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[CHALLENGE] Nuclear Apocalypse


384 replies to this topic

#1

Posted 25 July 2011 - 09:07 PM

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Minecraft: Post Nuclear War Challenge.


Congratulations! You survived the blast! Unfortunately, the world is an unfriendly place now, and there are new challenges to overcome. This is your guide, and hopefully you will survive whatever problems inevitably arise. Good luck, Survivor!

This challenge is essentially a post-apocalyptic scenario. The goal is to create the ultimate bunker for surviving the apocalypse. I searched the forums, but did not find such a challenge listed, so I thought I'd try and post one. Suggestions are welcome!

I highly reccomend the Last Days Texturepack, if you don't mind the world looking less organic. Sorta fits the apocalypse theme.

Typical of most challenges, you have one day to gather materials. I highly reccomend getting a small supply of seeds and saplings, as securing resources after the first day becomes substantially more difficult. But more on that later. It is also a good idea to have several picks and shovels, because your shelter will probably start out underground. The outer (Anything exposed to direct sunlight) walls and roof of your shelter MUST be at least three blocks thick, to dissapate the hypothetical radiation. Now for the guidelines...

RULE 1 (VERY IMPORTANT): Due to the damaging effects of a nuclear blast, the sun is especially dangerous now. Unfortunately, survivor, this means you cannot, under any circumstances, head outside during the day. Stay sheltered, and survive. If you have to, you can scavenge after sunset, but it is advised that the survivor stay in his shelter when possible.

RULE 2: It is very dangerous to touch things outside of your shelter. The fallout can and will contaminate everything directly exposed to the weather, so any mobs that are outside are off limits, including their drops, and even at night. You cannot use or (especially) consume anything that comes from a contaminated source. The survival guide reccomends cave mushrooms as a nutritious and renewable source of food.

RULE 3: Getting fresh water is somewhat difficult in the radioactive world you are now in. Any outside sources are contaminated with fallout, and cannot be used for anything inside your shelter. To get safe water, it is advised that the survivor search caves or find hidden underground lakes. Both are reasonably common, but can be challenging to obtain at first. One of your first priorities will be creating a source of clean water, so be on the lookout.

RULE 4: Your shelter: There are several guidelines to creating a safe environment in this wasteland. In addition to the thick outer walls, other precautions must be put in place. Any entrances from outside must be separated from the rest of the compound by an airlock (a small room with a door on each end). The airlock must contain a running source of clean water to clean any items that went outside with you and deposit them safely in a different room inside the compound. (That is only for bringing items in, however. Any airlock is fine without the water, your items just have to be left outside). This must be done before any outside materials can be brought into your shelter (Outdoor mobs and their drops are still off limits). Any armor that has been outside must be left in a chest inside the airlock.

Other essential rooms include a tree farm, food source (Mushrooms reccomended for their low mainatinence and high payoff), and your bedroom. For security reasons, All rooms should have doors at all entrances and exits, and large rooms (Aside from the farms) are discouraged.

Cobblestone is useful as padding for the outer walls, but is too porous to use as the exterior layer. Any exposed expansions on your shelter must be coated in smooth stone in order to be habitable.

-Extra Notes: Windows are allowed, but must be at least as thick as the wall they are on.

Variations of the rules allow fully armored survivors to safely go outside in sunlight, but the armor cannot come back into the compound. It must be left in the airlock.


(Optional) RULE 6: For the hardcore among you, the post-nuclear world is quite chilling. In order to keep the shelter safe and cozy, you must burn a unit of coal for every room in the compound, every day. Airlocks are excluded from the count. If you can get your hands on some netherrack, you just need to build a fireplace/heating room, to allow for bigger bases after you reach the nether. This would replace the coal consumption.

Thanks for reading! Please don't hate, but suggestions/improvements on the challenge are welcome. I'm sure there's a lot more creative people out there.

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#2

  • Location: Omicron Persei 8

Posted 25 July 2011 - 09:10 PM

I like this challenge. This is a great one, indeed.
I live on a Planet Called Omicron Persei 8, where I am constantly battling sexual endeavors with the alien race that lives here.

#3

  • Location: Most likely my bedroom.
  • Minecraft: ReconPizza

Posted 25 July 2011 - 09:11 PM

That sounds like a very fun, very cool, very well thought out challenge, I'm going to try it now, might post pics if I really get into it. :Diamond:
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#4

Posted 25 July 2011 - 09:11 PM

Thanks! It needs some fleshing out though... Suggestions are welcome!

PM me any proposed Changes, and I can slip them in at my discretion. Thanks for the responses!

#5

  • Location: In REACH! ......Fighting the Covenant!
  • Minecraft: spartan__115
  • Xbox:tuRRetbuDDy115

Posted 25 July 2011 - 09:12 PM

awesome i'l try this
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#6

  • Location: Israel

Posted 25 July 2011 - 09:15 PM

Your challenge inspired me to make an emergency nuclear bunker with at least five airlocks, I'll edit this post when its finished.

View Postmeepo, on 17 July 2011 - 10:50 AM, said:

MINECRAFT IS IN BETA...WE ARE BETA-TESTING.
WE WANT A - BUTTON!

#7

    micy435

    Zombie Killer

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Posted 25 July 2011 - 09:16 PM

View Poststevenfriz, on 25 July 2011 - 09:10 PM, said:

I like this challenge. This is a great one, indeed.
this is a good challenge its just that.....how r u gunna get a shelter on the first night?! and how r u gunna make a cobble house coated with smooth stone house on the first night....and how r u gunna make a fresh water source for ur airlock on the first night.... i think its its good it just needs some revising...

#8

Posted 25 July 2011 - 09:16 PM

Trying it right now :)

View PostChadsweb, on 07 June 2011 - 09:51 PM, said:

I've got a similar setup to the lava trap for my dog incinerator

#9

Posted 25 July 2011 - 09:18 PM

View Postmicy435, on 25 July 2011 - 09:16 PM, said:

this is a good challenge its just that.....how r u gunna get a shelter on the first night?! and how r u gunna make a cobble house coated with smooth stone house on the first night....and how r u gunna make a fresh water source for ur airlock on the first night.... i think its its good it just needs some revising...

You don't. You will probably have to bunker down underground with whatever supplies you could bring with you. That's sort of the point. The smoothstone lining only applies to any above-ground extensions you add later on. I would build my tree farm first, and work from there...

It does need revising though. I can't think of a reliable way to tell whether it's day without compromising the shelter, which could get you (hypothetically) killed. Suggestions?

#10

    Shaiur

    Stone Miner

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Posted 25 July 2011 - 09:25 PM

Maybe when you spawn you should just build a hole straight down and repair where you went through so it doesnt look like you were there, exactly like your told not to do when you first start minecraft. After you get deep you then can make your shelter and build up, instead of down like usually, of course you would have to kill a tree first but besides that I think it would be a nice addition don't you?
GENERATION 21: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

#11

Posted 25 July 2011 - 09:32 PM

View PostShaiur, on 25 July 2011 - 09:25 PM, said:

Maybe when you spawn you should just build a hole straight down and repair where you went through so it doesnt look like you were there, exactly like your told not to do when you first start minecraft. After you get deep you then can make your shelter and build up, instead of down like usually, of course you would have to kill a tree first but besides that I think it would be a nice addition don't you?

The only problem is that with that approach and the limitations set out, it would be almost impossible to ever reach the surface again. Your call though. It's your bunker, after all.

#12

  • Location: dallas

Posted 25 July 2011 - 09:35 PM

very oringinal challenge i should try it

#13

Posted 25 July 2011 - 09:36 PM

How are you going to make a bed, if all sheep are contaminated? :P
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#14

    Shaiur

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Posted 25 July 2011 - 09:39 PM

Quote

it would be almost impossible to ever reach the surface again.
How so?
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#15

  • Location: Most likely my bedroom.
  • Minecraft: ReconPizza

Posted 25 July 2011 - 09:43 PM

I like the optional idea! Adds even more challenge to the challenge!
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#16

Posted 25 July 2011 - 09:44 PM

I accept! Will try and do a journal of my adventures.

To those showing loopholes:

Pretend you have a 3 day heads up to doomsday.
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#17

Posted 25 July 2011 - 09:47 PM

@Cheese Master- You would have to
1)Build an airlock with clean water canal
2)Kill/shear sheep
3)Drop wool in canal
4)???
5)Profit!!

or

1)Wait until night and Build an addition of your base over grass
2)Let the grass grow wherever you want your animal farm
3)Light said farm.
4)???
5)Profit

I'm sure there are other ways as well, but those two came to mind first.

@Shaiur- Your supplies would be very limited. It is doable, but much harder, I think. But again, it's your bunker. Don't let me stop you.

#18

  • Location: Seattle, WA
  • Minecraft: Sarbinger

Posted 25 July 2011 - 09:55 PM

Maybe be able to inventory edit a watch.....
Since it's post-civilization.

#19

Posted 25 July 2011 - 11:23 PM

Im doing this challenge right now... sounds pretty cool... I have a question though, How thick of walls do we need? 3 blocks? please answer..
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#20

Posted 26 July 2011 - 12:44 AM

We should be able to go outside during the day if we make a full set of a certain armor. We can't actually collect Leather per the rules, so we have to get some ore. I suggest using full iron. It would allow you to exit your bunker during the day only 1 time, after which it must be thrown out. You can stay outside in this armor for 2 full days, but if you go inside it must be thrown out, even if there is time left. If the armor is damaged below 1/2 while outside, you have 5 minutes to return to the bunker before death. Also, if you think full Iron armor is too simple, then make it part diamond part iron. Having played since alpha 1.1.2, I've only found a total of 147 diamond, which is 6 sets of diamond armor I think. I have used about 3/4ths of this on tools. That leaves me barely enough diamond for 1 set and a pick + sword. So yeah.
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