There are times when a 3 block long fireplace fits a house and times when a single block looks better or saves room. Regular fires can also be a hazard for wooden houses. The fireplace block has the fire, logs, sides, and smoke compressed into a one block space. Add a few chimney blocks and watch the smoke puff out. Firepits and firerings can be used as an outdoor alternative. Create grills and prepare cooked food. Swipe your flint and steel at your favorite block and enjoy the fire!
Features
-Fireplace Block: that can be lit by right clicking with flint and steel or extinguished by punching.
-Stove Block: A different style of fireplace block.
-Chimney Block: that creates smoke puffs (as long as it starts right above the fireplace and continues upwards undisturbed or gets powered by redstone).
-Firepit Block: good for contained campfires.
-Fire Ring Block: A tiny, round, variant of the firepit.
-Grill Block: You can grill food items on it. Different tiers accompany different materials. A Tier 6 grill is much faster than a Tier 1 grill.
-17 Materials: Stone, Brick(Item), Cobblestone, Iron Ingot, Gold Ingot, Diamond, Emerald, Mossy Cobble, Obsidian, Stone Bricks, Mossy Stone Bricks, Cracked Stone Bricks, Netherrack, Lapis Lazuli, Endstone, NetherBricks, Sandstone.
-No Fire Spread: you can safely light it inside a wooden house.
-No terrain indexes are used: Vanilla textures (which will match your texture pack) are always used when possible.
F.A.Q.
Can I use only some materials and block types?
Check the config file for BlockSettings and MaterialSettings. Change true to false on any material or block to disable it.
Will it burn down my house?
All blocks are safe to use inside a wooden house.
Do the blocks work with texturepacks?
Every texture except for the coal in the grill should match your current texturepack.
How do I cook with the grill?
Add coal to the grill and light it to start cooking food.
Required APIs Forge Modloader is required to run FireplaceMod. Get the Universal version.
-Read Installation if you are new to installing mods.
Changelog
V2.2
- Updated to MC 1.6.2
- There will be some strange issues with textures in the grill GUI until I figure out the new texture system. Everything else is functional, so I released this update anyways.
V2.1.2
- Updated to MC 1.5.2
V2.1.1
- Updated to MC 1.5.1
V2.1
- Updated to MC 1.5
- Adjusted the mod for the new texture engine.
- Fire charges can also be used to lit blocks now.
Old Changelogs
V2.0.4
-Specific blocks and materials can be disabled in the config now. This option was added so users can decrease clutter in their creative window. Disabling a block removes it completely, but disabling a material will not remove it from existing items and blocks.
V2.0.3
-Added a new texture system for the top of chimneys. The new method uses only black squares that join with adjacent chimney blocks. The new top texture can be disabled in the settings section of the config.
V2.0.2
-Added a section in the config file for custom Grill recipes. There is an example and explanation there.
V2.0.1
-Fixed being unable to craft grills with charcoal
V2.0
- Complete re-code of the mod. It may be a little rusty, but it will be fixed over time.
- Ported to Forge Modloader.
- Grills now take up one block rather than two.
- Updated cooking recipes for the grill.
- Shift-clicking works with the grill.
- Added additional materials (see features)
V1.9
- I am also porting the server mod of this to forge multiplayer. Non-forge support will be dropped soon.
V1.8.6
-Hopefully fixed the grill crash (again).
V1.8.5
-Fixed the Shift+Click crash.
V1.8.4
-Rewrote the grill drop function. This might fix the dual drop crash.
-New installation method. Check the download page for details.
V1.8.3
-[1.1 port] Expanded block ID limit for those who use extended block mods. Use a number below 256 if you don't use one of those mods.
-Lapis fireplaces have correct drops
-I tried making the mod more resolver friendly. I can't promise full compatibility with id resolvers, though.
V1.8.2
-New fire effects. You can set "use_old_flames" from the configuration (/config/mod_fireplace.cfg) to 1 if you prefer old effects.
V1.8.1
-Tiny bugfixes
-All blocks are accessible from the creative menu
V1.8
-Forge version will update soon
-Reduced 15 texture indexes to 3
-Added SMP compatibility (ModLoaderMP is required even if used in SSP)
-The downloaded zip contains a client and server zips. Use the client zip for singleplayer.
V1.7.3
-Updated to 1.0.0
-Added End Stone and Nether Brick (Tier 3)
V1.7.1
-You can download a Forge or a Normal version of the mod. Forge version uses no Terrain indexes but is incompatible with HD (Default textures appear on fireplace mod blocks).
-Added the Stove Block
V1.7
-Minecraft Forge is now used to handle terrain indexes (Thanks to MatrexsVigil for assistance).
-Fixed stone chimneys crashing when dropped.
-Grill's coal layer only appears if the grill has coal inside.
-Drop the FireplaceMod zip directly in ".minecraft/mods" to install. Make sure you remove the old version next update.
V1.6.5
-Fixed Brick Grill's label from "Stone Brick Grill" to "Brick Grill".
V1.6.4
-Redstone power causes chimneys to smoke now. This can be turned off by setting the enable_RedstoneChimney if the config to 0.
V1.6.3
-Fixed item labels so it lists the correct material
V1.6.2
-Updated to 1.8.1
-Added Stone Brick (Tier 3)
SMP V1.0
-Partial SMP Port. Grills are not in the SMP version due to the way the GUI and tier are coded.
-Client folder contains PATCHES for the SSP version. Install SSP first.
V1.6.1
-Water will extinguish different blocks if it flows by open areas such as the sides of the fireplace or the top of the grill.
-Fixed lit grills not dropping in certain situations.
V1.6
-Added the firering block. It's similar to the firepit except it has no cover and appears smaller because of low resource cost.
-Merged ItemFirepit/ItemFireplace/ItemChimney/ItemFirering into ItemNamedBlockItem
-You no longer need a modified flint and steel class
V1.5.6
-Added the fuel slot to the grill
-Added enable_infiniteFuel 1 to the config for those who want the old grills. You will still see the coal slot but the fuel meter will be constantly maxed.
-Removed support for converting old configs.
V1.5.5
-Added tiers to the grill (Lowest is slowest). Netherrack: 1 Cobblestone: 1 Sandstone: 2 Brick: 2 Moss Stone: 2 Lapis: 3 Obsidian: 3 Iron: 4 Gold: 5 Diamond: 6
-Changed all the blocks to have their base block's strength (If you want to move your obsidian fireplace/firepit/chimney/grill do that before updating XD)
V1.5.4
-Changed the grill to 4 slots. They are in the corner of the grill gui. (Updated screenshot if you wanted to see the new gui before you use it)
-Cook time for the grill has increased a bit.
-Fixed the texture bug where placing a block to the side of the grill would make that side of the grill invisible.
V1.5.3
-Added a new config value to disable the net on firepits. "enable_firepit_cover=0" will disable it.
-Fixed a bug where the supports on a fireplace didn't appear when around snow
-Fixed a crash when shift clicking food in a grill
-Fixed the grill breaking and dropping nothing. (Remember to use pickaxes on my blocks!)
V1.5.2
-Added the Grill block! Light it, right click the top, place a raw fish or porkchop in the middle, wait... (Crafting recipe in the screenshot spoilers)
-Changed the smoke cap to 100
-Changed the recipes to use BRICK ITEMS instead of BRICK BLOCKS
V1.5.1
-Added sandstone to all the materials
V1.5 Due to a new metadata system, old fireplaces will turn into a brick, cobblestone, moss stone, or obsidian fireplace. If you want your old brick or cobblestone fireplace back, you can break them and inventory edit their damage values to 0 for brick or 1 for cobblestone.
-Config has moved to %appdata%/.minecraft/config/mod_Fireplace.cfg
-I have completely rewrote the mod and how it works.
-An entire spectrum of materials to choose from!
-Fireplaces merge with other fireplaces besides the ones to the side.
-If there is a block behind a fireplace, it creates a wall inside the fireplace.
-Added the firepit. Now you can sit around it at night with that creeper right behind you!
-Implemented a better configuration system. Your old configurations will be converted over.
-Removed the item ids and ugly icons. The blocks display correctly in the inventory.
V1.4.2
-Fixed the bug where at a certain height the Chimney wouldn't appear unless a block was next to it. I didn't test the fireplace for this but I applied the fix to it anyways.
-Added a new option (again it autogenerates in the config)
smokeparticle_count (default to 3) controls how much smoke appears
Set to 0 for no smoke or 20 for maximum smoke in exchange for a bit of performance
V1.4.1
-Requested twice from people using Fancy Pack: setting the CHIMNEY BLOCK ID to -1 will disable the block.
WARNING: Backup your map before you do this!
V1.4
-Changed the bad fireplace icons to something a bit better
-Added stone borders to fireplaces
-Added an option to disable all stone borders (your config should auto generate a new key that can be set to true or false)
V1.3
-Added the pop out stone border for the Chimney Block
V1.2
-Added the Cobblestone Fireplace and Cobblestone Chimney
-The Stone borders were removed this update.
V1.1
-Fireplaces adjacent and facing the same direction remove the wall between them now
V1.0
-Main release
Screenshots
-The Blocks
-The Recipes
Fireplace
Chimney
Firepit
Firering
Grill
Stove
Installation
1) Install Forge Modloader.
2) Visit the download page to get the mod zip file.
3) Drag the downloaded FireplaceMod.zip into the ".minecraft/mods" folder.
Black Screen?
1) Try changing the block ids (.minecraft/config/mod_fireplace.cfg should be autogenerated)
2) Post the error log that shows up on minecraft or the contents of your .minecraft/ModLoader.txt file.
Other Notes
-Is there a bug in the mod? I can't find out if you don't tell me! Give me some detail and if its a visual bug include a screenshot.
-If you have any requests or improvements, tell me and I will try out some of them.
-Use mods at your own risk and always backup your maps and jars!
I have a few suggestions for blocks.
* bay windows- i try to make them in vanilla but it just looks strange.
* fence gate- doors are too tall.
* pillars- because fences are too thine and blocks are too thick.
Also; I Dont know if its possible but; For the Chimney block: Is it possible to use the brick texture from the users pack and Have it some how Have an overlap of your images? (Black top bit + Bits on side)?
This would make it suit pretty much everypack!
I might try out the limit to joined fireplaces. Perhaps if the line continues right for longer then 6 blocks it forces a split.
If I have time when reading a request for a texture pack, I will create a modified fireplace texture and put a link next to the original texture pack's link.
EDIT:
Since 1.3 will use default textures (except for top) for sides and the pop-out stone border, you shouldn't need a custom texture link
you should also add different stone types of fire place(maybe you could use damage values instead of mor block ids?)
Unfortunately the damage value is already taken by the direction. If I did a change to the code to read certain digits for certain data I probably could get it back down into two blocks and an item.
Unfortunately the damage value is already taken by the direction. If I did a change to the code to read certain digits for certain data I probably could get it back down into two blocks and an item.
i see what your saying, as im not a GOOD coder it must be difficult. maybe you could add corner fireplaces?
btw sorry if it feels like im just throwing suggestions at you, its just i haven't seen such a a simple and cool mod that probable should be in game.
i see what your saying, as im not a GOOD coder it must be difficult. maybe you could add corner fireplaces?
btw sorry if it feels like im just throwing suggestions at you, its just i haven't seen such a a simple and cool mod that probable should be in game.
Don't worry its fine. I wanted to find a way to add multiple fireplaces and compress it down to what I said. Suggustions also give me something to do when I'm bored XD
That is.. AWESOME! Man, this mod is great, so great, that I made it my first Mod Showcase on my YT channel, which by the way, I will link you in PM when it is done rendering and uploading.
There are times when a 3 block long fireplace fits a house and times when a single block looks better or saves room. Regular fires can also be a hazard for wooden houses. The fireplace block has the fire, logs, sides, and smoke compressed into a one block space. Add a few chimney blocks and watch the smoke puff out. Firepits and firerings can be used as an outdoor alternative. Create grills and prepare cooked food. Swipe your flint and steel at your favorite block and enjoy the fire!
Features
-Fireplace Block: that can be lit by right clicking with flint and steel or extinguished by punching.
-Stove Block: A different style of fireplace block.
-Chimney Block: that creates smoke puffs (as long as it starts right above the fireplace and continues upwards undisturbed or gets powered by redstone).
-Firepit Block: good for contained campfires.
-Fire Ring Block: A tiny, round, variant of the firepit.
-Grill Block: You can grill food items on it. Different tiers accompany different materials. A Tier 6 grill is much faster than a Tier 1 grill.
-17 Materials: Stone, Brick(Item), Cobblestone, Iron Ingot, Gold Ingot, Diamond, Emerald, Mossy Cobble, Obsidian, Stone Bricks, Mossy Stone Bricks, Cracked Stone Bricks, Netherrack, Lapis Lazuli, Endstone, NetherBricks, Sandstone.
-No Fire Spread: you can safely light it inside a wooden house.
-No terrain indexes are used: Vanilla textures (which will match your texture pack) are always used when possible.
F.A.Q.
Can I use only some materials and block types?
Check the config file for BlockSettings and MaterialSettings. Change true to false on any material or block to disable it.
Will it burn down my house?
All blocks are safe to use inside a wooden house.
Do the blocks work with texturepacks?
Every texture except for the coal in the grill should match your current texturepack.
How do I cook with the grill?
Add coal to the grill and light it to start cooking food.
Download
Mirrors
Mod Download Page
Direct Download
Required APIs
Forge Modloader is required to run FireplaceMod. Get the Universal version.
-Read Installation if you are new to installing mods.
Changelog
V2.2
- Updated to MC 1.6.2
- There will be some strange issues with textures in the grill GUI until I figure out the new texture system. Everything else is functional, so I released this update anyways.
V2.1.2
- Updated to MC 1.5.2
V2.1.1
- Updated to MC 1.5.1
V2.1
- Updated to MC 1.5
- Adjusted the mod for the new texture engine.
- Fire charges can also be used to lit blocks now.
Old Changelogs
V2.0.4
-Specific blocks and materials can be disabled in the config now. This option was added so users can decrease clutter in their creative window. Disabling a block removes it completely, but disabling a material will not remove it from existing items and blocks.
V2.0.3
-Added a new texture system for the top of chimneys. The new method uses only black squares that join with adjacent chimney blocks. The new top texture can be disabled in the settings section of the config.
V2.0.2
-Added a section in the config file for custom Grill recipes. There is an example and explanation there.
V2.0.1
-Fixed being unable to craft grills with charcoal
V2.0
- Complete re-code of the mod. It may be a little rusty, but it will be fixed over time.
- Ported to Forge Modloader.
- Grills now take up one block rather than two.
- Updated cooking recipes for the grill.
- Shift-clicking works with the grill.
- Added additional materials (see features)
V1.9
- I am also porting the server mod of this to forge multiplayer. Non-forge support will be dropped soon.
V1.8.6
-Hopefully fixed the grill crash (again).
V1.8.5
-Fixed the Shift+Click crash.
V1.8.4
-Rewrote the grill drop function. This might fix the dual drop crash.
-New installation method. Check the download page for details.
V1.8.3
-[1.1 port] Expanded block ID limit for those who use extended block mods. Use a number below 256 if you don't use one of those mods.
-Lapis fireplaces have correct drops
-I tried making the mod more resolver friendly. I can't promise full compatibility with id resolvers, though.
V1.8.2
-New fire effects. You can set "use_old_flames" from the configuration (/config/mod_fireplace.cfg) to 1 if you prefer old effects.
V1.8.1
-Tiny bugfixes
-All blocks are accessible from the creative menu
V1.8
-Forge version will update soon
-Reduced 15 texture indexes to 3
-Added SMP compatibility (ModLoaderMP is required even if used in SSP)
-The downloaded zip contains a client and server zips. Use the client zip for singleplayer.
V1.7.3
-Updated to 1.0.0
-Added End Stone and Nether Brick (Tier 3)
V1.7.1
-You can download a Forge or a Normal version of the mod. Forge version uses no Terrain indexes but is incompatible with HD (Default textures appear on fireplace mod blocks).
-Added the Stove Block
V1.7
-Minecraft Forge is now used to handle terrain indexes (Thanks to MatrexsVigil for assistance).
-Fixed stone chimneys crashing when dropped.
-Grill's coal layer only appears if the grill has coal inside.
-Drop the FireplaceMod zip directly in ".minecraft/mods" to install. Make sure you remove the old version next update.
V1.6.5
-Fixed Brick Grill's label from "Stone Brick Grill" to "Brick Grill".
V1.6.4
-Redstone power causes chimneys to smoke now. This can be turned off by setting the enable_RedstoneChimney if the config to 0.
V1.6.3
-Fixed item labels so it lists the correct material
V1.6.2
-Updated to 1.8.1
-Added Stone Brick (Tier 3)
SMP V1.0
-Partial SMP Port. Grills are not in the SMP version due to the way the GUI and tier are coded.
-Client folder contains PATCHES for the SSP version. Install SSP first.
V1.6.1
-Water will extinguish different blocks if it flows by open areas such as the sides of the fireplace or the top of the grill.
-Fixed lit grills not dropping in certain situations.
V1.6
-Added the firering block. It's similar to the firepit except it has no cover and appears smaller because of low resource cost.
-Merged ItemFirepit/ItemFireplace/ItemChimney/ItemFirering into ItemNamedBlockItem
-You no longer need a modified flint and steel class
V1.5.6
-Added the fuel slot to the grill
-Added enable_infiniteFuel 1 to the config for those who want the old grills. You will still see the coal slot but the fuel meter will be constantly maxed.
-Removed support for converting old configs.
V1.5.5
-Added tiers to the grill (Lowest is slowest).
Netherrack: 1
Cobblestone: 1
Sandstone: 2
Brick: 2
Moss Stone: 2
Lapis: 3
Obsidian: 3
Iron: 4
Gold: 5
Diamond: 6
-Changed all the blocks to have their base block's strength (If you want to move your obsidian fireplace/firepit/chimney/grill do that before updating XD)
V1.5.4
-Changed the grill to 4 slots. They are in the corner of the grill gui. (Updated screenshot if you wanted to see the new gui before you use it)
-Cook time for the grill has increased a bit.
-Fixed the texture bug where placing a block to the side of the grill would make that side of the grill invisible.
V1.5.3
-Added a new config value to disable the net on firepits. "enable_firepit_cover=0" will disable it.
-Fixed a bug where the supports on a fireplace didn't appear when around snow
-Fixed a crash when shift clicking food in a grill
-Fixed the grill breaking and dropping nothing. (Remember to use pickaxes on my blocks!)
V1.5.2
-Added the Grill block! Light it, right click the top, place a raw fish or porkchop in the middle, wait... (Crafting recipe in the screenshot spoilers)
-Changed the smoke cap to 100
-Changed the recipes to use BRICK ITEMS instead of BRICK BLOCKS
V1.5.1
-Added sandstone to all the materials
V1.5
Due to a new metadata system, old fireplaces will turn into a brick, cobblestone, moss stone, or obsidian fireplace. If you want your old brick or cobblestone fireplace back, you can break them and inventory edit their damage values to 0 for brick or 1 for cobblestone.
-Config has moved to %appdata%/.minecraft/config/mod_Fireplace.cfg
-I have completely rewrote the mod and how it works.
-An entire spectrum of materials to choose from!
-Fireplaces merge with other fireplaces besides the ones to the side.
-If there is a block behind a fireplace, it creates a wall inside the fireplace.
-Added the firepit. Now you can sit around it at night with that creeper right behind you!
-Implemented a better configuration system. Your old configurations will be converted over.
-Removed the item ids and ugly icons. The blocks display correctly in the inventory.
V1.4.2
-Fixed the bug where at a certain height the Chimney wouldn't appear unless a block was next to it. I didn't test the fireplace for this but I applied the fix to it anyways.
-Added a new option (again it autogenerates in the config)
smokeparticle_count (default to 3) controls how much smoke appears
Set to 0 for no smoke or 20 for maximum smoke in exchange for a bit of performance
V1.4.1
-Requested twice from people using Fancy Pack: setting the CHIMNEY BLOCK ID to -1 will disable the block.
WARNING: Backup your map before you do this!
V1.4
-Changed the bad fireplace icons to something a bit better
-Added stone borders to fireplaces
-Added an option to disable all stone borders (your config should auto generate a new key that can be set to true or false)
V1.3
-Added the pop out stone border for the Chimney Block
V1.2
-Added the Cobblestone Fireplace and Cobblestone Chimney
-The Stone borders were removed this update.
V1.1
-Fireplaces adjacent and facing the same direction remove the wall between them now
V1.0
-Main release
Screenshots
-The Blocks
-The Recipes
Fireplace
Chimney
Firepit
Firering
Grill
Stove
Installation
1) Install Forge Modloader.
2) Visit the download page to get the mod zip file.
3) Drag the downloaded FireplaceMod.zip into the ".minecraft/mods" folder.
Black Screen?
1) Try changing the block ids (.minecraft/config/mod_fireplace.cfg should be autogenerated)
2) Post the error log that shows up on minecraft or the contents of your .minecraft/ModLoader.txt file.
Other Notes
-Is there a bug in the mod? I can't find out if you don't tell me! Give me some detail and if its a visual bug include a screenshot.
-If you have any requests or improvements, tell me and I will try out some of them.
-Use mods at your own risk and always backup your maps and jars!
Videos
ChefKittycat reviewing V2.1.1
TheGhostThatsHidden reviewing V2.1.1
HOWEVER, i saw the screenshots, and based off them....NOTCH IMPLEMENT THIS NOW xD
* bay windows- i try to make them in vanilla but it just looks strange.
* fence gate- doors are too tall.
* pillars- because fences are too thine and blocks are too thick.
hope i gave you some ideas to add to your mod.
p.s.bay windows!!!
It only works for the direction its in right now.
I MIGHT have it out in a few hours (managing stuff at home)
you should also add different stone types of fire place(maybe you could use damage values instead of mor block ids?)
I might try out the limit to joined fireplaces. Perhaps if the line continues right for longer then 6 blocks it forces a split.
If I have time when reading a request for a texture pack, I will create a modified fireplace texture and put a link next to the original texture pack's link.
EDIT:
Since 1.3 will use default textures (except for top) for sides and the pop-out stone border, you shouldn't need a custom texture link
Unfortunately the damage value is already taken by the direction. If I did a change to the code to read certain digits for certain data I probably could get it back down into two blocks and an item.
i see what your saying, as im not a GOOD coder it must be difficult. maybe you could add corner fireplaces?
btw sorry if it feels like im just throwing suggestions at you, its just i haven't seen such a a simple and cool mod that probable should be in game.
Don't worry its fine. I wanted to find a way to add multiple fireplaces and compress it down to what I said. Suggustions also give me something to do when I'm bored XD
I suggest you remove that small 1 pixel wide stone border so it can flow better with other brick blocks