Finally A Use For Slimeballs
Posted 13 June 2011 - 05:37 PM
It looks like we're finally going to have a use for slime balls. Jens has tweeted that we'll be able to use slime balls to make the new Pistons in 1.7 into Sticky Pistons, what that means exactly, we haven't figured out yet.
Posted 13 June 2011 - 05:38 PM
Posted 13 June 2011 - 05:42 PM
Posted 13 June 2011 - 05:43 PM
This could be used for a flood gate
Well, pistons themselves could be used as a flood gate so I think using the sticky pistons to move a block to act as the flood gate seems a bit like double-handling.
I'm just looking forward to making secret doors using bookshelves (as if that wouldn't be awesome! XD)
Posted 13 June 2011 - 05:45 PM
usually it means<br />When E.G. a Sheep is besides the piston and the sticky piston will be activated the sheep will sticked on the piston and can´t move
Well, actually, there are sticky pistons in the piston mod (I haven't used the mod, but have seen them in several youtube videos). Normal pistons simply shift a block so that when the piston retracts the block doesn't return to its initial location. Sticky pistons, however, "pull" the block back to its initial location when they retract. I'm assuming (and I think it's a pretty safe assumption) that this is what is meant by "sticky pistons".
Posted 13 June 2011 - 05:50 PM
Posted 13 June 2011 - 05:51 PM
Posted 13 June 2011 - 05:59 PM
SLIMEBALLS ARENT STICKY THEY ARE BOUNCY
...you've touched a slimeball have you? Just because slimes jump (or seem to bounce) doesn't mean that they are bouncy.
Posted 13 June 2011 - 06:02 PM
Posted 13 June 2011 - 06:15 PM
Posted 13 June 2011 - 06:44 PM
Posted 13 June 2011 - 06:49 PM
Posted 13 June 2011 - 06:58 PM
Posted 13 June 2011 - 07:05 PM
Posted 13 June 2011 - 07:06 PM