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[1.2.5]Fossil / Archeology [v6.3][SSP][Muti-Language]


6908 replies to this topic

Poll: [1.2.5]Fossil / Archeology [v6.3][SSP][Muti-Language] (131 member(s) have cast votes)

Which ships do you like?(Top 5 will be added into MOD as shipwreck,detail: http://scorpio81245.myweb.hinet.net/)

  1. Galleon "Vasa" replica (11 votes [8.40%])

    Percentage of vote: 8.40%

  2. Viking Warship (64 votes [48.85%])

    Percentage of vote: 48.85%

  3. Royal 7th four-masted Battleship--Duke (23 votes [17.56%])

    Percentage of vote: 17.56%

  4. Big Shiee (2 votes [1.53%])

    Percentage of vote: 1.53%

  5. Short-range merchart ship (2 votes [1.53%])

    Percentage of vote: 1.53%

  6. Armed Junk merchart ship--Chu-He (16 votes [12.21%])

    Percentage of vote: 12.21%

  7. Twilight (13 votes [9.92%])

    Percentage of vote: 9.92%

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#41

  • Location: Temecula,California
  • Minecraft: DagonDraconis

Posted 09 July 2011 - 12:15 AM

View PostFlammarilva, on 08 July 2011 - 11:18 PM, said:

The story inside stoneboards was design by on of our art designer.He didn't tell whole story to me but seens like It's something like pigman civilization. :rolleyes:

Pigmen Civilization? That might not work, since Notch is going to add NPC Villages and one of them are going to be a Pigmen Race, and what do you think of the rest of my idea?
I strive to build a Mechanical Dragon... It isn't going well.

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#42

  • Location: Twilight Forest
  • Minecraft: DivineJared

Posted 09 July 2011 - 12:23 AM

Whenever I click the workbench thingy it goes to the dirt minecraft background and says "Saving Chunks" but there isn't a progress bar and then minecraft crashes. Is this happening to anyone else?

#43

  • Location: Taoyuan,Taiwan
  • Minecraft: fls81245

Posted 09 July 2011 - 12:29 AM

View PostDagonDraconis, on 09 July 2011 - 12:15 AM, said:

Pigmen Civilization? That might not work, since Notch is going to add NPC Villages and one of them are going to be a Pigmen Race, and what do you think of the rest of my idea?

They are OK and more antique will be added soon.In fact,fossil blocks drop bricks in early versions. :rolleyes:

(Sorry for that I can't understand long english articles at short time.English is not my mother language :( )
Team July--Programmer
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#44

  • Location: Raging over my creeper-visited house.
  • Minecraft: audioworm333

Posted 09 July 2011 - 12:31 AM

This mod has potential. I don't see it worth downloading quite yet, but keep it up.
Why are you looking here? The post is up there!

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Indeed, I do!

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#45

  • Minecraft: happypumkin

Posted 09 July 2011 - 12:33 AM

wow this mod is really elaborate :)
My mob textures:<click here>

#46

  • Location: Taoyuan,Taiwan
  • Minecraft: fls81245

Posted 09 July 2011 - 12:34 AM

View PostDivineJared, on 09 July 2011 - 12:23 AM, said:

Whenever I click the workbench thingy it goes to the dirt minecraft background and says "Saving Chunks" but there isn't a progress bar and then minecraft crashes. Is this happening to anyone else?

I'm trying to fix that bug right now...
Team July--Programmer
↑Click the link to our facebook page.

#47

Posted 09 July 2011 - 12:41 AM

This MOD is a winner! This is one of the most expansive mods I have ever seen. There is so much new content, Mobs, Blocks, "Tools".

Now I haven't played this yet, but trust me when I say I will. The greatest thing is this popped out of nowhere, at least for me it did. I've heard no word of this mod, but I'm lucky to find it now. I'll make sure to get back to you (guys(seems multiple people worked on this)) once I explore all of this new content.

I am just astounded.

EDIT: And you guys said you were addressing hostile AI with the new mobs right? You should leave them being hatched neutral, even friendly, but make them age, and once they are large enough, they become hostile, and you'll have to find some way to tame them. Whether that be through feeding it or putting some sort of collar on them, I don't know, It's your mod and ultimately your decision.

#48

Posted 09 July 2011 - 12:51 AM

View PostFlammarilva, on 08 July 2011 - 11:14 PM, said:

Oh,come on... :(

That still doesnt answer my question.. How do i only install the Mob.

#49

  • Location: Arizona
  • Minecraft: TylerGott

Posted 09 July 2011 - 01:04 AM

Hats Off To You I LOVE THIS MOD!
I Fucking hate The Nether Full Of Floating Kitty Cat Octopus Monsters And Dead Pigmen My God Dude This Is Worst Then Dead Space
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#50

  • Location: In the Nether, studying mods.

Posted 09 July 2011 - 01:07 AM

Really hoping the ancient helmet will be implemented soon.

Also, liking the Herobrine refrence. But what's with the plane?

#51

  • Location: Taoyuan,Taiwan
  • Minecraft: fls81245

Posted 09 July 2011 - 01:15 AM

※2011/07/09 updates
--Bug fix:No more game crash when breaking analyzer,cultivate and archeology workbench
--Bug fix:Breaking stoneboard won't crash now
--New hardness of analyzer,cultivate and archeology workbench has been set.
Team July--Programmer
↑Click the link to our facebook page.

#52

  • Location: USA FTW!
  • Minecraft: LTGENSPARTAN

Posted 09 July 2011 - 02:26 AM

O O ZOMGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG :D :D :D :D :D :D
O :iapprove:

#53

Posted 09 July 2011 - 02:56 AM

Im not a coder or modder so I have no idea how hard it would be to make this but i had an idea to add a little Movie cameo fun by adding a way to keep the pet Dinos in one place. I thought you could add a craftible electric fence thats powered by redstone.
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#54

Posted 09 July 2011 - 05:20 AM

Epic no outbreak for me yet but my raptor grew and died :( And also I got 6 cultivates running so my risk of outbreak is high I guess.

#55

Posted 09 July 2011 - 05:49 AM

If you would like a mod spotlight I will make you one.
www.youtube.com/user/HDGamersPC

#56

Posted 09 July 2011 - 07:14 AM

I have a few questions on the mob
A:do I need to starts a new map for it?
B:what level of depth do I need to be in to find fossils
awesome mod make the MINEING part of minecraft interesting again

#57

  • Location: Taoyuan,Taiwan
  • Minecraft: fls81245

Posted 09 July 2011 - 07:21 AM

View PostNydusWorm, on 09 July 2011 - 07:14 AM, said:

I have a few questions on the mob
A:do I need to starts a new map for it?
You are no need to start a new world to hatch egg and get dino-pet.
but you need new world or new chunk(unexplored areas) in order to find fossil blocks underground.

View PostNydusWorm, on 09 July 2011 - 07:14 AM, said:

B:what level of depth do I need to be in to find fossils
awesome mod make the MINEING part of minecraft interesting again
60 height above bedrock level.It's not too hard to find. :rolleyes:
Team July--Programmer
↑Click the link to our facebook page.

#58

Posted 09 July 2011 - 07:26 AM

View PostFlammarilva, on 09 July 2011 - 07:21 AM, said:

You are no need to start a new world to hatch egg and get dino-pet.
but you need new world or new chunk(unexplored areas) in order to find fossil blocks underground.


60 height above bedrock level.It's not too hard to find. :rolleyes:

thanks! cant wait to play this mod

#59

Posted 09 July 2011 - 07:36 AM

I have one more question
C: will the sFossil look like old minecraft stone or me texturepacks stone just darker?

#60

  • Location: Taoyuan,Taiwan
  • Minecraft: fls81245

Posted 09 July 2011 - 07:42 AM

View PostNydusWorm, on 09 July 2011 - 07:36 AM, said:

I have one more question
C: will the sFossil look like old minecraft stone or me texturepacks stone just darker?

no,it has its own textures.
If you are using texture packs,then you can find them easier since they look more different then stones.
Team July--Programmer
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