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(16x,32x,64x)(1.7) Dokucraft, The Saga Continues.


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#14061

Metatron
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Posted 31 May 2012 - 07:10 PM

View PostHarfnv, on 31 May 2012 - 07:04 PM, said:

Hey guys recently I was looking for and what little I've reconfigured it might be useful to someone
Posted Image

I love this bow. Thanks for that! :)

"Have you noticed that the rain stopped once I had a roof above me? It will start again now that I'm back out. Gods and dogs alike delight to p*ss on me."


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#14062

xXltrooperlXx

Posted 31 May 2012 - 07:14 PM

is someone doing the new gui's?

Also, anyone notice that the furnace and dispenser block icons are backwards, and when you place colored wool on a string just after you break it it turns white?

#14063

Noodaa
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Posted 31 May 2012 - 08:26 PM

I added some noise to the string:

Posted Image

Also, requesting CCCode to be awesome and make the base of the hook look nice, like the lever. :D

Anyone think the string angle looks weird? Not a texture issue, but a code issue.
Posted Image

#14064

BobbyRC28
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Posted 31 May 2012 - 08:34 PM

View PostDark_destroyerxx, on 31 May 2012 - 06:58 AM, said:

Anyone think they can update the technic pack support file? If not I'm fine with that I understand you guys are busy! Posted Image

Seconded, even if it means only making the changed ID's line up with exsisting textures. We thank you for your time and effort =)

#14065

Metatron
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Posted 31 May 2012 - 08:38 PM

A blacksmith zombie, unfortunately without a robe, but I might work on re-sizing it and placing it on the zombie's clothes later.

Posted Image

"Have you noticed that the rain stopped once I had a roof above me? It will start again now that I'm back out. Gods and dogs alike delight to p*ss on me."


#14066

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Posted 31 May 2012 - 08:41 PM

View PostVerruckt, on 31 May 2012 - 08:38 PM, said:

A blacksmith zombie, unfortunately without a robe, but I might work on re-sizing it and placing it on the zombie's clothes later.

Posted Image

Awesome I'll upload it to the customiser.

#14067

Metatron
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Posted 31 May 2012 - 09:08 PM

Unfortunately, since zombies do not work as villagers, the best I can make of it is this:

Posted Image


Which is not right, since the robe is like 2x smaller than the one on the villager, which then makes no sense at all.

"Have you noticed that the rain stopped once I had a roof above me? It will start again now that I'm back out. Gods and dogs alike delight to p*ss on me."


#14068

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Posted 31 May 2012 - 09:09 PM

View PostVerruckt, on 31 May 2012 - 09:08 PM, said:

Unfortunately, since zombies do not work as villagers, the best I can make of it is this:

Posted Image


Which is not right, since the robe is like 2x smaller than the one on the villager, which then makes no sense at all.

Maybe the robe fell off while they were being chased by zombies...

#14069

Metatron
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Posted 31 May 2012 - 09:10 PM

View Postkerii, on 31 May 2012 - 09:07 PM, said:

Posted Image Guess this doesn't count as nice....Also... it was the Lever, and the piston. ;D

[Australian Accent] Dat's real noice, mait![/Australian Accent]

View PostDWSkanska, on 31 May 2012 - 09:09 PM, said:

Maybe the robe fell off while they were being chased by zombies...

That's what I thought of.. Or just zombie dropped the robe cause it was too heavy. :D

I hope to resize the hats though, it would then look a little better.

"Have you noticed that the rain stopped once I had a roof above me? It will start again now that I'm back out. Gods and dogs alike delight to p*ss on me."


#14070

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Posted 31 May 2012 - 09:11 PM

View PostNoodaa, on 31 May 2012 - 08:26 PM, said:

-snip-
Also, requesting CCCode to be awesome and make the base of the hook look nice, like the lever. Posted Image

I would love to. Sadly, I don't think it's possible :(

I made a CTM texture for buttons and levers, but only the buttons worked. I think it is because the lever use 2 textures and is not a normal block, so CTM doesn't know how to apply the texture I give it.

#14071

Unperfectionist

Posted 31 May 2012 - 09:13 PM

View PostxXltrooperlXx, on 31 May 2012 - 07:14 PM, said:

is someone doing the new gui's?

I think I've become the GUI guy. :P

I'll fix up my trading GUI (should be done in a couple minutes), then I'll start the Creative GUI from scratch, since Dinerbone has made it more "texturepack friendly".

#14072

Metatron
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Posted 31 May 2012 - 09:17 PM

View PostxTkillr, on 31 May 2012 - 09:13 PM, said:

I think I've become the GUI guy. Posted Image

I'll fix up my trading GUI (should be done in a couple minutes), then I'll start the Creative GUI from scratch, since Dinerbone has made it more "texturepack friendly".

Which means he f*cked it up.

"Have you noticed that the rain stopped once I had a roof above me? It will start again now that I'm back out. Gods and dogs alike delight to p*ss on me."


#14073

FallenSliver

Posted 31 May 2012 - 09:18 PM

So this is how (at least in my pre 2.0 style, the new gui's work
(allitems.png)
Posted ImagePosted ImagePosted ImagePosted Image and no I did NOT make an error, that last one has those things on the top and bottom to complete the squares when you go into the survival tab Posted Image hopefully this will help you make progress on the regular guis xTkillr. (my coloring and such are a work in progress, but the peices are all in the right place, just figured I'd share my discoveries on the gui's workings)

#14074

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Posted 31 May 2012 - 09:19 PM

View PostCCCode, on 31 May 2012 - 09:11 PM, said:

I would love to. Sadly, I don't think it's possible Posted Image

I made a CTM texture for buttons and levers, but only the buttons worked. I think it is because the lever use 2 textures and is not a normal block, so CTM doesn't know how to apply the texture I give it.
Ah, bummer. Maybe something the CTM guys will look into in the future.
Posted Image

#14075

Noodaa
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Posted 31 May 2012 - 09:30 PM

View Postkerii, on 31 May 2012 - 09:20 PM, said:

Can you post the noise string? It saves me the trouble of guessing how much to add, etc.

Sure thing.

Posted Image

Image is 32*32 so just pop it into the tile.
Posted Image

#14076

ColossalSoft
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Posted 31 May 2012 - 09:30 PM

Updated this:
Posted Image
Working on Creative GUI right now.

#14077

Metatron
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Posted 31 May 2012 - 09:36 PM

View Postkerii, on 31 May 2012 - 09:20 PM, said:

I agree with you. More control over the textures would always be nice. Can you post the noise string? It saves me the trouble of guessing how much to add, etc.

-----------------------------------------------------------------------------------------

Does anyone have an interest in this chest design?
Posted Image

I was in the process of finishing it when I lost the files, but I was planning on redoing it from scratch after I move next week.

If you make a dark version with green jewels and skull from Monster spawner I will use it.

Oh, and btw, connected top looks better. If you kept the Doku's original one it would look cool, but you probably want to make it your completely own design, right?


Resized the hat for zombie blacksmith. It now looks better.

Posted Image

"Have you noticed that the rain stopped once I had a roof above me? It will start again now that I'm back out. Gods and dogs alike delight to p*ss on me."


#14078

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Posted 31 May 2012 - 09:38 PM

View Postkerii, on 31 May 2012 - 09:20 PM, said:

Does anyone have an interest in this chest design?
Posted Image

I was in the process of finishing it when I lost the files, but I was planning on redoing it from scratch after I move next week.

Yeah, those look interesting. :D

#14079

Unperfectionist

Posted 31 May 2012 - 09:38 PM

Updated trading GUI.

Posted Image

Creative menu on the way.

#14080

JetStorm
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Posted 31 May 2012 - 09:38 PM

View Postkerii, on 31 May 2012 - 09:20 PM, said:

-snip-

That looks nice, I wouldn't mind using it. may tweak colors and what not myself but i like the look and feel of it :)