
Please post something otherwise the thread will die and I shouldn't be bumping it.
Also, click the
button in the bottom right of this topic, it helps!
If you have any ideas for improvements to the current mods or new ones I could make, make sure you leave a post in this thread. Thanks.
Before posting read the FaQ at the end of this post!
DISCLAIMER:
Before installing/using these or any mods, make sure you backup your .minecraft folder, I (Vazkii), or any other modders for that matter, am not responsible in any way, shape or form for any damage dealt to, but not only, your saves, your minecraft, your computer or others.
I'll NOT be updating for 1.2.4/.5, read more.
Vazkii's Links!
News:
[12/5/12]Ebon Mod 3.1 is Live! Comes with the new EbonAPI!
[14/4/12]New Mod! SpawnStack is Live!
[3/4/12]New Mod! Double Crafting Table is Live!
The Mods:
In order of creation.
NOTICE: ALL my mods require Modloader.

What is the Ebon mod?
This mod specifies in adding an array of items around the "ebon" theme, that is:
Kill mob, get items, craft thing, get better thing.
Later on the Tech Tree you start to become a necromancer as you master spells and more!
What does the Ebon mod add?

Can I has screenshots to prove its not virus?
(The Screnshots are REALLY old, but they should prove the point I guess...)







Videos pl0x?
(Please note that these videos are outdated)
Interview with me:
By: lordofpivot1
Mod spotlights:
By: piedudeaus
By: jjthejetplane27
Download Links:
Requires Minecraft Forge.
Current Version 3.1 for 1.2.3 (Source Code)
Old versions:
Version 3.0.1 for 1.2.3 (Source Code)
Version 3.0 for 1.1 (Source Code)
Version [2.1.1] for 1.1(Source Code)
Version [2.1] for 1.1(Source Code)
Version [2.0] for 1.0.0 (Source Code)
Version [1.2.3] for 1.0.0 (Source Code)
Version [1.2.2] for Beta 1.8.1 (Source Code)
Version [1.2.1] for Beta 1.8.1 (Source Code)
Version [1.2] for Beta 1.8.1.
Version [1.1] for Beta 1.7.3.
Version [1.0] for Beta 1.7.3
Version [0.4] for Beta 1.7.3
Version [0.3] for Beta 1.7.3
Version [0.2.1] for Beta 1.7.3
Version [0.2] for Beta 1.7.3 [BROKEN]
Version [0.1] for Beta 1.7.3 [Initial Release].
EbonAPI (For Modders):
The EbonAPI is a fairly simple API included with ebon mod 3.1 and post versions, it comes with the ability of:
- Adding Ebon Staff recipes
- Adding Staff of Souls recipes
- Adding Ebon Scepters to check if the player has multiple
- Adding Loot to Phantom Chests
- Tinkering around with necromancer's lexicon and magical exhaustion.
All classes for EbonAPI can be found in the root package, prefixed by EbonAPI_ or the base EbonAPI class, these come fully documented, so you know what everything does, but if you need help, feel free to drop me a PM.
Configuration:
At the moment you can edit all the ID's used by this mod. You can also disable armor reforge recipes, change phantom chest rarity and disable spawners in creative.
Texture Packs:
This section is for texture packs that support my mod. If you have re-textured my mod, post on the thread or send me a PM and I'l include it in this section!
Texture Packs Currently Supported:
-----------------------------------------------------------------------------
CrEaTiVe_ONE's Medieval Pack by CrEaTiVe_ONE.
- Ebon Mod Textures by skudrebel
- For version 0.4
Download
-----------------------------------------------------------------------------
Changelog:
3.1 Changelog can be found here.
3.0 Changelog can be found here.
2.1.1 Changelog can be found here.
2.1.1 Changelog can be found here.
2.1 Changelog can be found here.
2.0 Changelog can be found here.
Version 1.2.3 Changes said:
- Fixed Ebon Bow
- Fixed Ebon Arrows
- Fixed Ebon Staff
- Code is now cleaner and more compact on most of the places, most noticeably on the Ebon Sword and Ebon Staff code
- Ebon Sword now deals additional damage to Enderman and Mooshrooms
- Added a sound effect to when you get a Staff Shard from Soul Substance
Version 1.2.2 Changes said:
Version 1.2.1 Changes said:
- Fixed a bug where you couldn't craft Undead Essence from Concentrated Undead Essence.
Version 1.2 Changes said:
- Removed everything related to zombie meat as it's now in the vanilla game.
- Ebon Bow now has hold to shoot mechanics, it doesn't animate trough D:
- Zombie Remains can now grow mushrooms, pumpkin and melon.
- Zombie Remains are now crafted with Rotten Flesh.
Version 1.1 Changes said:
- Tormented souls now deal double the damage.
- Tormented souls are now a bit faster.
- The noise tormented souls make when they die is a bit lower volume.
- The Ebon Staff Recipe now has an Ebon Gem for the handle.
- Zombie Remains can no longer grow grass.
- You now only get one piece of Zombie Remains per Zombie Meat.
- Zombie Remains now only award one ink.
- Zombie Meat and Ebon Apples can no longer be eaten by wolves.
- Added Ebon Bow and Ebon Arrows.
- Skeletons now have a 0.5% chance to drop their bow. (Undocumented)
Version 1.0 Changes said:
- Added so said new mob, Tormented Souls.
- Added souls and soul substance.
- Added Ebon Staff as the final ebon tool.
- Changed around some stuff in the code, hopefully it will process faster.
- Added Ebon Remains that act as bone meal (Idea by Spaman (Again))
Version 0.4 Changes said:
- Ebon Stone now damages mobs from mods
- Added Ebon Toolset
Version 0.3 Changes said:
- Added Quicksand
- Added Ebon torch
- Added Recipe for Cobwebs:
S_S
_S_ S = String
S_S
- Removed the Alternate Ebon Blade recipe (Idea by Spaman)
- Nerfed raw rotten meat, it now only deals 1 heart damage.
Version 0.2.1 Changes said:
Version 0.2 Changes said:
- Added Concentrated Undead Essence.
- Ebon Stone now has smoke particles. (Idea by invis45)
- Ebon Stone now also deals damage to wolves.
- Raw Rotten Meat now damages you for 3 hearts. (Idea by Spaman)
- Cooked Rotten Meat now heals you for 3.5 hearts instead of 4.
- Changed the Raw Rotten meat texture to indicate it's poisonous.
- Fixed the missing pixel in the Ebon Gem texture.
- Added an alternative Ebon Blade recipe.
- You can now find Apples in dungeons.
- You can now find Concentrated Undead Essence in dungeons.
- Added Ebon coal, it will burn for the lenght of 32 blocks.
- Added Ebon Glowstone and a Glowstone Dust counterpart.
- Added Ebon Obsidian.
- Added Ebon Apple, heals as much as a golden apple.
- Achievement "The Justicar" is now "First Blood" and requires an Ebon Gem instead of an Ebon Blade.
- Added special achievement for the crafting of an Ebon Apple.
Also, here's a banner if you like the mod:

[url=http://www.minecraftforum.net/topic/528166-173-vazkiis-mods-better-pressure-plates-and-ebon-mod/"][IMG]http://dl.dropbox.com/u/34938401/Banners/EbonMod.png[/IMG][/url]

What is Better Pressure Plates?
Plus, it doesn't edit the Pressure Plate class or add images!
So what is new?
Glass Pressure Plates: These only trigger when an item is on top of them.
Moss Stone Pressure Plates: These only trigger when a mob is on top of them.
Wool Pressure Plates: These only trigger when an animal is on top of them.
To make these, the recipe is like regular pressure plates except with iron ingots, glass blocks, wool blocks of Moss Stone blocks.
Can I has screenshots to prove its not virus?


Videos Pl0x?
(Outdated video, only shows glass and iron plates)
By: paull9100
Download Links:
Better Pressure Plates 2.2 for 1.2.3(Source Code)
Old versions:
Better Pressure Plates 2.2 for 1.1(Source Code)
Better Pressure Plates 2.2 for 1.0.0(Source Code)
Better Pressure Plates 2.2 for Beta 1.8.1 (Source Code)
Better Pressure Plates 2.1 for Beta 1.8.1 (Source Code)
Better Pressure Plates 2 for Beta 1.8.1
Better Pressure Plates 2 for Beta 1.7.3
Better Pressure Plates for Beta 1.7.3
Configuration:
At the moment you can edit all the ID's used by this mod.
Changelog:
Version 2.2 Changes said:
Version 2.1 Changes said:
Version 2 Changes said:
- Added two new plates, Moss Stone plate and Wool plate.
- Fixed some sound effects that weren't right.
- Messed around with the code so it's simpler.

[url=http://www.minecraftforum.net/topic/528166-173-vazkiis-mods-better-pressure-plates-and-ebon-mod/"][IMG]http://dl.dropbox.com/u/34938401/Banners/BPP.png[/IMG][/url]

(Not to be confused with the Bukkit Plugin)
What is SignEdit?
Features:
Sign Stacking! You can now stack signs up to 64!
Auto Disables on SMP Worlds.
Configurable.
Can I has screenshots to prove its not virus?
Made by myself, make sure you sub
Download Links:
Configuration:
At the moment you can edit if the mod is enabled or not, you can also disable the sign stacking feature.
Also, here's a banner if you like the mod:

[url=http://www.minecraftforum.net/topic/528166-173-vazkiis-mods-better-pressure-plates-and-ebon-mod/"][IMG]http://dl.dropbox.com/u/34938401/Banners/SignEdit.png[/IMG][/url]

So, how do I do it?

Can I has screenshots to prove its not virus?
Currently there's only this, it's hard to represent this mod in a static image, I'l be getting a video up soon.

Videos Pl0x?
By me, also, ALL HAIL LAG CREEPER
Download Links:
Configuration:
At the moment you can edit all the ID's used by this mod.
Also, here's a banner if you like the mod:

[url=http://www.minecraftforum.net/topic/528166-173-vazkiis-mods-better-pressure-plates-and-ebon-mod/"][IMG]http://dl.dropbox.com/u/34938401/Banners/PoisonKnife.png[/IMG][/url]

Can I has screenshots to prove its not virus?
Currently there's only this, it's hard to represent this mod in a static image.

Videos Pl0x?
A video while the mod was in development, I've made it weaker now.
Download Links:
Configuration:
At the moment you can edit all the ID's used by this mod.
Also, here's a banner if you like the mod:

[url=http://www.minecraftforum.net/topic/528166-173-vazkiis-mods-better-pressure-plates-and-ebon-mod/"][IMG]http://dl.dropbox.com/u/34938401/Banners/EnderCreeper.png[/IMG][/url]

What does it add, more in-depth?

Can I has screenshots to prove its not virus?



Videos Pl0x?
This is a very early development video, things are not necessarily like this now, but I didn't bother to make another video for the new stuff...
Download Links:
Also, here's a banner if you like the mod:

[url=http://www.minecraftforum.net/topic/528166-173-vazkiis-mods-better-pressure-plates-and-ebon-mod/"][IMG]http://dl.dropbox.com/u/34938401/Banners/WorkingEggs.png[/IMG][/url]

How do I use it then?
The display can be disabled by pressing 'F' (by default, configurable in Controls menu).
By pressing 'F' while sneaking you will trigger "color mode" where your FPS indicator is colored.
"Color Chart":

If, you want to change the colors, they can be customized in the config file.
Can I has screenshots to prove its not virus?

Download Links:
Configuration:
You can config how the mod loads (FPS indicator off/on on startup, Color mode on/off on startup and average fps on/off, ping meter on/off and colors)
In order to edit color mode, locate the values starting with hex, they are in hex color mode, you need a program to get the hex color, when you have it, you can put it in there and the in game color will be changed..
Also, here's a banner if you like the mod:

[url=http://www.minecraftforum.net/topic/528166-173-vazkiis-mods-better-pressure-plates-and-ebon-mod/"][IMG]http://dl.dropbox.com/u/34938401/Banners/QuickFPS.png[/IMG][/url]

Tell meh what it adds then!

Can I has screenshots to prove its not virus?




Download Links:
Configuration:
Currently, you can configure all ID's used by the mod.
Also, here's a banner if you like the mod:

[url=http://www.minecraftforum.net/topic/528166-173-vazkiis-mods-better-pressure-plates-and-ebon-mod/"][IMG]http://dl.dropbox.com/u/34938401/Banners/Hardmode.png[/IMG][/url]

How do I use it then?
The bars can be disabled by pressing 'B' (by default, configurable in Controls menu).
The bars have different stances depending on the entity's status:
Blue: Entity is neutral or friendly.
Red: Entity is aggro towards the player.
Green: Entity is poisoned.
There are limitations on when the bar will be rendered:
- The Entity can't be at a distance of over 12 blocks (customize-able)
- The Entity can't have over 75 hearts of health (customize-able)
- The Entity can't be a player.
- The Entity can't be blacklisted (Read more in the configuration section)
Can I has screenshots to prove its not virus?

Download Links:
Configuration:
You can configure if the bars come loaded, the max health to register, if health numbers come with the bar, the max distance in which the bar will be rendered and how high the bar is in relation to the entity.
The blacklist can also be found here, in order to use it, get the Vazkii co. Health Bars Blacklist Remote from the creative inventory or from TMI/NEI or your choice inventory editor, use it on the entity you want to blacklist and you'll get a name in the chat, put that name in the blacklist, separated by a semicolon from the last one, also, note that the blacklist is case sensitive, so you can't put a space after the semicolon or not capitalize the begging of the name for example.
Also, here's a banner if you like the mod:

[url=http://www.minecraftforum.net/topic/528166-173-vazkiis-mods-better-pressure-plates-and-ebon-mod/"][IMG]http://dl.dropbox.com/u/34938401/Banners/HealthBars.png[/IMG][/url]

How do I use it then?
Using double crafting table is as simple as using the regular one, you just need to craft it and you're good to go:

Can I has screenshots to prove its not virus?

Videos pl0x?:
Download Links:
Configuration:
Currently, you can configure all ID's used by the mod.
Also, here's a banner if you like the mod:

[url=http://www.minecraftforum.net/topic/528166-173-vazkiis-mods-better-pressure-plates-and-ebon-mod/"][IMG]http://dl.dropbox.com/u/34938401/Banners/DCT.png[/IMG][/url]

Note that exiting the world or minecraft itself when you have entities riding other entities, these entities will be disbanded and turn into separate entities.
Can I has screenshots to prove its not virus?
Skatin' Chicken:

Testifatower:

Download Links:
Configuration:
Currently, you can configure all if the mod is enabled or if you need to shift-click to stack the mobs.
Also, here's a banner if you like the mod:

[url=http://www.minecraftforum.net/topic/528166-173-vazkiis-mods-better-pressure-plates-and-ebon-mod/"][IMG]http://dl.dropbox.com/u/34938401/Banners/SpawnStack.png[/IMG][/url]
Off Topic/Outdated Mods:
[Any Version] Mod Update Manager
Checks for mod updates.
[1.1]Ladder Collision Boxes are Back
The name says it all right?
[1.1]Pumpkin-Less Snow Golem
Just a little fix to make snow golems have an actual head instead of a pumpkin.
[1.8.1]Wolf Despawn Fix
Something I did because I was getting annoyed by wolves despawning, any support on this mod goes on this page.
[1.5_01]Lamps
My first mod EVER, a.k.a. shit.
Updates:
(This only shows actual tweets, not @mentions, you have to click the image for that.)

Credits:
- Searge and the rest of the MCP team for MCP, without it this wouldn't be here;
- Risugami for ModLoader;
- AbrarSyed for his tutorials, they really helped me learn to mod.
- TheNewBoston(Bucky) for his great java tutorials.
- Spaman for giving me great ideas on the mods.
- meskita33 for the poison weapon idea.
FaQ:
This is the FaQ section, if you're going to ask a question, make sure you read it first, the question may be answered here.
Questions related to Vazkii's Mods:
Q: How do I install these mods?
A: Google is your friend.
Q: When are you updating to version X?
A: When I have time, and when I feel like it, be patient.
Q: Can I put the mods in a modpack?
A: Generally, yes, but ask me first if you want to.
Q: Can I develop plugins/addons for these mods?
A: Only for hardmode mod.
Q: Can you update your old mods?
A: No.
Q: Can you port your mods to SMP?
A: I disapprove of API-Stacking (that is, when you need to install a bunch of things before installing a said mod), and to that I say no, because porting the mods to SMP would require ModLoaderMP, and since most of my mods are simple, I don't see any reason to making them require two API's.
Q: Why do your old mods use adfly but your newer ones don't?
A: I stopped using adlfy after a while, the rates weren't enough to justify using it.
Q: You are ripping off someone else's mod!
A: If you happen to be talking about PhasedTG's Ender Legion or Evil Minecraft's Ender Creeper, mine came first, if you're talking about CJB's pressure plates, mine has more, if you're talking about Flow86's or TheApathetic's Sign Edit, mine has more/different features than these, if you're talking about DaftPVF's IngameInfo or iPeer's WMLL, mine has more/different features. I can guarantee none of my mods were "stolen" from anyone else.
Q: How can I get the latest information?
A: You can follow the thread, I always post new stuff here, you can also follow me on twitter or bookmark this page, the thread name gets changed accordingly for new updates.
Questions related to Vazkii:
Q: Where can I find you?
A: Check the "Vazkii's links" section at the beginning of the thread.
Q: Can I have your skype?
A: No, my skype is personal only, if you want to contact me, add me on steam.
Q: (Insert any personal information request here)
A: No.
Q: Can I play minecraft with you?
A: Generally I don't play with random people, but I play on the XiCraft Server (currently down), if you want to come there, say I referred you in your application.
Questions related to The Ebon Mod:
Q: Can you add an Ebon Dimension?
A: No.
Q: ETA for next version?
A: No.
Q: Can I help with development?
A: No, unless I specifically ask so.
Q: Is this compatible with what?
A: It's generally compatible with everything, it edits no base files, but some other mods may not like the way I do my calculations.
Q: java.lang.noDefClassFoundError: ITextureProvider?
A: You didn't install minecraft forge.
Q: Why are there so many scepters/orbs in TMI/NEI?
A: To be honest, I have no idea, you should ask marglyph/chickenbones.
Questions related to Better Pressure Plates:
Q: Why do you use 4 ID's when you could use metadata?
A: Pressure plates have metadata to begin with, I can't deviate from that.
Q: Can you add X Pressure Plate?
A: No, I'm fine with the ones I have now, the mod is meant to be simple and I'm already overcomplicating it.
Questions related to QuickFPS:
Q: There's something on the corner of my screen that overlaps the FPS indicator.
A: Change it, QuickFPS is staying where it is.
Q: QuickFPS overlaps TMI.
A: I know, and I'm not doing anything about it.
Questions related to Hardmode Mod:
Q: The mobs are overpowered.
A: Yes, they're hard, but if you know what you're doing, you'll find them not overpowered at all.
Q: Will working eggs overlap hardmode?
A: No, I carefully made it to not do that.
Q: I'm a modder, how do I integrate my mod with hardmode?
A: Documentation for hardmode is in the interfaces IHardmodeItem and IHardmodeMob.
Questions related to Health Bars:
Q: Other mobs overlap the bars.
A: I know, I've been trying to fix it, but I can't seem to do it.
Q: Mob X from mod Y already has a health bar, can you remove yours from it?
A: Use the blacklist in the config file.
Legal Stuff...
These mods (plugins, patches to Minecraft source, henceforth "Mods" or "The Mods"), by the terms of http://www.minecraft.net/copyright.jsp are sole property of the Mod author (Vazkii a.k.a VazkiFtw, henceforth "Owner" or "The Owner"). By default they may only be distributed on minecraftforums.net. They may only be mirrored or reposted with advance written permission of the Owner. URL shorteners or other attempts to make money off The Owner's Mods are strictly forbidden without advance written permission.
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