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[TOOL] Mod Tools - Mod Installer


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#1

Skydaz
    Skydaz

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Posted 10 August 2011 - 01:36 AM

Mod Tools by Skydaz

Please read everything before Installing Mods!

What is mod tools?

Mod Tools is a tool not an mod-pack/mod downloader. Mod Tools helps you install mods, you are still required to download the mod you want to use. Mod Tools will not install anything else except what you tell it to add.. and so if the mod you are trying to install requires you to install Mod Loader then you will have to install it before installing the actual mod you would like to use. Mod Tools helps you add mod files to minecraft with just a few clicks instead of copying/pasting/deleting all those files.

Watch a tutorial on how to use it, below.


How it works:

   1) Find the mod you would like to install, download it and start Mod Tools
   2) In Mod Tools Click on "Install Mod" and select the Mod you downloaded
   3) Thats it, mod tools will then add the mod to minecraft..and you are done.


More Tutorials Below!

ONE CLICK INSTALL*(img below)

Posted Image

  
With mod tools there are two different install options, the first is "Install Mod". With this option, the mods default location for the installation will be to minecraft.jar unless the modder has set up the files according to Mod Tools "Install Mod" standard.(Which can be found below) or if the mod is on the compatible list it can be installed by downloading directly from the mod thread/site and installing as soon as downloaded. ( Video Tutorials Below)

MANUAL INSTALL*

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Manual installer is sort of a shortcut it helps you access minecraft files with ease so you can add mod files yourself!
Just click where you want the files to go i.e Mods Folder ..the actual folder will open, just drag your files over and you just installed to mods folder same way for all other files...

MODDER SUPPORT:

I'm sure no modder likes for their hard work/endless hours of codding to be a part of a 'mod package' or 'installers'. With Mod Tools it's not, to install mods with Mod Tools the mods don't get downloaded from any other location and or ad.fly link. The mods get downloaded straight from the modders thread/site and are then installed using the simplicity of Mod Tools. So set up your mods to be installed with Mod Tools with just one click!
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If you are a modder now you can set up your mod files to work with mod tools with ease.

Let Mod Tools install your mods with just a click..

How it works:

Spoiler:

VIDEO TUTORIALS

(Older Version Tutorial - Functions same way)

Installing Mo'Creatures using Mod Tools

Installing Zombes Mod to Minecraft using Mod Tools

Installing TooManyItems to Minecraft using Mod Tools

Installing Single Player Commands (SPC) with Mod Tools

USING THE MANUAL INSTALLER TO ADD MODS (installing Clay Soldiers)

-----> LIST OF MODS TO USE WITH MOD TOOLS HERE  


Note: If a mod does not install properly or you are having issues let me know! If you're having issues ask / PM me before posting negative comments. This is work in progress and you are not guaranteed anything, this tool is here to help those who don't want or don't know how to do it manually and simplify the process to the ones who reinstall alot :D

If you think there is a better tool out there, that's great we need it. This tool is here to help the users of minecraft and to help advance our community. This work is done at no charge to anyone and it will remain this way. I don't ask for donations.. Just simple constructive criticism,if needed and a simple thank you. That's all!


NOTE(Please Read):


Mod Tools will only work with mods that have to be installed into minecraft.jar, unless the mod is on the compatible list, which you can see here. You can use the manual installer for any other mod not listed on the compatible list.

Make sure the mod you want to install doesn't have files/folders that need to be copied anywhere else i.e the (mods folder/ config folder). If you want to add mods yourself use the manual install.


REQUIRES:

.NET FRAME WORK 4.0

ONLY FOR PC AT THE MOMENT.



FOR UPDATES AND MORE INFO PLEASE VISIT: www.Skydaz.com


HAVE AN ERROR SEE HERE:
Spoiler:

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NOTE MOD TOOLS AND OR SKYDAZ ARE NOT RESPONSIBLE FOR BROKEN MINECRAFT GAME IT'S UP TO YOU TO CREATE A BACKUP BEFORE INSTALLING MODS.

THIS TOOL CANNOT/AND IS NOT ALLOWED TO BE DOWNLOADED ANYWHERE ELSE EXCEPT FOR THIS THREAD PLANETMINECRAFT.COM AND OR WWW.SKYDAZ.COM- YOU CAN POST THE LINK TO THIS TOOL EITHER HERE OR TO WWW.SKYDAZ.COM ONLY - ANY OTHER QUESTIONS PLEASE PM ME.
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DOWNLOAD MOD TOOLS HERE (ad.fly free :))

Register or log in to remove.

#2

Gidaio
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Posted 10 August 2011 - 01:58 AM

Looks nice. How does it know what files to put into the Minecraft.jar?
If you'd like to help me out, I think the best thing you could do is check out my YouTube channel, even more than voting up my reputation, though that'd be nice too.

#3

Skydaz
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Posted 10 August 2011 - 02:10 AM

View PostGidaio, on 10 August 2011 - 01:58 AM, said:

Looks nice. How does it know what files to put into the Minecraft.jar?

It checks the files in a mod/zip against a list of programmed mods files then moves files to the correct folders etc. and if it's not on the list of programmed mods it defaults to taking the contents of a zip/mod and adding them to the minecraft.jar then as new mods are created the modders can place their files in certain folders (explained above)and it will install into those folders so no programming will be necessary.. really simple but can get tricky with a large verity of mods out there so the list of compatible mods will enlarge slowly

#4

Gidaio
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Posted 10 August 2011 - 02:29 AM

What you could do to make it a little simpler (not necessarily on your end) is to check what the extension on the file is. If it's .class or such, move it into the minecraft.jar. If it's a .jar file, move it into the .bin file (because that's where a lot of them go, it seems) and for folders with image files in them, you could also move those into the minecraft.jar or wherever they most often go. Not perfect, but probably more accurate.
If you'd like to help me out, I think the best thing you could do is check out my YouTube channel, even more than voting up my reputation, though that'd be nice too.

#5

TheN0z1
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Posted 10 August 2011 - 02:30 AM

Seems cool but a changelog never hurt no one. :)
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#6

Skydaz
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Posted 10 August 2011 - 02:58 AM

View PostGidaio, on 10 August 2011 - 02:29 AM, said:

What you could do to make it a little simpler (not necessarily on your end) is to check what the extension on the file is. If it's .class or such, move it into the minecraft.jar. If it's a .jar file, move it into the .bin file (because that's where a lot of them go, it seems) and for folders with image files in them, you could also move those into the minecraft.jar or wherever they most often go. Not perfect, but probably more accurate.
Yes that's definitely true. However I came up with some issues with mods being zipped/placed in few different layers of folders some of which had files that needed to be moved out of those folders then placed into jar etc..(so it ends up contradicting each other) I can't seem to get that sorted correctly.."trying to work on that".. so I just opted to do a few pre-programmed ... I think the best option is to have the modders follow a really simple standard so an installer can be made for all

#7

kittehkillah
  • Location: Philippines
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Posted 11 August 2011 - 01:01 PM

this is awesome i needed a manual installer that makes things easier :D i dont like the automatic way of installing :P it always screws up

#8

lego_enderman

Posted 18 August 2011 - 11:25 PM

the link is broken :(

#9

Skydaz
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Posted 19 August 2011 - 01:51 AM

View Postlego_enderman, on 18 August 2011 - 11:25 PM, said:

the link is broken :(


It's fixed thanks for tip :D

#10

BlueKoda
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Posted 19 August 2011 - 02:08 AM

Does it support removal of mods?

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#11

TheN0z1
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Posted 22 August 2011 - 05:47 AM

View PostBlueKoda, on 19 August 2011 - 02:08 AM, said:

Does it support removal of mods?
Back UP?
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#12

BlueKoda
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Posted 23 August 2011 - 01:18 AM

View PostTheN0z1, on 22 August 2011 - 05:47 AM, said:

Back UP?

uh, no. Once you install a mod, can you remove it?

Posted Image


#13

MikeTheShadowSage
  • Minecraft: jirachifan6

Posted 23 August 2011 - 01:52 AM

Idea: Support for installing multiple mods, and the order of which to install them.

Posted Image
A double resolution texture pack that stays faithful to the original Minecraft textures.


#14

odie123
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Posted 26 August 2011 - 07:40 AM

hey skydaz you should add these mods to mod tool?   It involves redstone. radio mod and redstone transmiter. thx

#15

odie123
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Posted 28 August 2011 - 09:00 PM

hey is any one see this?

#16

HarveyDicen456
  • Location: Land Of Kane
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Posted 09 September 2011 - 11:49 PM

I used it was good and all but then it gave me a message cant find minecrfat.jar
Thebluzyellowzzpurplezz Person Artist
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#17

Bonfi96
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Posted 11 October 2011 - 02:04 PM

there is a way to create a batch file to install the same mod always in the same path?
For example: start modinstaller.exe -example.zip -path

#18

zonemaster60
  • Location: Hornell, NY
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Posted 11 October 2011 - 02:24 PM

Hmmm, looks interesting. Even though I have been working on a similar tool previously (MCModInstaller) I STILL prefer to install mods by hand. Pretty much anyone with half a brain can install mods manually, plus you CAN'T blame a tool for screwing up your minecraft install if something goes south. lol
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Creator of Minecraft_BSU, MCModInstaller, MCModPageViewer, and ZM_FSJ.

#19

ivesen
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Posted 29 October 2011 - 10:35 PM

i wish i saw this for so long ago (almost crying for some awkward reason)

#20

zapy97
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Posted 13 November 2011 - 09:09 PM

can it do sdks guns?
beware the 10%