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Spawning mobs in creative


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63 replies to this topic

Poll: Spawning mobs in creative (2 member(s) have cast votes)

Would it be helpful to spawn animals?

  1. Yes! (1 votes [50.00%])

    Percentage of vote: 50.00%

  2. A little (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Possibly... (1 votes [50.00%])

    Percentage of vote: 50.00%

  4. Nope. Not a chance. It's not needed. (0 votes [0.00%])

    Percentage of vote: 0.00%

How would you prefer to spawn them (multiple answers allowed)

  1. traditional mob spawners (2 votes [50.00%])

    Percentage of vote: 50.00%

  2. instantly spawning where you click (1 votes [25.00%])

    Percentage of vote: 25.00%

  3. another way (1 votes [25.00%])

    Percentage of vote: 25.00%

  4. It would be useless however it's done (0 votes [0.00%])

    Percentage of vote: 0.00%

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#1

axeman8
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Posted 16 July 2011 - 01:26 PM

(NOTE: There used to be another page here, so there are old comments. To get to the comments for this topic, go to page 4. I marked where they start.)
___________________________________________________________________________________________________

   First of all, don't get me wrong, I'm really happy with creative mode, but one thing is bothering me. I recently spent a lot of time blowing apart a mountain to keep creepers separated from my cows, and then, cows stopped spawning there. Since then, I've tried using minecarts, fishing rods, and a lot of other stuff to get animals to my home, none of which worked. Players need to be able to spawn mobs somehow. I know 1.9 brings breeding and stuff, but instantly spawning them, or being able to place spawners would help. Do you have an opinion or better idea?  :Pig:

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#2

zapness
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Posted 16 July 2011 - 01:28 PM

Drop apples.
Posted Image

#3

Holylifestar

Posted 16 July 2011 - 01:29 PM

No, feathers make since, this belongs in suggestions also, so frankly, get the hell outa this forum.

#4

will1982
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Posted 16 July 2011 - 01:30 PM

No, apples are epic cause there rare. howabout ROTTEN apples :D

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#5

Neospector
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Posted 16 July 2011 - 01:30 PM

I agree, why don't they drop mushrooms?
But this should be in suggestions, not Survival.
Edit: Ninja'd by Holylifestar

Badgerz said:

You have to keep in mind that people are stupid.

Catelite said:

Just because you don't understand how something works, doesn't make it broken or pointless. >_<
Posted Image

#6

Lolgamer
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Posted 16 July 2011 - 01:31 PM

I dunno, mabye they could drop flesh, which could be used to make flesh armor.  It's sort of a mid stage between leather and steel

*shrugs*

#7

Volke
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Posted 16 July 2011 - 01:33 PM

Crab Apples? Brains? Meaty Bones (to heal your wolf rather than pork maybe)?

#8

Democrab

Posted 16 July 2011 - 01:57 PM

They should drop something else, Notch only made them drop feathers because at the time (They originally had a chance of spawning with armour too) chickens weren't around so nothing dropped feathers.

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#9

Mattchew
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Posted 16 July 2011 - 02:01 PM

Zombies where around before chickens, and because notch couldn't decide on what zombies should drop he made them drop feathers. Guess he never got round to changing it.

Maybe they could drop nothing? I don't really see what they could drop which other mobs don't drop already.

#10

Elemental
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Posted 16 July 2011 - 02:03 PM

They could drop Bones and Sulphur instead of Ashes.
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#11

Gabrielhud
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Posted 16 July 2011 - 02:09 PM

Theory:
STUFFED ZOMBIES!
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#12

axeman8
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Posted 16 July 2011 - 02:17 PM

View PostVolke, on 16 July 2011 - 01:33 PM, said:

Crab Apples? Brains? Meaty Bones (to heal your wolf rather than pork maybe)?


#13

Mudsquisher
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Posted 16 July 2011 - 02:17 PM

Zombies are one of the weakest hostile mobs. It wouldn't be right if they dropped armor or apples or something rare. They should drop something like flint or sticks.

Posted Image



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#14

BorgMercenary
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Posted 16 July 2011 - 02:19 PM

If the chance of spawning with armour was brought back they could drop heavily worn armour. They look exactly like the player with green skin so the could've been other explorers who, by some misfortune, died and were reanimated. By that train of logic, they could drop random items like used wood, stone and iron tools and swords.
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#15

TerryXXL
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Posted 16 July 2011 - 02:19 PM

Maybe it's a possibility that zombies drop leather because they appear to wear leather clothes... :/
Just an idea.
Posted Image

#16

ArowanaW
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Posted 16 July 2011 - 02:22 PM

List of possible drops:
-Eyeballs
-Brains
-Meat
-Candy

#17

Touko1
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Posted 16 July 2011 - 02:23 PM

I don't like the idea of getting my inventory full of crappy tools everytime when I go out in the morning.

#18

Rammite
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Posted 16 July 2011 - 02:24 PM

They're zombies, so dead people, right?

So have them drop stuff people would be carrying! Flint, sticks, wood, some of the more common materials. Nothing too fancy, since they're so easy to kill.

EDIT: Or with the new NPC villages, assuming there is some sort of trade system, zombies could have a chance to drop something worthwhile to the villages? Maybe only if killed with a sword?

#19

PicanteKing

Posted 16 July 2011 - 02:25 PM

They could drop something like a special meat that does not heal just as much as pork, maybe less maybe more. And if you eat too much of that meat, you will loose health beacuz it is poisoned meat..

#20

Jwrac
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Posted 16 July 2011 - 02:25 PM

Well, I think people with Mob Grinders would agree they have a few chests filled with feathers.
My theory was always that zombies ate chickens when humans weren't around.

I think that zombies should drop something more useful, but I don't think it calls for a new item fullstop. Because this could potentially ruin the whole concept of "something" already in place.
I would propose zombies randomly dropping leather perhaps, maybe along with feathers... Because Zombies were apparently once people, maybe they carried things we did?

Besides, zombies look like they are wearing clothes in Vanilla.

What I would propose, less focus on the zombie component, but on the feather itself.
How about a new use for feathers? And if not, how about another way to get flint to make arrows?

All of these come to mind, and other stuff.
As for new items like rotten meat, that should be a mod, or a mod request.