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This mod is merged OldSurvival and most other mods here. It has nice GUI for configuration and many new features.
Important feature of this mod is modularity. It's divided into modules and core. All modules require core.
Currently there are 6 modules: Actions, Bugs, Gameplay, Mobs, (client only) Eyecandy and (client only too) Sounds.
Downloads:
Client:
Press H in game!
Feature list:
Actions:
Important feature of this mod is modularity. It's divided into modules and core. All modules require core.
Currently there are 6 modules: Actions, Bugs, Gameplay, Mobs, (client only) Eyecandy and (client only too) Sounds.
Downloads:
Client:
Spoiler
Server:How to install: Remove META-INF, install ModLoader, ModLoaderMp, OldDays core and any modules.
Or install ModLoader, ModLoaderMp and All in one OldDays.
For Sounds module and AllIn1 also download sounds.zip and unpack to .minecraft folder!
Core
Modules:
Actions
Bugs
Gameplay
Mobs
Eyecandy
Sounds
All in one
Sounds.zip
Source code
Or install ModLoader, ModLoaderMp and All in one OldDays.
For Sounds module and AllIn1 also download sounds.zip and unpack to .minecraft folder!
Core
Modules:
Actions
Bugs
Gameplay
Mobs
Eyecandy
Sounds
All in one
Sounds.zip
Source code
Spoiler
Changelog:How to install: Install ModLoaderMp, OldDays core and any modules.
Or install ModLoaderMp and All in one OldDays.
Core
Modules:
Actions
Bugs
Gameplay
Mobs
All in one
Source code
Or install ModLoaderMp and All in one OldDays.
Core
Modules:
Actions
Bugs
Gameplay
Mobs
All in one
Source code
Spoiler
Copyright: You can redistribute and modify this as you want as long as you credit me.- r1 (1.2.5)
- Initial release for Minecraft 1.2.5
- r2 (1.2.5)
- Fire smelting now gives 1-3 items from just one
- All features are now disabled if module file is not installed
- Fire smelting now gives 1-3 items from just one
- r3 (1.2.5)
- Improved old fire
- Added option to disable mushroom spreading
- Added option for old digging particles
- Improved old fire
- r4 (1.2.5)
- Added option to disable sprint
- Added option for mob jumping
- Added option for old skeleton fire
- Added option to make TNT solid
- Fixed food
- Added option to disable sprint
- r5 (1.2.5)
- Added option for old ore blocks
- Fixed old skeleton fire
- Changed texture placement
- Added option for old ore blocks
- r6 (1.2.5)
- Fixed crash if missing classes
- Added old tooltips option
- Added old redstone option
- Made HUD more texturepack-friendly
- Fixed crash if missing classes
- r7 (1.2.5)
- Better SMP support
- Server sends settings to client
- Uses generic options for servers without mod
- Server sends settings to client
- Added big fences option
- Renamed no xp, no hunger, no rare loot and infinite bow options
- Fixed options button in chat
- Better SMP support
- r8 (1.2.5)
- Integer options support
- Option descriptions support
- Option to disable jump delay
- Improved old combat option
- Combat from Beta 1.3, 1.7.3, 1.8.1 and 1.0
- Fixed Overkill achievement
- Fixed enchantments
- Disabled zombie armor for old combat
- Combat from Beta 1.3, 1.7.3, 1.8.1 and 1.0
- Fixed old bow damage with new combat
- Main menu from 1.7.3
- Moved version string for old main menu
- Fixed crash with Optifine
- Fixed big fences
- Integer options support
- r9 (1.2.5)
- Added new module called Sounds
- Old explosion sound
- Old XP orb sound: Same as for items
- Old hurt sound: Ooh!
- Falling sound: Enables/disables bone-breaking falling sound
- Old door sounds
- Chest sound
- 1.0: Default
- 1.8.1: Old door sounds
- OFF
- 1.0: Default
- Old bow sound
- Old arrow hit sound: Drr!
- Eating sound
- Drinking sound
- Tool breaking sound
- Lava sound
- Enderman sounds:
- 1.0: Default
- 1.8.1: Zombie sounds
- OFF
- 1.0: Default
- Old explosion sound
- Option to disable inventory tooltips
- Old fences
- Some core changes
- Added new module called Sounds
- r9.1 (1.2.5)
- Fixed old sounds
- Disable options if sounds are not installed
- Fixed old sounds
- r10 (1.2.5)
- Fixed crash when punching squids
- Fixed Infinity enchantment with old bows
- Added option to enable calm4.ogg
- Added option for less Nether lava flow
- Added option to enable arrows sticking to mobs
- Fixed crash when punching squids
- r11 (1.2.5)
- Improved Survival Test mobs
- Fixed creeper damage
- Creepers now damage themselves on attack
- Reduced mob/animal health
- Sheep eat much more grass now
- Sheep and pigs drop mushrooms
- Mobs can spawn everywhere
- Fixed creeper damage
- Added option for some starting items
- Survival Test: 10 TNT
- 0.31: Flint and Steel
- 02.27 Infdev: 999 glass and 999 planks
- OFF: Default
- Survival Test: 10 TNT
- Old fire without infinite logs
- Added option to disable some mobs
- Classic: No mobs
- Indev: Creepers, spiders, zombies, skeletons, pigs, white sheep
- Alpha 1.0.8: Cows
- Alpha 1.0.11: Slimes
- Alpha 1.0.14: Chickens
- Alpha 1.2.0: Same as 1.0.14 due to a bug
- Beta 1.2: Squids, grey and black sheep
- Beta 1.7.3: Wolves, brown and pink sheep
- Beta 1.8.1: Endermen
- 1.1: Mooshrooms
- 1.2: Ocelots
- Classic: No mobs
- Added option for old mob health
- Sheep have 10 health instead of 8
- Spiders have 20 health instead of 16
- Sheep have 10 health instead of 8
- Fixed sheep grazing with old AI
- Fixed Flame and Punch enchantments with old bows
- Improved Survival Test mobs
- r12 (1.2.5)
- Option to choose slime spawning:
- 1.0: Default
- Beta: Max. height — 16 blocks
- Alpha 1.0.11: 10 times more slimes, no chunk restriction, max.height — 32 blocks
- OFF
- 1.0: Default
- Texture pack support
- Fixed crash when sheep eat grass
- Fixed sheep grazing when option is OFF
- Poisoned food can't kill player anymore with hunger off
- Option to choose slime spawning:
Press H in game!
Feature list:
Actions:
- Punch TNT: Allows punching TNT with hand to explode it
- Extinguish TNT: Allows punching primed TNT to extinguish it, like in SurvivalTest
- Smelt items on fire: Items will bounce off lava and smelt, but not burn, like in 0.31
- Fire:
- Alpha: Makes fire faster, allows logs to burn infinitely
- Beta 1.5: Makes fire faster
- Beta 1.6: Default
- Alpha: Makes fire faster, allows logs to burn infinitely
- Punch sheep: Allows punching sheep with hand to get wool
- Old tool durability: Makes tools much weaker, like in Alpha
- Mushroom spreading: Enables/disables mushroom spreading
- Solid TNT: Allows placing pressure plates on TNT
- Big fences: Changes fence collision and selection box to cube
- Less Nether lava flow
- Boosters: Allows accelerating minecarts by colliding them
- Water lifts: Makes boats float in waterfalls
- Toasters: Allows lava to hurt entities through wall corners
- Water ladders: Allows player to use water and signs as fast ladder
- Ladder gaps: Allows player to climb ladders with 1-block gaps in them
- Piston dupe: Allows player to duplicate blocks with two pistons
- Experience: Enables/disables orbs and bar
- Hunger: Enables/disables regeneration/starving, bar, makes food heal
- Instant food: Makes food heal/fill hunger instantly
- Disable food stacking: Makes food non-stackable
- Old loot: Zombies drop feathers, pigzombies drop cooked porkchop, no chicken/beef/spider eyes
- Rare loot: Enables/disables ingot/armor/weapon loot from zombies, skeletons and pigzombies
- Machine bow: Removes bow charging
- Bow durability
- Combat system:
- Beta 1.3: No critical hits
- Beta 1.7.3: No critical hits, more damage
- Beta 1.8.1: Fixed critical hit damage
- 1.0: Default
- Beta 1.3: No critical hits
- Old armor: Armor based on durability
- Allow debug screen: Enables/disables F3 and Shift+F3
- Allow sprint: Enables/disables sprint, may work glitchy with hunger enabled
- Jump delay: Enables/disables jump delay added in the middle of beta
- Start items:
- Survival Test: 10 TNT
- 0.31: Flint and Steel
- 02.27 Infdev: 999 glass and 999 planks
- OFF: Default
- Survival Test: 10 TNT
- Old mob AI: Stupid mobs
- Animal panic: Enables/disables animal panic after being damaged
- Sheep eat grass: Enables/disables sheep grazing and wool regenerating
- Spiders climb walls: Enables/disables spiders ability to climb walls
- Survival Test mobs: Much more dangerous mobs
- Jumping mobs: Mobs will jump when pursuing the player
- Old skeleton fire: Makes skeletons shoot faster, but weaker
- Old mob health: Makes spiders have 20 health and sheep — 10 health, instead of 16 and 8
- Allowed mobs:
- Classic: No mobs
- Indev: Creepers, spiders, zombies, skeletons, pigs, white sheep
- Alpha 1.0.8: Cows
- Alpha 1.0.11: Slimes
- Alpha 1.0.14: Chickens
- Alpha 1.2.0: Same as 1.0.14 due to a bug
- Beta 1.2: Squids, grey and black sheep
- Beta 1.7.3: Wolves, brown and pink sheep
- Beta 1.8.1: Endermen
- 1.1: Mooshrooms
- 1.2: Ocelots
- Classic: No mobs
- Slime spawning:
- 1.0: Default
- Beta: Max. height — 16 blocks
- Alpha 1.0.11: 10 times more slimes, no chunk restriction, max.height — 32 blocks
- OFF
- 1.0: Default
- Old walking: Crazy arm flailing, no block breaking animation
- Bobbing: Like in Classic and SurvivalTest
- Old endermen: Scary endermen with black smoke and green eyes
- Endermen open mouth: Not an old feature, but made by request
- Item sway: Enables/disables item swaying when turn quickly
- 2D items: Like in 0.31. May look glitchy in third person view
- Old chests: Bigger size, no opening animation
- Show mob IDs in F3: Enables/disables seeing mob IDs through walls
- Mob armor: Makes zombies and skeletons wear decorative armor, like in SurvivalTest
- Main menu:
- Alpha: No panorama, animated logo
- 1.7.3: No panorama
- 1.8.1: Default
- Alpha: No panorama, animated logo
- Old digging particles: Makes them use block side texture, not bottom
- Old ore blocks: Makes ore blocks use three textures instead of just one
- Old redstone wire: Makes single redstone wire look like cross instead of dot
- Item tooltips:
- OFF
- Beta: No blue border, tooltips are smaller and more transparent
- 1.0: Default
- OFF
- Old fences: Makes fences not connect with solid blocks
- Arrows stick to mobs: Beta 1.8 feature, removed in 1.9 pre-release
- Old explosion sound
- Old XP orb sound: Same as for items
- Old hurt sound: Ooh!
- Falling sound: Enables/disables bone-breaking falling sound
- Old door sounds
- Chest sound
- 1.0: Default
- 1.8.1: Old door sounds
- OFF
- 1.0: Default
- Old bow sound
- Old arrow hit sound: Drr!
- Eating sound
- Drinking sound
- Tool breaking sound
- Lava sound
- Enderman sounds:
- 1.0: Default
- 1.8.1: Zombie sounds
- OFF
- 1.0: Default
- Use calm4.ogg music
Spawn human
Spoiler
Press G (configurable) key in creative mode to spawn human, like in very early versions of minecraft.
They just run aimlessly. And they will die if they touch cactus or fall too high, or if you punch them.
Screenshot:
Installation: Install ModLoader, then copy spawn-human.zip to .minecraft/mods folder.
Download mod
Source code
Configuration (.minecraft/config/SpawnHuman.properties):
They just run aimlessly. And they will die if they touch cactus or fall too high, or if you punch them.
Screenshot:
Spoiler
Copyright: You can redistribute and modify this as you want, just credit me.
Installation: Install ModLoader, then copy spawn-human.zip to .minecraft/mods folder.
Download mod
Source code
Configuration (.minecraft/config/SpawnHuman.properties):
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AllowInSurvival=false CustomTexture=true DeathEffect=true Health=0 SpawnEffect=true
NBXlite (Based on No Biomes X)
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The Nostalgia Project/No Biomes X (by InsanityBringer) exists since 1.7.3. In 1.8 it received many new features, increasing mod size and changing almost everything, and became even more bloated in 1.0. So I took the mod and removed GUIAPI dependency and options that don't required for old generation. Then I added some new things, like support of new generator from 1.0, SMP, fixed some bugs etc.
Differences from NoBiomesX:
MrNewGuy (MrNewGuyGaming on youtube) made a nice "Let's play" called AlphaCraft using NBXlite and OldSurvival!
Installation for client: install ModLoader and ModLoaderMp, then copy contents of "client" folder from mod zip to minecraft.jar and remove META-INF.
Installation for server: install ModLoaderMp, then copy contents of "server" folder from mod zip to minecraft_server.jar.
Download mod (source included)
Download development version (may be bugged or unstable)
Settings are saved with world, but if world was not loaded with this mod, game will ask you which generator do you want to use.
Warning: You can only do this once! If world was loaded with mod, it will not change its settings anymore, unless you use external NBT editor.
Server properties descriptions:
Old versions
Special thanks for reporting bugs to Xizz3l and Loper543210!
Also thanks to Xizz3l for making German translation and
ficion for Spanish translation!
Differences from NoBiomesX:
- Removed most features that old generation doesn't require
- No need to change texture pack to switch between generators
- Terrain generation from 1.8, 1.0, 1.1, 1.2, 2 different versions of Infdev, Indev and Classic
- Working the End instead of Sky Dimension
- Sky Dimension as Overworld if selected
- Server version
- Buttons for choosing map type in "More options"
- No GUIAPI and AudioMod dependency.
- Mob spawning algorithm from beta 1.7.3 for old worlds.
- Villages are enabled for old worlds.
- Weather is enabled.
- Beta 1.2 and 1.5 features for Beta generator
- Jungle option for 1.7.3 generator
- Fully working breeding for old worlds
- Alpha world converter that was removed in Minecraft 1.2
- Indev map (mclevel) importer
Spoiler
Classic
Indev
Infdev(02.27)
Infdev(04.20)
Alpha 1.1.2_01
Alpha 1.2.0-Beta 1.7.3
Beta 1.8-1.1
GUI
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Indev
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Infdev(02.27)
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Infdev(04.20)
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Woods theme:


Woods theme:

Alpha 1.1.2_01
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Snow world:



Snow world:

Alpha 1.2.0-Beta 1.7.3
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Sky dimension:



Sky dimension:

Beta 1.8-1.1
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GUI
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Outdated screenshots: 


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MrNewGuy (MrNewGuyGaming on youtube) made a nice "Let's play" called AlphaCraft using NBXlite and OldSurvival!
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Copyright: You can redistribute and modify this as you want, just credit InsanityBringer and me.Installation for client: install ModLoader and ModLoaderMp, then copy contents of "client" folder from mod zip to minecraft.jar and remove META-INF.
Installation for server: install ModLoaderMp, then copy contents of "server" folder from mod zip to minecraft_server.jar.
Download mod (source included)
Download development version (may be bugged or unstable)
Settings are saved with world, but if world was not loaded with this mod, game will ask you which generator do you want to use.
Warning: You can only do this once! If world was loaded with mod, it will not change its settings anymore, unless you use external NBT editor.
Server properties descriptions:
Spoiler
Client properties descriptions# 0 - Alpha 1.1.2_01/Infdev/Indev/Classic # 1 - Alpha 1.2.0-Beta 1.7.3 # 2 - Beta 1.8-Minecraft 1.2 generator=2 #For Generator 0: # 0 - Alpha 1.1.2_01 # 1 - Infdev (04.20) # 2 - Infdev (02.27) # 3 - Indev # 4 - Classic # 5 - Infdev (06.08) (unused) #For Generator 1: # 0 - Alpha 1.2.0 (no special features) # 1 - Beta 1.2 (lakes, special trees) # 2 - Beta 1.4 (sandstone) # 3 - Beta 1.5 (weather) # 4 - Beta 1.7.3 (tall grass) # 5 - Sky Dimension # 6 - Beta 1.7.3 with jungle #For Generator 2: # 0 - Beta 1.8 (no special features) # 1 - Minecraft 1.0 (snow fields, mushroom islands, dark swamps) # 2 - Minecraft 1.1 (snow in taiga, beaches, hills, smooth transition between biomes) # 3 - Minecraft 1.2 (jungle biomes, desert wells) features=2 #Only for generator 0: # 0 - Normal (no special features) # 1 - Hell (lava oceans, dark sky, almost no light, grass is rare) # 2 - Woods (trees everywhere, gray sky, slightly less light) # 3 - Paradise (eternal day, large beaches) theme=0 #Only for generator 0 #Enable snow in Alpha worlds snow-covered=false #Only for generator 0 and features 3 # 0 - Inland # 1 - Island # 2 - Floating # 3 - Flat indev-map-type=1 indev-width=256 indev-length=256 indev-height=64 #Use Minecraft 1.0 spawning for any world new-spawning=false #Generate lapis in Alpha 1.1.2_01 and 1.2.0 worlds; Lapis and redstone in 04.20 Infdev and Indev; Lapis, redstone and diamonds in Classic worlds generate-new-ores=false
Spoiler
Known incompatibilities:#Use Minecraft 1.0 spawning for any world UseNewSpawning=false #Use green grass sides instead of biome-colored on post-halloween worlds before 1.7.3 BetaGreenGrassSides=true #Use textured clouds on fancy graphics TexturedClouds=true #Use opaque flat clouds for Infdev, Indev and Classic worlds UseOpaqueFlatClouds=true #Block ID for gears. Change this if it conflicts with other mods GearsId=200 #Removes settings button from world creation GUI to use just one generator HideGUI=false #Default settings in GUI. Use this in combination with HideGUI DefaultGenerator=6 DefaultFeaturesRelease=3 DefaultFeaturesBeta=4 DefaultTheme=0 DefaultNewOres=false DefaultIndevType=1 DefaultFiniteWidth=2 DefaultFiniteLength=2 DefaultFiniteDepth=32
Spoiler
Changelog:
Minecraft Forge
Seasons mod (As far as I know, it just crashes)
OptiFine (No Alpha snow, classic light, wrong grass and foliage colors)
FiniteLiquid (Use aji.class class from FiniteLiquid, but you will get smooth swamp water transition in 1.0 worlds)
CCTV Block (It uses custom EntityRenderer, so no Alpha snow and classic light)
Water Shader (Modifies renderer, so no classic light and Alpha snow)
Old versions
- r52.3 (1.2.5):
- Fixed map settings not saving
- Fixed crash when converting Beta worlds to Anvil
- Fixed map settings not saving
- 1.8 generator is slightly inaccurate
- Indev importer fails on custom sky color/brightness etc
- Gears are corrupted with HD texture packs
Special thanks for reporting bugs to Xizz3l and Loper543210!
Also thanks to Xizz3l for making German translation and
ficion for Spanish translation!
Old versions
I'm tired of answering on tons of same posts, so:
If it crashes, post log. Install OldDays and NBXlite to minecraft.jar, not mods folder. NBXlite is incompatible with Optifine. Install TMI after OldDays. Make sure that you installed it right. If you want to suggest feature, make sure that it's not already here. For old textures use texture packs. Read this again until you fully understand it.
Signature banners!
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By Regicidal!
By AnotherSteveChar!
By Regicidal!
[center][url="http://www.minecraftforum.net/topic/534818-"][img]http://i.imgur.com/Bs4UM.png[/img][/url][/center]New one by Regicidal!
[center][url="http://www.minecraftforum.net/topic/534818-"][img]http://i.imgur.com/SqGW.png[/img][/url][/center]By seanvanpelt2!
[center][url="http://www.minecraftforum.net/topic/534818-"][img]http://i.imgur.com/RmFni.png[/img][/url][/center]By 15382!
[center][url="http://www.minecraftforum.net/topic/534818-"][img]http://i.imgur.com/2f0wM.png[/img][/url][/center]New one by 15382!
[center][url="http://www.minecraftforum.net/topic/534818-"][img]http://i.imgur.com/sFbjo.png[/img][/url][/center]
By AnotherSteveChar!
[center][url="http://www.minecraftforum.net/topic/534818-"][img]http://i.imgur.com/S21fv.png[/img][/url][/center]
Sorry for my bad english:/
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