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the stargate mod


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#1

sirolf2009
    sirolf2009

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Posted 20 August 2011 - 05:44 PM

take a look at my necromancy mod


http://www.minecraft...1-stargate-mod/


hello everyone, i would like to show you a mod that i am making with axciom, the stargate mod. i will add stuff like the staffs, the zats and a lot more. i will also make mobs including za'tarcs, jaffas, tokra's, system lords and a few others. hopefully i will be able to make a working stargate that allows you to go to other planets which will all be desert like and each one will have their own system lord. if i succeed in this i will make 16 planets (since there were 16 system lords mentioned in the series). axciom will make the texture's and i will do the coding.
some pictures
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here's a list of things i want to add
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if you do not know what stargate is, it is a show about using a "stargate" to travel to different worlds which also have a stargate. the humans are in war with the goa'ulds, which are parasites which uses a human as a host.
you can also go to http://www.gateworld.net/index.shtml

sorry for my english, i'm dutch. please correct my errors and give some feedback/idea's about the mod

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#2

axciom
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Posted 21 August 2011 - 04:52 AM

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#3

Pohjolainen
  • Location: Finland, Vantaa

Posted 23 August 2011 - 03:15 PM

Quite alot of things Your coding (or trying to code) there :/

Good luck, looks good and I'll be waiting for this happily !

PS: My Very First First Post Evah ! :P
Sleeping is the best invention ever, after sliced bread. And thats a fact.

#4

sirolf2009
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Posted 23 August 2011 - 05:04 PM

View PostPohjolainen, on 23 August 2011 - 03:15 PM, said:

Quite alot of things Your coding (or trying to code) there :/

Good luck, looks good and I'll be waiting for this happily !

PS: My Very First First Post Evah ! :P
XD, thnx. we're not going to put all the things in the first release, but probably most of it

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#5

bontrose
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Posted 30 August 2011 - 06:39 PM

how do you plan to input the (in most cases)7-digit address?

the 13(?) digit numbers system for adresses?

the tablets?(shows addresses)
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#6

sirolf2009
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Posted 31 August 2011 - 06:03 AM

View Postbontrose, on 30 August 2011 - 06:39 PM, said:

how do you plan to input the (in most cases)7-digit address?

the 13(?) digit numbers system for adresses?

the tablets?(shows addresses)
i haven't really figured that out yet, but my plan is to make a block (the dialer) wich will open a GUI upon right clicking. with that GUI you can select 7 symbols and if you choose a right combination, the gate opens

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#7

bontrose
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Posted 31 August 2011 - 03:23 PM

first off never nuke the naquahdah ore

second off the symbiont is not always bad... especially if you are terminal
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#8

sirolf2009
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Posted 31 August 2011 - 04:22 PM

View Postbontrose, on 31 August 2011 - 03:23 PM, said:

first off never nuke the naquahdah ore

second off the symbiont is not always bad... especially if you are terminal
you just gave me some great ideas :D
a naquahdah bomb and a symbiont potion

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#9

bontrose
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Posted 01 September 2011 - 04:54 PM

View Postsirolf2009, on 31 August 2011 - 04:22 PM, said:

you just gave me some great ideas :D
a naquahdah bomb and a symbiont potion

you get the references... right?
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#10

sirolf2009
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Posted 01 September 2011 - 06:32 PM

View Postbontrose, on 01 September 2011 - 04:54 PM, said:

you get the references... right?
yes... i've watched the show. oh and if a naquahdah block is destroyed by an explosion, it will create a new explosion with a factor of 20 ^^ (a creeper is 3)

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#11

Ozonepheonix
  • Minecraft: Plasticman33

Posted 04 September 2011 - 01:28 AM

I love startgate but i dont know half the stuff your trying to add.
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#12

sirolf2009
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Posted 04 September 2011 - 08:46 AM

i gave a link in the first post

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#13

bontrose
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Posted 05 September 2011 - 05:23 PM

View Postsirolf2009, on 01 September 2011 - 06:32 PM, said:

yes... i've watched the show. oh and if a naquahdah block is destroyed by an explosion, it will create a new explosion with a factor of 20 ^^ (a creeper is 3)
how big do the veins of naquahdah get?
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#14

sirolf2009
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Posted 06 September 2011 - 05:18 AM

View Postbontrose, on 05 September 2011 - 05:23 PM, said:

how big do the veins of naquahdah get?
at the moment they're 5 blocks big, there are 40 of them in one chunk (16 x 16 x bedrock to sky)
and they drop 1 naquahdah

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#15

mrloverman1

Posted 07 September 2011 - 05:32 PM

nice mod, look forward to it

#16

bontrose
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Posted 07 September 2011 - 10:34 PM

View Postsirolf2009, on 06 September 2011 - 05:18 AM, said:

at the moment they're 5 blocks big, there are 40 of them in one chunk (16 x 16 x bedrock to sky)
and they drop 1 naquahdah

at the moment?

does that mean you have some items working?

does that mean you need testers?

does that mean i can find the bugs?

does it blow up yet?

does it set off tnt?

does it set off other blocks of the same type?

is this too many questions?
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#17

Neburo
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Posted 07 September 2011 - 10:37 PM

You should make the portal in a circle shape!


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#18

bontrose
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Posted 07 September 2011 - 10:43 PM

View PostNeburo, on 07 September 2011 - 10:37 PM, said:

You should make the portal in a circle shape!

and how do you propose that?
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#19

Neburo
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Posted 07 September 2011 - 10:47 PM

View Postbontrose, on 07 September 2011 - 10:43 PM, said:

and how do you propose that?

Modifying the Java file of the Portal? it surely has a Shape (5 x 4)
I think the code says: "if you create an Empty shape of 5x4, and light it up with F&S, Portal Blocks Will spawn on the empty area"

the code actually works even without obsidian corners, making an "oval" portal works aswell
Just make that measures bigger


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#20

bontrose
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Posted 07 September 2011 - 10:59 PM

View PostNeburo, on 07 September 2011 - 10:47 PM, said:

Modifying the Java file of the Portal? it surely has a Shape (5 x 4)
I think the code says: "if you create an Empty shape of 5x4, and light it up with F&S, Portal Blocks Will spawn on the empty area"

the code actually works even without obsidian corners, making an "oval" portal works aswell
Just make that measures bigger



so... a square?(minus 4 blocks?)
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