lloydachris, on 13 July 2013 - 01:08 AM, said:
I'm surpised you can say that. When clearly your wrong... :/ Try it for yourself.
-6605863627162808565 /large biomes/ 1.6.2 Adventure at least 600 blocks away from which you spawned and check ADMIST and then see if it add up. If it does, I wouldn't mind the using the ADMIST 2.1 your using cuz then I'd be happy too.
You are aware, aren't you, that Skidoodle has been saying for quite some time that Amidst v2.1 DOESN'T work properly for large biomes?
This problem has NOTHING to do with whether or not you're using 1.5.2 or 1.6.1. This problem has existed pretty much ever since large biomes were introduced.
Also, I'm surprised that people are having problems after updating from 1.5.2 to 1.6.1. When I updated I renamed my old launcher from minecraft.exe to minecraftOLD.exe and then copied the new launcher, also named minecraft.exe to that same folder. I didn't have to change my desktop shortcut.
When 1.6.1 installed the installer added the new folders and files but left all the 1.5.2 folders and files alone.
The new launcher will launch 1.5.2, 1.6.1, and a modded 1.6.1 depending upon my desires.
Since the old minecraft.jar is where Amidst expects it to be, in the bin folder, Amidst works fine since the world generator didn't change with the 1.6.1 update.