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An Interview With Jeb!

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Posted 22 August 2011 - 06:32 PM

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We recently had an opportunity to interview Jens Bergensten, Game Developer at Mojang, about a variety of topics - including (but not limited to) the highly-anticipated 1.8 Adventure Update!  Take a look:

MCF: When did you first become interested in game development?

Jeb: Not sure actually, but I was very young. I always preferred games that had map editors. I remember a neighbor who had a shoot'em'up game maker for the C64, and I was very envious. I made hundreds of maps for Lode Runner on the old Apple, though.

MCF: What would you say has been your greatest challenge with developing Minecraft?

Jeb: So far most things have been fairly simple, but I'm really struggling with the NPC and dungeons. It's hard to add new "goals" to Minecraft.

MCF: With or without specifics, have you ever taken inspiration from the community, in regards to development direction?

Jeb: Sure, but I don't remember anything specific at the moment.

Touching on the 1.8 Adventure Update:

MCF: If you could summarize the overall feel or direction of the Adventure Update in one sentence, what would it be?

Jeb: Exploration, I think.

MCF: Are there any specific features from the update that you can tell us about?

Jeb: You can get beef now.

MCF: Some users have expressed a desire to make things like NPC villages optional - any plans for that?

Jeb: Yes it's already optional.

MCF: There have been many questions regarding the future of Survival as it exists currently - will it exist in any form after 1.8?

Jeb: I don't think so.

MCF: If you could pick one thing from the upcoming update as your favorite feature, what would it be?

Jeb: I like the new structures and biomes, because I really enjoy exploring the world. Once we get NPCs working I will probably enjoy trading as well.

MCF: There was a mention about a "roguelike" leveling system recently - any specifics on that?

Jeb: We've only spoken loosely about it... It's on Notch's table at the moment.

MCF: Are there any details about the new NPCs you can tell us?  Will there be factions, alliances, etc?

Jeb: No...

MCF: Recent screenshots appear to show a hunger bar and what may either be a stamina or XP bar - can you tell us a little bit about that?

Jeb: The food / hunger bar is refilled by eating (which takes 1.6 seconds). If you have 90 % food you will regain health slowly, but if you have 0 % you will lose health instead. The "stamina bar" is the XP bar and shows your progress to the next player level.

MCF: It looks like dungeons will be very different after 1.8, can you tell us a bit about them?

Jeb: The old dungeons still remain, these are just bigger with corridors, doors and stairs.

MCF: Sprinting has been a hot topic with players lately - what can you tell us about that?

Jeb: You sprint by double-tapping forward. It's quite nice but needs to be better synchronized in multiplayer.

MCF: There have been a few teasers suggesting new mobs (including the elusive Endermen) - what can you tell us about that?

Jeb: Nah I rather not =)


Stay tuned as we continue to provide up-to-the-minute updates on the upcoming Adventure Update!

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Posted 22 August 2011 - 06:33 PM

yea! i can get beef now thx jeb
"Wheres the beef" oh i know in minecraft :P


  • Location: Estonia
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Posted 22 August 2011 - 06:34 PM

haha  funny interview



    Iron Miner

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Posted 22 August 2011 - 06:34 PM

lol but cant whait to coock some pork and shtuff like that...



Posted 22 August 2011 - 06:34 PM

Great interview! :)


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Posted 22 August 2011 - 06:35 PM


What do they mean about survival not existing?


  • Location: In the oven
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Posted 22 August 2011 - 06:36 PM

Wooh! Can't wait for 1.8!



Posted 22 August 2011 - 06:36 PM

Food meter is interesting, sounds great



Posted 22 August 2011 - 06:37 PM

cool i like beef :)


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Posted 22 August 2011 - 06:37 PM

Hes not telling about endermen??? SUSPICIOUS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


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Posted 22 August 2011 - 06:37 PM

The whole interview feels very ambiguous/ominous...



    Ghast Hunter

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Posted 22 August 2011 - 06:38 PM

Survival will prolly be replaced by adventure mode



    Zombie Killer

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Posted 22 August 2011 - 06:39 PM

Lol I guess they really dont wona talk about it before release if he is holding back on details even though its coming out in a week or so.


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Posted 22 August 2011 - 06:39 PM

R.I.P. Survival



    Tree Puncher

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Posted 22 August 2011 - 06:39 PM

Wait wawawawhathawha?

No more Survival I just heard? I don't understand... D:



  • Minecraft: Eramus_the_5th

Posted 22 August 2011 - 06:40 PM

One thing I wish you asked, is why can't chests move with pistons. The mod version works with chests, why didn't you just use his?


x Nicck
    x Nicck

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Posted 22 August 2011 - 06:40 PM




Posted 22 August 2011 - 06:41 PM

Plz let us change our username




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Posted 22 August 2011 - 06:41 PM

im not too keen on the idea of hunger, unless if it degenerates extremely slowly. i just dont want to go on an adventure and have to worry about getting home before i run out of food.
no questions about the "intresting" new combat system?



    Out of the Water

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Posted 22 August 2011 - 06:41 PM

Well i guess we must find out about the scary mob as the endermen arnt supposed to be so.