**Version 1.2.4 has been released!
new in 1.2.4:
-Updated MCPatcher to 1.1.1 supporting Minecraft 1.2.0_01 -Better handling of corrupt mod packages created by versions older than 1.2.2, but you won’t be able to delete them if you try to edit them beforehand. Workaround: restart Minecrafter and delete the package. -Horizontal scroll on Select base folder -Better crash management – for veterans, this doesn’t affect you, but for new users, this should prevent you from stuffing up your Minecraft folder now if you launched multiple times without proper termination. -Catch all exceptions that could occur if a zip causes an issue.
Minecrafter is a mod manager with a twist. Instead of providing simple merging tools, Minecrafter allows you to ‘craft’ your own mods by mixing and matching other people’s mods. By downloading mods that you like, you can load them up into the program, select the graphics you want, and start up Minecraft straight from the program, all without touching JARs or graphics programs.
Minecrafter is designed with 2 major features in mind:
Mix and Match
Although Minecrafter can be used as a simple mod loader (i.e. using one mod at a time), what Minecrafter does best is allowing you to pick elements from mods you enjoy from each, and getting them to work without having to deal with JAR repackaging and graphics editing tools. Not only can you pick individual files (thats easy), you can pick individual blocks from terrain.png & items.png.
Mixing mods together is not tied to just images. Any mod can be used that replaces files in the main JAR, as long as the file structure of the mod zip is mapped to the file structure of the JAR.
All the mods and files you’ve chosen will be saved as a “mod package”. This mod package will contain all the mods you’ve used, as well as the selections you’ve made. So if you believe you’ve got a great mash up, you can distribute your mod package so others can use your creation.
By either building a complex mish-mash of mods, or just loading one, you can use the Minecrafter launcher to automatically build the JAR for you, and restore the JAR back to its original state after playing. Basically when you select a mod package to play, Minecrafter will launch Minecraft for you and monitor when it exits. Once you’ve finished playing, it will restore the backed up minecraft.jar. So even if you stop using the program, your Minecraft data folder remains how you left it before you started using this program.
As per the last feature (“Mix and Match”), mod packages themselves are non-destructive. Any mods you’ve selected to be combined into a mod package are left untouched. So if you ever used a mod, and can’t remember who made it, you could always view the readme.txt still inside the zip.
Please posts any bugs, comments, critisms and features you'd like to have in the next version.