 2011 - 01:44 AM

The Asgard are not enemies!!!!!!
and what is a kull? im only in season nine of SG-1
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#11

StarHolder
  • Minecraft: e509

Posted 02 October 2011 - 02:14 AM

View PostCaiman Crocigator, on 02 October 2011 - 01:44 AM, said:

The Asgard are not enemies!!!!!!
and what is a kull? im only in season nine of SG-1
I just want to say guys this is only the skeleton of the mod its like a pre release so dont worry it will all be fixed and stuff will be added but you need to give it time this is a huge mod to make
And remember kids and adults stay safe

                       -e509

#12

StarHolder
  • Minecraft: e509

Posted 02 October 2011 - 02:18 AM

View Postsirolf2009, on 01 October 2011 - 11:09 PM, said:

The stargate mod adds stargate related stuff and mobs to the game. So far they are all SG-1 related, but i will probably add Atlantis stuff later.

still constructing this thread...

[/spoiler]
DRUGS
hey by the way can i mabye make a review on this so it can get more publicity

                       -e509

#13

EldingArtist

Posted 02 October 2011 - 02:53 AM

This Mod is win. It needs more Replicators, though. Coding them would be a nightmare, but Replicators are the apocalypse in concentrated form. Maybe a dormant replicator planet would be one of the places you can go? You know... like the world that had been consumed to the core and was now just a sphere of replicators?

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#14

ThomasSkeggs

Posted 02 October 2011 - 03:29 AM

View PostCaiman Crocigator, on 02 October 2011 - 01:44 AM, said:

The Asgard are not enemies!!!!!!
and what is a kull? im only in season nine of SG-1

Kull warriors are season 6 I believe.

BTW. This mod looks nice, I'm gonna go check it out right now.

#15

StarHolder
  • Minecraft: e509

Posted 02 October 2011 - 06:39 AM

View PostCaptainObvious, on 02 October 2011 - 01:32 AM, said:

I tested this one out for you, and there were a couple things that I noticed.

1) I didn't run into any of the mod's mobs
2) The weapons only fire if you have an arrow in your inventory, and make the arrow noise on impact.
3) The grenades worked well

Other than that this looks really good. The guns fire projectiles in a straight line, do decent damage, and the guns have different qualities.
You cant run into the mobs yet there on the planets not on earth just thought u should know Captain Obvious Haha just kidding but seriously thats why

                       -e509

#16

ApSciLiara
  • Minecraft: ApSciLiara

Posted 02 October 2011 - 06:56 AM

View PostEldingArtist, on 02 October 2011 - 02:53 AM, said:

This Mod is win. It needs more Replicators, though. Coding them would be a nightmare, but Replicators are the apocalypse in concentrated form. Maybe a dormant replicator planet would be one of the places you can go? You know... like the world that had been consumed to the core and was now just a sphere of replicators?

Like that planet the Asgard stuck the Replicators on and used a time dilation device on! Halla, I think.

@OP: This mod, sir, was made for me. A few improvements, and you will have my absolute respect. P.S. You snaked my username!
The physical embodiment of wrath and lust. Beware the wrathful succubus named Liara!

#17

sirolf2009
    sirolf2009

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Posted 02 October 2011 - 08:44 AM

View PostCaptainObvious, on 02 October 2011 - 01:32 AM, said:

I tested this one out for you, and there were a couple things that I noticed.

1) I didn't run into any of the mod's mobs
2) The weapons only fire if you have an arrow in your inventory, and make the arrow noise on impact.
3) The grenades worked well

Other than that this looks really good. The guns fire projectiles in a straight line, do decent damage, and the guns have different qualities.
1) they only spawn during the night and since 1.01 they spawn during night and day EDIT: jaffa's and Zatarc's only spawn in deserts
2) crap, you're right
3) yay!

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schrödingers cat is
Spoiler:

#18

LamasticotBuilder73000

Posted 02 October 2011 - 10:00 AM

Amazing ! :Diamond:
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Lamasticot, Lamaworm for English people .

#19

sirolf2009
    sirolf2009

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Posted 02 October 2011 - 10:26 AM

v1.01! see the change log for changes

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schrödingers cat is
Spoiler:

#20

RunesGuy
    RunesGuy

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Posted 02 October 2011 - 10:53 AM

Nice mod!
merp