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AaGeOn's BumpMaft -R- // Bumpmaft -R- 2.0 New Screens! last page //

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#1

aageon
    aageon

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Posted 26 October 2010 - 06:01 PM

My texture packs: Drasavil | Agons Xzen | Bumpmaft | Titus | Stonebrutes vs Iorfolk |

I'm back after months and ready to update Bumpmaft! Bumpmaft -R 2.0 releasing soon!

Bumpmaft -R- 2.0 Preview:
See more on the last pages!

31/09:  wip textures:

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February 2012 screens:
A lot of new stuff: new grass, flowers, smooth stone, foliage, wood,...

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Welcome to:

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Bumpmaft was one of the first 128x128 ever released, it was the very first texture pack featured in a gaming magazine. With Bumpmaft I wanted to keep the Minecraft feel alive.

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Bumpmaft -R- is the new and improved version of Bumpmaft. 98% of the textures are created by hand:
No stock photos used, or any other photographic material is being used.
Why the name Bumpmaft: After I created the handmade texture the file is exported and used in various 3D programs like: 3DsMax, Maya with Vray rendering. Every texture is rendered again with Bump- and normalmaps. This adds alot more detail and depth to the texture.
Minecraft+Bumpmap: BumpMaft.


As an in real life Digital Art & entertainment designer I really work hard to make this pack look good and strive to deliver a pack of high quality.

I hope you'll enjoy it and any comment is appreciated.

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OLD:


Bumpmaft -R- Codename: Golden Spurs:
Screenshots:


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Spoiler:









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TERMS OF USE:

This texture pack is protected under intellectual property and creative commons. Reproduction of content or Distribution in any other way isn't allowed. You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work). Noncommercial � You may not use this work for commercial purposes. No Derivative Works � You may not alter, transform, or build upon this work.
Copyrighted form circ40 under U.S. law and Licensed with Myows� for international coverage. These terms and conditions are in regulation with the international copyright act. All content fall under INTERNATIONAL PROTECTION REGULATIONS. If these terms are violated legal action may apply.
� 2011 Modcon GFX solution/Dennis Eskens. All rights reserved.
So basicly: No redistributing, No editing/manipulating or using it as a base.
Certificate + Proof of ownership of included content: https://myows.com/ow...rtificate/19808
Password: 362e60l93e4gbph125i1
Permission Granted: Scuttles









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Download 128x128 Release:
* Bumpmaft -R- csg All platforms: -R- 2.0 Soon!









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Support me and add this in your sig:

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[url=http://www.minecraftforum.net/viewtopic.php?f=25&t=65936][img]http://i148.photobucket.com/albums/s5/AaGeOn/bumprsig.png[/img][/url]

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Credits:
* Xau and Kahr for MCpatcher: I packed this with my texture packs since it came out! These guys are great!
* Oracle for Community Services , the company that gave us Java!

If you have a Facebook You can add me:

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#2

anthonyjr2

Posted 26 October 2010 - 06:08 PM

Whoah. I like the bubble-like inventory a lot.

#3

aageon
    aageon

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Posted 26 October 2010 - 06:18 PM

anthonyjr2 said:

Whoah. I like the bubble-like inventory a lot.

Thx!

#4

CreeperDaReeper
  • Location: Norwalk Ohio
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Posted 26 October 2010 - 06:27 PM

OMGWTFBBQ!!!

(drools becuase brain is broken)

#5

aageon
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Posted 26 October 2010 - 06:33 PM

CreeperDaReeper said:

OMGWTFBBQ!!!

(drools becuase brain is broken)

haha!  :o

BTW:
For all who like it! Post your own screens with this pack!
Or make some suggestions for the next release!

#6

RockyH
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Posted 26 October 2010 - 06:35 PM

Quite possibly the best texture pack I've seen in a while... Love the brick and cobblestone!
Only bad points....
Don't really like the grass and dirt, you can't really see distances that well.

#7

aageon
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Posted 26 October 2010 - 06:47 PM

RockyH said:

Quite possibly the best texture pack I've seen in a while... Love the brick and cobblestone!
Only bad points....
Don't really like the grass and dirt, you can't really see distances that well.

Okay noted and thank you for the comment every info is good!
Anyone else feels the same way let me know :iapprove:
So that I can work on a next build, perhaps after the new update?

#8

dahud
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Posted 26 October 2010 - 06:56 PM

It's not actually bump-mapped, is it?

#9

aageon
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Posted 26 October 2010 - 07:07 PM

dahud said:

It's not actually bump-mapped, is it?

As the introduction says, the made texture was bumped mapped, rendered, then made 2D again and pixelated.
The real textures are actualy 2024x2024 pixels.
But it's not actual bumped mapped ingame, the engine wouldn't allow it, so I tried to create the next best thing and not make it to detailed, because it wouldn't fit the concept of the game Posted Image

#10

anthonyjr2

Posted 26 October 2010 - 07:17 PM

It looks pretty cool, but as said earlier, the grass seems kind of odd. Also, I think the fences shouldn't be the exact same color as the wood, it makes them look kind of weird.

#11

aageon
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Posted 26 October 2010 - 07:29 PM

anthonyjr2 said:

It looks pretty cool, but as said earlier, the grass seems kind of odd. Also, I think the fences shouldn't be the exact same color as the wood, it makes them look kind of weird.

They use the same texture for wood, so I can't make a separate texture for the fences, I will look into it. Maybe I'll try another line combination.
I'll reroll the version to 0.9 after the new update with the new materials, I'll release V1.0 then
with the updated textures for wood and dirt

#12

Dave1004
  • Location: Canada. Where it's cold.

Posted 26 October 2010 - 07:55 PM

It looks okay, but the bubble inventory...meh, and the grass on the cliff...

meh.
Proudly wanting Classic Alpha to truly become Survival Alpha. Mobs killing blocks, ridiculously powerful beasts, and insanely unfair gameplay. Classic Alpha is boring. I want SURVIVAL alpha! Eh? Eh? Bitch all you want.

#13

aageon
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Posted 26 October 2010 - 08:24 PM

working on a few fixes as we speak :D

#14

aageon
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Posted 26 October 2010 - 09:22 PM

updated

#15

Calim
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Posted 26 October 2010 - 10:37 PM

Hey ! You're pack is really awesome ! *Downloading it right now*
As for some fixes : the grass take 75% on the side of a dirt-grass block, i suggest to lower it to 25% as common, if people don't like it they can use better grass mod ^^
But yeah the grass isn't your best point, leaves are awesome, if you can give a "fresh" look at your grass like leaves, then you got the PERFECT texture pack !
Edit : you also should give the resolution of the terrain.png for people looking for a definished resolution.

#16

aageon
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Posted 26 October 2010 - 10:52 PM

Calim said:

Hey ! You're pack is really awesome ! *Downloading it right now*
As for some fixes : the grass take 75% on the side of a dirt-grass block, i suggest to lower it to 25% as common, if people don't like it they can use better grass mod ^^
But yeah the grass isn't your best point, leaves are awesome, if you can give a "fresh" look at your grass like leaves, then you got the PERFECT texture pack !
Edit : you also should give the resolution of the terrain.png for people looking for a definished resolution.

Thanks for the comments. I'll try to make better grass in the next update :sand:

#17

Snipey
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Posted 26 October 2010 - 10:55 PM

nice tex pack really like it!  :sand:
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#18

aageon
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Posted 26 October 2010 - 10:57 PM

next update will be the new blocks, few tweaks to the current textures, Tools skins, grass-dirtblock, Diamond, Gold, Iron blocks reskin.

#19

harnlarn

Posted 26 October 2010 - 11:13 PM

!) Amazing
2) The grass shouldnt need updated.. the bettergrass mod would look great on this IMO
3) In the read me it says "2. Extract the content of the HD patcher folder into the same map as the mincraft.jar foler"

Does that mean all I do is move the mcpatcher into the minecraft.jar?
LOL

#20

aageon
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Posted 26 October 2010 - 11:19 PM

harnlarn said:

!) Amazing
2) The grass shouldnt need updated.. the bettergrass mod would look great on this IMO
3) In the read me it says "2. Extract the content of the HD patcher folder into the same map as the mincraft.jar foler"

Does that mean all I do is move the mcpatcher into the minecraft.jar?

no move the content from the HD Folder into the same folder where minecraft.jar is located :(
So the BIN folder :)

Ow and it looks like I made a typo there :GoldBar: