===== Requirements
ModLoader and AudioMod (audiomod is optional, however it is greatly recommended).
========== Description
This is a mod that adds Darth Vader. He will kill you, and pigs, and stuff. If you manage to wound him enough, he will drop his saber (oooh...ahhh...).
========== Future?
There is none as of now, this was a one day jag. However if some people really want to see a few more characters added, I am sure my inner nerd can make the time! So let me know if you find any bugs in the mod, and if there is interest for more characters, I will make a poll!
I liked this little excerpt from MovieWavs.com, and think that it applies here as well: All sounds in This Mod or linked from This Mod retain their original copyright as owned by their respective movie production companies. All sound files are for educational, research, criticism, or review for movie purchase purposes. This Mod holds no liability from misuse of these sound files. Some of the sound files contained in This Mod may not be suitable for young children.
Cool Mod! :biggrin.gif:
Add other star wars stuff like Force Lightning ( You can use the inbuilt Minecraft lightning)
and also add Force Mind Trick (To tame clones maybe?)
To give an idea of how the troopers will work, I must explain the new AI system that I am working on. It's intelligent!sorta...
Here's how it works:
:Turquoise:- Vader spawns
:Turquoise:- Vader makes a new squad, and populates the squad with clones
:Turquoise:- The clones all report possible targets, as well as damage (for recording) to the squad
:Turquoise:- When a clone needs a new target, the squad determines which target in the target pool is most needing of attack (based on targets health as well as current units attacking the target)
:Turquoise:- When a player attacks a unit, the entire squad is alerted
... Here is where I am to, and below is what still needs working
:Red:- The squads then 'level up' as they do more damage, resulting in more reinforcements
:Turquoise:- A squad without a leader will replace the leader with the next most fit (highest damage count). Currently the squad will continue functioning, but a leader is needed for multi-tier squads
:Red:- Multi-tier squads (EX. Vader leads 2 clones, those two clones each lead 3 clones)
The idea here is to make the commanders (currently only Vader, but surely more to come) more vulnerable when they are young. The more damage an army does, the larger it grows. This would be interesting for not only player Vs. army, but also army Vs army.
p.s. the force is stong in me.... woops no srry just gas. the creeper is born with flint stuck to his bottem. now dont you wonder why he explodes?
Rollback Post to RevisionRollBack
The four horsemen of the Apocalypse. Conquest, War, Famine and Death. Though i come last i am always there. I am the most feared. I am the end of all. I am Death. I'm a brony and I approve this signature. /)^3^(\ click dis link to help me get steam money? http://steam-wallet.com/index.php?id=188655 pwease?
Uhh I cant find vader any help please?? and dopes he have a spawn code?? Cuz I have single player com mands and was wondering if i can spawn him that way??
u must meke the dead star randow generetede were have some monster spawners of star tropers and 1 of dark veder but first u must ad the star troper mob :cool.gif: sorri i have mich more ideas but i do now how meke a mod so u can use it ;D
add the star ships and star batles more words and u can meke possible craft a space ship to go to like tatoin or oter planets
of couse u wil need make the jeday tenples randow generetad and the jeday mobs the diferent 'animas' and the federeition
To give an idea of how the troopers will work, I must explain the new AI system that I am working on. It's intelligent!sorta...
Here's how it works:
:Turquoise:- Vader spawns
:Turquoise:- Vader makes a new squad, and populates the squad with clones
:Turquoise:- The clones all report possible targets, as well as damage (for recording) to the squad
:Turquoise:- When a clone needs a new target, the squad determines which target in the target pool is most needing of attack (based on targets health as well as current units attacking the target)
:Turquoise:- When a player attacks a unit, the entire squad is alerted
... Here is where I am to, and below is what still needs working
:Red:- The squads then 'level up' as they do more damage, resulting in more reinforcements
:Turquoise:- A squad without a leader will replace the leader with the next most fit (highest damage count). Currently the squad will continue functioning, but a leader is needed for multi-tier squads
:Red:- Multi-tier squads (EX. Vader leads 2 clones, those two clones each lead 3 clones)
The idea here is to make the commanders (currently only Vader, but surely more to come) more vulnerable when they are young. The more damage an army does, the larger it grows. This would be interesting for not only player Vs. army, but also army Vs army.
Awesome you should add Yoda, or maybe even Mace Windo. but to unleash your inner nerd even more, add Star Destroyer from the Force Unleashed. then later on add Sith Lords and Jedis. Then after that work on Padawans who cant use the force to do damage but to move things.
I think you should keep the clones as part of this mod (or reskin them as Phase II 501st troopers) but the clone troopers and their various specialty troopers deserve their own mod that would be completely compatible with this one. If the coding isn't too ridiculous maybe even add a few Clone Wars era vehicles too?
Vader as a mob seems like part of something much larger to me (adding ATAT's and Imperial Storm Trooper garrisons as command-able mobs maybe?) but could be fun if you wanted to test out a "boss mob" concept. Be sure to let him lift things up from the environment around him to replicate his Force telekinesis (youtube his fight vs Luke from Empire Strikes Back for reference, Vader be tossing all sorts of stuff around via sheer force of will).
RE: xlKen MC Mods's idea, how about an orbital strike from an Acclamator and/or a Victory Star Destroyer force in orbit? it would rain random destruction down from the sky (like hundreds of ghast fireballs, only aimed directly down from unseen enemies in the sky) on a predetermined part of the surface for a requested amount of time... but it's a hassle to set up from the surface? Or you'd get plastered too if you weren't far away before the bombing started? Adjust units and starships as needed if the Clone Wars era bores you but the later Empire era is more interesting to you...
Bear in mind this post is one of those sort of "if wishes were unicorns and craigslist dates with Scarlett Johansson guaranteed to end in a hot hook up" posts, don't necessarily take it seriously.
========== Download
Vader V0r2 MCv1.7.3.zip
Same as V0r1 except they attack everything except players, and I included scouts, Rex, and Neyo
Vader V0r1 MCv1.7.3.zip
This is a testing download, see changeLog for details.
Vader V0r0 MCv1.7.3.zip
===== Requirements
ModLoader and AudioMod (audiomod is optional, however it is greatly recommended).
========== Description
This is a mod that adds Darth Vader. He will kill you, and pigs, and stuff. If you manage to wound him enough, he will drop his saber (oooh...ahhh...).
AI description
AI description 2
Video and Nameplate Description and Scout Troopers
========== Pictures
imageshack.us
Mmmm raw pork
Angry Vader
Vader showdown
========== Future?
There is none as of now, this was a one day jag. However if some people really want to see a few more characters added, I am sure my inner nerd can make the time! So let me know if you find any bugs in the mod, and if there is interest for more characters, I will make a poll!
===== Credits
Star Wars: starwars.com
Skins: minecraftforum.net/topic/170402-star-wars-skin-pack-v4-64-skins/
Vader sFX: moviewavs.com/Movies/Star_Wars/vader.html
Saber sFX: theforce.net/fanfilms/postproduction/soundfx/saberfx_fergo.asp
Clone Trooper sFX: galaxyfaraway.com/gfa/1998/12/star-wars-sounds-archive/
I liked this little excerpt from MovieWavs.com, and think that it applies here as well: All sounds in This Mod or linked from This Mod retain their original copyright as owned by their respective movie production companies. All sound files are for educational, research, criticism, or review for movie purchase purposes. This Mod holds no liability from misuse of these sound files. Some of the sound files contained in This Mod may not be suitable for young children.
Tutorials and Mods and Things and Stuff - blog.yofreke.com
Could you add the ability to use the force if you hold his lightsaber?
make him attack everything that stands in his way :smile.gif:
SEND IN THE CLONES!!!!!
Touch it NAO!!!!
Vader now gets a complimentary crew, with many reinforcements! Anger Him, you anger them all.
imageshack.us
Tutorials and Mods and Things and Stuff - blog.yofreke.com
Add other star wars stuff like Force Lightning ( You can use the inbuilt Minecraft lightning)
and also add Force Mind Trick (To tame clones maybe?)
Sig made by llama66613
Follow me on twitter
It's intelligent!sorta...
Here's how it works:
:Turquoise:- Vader spawns
:Turquoise:- Vader makes a new squad, and populates the squad with clones
:Turquoise:- The clones all report possible targets, as well as damage (for recording) to the squad
:Turquoise:- When a clone needs a new target, the squad determines which target in the target pool is most needing of attack (based on targets health as well as current units attacking the target)
:Turquoise:- When a player attacks a unit, the entire squad is alerted
... Here is where I am to, and below is what still needs working
:Red:- The squads then 'level up' as they do more damage, resulting in more reinforcements
:Turquoise:- A squad without a leader will replace the leader with the next most fit (highest damage count). Currently the squad will continue functioning, but a leader is needed for multi-tier squads
:Red:- Multi-tier squads (EX. Vader leads 2 clones, those two clones each lead 3 clones)
The idea here is to make the commanders (currently only Vader, but surely more to come) more vulnerable when they are young. The more damage an army does, the larger it grows. This would be interesting for not only player Vs. army, but also army Vs army.
Tutorials and Mods and Things and Stuff - blog.yofreke.com
p.s. the force is stong in me.... woops no srry just gas. the creeper is born with flint stuck to his bottem. now dont you wonder why he explodes?
click dis link to help me get steam money? http://steam-wallet.com/index.php?id=188655 pwease?
Your avatar is messed up!
add the star ships and star batles more words and u can meke possible craft a space ship to go to like tatoin or oter planets
of couse u wil need make the jeday tenples randow generetad and the jeday mobs the diferent 'animas' and the federeition
i cant find him in my world???
Vader as a mob seems like part of something much larger to me (adding ATAT's and Imperial Storm Trooper garrisons as command-able mobs maybe?) but could be fun if you wanted to test out a "boss mob" concept. Be sure to let him lift things up from the environment around him to replicate his Force telekinesis (youtube his fight vs Luke from Empire Strikes Back for reference, Vader be tossing all sorts of stuff around via sheer force of will).
RE: xlKen MC Mods's idea, how about an orbital strike from an Acclamator and/or a Victory Star Destroyer force in orbit? it would rain random destruction down from the sky (like hundreds of ghast fireballs, only aimed directly down from unseen enemies in the sky) on a predetermined part of the surface for a requested amount of time... but it's a hassle to set up from the surface? Or you'd get plastered too if you weren't far away before the bombing started? Adjust units and starships as needed if the Clone Wars era bores you but the later Empire era is more interesting to you...
Bear in mind this post is one of those sort of "if wishes were unicorns and craigslist dates with Scarlett Johansson guaranteed to end in a hot hook up" posts, don't necessarily take it seriously.