But I'll definitely post some screenshots soon.
[32x][1.2.5 | 12w19a] Emkay's GeruDoku
#341
Posted 20 February 2012 - 05:06 PM
But I'll definitely post some screenshots soon.
GERUDOKU
ORIGINAL TEXTURES || GREAT MOD SUPPORT
#342
Posted 20 February 2012 - 05:26 PM
#343
Posted 20 February 2012 - 05:31 PM



I know, there aren't that many differences to the original games yet, but that's going to change during the next days.
If Mojang gives a proper license for the code, I'm going to upload a build. Until then, sorry guys, but I don't want to be the bad guy, who's breaking their rules.
Here a list of changes I did to the original code and textures:
- Fixed harvesters, which crashed the game before, when dropping all of their stuff
- Corrected the resource counter. It gave points to the opponent instead of the player.
- Added a nice, little tutorial
- Modified the buttons, floor, sand and rails textures
GERUDOKU
ORIGINAL TEXTURES || GREAT MOD SUPPORT
#344
Posted 20 February 2012 - 05:36 PM

Emkay443, on 20 February 2012 - 05:31 PM, said:



I know, there aren't that many differences to the original games yet, but that's going to change during the next days.
If Mojang gives a proper license for the code, I'm going to upload a build. Until then, sorry guys, but I don't want to be the bad guy, who's breaking their rules.
#345
Posted 20 February 2012 - 06:00 PM
below :D
#346
Posted 20 February 2012 - 06:42 PM
#348
Posted 20 February 2012 - 08:07 PM
This stuff is making me crazy, I think I'm going to take a break for now...
GERUDOKU
ORIGINAL TEXTURES || GREAT MOD SUPPORT
#349
Posted 21 February 2012 - 03:57 AM
#350
Posted 21 February 2012 - 04:21 PM
#351
Posted 22 February 2012 - 01:06 PM
PAKAM45T3R, on 21 February 2012 - 04:21 PM, said:
Please be patient. When my exams are over, I'll have more time and probably continue working on the pack.
GERUDOKU
ORIGINAL TEXTURES || GREAT MOD SUPPORT
#352
Posted 22 February 2012 - 03:34 PM
I have another suggestion.
If you have time you should make a texture for the hunger bar as well.
It looks too defaulty at this moment (because it IS the default hunger bar texture
So if you have time you should make a texture for the hunger bar.
#353
Posted 22 February 2012 - 03:56 PM
MultiToolsMod by AlexM
Download link : http://www.mediafire...cv4aic5q6lt4yub
Enjoy
PS: I like mod requests so if u want a mod to be textured into Gerudoku style , post link in post
below :D
#354
Posted 22 February 2012 - 06:00 PM
NeO_Joki, on 22 February 2012 - 03:34 PM, said:
I have another suggestion.
If you have time you should make a texture for the hunger bar as well.
It looks too defaulty at this moment (because it IS the default hunger bar texture
So if you have time you should make a texture for the hunger bar.
#355
Posted 22 February 2012 - 08:02 PM
Derivations of complex exponential functions, logarithms, roots, all of them together on a giant fraction line, integrals, reverse derivations...
I think my brain is going to explode in 3, 2, 1d981qsak98z127fa786sj12312767asdgsdq7w6e87162937612agsdgb29asd
GERUDOKU
ORIGINAL TEXTURES || GREAT MOD SUPPORT
#356
Posted 22 February 2012 - 09:41 PM
TerraCottaArmor
By yuukikaihou
Download link : http://www.mediafire...396jace77sr0jhw
Enjoy
I couldn't test it so if anyone can test it for me it would be cool
below :D
#357
Posted 23 February 2012 - 01:54 PM
But never mind, now I got some free time until my next exam (computer science), so here's a little update on my Catacomb Snatch bugfix:
Since Mojang didn't comment on the game's sourcecode's license and the Mojam is over, I decided to provide a download link to my own bugfixed version of the game.
I hope that's okay with Mojang, if not, I will of course remove the download link immediately.
I was able to fix a few bugs and implement some new features:
- Fixed harvester crash bug (harvesters used to crash the game when destroyed)
- Fixed broken win conditions (points go to you instead of your opponent when you collect the resource)
- Fixed background music (will loop now)
- Fixed multiplayer lag (there's a slight input lag, but, at least, multiplayer is playable now...)
- Added key combinations for toggling background music and sounds (by pressing CTRL-S and CTRL-M)
- Hid the FPS counter by default (can be re-enabled by pressing CTRL-F)
- Added a cheat mode, which will make you invincible and reduce all costs to zero (CTRL-F12, single player mode only)
- Added a coin counter beneath the harvesters, which will show how much they collected (thanks to UberSoft Technologies for the idea)
- Added a pause mode (P or pause key, single player mode only)
- Added a level loader (after you beat a level, the next one will start immediately - thanks to Dittiox)
- Added a tutorial, which can be accessed in the main menu
- Added (some) GeruDoku textures
- The game will now be scaled to 512x384, when the screen's resolution is at or below 1024x768
The game works on both single- and multiplayer, but the single player version lacks an AI, so there's theoretically no way to lose.
It will be implemented when I feel like.
Here are some screenshots (click for the originals):

Don't forget to update your Java Runtime Environment to version 7, or otherwise you might face some bugs or missing sounds: http://www.oracle.co...ad-1501631.html
Download here: http://www.mediafire...4arg3cubh95gx8a
I didn't steal any source code, I only took some ideas from here and there, but all changes I did to Mojang's original source code are really done by myself, with the exception of Dittiox' idea for the custom level loader, who posted his code publicly in another thread.
GERUDOKU
ORIGINAL TEXTURES || GREAT MOD SUPPORT
#358
Posted 23 February 2012 - 07:51 PM
GERUDOKU
ORIGINAL TEXTURES || GREAT MOD SUPPORT
#359
Posted 24 February 2012 - 01:24 PM
below :D
#360
Posted 24 February 2012 - 06:45 PM
- Added an info-screen (Minecraft-like, F3)
- Screenshots can be now created with F2, which will then be placed on the user's desktop
- The game will auto-pause when de-focused (single player only)
Download: http://www.mediafire...1ru9kadsbqcv1rd
GERUDOKU
ORIGINAL TEXTURES || GREAT MOD SUPPORT
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