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[V1.6.6] 303's mods: Grappling Hook


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#1

303
    303

    Zombie Killer

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  • Location: Austria

Posted 20 October 2010 - 06:25 PM

This just in: I was toying with the new 1.6 update and found a way to enable the Sky Dimension world generation code to the surface world as a test: needs Minecraft Beta 1.6.6 singleplayer
wr.class. Install as usual (add to minecraft.jar, delete META_INF/MOJANG_C.*). Have fun. I hope Notch won't be mad :S Generate a new world.

I updated a bunch of Kodaichi mods for 1.6.6, they can be found on my new Kodaichi revival thread. Two More Insects, Fairy Mod, Succubus, Neko Cat Mobs, Brain-Eating Pink Slimes, Whirlwinds, Rana Mob, Fully Controllable Pig Mounts, Spider Families, Charlotte.

Optimine has been updated by the Optifog mod author sp614x.

I have not read the replies to this thread in months, and I have disable PMs a while ago. There is an active IRC channel for Minecraft modding at #Risucraft at Esper.net (Mibbit link). If there is something urgent you have to tell me, your best chance to reach me is to go there.

I will not be continuing Spawnlist, as the same functionality is included in ModLoader now (AddSpawn, RemoveSpawn).

:Green: means mods work for Minecraft 1.6.6 Singleplayer,  :Red: means they don't.

Table of contents

:Green: GrapplingHook 1.6.6v1
:Red: LongerLegs 1.5_01v1
:Red: 303Arrows 1.5_01v1
:Red: Prefix Skeletons 1.5_01v1
:Red: Minegunner 1.3_01v1
:Red: Spawnlist utility library 1.3_01v1 OBSOLETE
:Red: MiningTNT (MC Beta 1.1_02 SP)

How to install mods

MUST READ: The gentle mod install tutorial.

You use my mods at your own risk. I provide no guarantee of them working. If my mods corrupt your saves, I consider it a failure on your part not to do regular backups.
As with any other mod, unless explicitly stated otherwise, you preserve the folder structure in my mod archives when you put the files into your minecraft.jar.
If you get a black screen upon starting Minecraft, you are doing something wrong.
If you refuse to include the crash report when you get crashes, I refuse to help you.
If your clearly ignore the instructions in this post, I will ignore you.
Source code to all my mods is included in the downloads. Just decompile the class files. No point in asking for the java files, as they look precisely the same as what you'd get if you decompiled my mods.
DO NOT ASK ME to post a minecraft.jar with the mods already included. That could get me banned from here.
DO NOT PM ME asking for help with the mods. INSTEAD, read through the replies of this thread, starting with the most recent ones. It is very likely your question has already been answered.
No, my mods won't work with SMP. I don't do SMP, so I can't develop for it. Feel free to make the mods work with it, though.

CyborgDragon said:

Windows:
1) Open up %appdata%, if you don't know how to do this, start>run, then type in %appdata%
2) Browse to .minecraft/bin
3) Open up minecraft.jar with WinRAR or 7zip.
4) Drag and drop the necessary files into the jar.
5) Delete the META-INF folder in the jar.
6) Run Minecraft, enjoy!

Macintosh:
1) Go to Applications>Utilities and open terminal.
2) Type in the following, line by line:
	cd ~
	mkdir mctmp
	cd mctmp
	jar xf ~/Library/Application\ Support/minecraft/bin/minecraft.jar

3) Outside of terminal, copy the class files into the mctmp directory.
4) Back inside terminal, type in the following:
	rm META-INF/MOJANG_C.*
	jar uf ~/Library/Application\ Support/minecraft/bin/minecraft.jar ./
	cd ..
	rm -rf mctmp

5) Run Minecraft, enjoy!

My mods

Posted Image GrapplingHook 1.6.6v1
Minecraft Beta 1.6.6 Singleplayer

A deliciously imbalanced multi-purpose device for moving around quickly. Climbing rope, grapplinghook, gravity gun, all in one.

Requirements:

New in 1.6.6: Multiple grapples at once: Each grapple you craft is unique, with separate modes remembered when you reload. You can have multiple hooks in the world, though you can only pull on one at a time. Hooks have a colored number rendered over them to distinguish them, which is also displayed in the lower left screen corner (can be disabled in options screen). Uses: Keep multiple mobs on leash; quickly switch between two points to grapple to by taking another grapple in hand; keep a grapple as a safety rope while targetting the next point with another. This features uses the new extended item data code that came with maps. More on mcmodcenter.

Migrated to mcmodcenter.

LongerLegs 1.5_01v1
Minecraft Beta 1.5_01 Singleplayer

Climb 1 block high ledges without jumping, as if you had longer legs.

Requirements:

Migrated to Minecraft Mod Center.

303Arrows 1.5_01v1
Minecraft Beta 1.5_01 Singleplayer

An extended version of Risugami's excellent Elemental Arrows mod.

Requirements:

Migrated to Minecraft Mod Center.

PrefixSkeletons 1.5_01v1
Minecraft Beta 1.5_01 Singleplayer

Adds skeletons that use my custom arrows.

Requirements:
Migrated to Minecraft Mod Center.

Minegunner 1.3_01v1
Minecraft Beta 1.3_01 Singleplayer

Updated version of just_dont's Minegunner mod. Adds a bunch of pistols, blunderbusses, handguns.

Get it at the Minecraft Mod Center.

Spawnlist utility library 1.3_01v1
Minecraft Beta 1.3_01 Singleplayer

API for mod creators to modify the mob spawn lists without interfering with each other or conflicting. Requires ModLoader.

Migrated to mcmodcenter.

MiningTNT 1.1_02v1
Minecraft Beta 1.1_02

Changes the way TNT works.
Now depends on lahwran's Settings Screen API. Configuration options:
  • Radius: Blast radius. Warning: if you set the explosive arrow radius to 4.0, this setting kicks in.
  • Bundle items: Whether blocks destroyed by explosions should have their dropped items combined into neat, lag reducing bundles. Minecraft default: no. MiningTNT default: yes.
  • Drop items: Whether blocks destroyed by explosions should drop their items in the first place. Minecraft default: yes, with 30% chance. MiningTNT default: yes, 100%.
  • Destroy items: Whether items already lying on the ground should be destroyed by explosions. MC default: yes. MiningTNT default: no.
  • Particles: Whether explosions cause smoke and explode particles. MC default: yes. MiningTNT default: yes. Disabling this GREATLY reduces lag.
  • Player immunity: Whether the player is immune to explosions. Doesn't affect creepers, ghast fireball explosions. MC default: no. MiningTNT default: no.
  • Spare ores: Whether explosions save ore blocks (coal, diamond, iron, gold, redstone i.e.; anything that extends BlockOre or BlockRedstoneOre). MC default: no. MiningTNT default. no.

Download for Minecraft Beta 1.1_02: MiningTNT 1.1_02v1.
303's mods: 303 Arrows mod, Grappling Hook, Ore Sparing TNT, Mining TNT, Prefix Skeletons

Register or log in to remove.

#2

Tei
    Tei

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Posted 20 October 2010 - 09:08 PM

Interesting.

I have mirrored your post on the forum I am making (that has a colection of how-to).

http://mcdocs.team-t... ... t24.htm#58

Your post is very interesting :-D

#3

CreeperDaReeper
  • Location: Norwalk Ohio
  • Minecraft: CreeperDaReeper

Posted 21 October 2010 - 02:54 PM

Theres one combo you seem to be missing, Gotta Ride 'em All + Stack That Mob.
Great work man, keep it up.

"EDIT"
Damn! that was fast.  Thanks again, laterz.
"End EDIT"

"EDIT2"
All downloaded and added to OSMS.
"EndEDIT2"

#4

Koitenshin
    Koitenshin

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Posted 21 October 2010 - 04:10 PM

Stack that mob + ride them all + scrollable sky = modding win

Thanks for this.
Read me if you just can't build something

maplestory23 said:

I'm scared....I read the above post and understood more than half of it.....

#5

Tei
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Posted 21 October 2010 - 05:13 PM

At some points we need to make a combo with all the modifications that make the game "better" withouth modifing the gameplay much. Mods of things that could have been made by Notch itself, and name that mob "Community Service Pack" or just "Community Mod".    For once, the fix for SMP servers and viewdistance, repair tools, More Stackables...   these sound like "realistic" and would made for a good "Community Service Pack #1".  But.. I am not asking for it, since I am not a user of such thing.

#6

CreeperDaReeper
  • Location: Norwalk Ohio
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Posted 21 October 2010 - 05:20 PM

Make a topic and with a poll that has all the current mods in existence.  I preaty much already do this with my MineCraft, (has to be redone to add mods, sometimes).  So it would be a fairly quick proceedure as long as I know which mods to use.  (I run a custom texture pack, pretty much every mod, minimap, HD texture fix, AND AutoMap)


Laterz

#7

RMcD94
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Posted 21 October 2010 - 06:39 PM

That Autocart one + More Stackables is awesome.

#8

303
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Posted 21 October 2010 - 06:57 PM

In order to find out which incompatibilities there are between mods, I downloaded CreeperDaReeper's One Stop Mod Shop AllMods.7z and ran a script to find .class file conflicts. Here is the list (excluding my merged mods):

    [*:xcho6mys]kh.class: SetToDawn, ScrollTheTimeWithExtraCommands, RidableMods, ScrollTheTime, MobsRidingMobs
    [*:xcho6mys]ke.class: ModLoader+FurnaceBucketFix, Cheese&CookedEggs
    [*:xcho6mys]oj.class: ExtremeDifficulty, MoreStackables
    [*:xcho6mys]jo.class: AutoCart, MoreStackables
    [*:xcho6mys]dw.class: SaddleCrafting, ModLoader+FurnaceBucketFix
    [*:xcho6mys]aa.class: NorthPointingCompass, DualCompass
    [*:xcho6mys]mv.class: SaddleCrafting, RideableMobs
    [*:xcho6mys]iz.class: AppleDrops, GoldenAppleDrops
    [*:xcho6mys]gui/items.png: Cheese&CookedEggs, ElementalArrows, SuperPick

RMcD94, glad to see it's working for you. I did not test it myself because I have a fairly low-end computer (I usually get ~14fps, never more); Minecraft takes ages to load and I have to close all other applications.
303's mods: 303 Arrows mod, Grappling Hook, Ore Sparing TNT, Mining TNT, Prefix Skeletons

#9

Emilmaplem

Posted 21 October 2010 - 07:22 PM

HD Texture Fix + Simple Map, please.

#10

303
    303

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Posted 21 October 2010 - 08:20 PM

Emilmaplem said:

HD Texture Fix + Simple Map, please.

Making them compatible seems quite involved. I'll see what I can do.

EDIT: Have you tried this workaround? They claim they got it working.

EDIT: Confirmed. It works for me as well. I am not going to bother merging those mods. Just apply the Simple Map patcher first, then the HD fix.
303's mods: 303 Arrows mod, Grappling Hook, Ore Sparing TNT, Mining TNT, Prefix Skeletons

#11

Molle
    Molle

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Posted 21 October 2010 - 08:43 PM

could you merge gotta ride'em all and scroll the sky?
because my game crashes when two of my hoverboats crash.
Posted Image

#12

303
    303

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Posted 21 October 2010 - 09:59 PM

Molle said:

could you merge gotta ride'em all and scroll the sky?
because my game crashes when two of my hoverboats crash.

I'll look into it. However, HoverBoat and Gotta Ride 'em All don't conflict as far as I know, so I doubt this will fix that crash. Maybe report the crash and any information you get from Java to the author of HoverBoat?

EDIT: Merged Gotta Ride 'em All & Scroll The Sky. See original post. To make it work:
    [*:2c9l5v2z]Install Gotta Ride 'em All as per their instructions
    [*:2c9l5v2z]Add my kh.class to the desired minecraft.jar. Scroll The Sky is fully contained in kh.class

303's mods: 303 Arrows mod, Grappling Hook, Ore Sparing TNT, Mining TNT, Prefix Skeletons

#13

RMcD94
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Posted 21 October 2010 - 10:29 PM

Why d'you not include the rest of the .class files?

Edit: I only noticed because I reinstalled Minecraft (AND LOST MY GODDAMN SAVE FILE BECAUSE IT WOULDN'T REGISTER) and I'd deleted Autocart and the other one.

#14

Kufii
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Posted 22 October 2010 - 07:30 AM

Could you merge SaddleCrafting and MobLoader Please??

#15

303
    303

    Zombie Killer

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  • Location: Austria

Posted 22 October 2010 - 08:02 AM

RMcD94, I'll add fully merged mods, then.

Kufii, I'll look into it. It might not be easy, though. Maybe the author of SaddleCrafting could be asked to make his mod a plugin compatible with ModLoader?

EDIT: Fulfilled RMcD94's request. See OP.

EDIT: Fulfilled Kufii's request.
303's mods: 303 Arrows mod, Grappling Hook, Ore Sparing TNT, Mining TNT, Prefix Skeletons

#16

theillusionist

Posted 22 October 2010 - 04:22 PM

the file for just stack that mob and gotta ride em all is a .java rather than a .class, not sure if thats makes a difference just thought i'd metion.

#17

303
    303

    Zombie Killer

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  • Location: Austria

Posted 22 October 2010 - 06:15 PM

theillusionist said:

Also the file for just stack that mob and gotta ride em all is a .java rather than a .class, not sure if thats makes a difference just thought i'd metion.
Fixed. Thanks for pointing it out.

theillusionist said:

might just be something im doing wrong but the kh.class for scroll the sky, stack that mob, and gotta ride em all is only giving me the first two.
Did you install Gotta Ride 'em All first? Anyway, I'll make an archive with all the files of those mods for convenience, then.
303's mods: 303 Arrows mod, Grappling Hook, Ore Sparing TNT, Mining TNT, Prefix Skeletons

#18

theillusionist

Posted 22 October 2010 - 06:28 PM

yeah  i forgot that gotta ride em all had other files besides the kh.class, got it now :Notch:

#19

CreeperDaReeper
  • Location: Norwalk Ohio
  • Minecraft: CreeperDaReeper

Posted 22 October 2010 - 08:06 PM

All merges, (archive versions), have been downloaded, working on updating OSMS.

#20

Kufii
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Posted 22 October 2010 - 10:30 PM

Wow... That was a fast reply.. Thanks man