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[1.7.3] Aether Collaboration Mod - V1.02 - NEW MOBS, FIXES, ITEMS AND FEATURES!


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#22681

xLunarMagisterx

Posted 11 September 2011 - 10:25 PM

View PostEqueon, on 11 September 2011 - 10:06 PM, said:

Nice way to ignore the fact that the silver and gold bosses are overpowered.
Whacking away at a boss for ages is not fun in any definition of the word. Having to fly on a pig for five minutes to get to the dungeon after you die is not fun, either.

Take a look at the comparison between Zelda Dungeons and Aether Dungeons.

LoZ Series Dungeons
* Relatively long, interesting, unique dungeons
* Many enemies and puzzles to encounter in each dungeon
* Checkpoint at the boss battle
* A fun, usually challenging boss fight with many stages
* Items unique to each dungeon type

- Some puzzles can take a while to figure out

Aether Dungeons
* Unique dungeons
* Great loot at the end

- Dungeons are tedious to get through
- Boss battles are long and boring

I've said this before, and I'll say it again: there is a reason that the "reflect projectiles back at the boss" is only one stage of boss fights in other games: it gets repetitive and boring! There is no increase in difficulty as the time goes on for the Gold Boss, except for maybe a few more bouncing fireorbs.
Not to burst your bubble, but I really don't think Legend of Zelda-style dungeons were what the Aether was aiming at. You may have a point (I personally think that the Health of bosses should be lowered a smidge considering they completely tear through armor and it's nigh impossible to avoid getting hit) however, you are trying to turn your personal opinion of dislike for the Aether into a fact-based argument. If you don't like it, don't use it and move the hell on. >.>

Edit: And this comment... "- Dungeons are tedious to get through" Really? Not single dungeon is tedious to get through. Bronze is 2-4 rooms, all accessible from one another, one of which being the boss room. Silver is bit bigger with staircases and whatnot, but it's really not that much of a bother. Gold dungeon? It's one room. So tedious...

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#22682

Hajsasftw

Posted 11 September 2011 - 11:33 PM

hmmm, i have been doing some research in the music files, turns out that the aether menu song, is a song by mana- Drama y luz
and yet no credits to the band?
copyright perhaps.
so.. i expect something to change
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#22683

secretagent25
  • Minecraft: secretagent25

Posted 12 September 2011 - 12:32 AM

I find it weird how you can just create an unlimited number of lore books just by spamming the keyboard. wouldn't it make more sense to create lore books by putting them in the enchanter? i'm not hating, this is a great mod and all, but thats just my opinion.

#22684

Awsomellama
  • Location: Not available unless your a stalker.

Posted 12 September 2011 - 01:33 AM

This mod is so AWSOME. However since I have a slighly old computer I was dealing with more lag than playing with all the add-ons of this mod. Unfortunatly that means that this is not the mod for me. So I encourage all with a good computer to download this and try it for yourself!
95% of teens would scream if Justin Beiber was about to jump of the top of the Empire State Building. If you are in the 5% that would grab a seat and some popcorn and yell JUMP! JUMP! JUMP! post this into your sig. And this fucl< ing sig limit yo'
Put this in your sig if your Minecrafty!

#22685

pmw57
    pmw57

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Posted 12 September 2011 - 03:30 AM

View PostAwsomellama, on 12 September 2011 - 01:33 AM, said:

This mod is so AWSOME. However since I have a slighly old computer I was dealing with more lag than playing with all the add-ons of this mod. Unfortunatly that means that this is not the mod for me. So I encourage all with a good computer to download this and try it for yourself!

Those who are dealing with lag can make good use of OptiFine to reduce many of Minecraft's fancy graphics and effects, in order to achieve a less laggy experience.

#22686

pmw57
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Posted 12 September 2011 - 03:47 AM

View PostHajsasftw, on 11 September 2011 - 11:33 PM, said:

hmmm, i have been doing some research in the music files, turns out that the aether menu song, is a song by mana- Drama y luz
and yet no credits to the band?
copyright perhaps.
so.. i expect something to change

That's odd, which of the music files in .minecraft/mods/music/ is the one you recognise?

#22687

x Nicck
    x Nicck

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Posted 12 September 2011 - 08:25 AM

View PostXanast8714, on 11 September 2011 - 10:16 PM, said:

Ok, two things. First:22727th! Second: I installed the mod, and I'm sure I did it right. Now, when I open Minecraft, it goes to the Aether menu, as it should, it lets me move my mouse, moves the clouds when I move over them etc., but when I click something, Minecraft freezes. It doesn't black screen, it doesn't kill my computer, it just freezes. I tried to get into the config files, but I apparentl don't have any program that can let me in. Even the "T"  button in the top right that should bring up the normal menu doesn't work, it freezes my computer. The total amount of frustration makes me want to kill puppies and kick babies and old people right now >.< So, anyone who can help I will give reputation and undying respect.

-Xanast
Notepad can be used to open config files. (just right click then click 'open with':)
And go into the .minecraft folder and choose options (open in notepad) change sound to '0.0'.
If you get any freezing after turning the sound off then there is something wrong with the install.

-nicck
Click the little green + if I helped and/or My post was informative.
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#22688

kingbdogz
    kingbdogz

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Posted 12 September 2011 - 12:59 PM

View PostEqueon, on 11 September 2011 - 10:06 PM, said:

Nice way to ignore the fact that the silver and gold bosses are overpowered.
Whacking away at a boss for ages is not fun in any definition of the word. Having to fly on a pig for five minutes to get to the dungeon after you die is not fun, either.

Take a look at the comparison between Zelda Dungeons and Aether Dungeons.

LoZ Series Dungeons
* Relatively long, interesting, unique dungeons
* Many enemies and puzzles to encounter in each dungeon
* Checkpoint at the boss battle
* A fun, usually challenging boss fight with many stages
* Items unique to each dungeon type

- Some puzzles can take a while to figure out

Aether Dungeons
* Unique dungeons
* Great loot at the end

- Dungeons are tedious to get through
- Boss battles are long and boring

I've said this before, and I'll say it again: there is a reason that the "reflect projectiles back at the boss" is only one stage of boss fights in other games: it gets repetitive and boring! There is no increase in difficulty as the time goes on for the Gold Boss, except for maybe a few more bouncing fireorbs.

Well of course, we've always planned to improve the bosses in the future. However, at the moment we're focusing heavily on Aether SMP, and some other improvements to existing features. Aether SMP pretty much works in its current state, but we have to make MANY changes so that the dungeons work correctly with large groups of people. There are a few things which are wrong with your dungeon comparison, though:

- I don't see checkpoints working well in Minecraft. Especially in this case, you could easily just keep dying and respawn at the boss. It would be too easy.
- Items ARE unique to each dungeon type in the Aether. You cannot get the dungeon rewards from Bronze Dungeons in Silver Dungeons, and visa versa. I'm not sure what you were talking about there.

Anyway, the first one we're likely to tweak is the Gold boss, and later on the Bronze/Silver. You can also expect much more complex boss battles and mobs in the upcoming "Platinum Dungeons". You can also expect some very complex AI for future Nether/Aether NPCs.
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#22689

C0X
    C0X

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Posted 12 September 2011 - 01:05 PM

View Postkingbdogz, on 12 September 2011 - 12:59 PM, said:

Well of course, we've always planned to improve the bosses in the future. However, at the moment we're focusing heavily on Aether SMP, and some other improvements to existing features. Aether SMP pretty much works in its current state, but we have to make MANY changes so that the dungeons work correctly with large groups of people. There are a few things which are wrong with your dungeon comparison, though:

- I don't see checkpoints working well in Minecraft. Especially in this case, you could easily just keep dying and respawn at the boss. It would be too easy.
- Items ARE unique to each dungeon type in the Aether. You cannot get the dungeon rewards from Bronze Dungeons in Silver Dungeons, and visa versa. I'm not sure what you were talking about there.

Anyway, the first one we're likely to tweak is the Gold boss, and later on the Bronze/Silver. You can also expect much more complex boss battles and mobs in the upcoming "Platinum Dungeons". You can also expect some very complex AI for future Nether/Aether NPCs.
Platinum Dungeon? Awesome! Any Hints, or Screenshots for us? :)

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#22690

kingbdogz
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Posted 12 September 2011 - 01:07 PM

View PostC0X, on 12 September 2011 - 01:05 PM, said:

Platinum Dungeon? Awesome! Any Hints, or Screenshots for us? :)

Not yet. We want to keep it a bit of a surprise, and it's still heavily in development.
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#22691

Quicklink

Posted 12 September 2011 - 01:12 PM

This is the best mod on this planet!

#22692

justynp96

Posted 12 September 2011 - 01:16 PM

I think you should add creepers with wings, i dont know about balancing but i think it would be funny as hell!!
I make let`s plays check out my channel at http://www.youtube.com/user/justynp96

#22693

C0X
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Posted 12 September 2011 - 01:34 PM

View Postkingbdogz, on 12 September 2011 - 01:07 PM, said:

Not yet. We want to keep it a bit of a surprise, and it's still heavily in development.
Ok, no problem. I guess its enough hint, that you even told us that there will be one. :)

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#22694

TheJodasz

Posted 12 September 2011 - 01:40 PM

A little question: How much time will you update it to 1.8 after releasing normal version of this update? I am just asking, don't say I am noob or what. I just wanna ask. If you don't want to anwers- it's ok for me.

#22695

kingbdogz
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Posted 12 September 2011 - 01:46 PM

View PostTheJodasz, on 12 September 2011 - 01:40 PM, said:

A little question: How much time will you update it to 1.8 after releasing normal version of this update? I am just asking, don't say I am noob or what. I just wanna ask. If you don't want to anwers- it's ok for me.

It depends on how quickly MCP updates (also known as Minecraft Coder Pack). We cannot update the mod until that is released, and even so we would need a few days after that to update all of the class files.
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#22696

globalinvader
  • Location: The Netherlands, Heerhugowaard
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Posted 12 September 2011 - 02:08 PM

really cool mod!! thx!!!:rolleyes::lol:
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#22697

sham7000
    sham7000

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Posted 12 September 2011 - 03:22 PM

can u add a server verson cuz it looks good to be in a server
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#22698

x Nicck
    x Nicck

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Posted 12 September 2011 - 04:44 PM

View Postsham7000, on 12 September 2011 - 03:22 PM, said:

can u add a server verson cuz it looks good to be in a server
He has been talking about working on the server version for last 2 pages. Learn to read please.
Click the little green + if I helped and/or My post was informative.
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#22699

AtomicMeadWolf
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Posted 12 September 2011 - 05:19 PM

You are a Godmoder amongst moders!!!
Good Things Come To those Who Dig.

#22700

OrcMaster
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Posted 12 September 2011 - 08:39 PM

If I may I would like to make a suggestion to add custom items made from aether wood, like workbenches and more craftables. Also more ores would be cool too, I really like the special abilities for items.