Jump to content

Help
Latest News Article

[1.2.5]Castle Defenders(v.2.4) Now with configurable IDs and Spawnrate.


1590 replies to this topic

#1

    Azurn

    Gold Miner

  • Members
  • 359 posts
  • Location: Sweden
  • Minecraft: Azurn

Posted 13 July 2011 - 06:18 PM

*
POPULAR

Castle Defenders V.2.4

Posted Image



This mod features four new NPC?s that will aid you against monsters.



How it Works:
You start with building a block for the mobs to spawn on.

Like this:Posted Image
Tier two:Posted Image



Bow = Archer Block
Sword = Knight Block

Tier 1
Archer
The Archer is stationary and will not move.
The Shoot Arrows. (obviously)
Will attack Monsters within range.
Ideal for putting on high places. (Like a wall or a small tower.)
Will not despawn.

Posted Image


Knight
Will move around.
The Knight have a good amount of health.
Knights attack Mosters on Sight.




Posted Image

Mercenary.
Will stand still on the Mercenary post until you hire him.
Give him a gold ingot and he will fight for you.
Right click to tell him to stay and wait.
They will not despawn if hired.
Attack monsters on sight.
Mercenarys have two textures. One when they are told to wait and one when they are following the player.




Following Mercenary: Posted Image

Mercenary Tier one and tier two: Posted Image


Mage
Sets enemies on fire.
Random chance to make enemies exlode.
The spawner is created with medallions found in enemy castles.





Posted Image

Posted Image

Tier 2
Diamond Archers
2x Faster reload time.


Diamond Knights
Incresed Health and Damage
Diamond Swords!

Diamond Mercenarys
Incresed Health and Damage
Diamond Swords!

Enemy Castles



Posted Image

More screenshots
Spoiler
Enemy castles is generated in the world. These castles contains chest where you can find varius items. They are however heavily defended. TNT is a good way of take them out.There are two castle types, one small and one bigger.

In the middle of the castle there is an ememy knight spawner and the walls are filled with enemy archer spawners. The Enemy archerspawner looks like a dark cobblestone block. The knight spawner look like a red stick.



More Screenshots

Spoiler

Healer and Enemy archer skin by Mine123crafter
Mercenary skin by NeilZar

Archer Skin by health133 on Minecraftskins.com
Knight skin by fitifong on Minecraftskins.com


Changes for 2.4

*Hold up a medalion to get your Defenders to follow you. (Found in enemy castles)

*Some changes for health and attackstrenght for most mobs.

*The enemy Defenders now attack your defenders on sight.

*Fixed the mages

*Mercs are avalible again.

*Added config file. Check instructions below.



Changelog
Spoiler






Outdated SMP Info [1.1]

Spoiler

How to install:
1. It is always good to backup minecraft before instaling a new mod.
2. Install the latest modloader. It can be found Here
3. Delete META-INF from the minecraft.jar
5. Move the files from the "CastleDefese.rar" to bin/mincraft.jar. Use Winrar to open minecraft.jar.
6. Play

The minecraft.jar is located at C:\Users\Username\AppData\Roaming\.minecraft\bin

How to change Block ID and Castle SpawnRate:
1. Go to .minecraft\config

2. Find "mod_castle2.cfg and open it with notepad.

3.Edit the file. (Remeber: block IDs are from 1-255)

If you want more castles: Give it a lower number.

If you want fewer castles: Give it a higher number.


Block ID
This mod uses block id 239,238, 236,235, 234, 233 232, 231 and 230.
And item id 1600

If you get an ID conflict, try this:

View Postecho857, on 14 July 2011 - 08:50 AM, said:

I just found a way to fix all this, ID Resolver
Heres the link to fix all your problems with Id's
http://www.minecraft...173id-resolver/

Download Current Version
Here
Press SKIP ADVERTISMENT then choose .rar or .zip.




Offtopic:




Do you want to try out Tribes: Ascend? It is a very entertaning free-to-play fast-paced shooter. Sign up here https://account.hire..._campaign=email. My name over there is also Azurn.


Creator of the mod Castle Defenders

Register or log in to remove.

#2

    Jaster

    Redstone Miner

  • Members
  • 663 posts
  • Minecraft: JasterMK5

Posted 13 July 2011 - 06:30 PM

Oh nice,Another defender type mob mod,I like it and hope to see more.

#3

Posted 13 July 2011 - 06:32 PM

Looks nice and worth a download!

Perhaps you should add a mage to protect my castles!

#4

  • Location: Right Behind You

Posted 13 July 2011 - 06:42 PM

nice mod will download :D

#5

    tgk45

    Zombie Killer

  • Members
  • 194 posts
  • Location: inthedimensionwithnospacebar

Posted 13 July 2011 - 06:42 PM

compatible with Mo creatures,toomanyitems and the airship mod
Posted Image
I could tell that I was an unwanted child when my parents gave me a Toaster as a bath toy for my 1st birthday

#6

  • Minecraft: Jedi555

Posted 13 July 2011 - 06:43 PM

This looks like an awesome mod! I've been looking for a mod like this! Downloading now.

Diamonds for you :Diamond: :Diamond:

#7

Posted 13 July 2011 - 06:46 PM

FINALLY! a npc mod for 1.7.3! love you man!!! :rolleyes: :rolleyes: :iapprove: :iapprove: :GoldBar: :GoldBar:

Posted Image


#8

    makermod1

    Lapis Lazuli Collector

  • Members
  • 977 posts

Posted 13 July 2011 - 06:53 PM

woa!! nice job man!! can you make the night follow you, or does the guard only move around a certain radious around the block placed.. what happens if you destroy the black
Posted Image

#9

    Jaster

    Redstone Miner

  • Members
  • 663 posts
  • Minecraft: JasterMK5

Posted 13 July 2011 - 06:58 PM

View Postmakermod1, on 13 July 2011 - 06:53 PM, said:

woa!! nice job man!! can you make the night follow you, or does the guard only move around a certain radious around the block placed.. what happens if you destroy the black

The block is basicly a mob spawner that spawns the type of Mob it was made for,So any mob spawned stays.

#10

Posted 13 July 2011 - 06:59 PM

compatable with yogbox

#11

Posted 13 July 2011 - 06:59 PM

one word..... FANTASTIC!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

#12

    makermod1

    Lapis Lazuli Collector

  • Members
  • 977 posts

Posted 13 July 2011 - 07:00 PM

View PostJaster, on 13 July 2011 - 06:58 PM, said:

The block is basicly a mob spawner that spawns the type of Mob it was made for,So any mob spawned stays.
ah, so err, does he despawn, and does he randomly wander around or does he stay within the blocks radious, do mobs target him, and can he follow... PHEW questions hehe
Posted Image

#13

  • Minecraft: happypumkin

Posted 13 July 2011 - 07:01 PM

wow nice mod. im defiantly going to use this
My mob textures:<click here>

#14

    Azurn

    Gold Miner

  • Members
  • 359 posts
  • Location: Sweden
  • Minecraft: Azurn

Posted 13 July 2011 - 07:02 PM

View Postmakermod1, on 13 July 2011 - 06:53 PM, said:

woa!! nice job man!! can you make the night follow you, or does the guard only move around a certain radious around the block placed.. what happens if you destroy the black
They move around the spawn block. But making them follow is certainly something i will try to implement in future Versions. If you destroy the block they only stop spawning, the NPCs will not despawn.
Creator of the mod Castle Defenders

#15

    makermod1

    Lapis Lazuli Collector

  • Members
  • 977 posts

Posted 13 July 2011 - 07:03 PM

View PostAzurn, on 13 July 2011 - 07:02 PM, said:

They move around the spawn block. But making them follow is certainly something i will try to implement in future Versions. If you destroy the block they only stop spawning, the NPCs will not despawn.


oh nice!! whats the patrol radious, i dont want them bouncing around my lava moat. o.o
Posted Image

#16

    Azurn

    Gold Miner

  • Members
  • 359 posts
  • Location: Sweden
  • Minecraft: Azurn

Posted 13 July 2011 - 07:04 PM

Wow...! People is posting here so fast, and everyone is giving positiv feedback! Thank you! :)
Creator of the mod Castle Defenders

#17

    makermod1

    Lapis Lazuli Collector

  • Members
  • 977 posts

Posted 13 July 2011 - 07:07 PM

View PostAzurn, on 13 July 2011 - 07:04 PM, said:

Wow...! People is posting here so fast, and everyone is giving positiv feedback! Thank you! :)


once i get this mod and trapcraft working ill gladly fight enemy mobs away :D
Posted Image

#18

    Azurn

    Gold Miner

  • Members
  • 359 posts
  • Location: Sweden
  • Minecraft: Azurn

Posted 13 July 2011 - 07:09 PM

View Postmakermod1, on 13 July 2011 - 07:03 PM, said:

oh nice!! whats the patrol radious, i dont want them bouncing around my lava moat. o.o
I dont know the exact radious but the mobs wants to be close to the spawner. Like monsters wants to be in dark places.
Creator of the mod Castle Defenders

#19

    Rojman

    Zombie Killer

  • Members
  • 196 posts
  • Minecraft: Rojman

Posted 13 July 2011 - 07:10 PM

I think it needs more work on the textures. And on the skin of the archer.but it has potential.

Posted Image


#20

    makermod1

    Lapis Lazuli Collector

  • Members
  • 977 posts

Posted 13 July 2011 - 07:14 PM

View PostAzurn, on 13 July 2011 - 07:09 PM, said:

I dont know the exact radious but the mobs wants to be close to the spawner. Like monsters wants to be in dark places.


oh.. so think of it as a "prefered post"?? cool :D
Posted Image