Doesn't work for me now. It says windows cant find the proper program to open minecraft_launcher.jar (becuase for some reason java doesnt work on this pc) and i tried opening it with javaw.exe but it still opens it with Internet explorer. Ive always had problems with java on this computer which is why i use this program since its the only way i can play minecraft but now its broken :-[ gonna have to play 1.2_02
I made a simple and not elegant program that automatically moves my worlds in between my Portable on my USB key and my PC. If anyone wants it just tell me and i'll upload it for you guys.
I'm using this for an entirely different purpose -- the wrapper makes it continue running the actual game as "minecraftp.exe" instead of Java's executable, so Steam is properly catching it for the overlay (and subsequently, screenshots -- Yes, I know about F2, but I have Steam's screenshot key permanently bound to my mouse's thumb button, so this is far more convenient. Also, the GB of free storage :biggrin.gif:).
The Steam overlay itself has some key capture issues, but that doesn't bother me.
Thanks for the bug reports, everyone. I've updated to 2.5.2. Most issues should be fixed now; I didn't include the .exe version of the launcher to save space and this caused problems where Java wasn't the default program to open. jar files. I'm not sure about your problem, Kasperbjerby, as it seems to be a permissions problem on your part, but it could've been fixed.
Would you be so kind as to allow us to define the java path in the INI. I use your app to create multiple installs with different mods and texture packs, and being able to tell it to look for java in the root folder where I keep all my portable dirs would be a godsend. Would save a ton of space in my dropbox and memory sticks by not having to repeat the 100 megs of java files in every dir.
Just a thought.
Note, I was using NTFS symlinks, but you have to use xcopy to move the things around with the /B option, besides, dropbox doesn't recognize symlinks, junctions, hardlinks, or anything and conserves no space there.
Would you be so kind as to allow us to define the java path in the INI. I use your app to create multiple installs with different mods and texture packs, and being able to tell it to look for java in the root folder where I keep all my portable dirs would be a godsend. Would save a ton of space in my dropbox and memory sticks by not having to repeat the 100 megs of java files in every dir.
Just a thought.
Note, I was using NTFS symlinks, but you have to use xcopy to move the things around with the /B option, besides, dropbox doesn't recognize symlinks, junctions, hardlinks, or anything and conserves no space there.
I used xcopy also. It seems to be needed, I agree.
I'm having a problem. When I run the executable, it makes a folder called mcp_data. I supose that's normal, but inside it it has the .minecraft folder, but it's empty, and i can't get it to play
Thanks for the suggestion, mdt7734 :smile.gif:. I'll start work on it now, but you probably won't be able to choose the drive letter of the java folder (for portability reasons), so you'll need to keep the java files on the same drive as Minecraft.
@BSmitty358: No need to ask for it, just run 'minecraftp.exe -decompile' from the command line to extract all the data files
@shuffle81: Doesn't seem to be a problem with Minecraft Portable, as Minecraft is actually launching successfully (since the '.minecraft' folder is created; this is done by Minecraft, not MCP), but I'll look into it :smile.gif:
Rollback Post to RevisionRollBack
mcmapDZ: Simple, lightning-fast interactive web maps.
Another small update, 2.5.3, just to add a feature that has been requested:
- Added another option in the .ini file, 'JavaFolder', which allows you to set a custom path for the Java Portable files (see instructions below).
If anyone else has feature suggestions, I'd be happy to hear them :smile.gif:
---
Using the custom Java folder option:
- 'JavaFolder' must be set the the Java binary directory (the folder containing 'java.exe', 'javaw.exe', etc).
- The folder location is determined from the folder that 'minecraftp.exe' is located in - for example, say 'minecraftp.exe' is located in 'D:\Games\Minecraft' and Java was located in 'D:\Games\Minecraft\java\bin', then you would set 'JavaFolder' to 'java\bin'. If Java was located in 'D:\Stuff\java\bin', though, you would need to set 'JavaFolder' to '..\..\Stuff\java\bin' ('..' means 'move up a folder', so '..\java\bin' would be equal to 'D:\Games\java\bin').
Sorry if this is confusing, but it's the best I can do
Rollback Post to RevisionRollBack
mcmapDZ: Simple, lightning-fast interactive web maps.
Thanks for the suggestion, mdt7734 :smile.gif:. I'll start work on it now, but you probably won't be able to choose the drive letter of the java folder (for portability reasons), so you'll need to keep the java files on the same drive as Minecraft.
@BSmitty358: No need to ask for it, just run 'minecraftp.exe -decompile' from the command line to extract all the data files
@shuffle81: Doesn't seem to be a problem with Minecraft Portable, as Minecraft is actually launching successfully (since the '.minecraft' folder is created; this is done by Minecraft, not MCP), but I'll look into it :smile.gif:
Thanks for the suggestion, mdt7734 :smile.gif:. I'll start work on it now, but you probably won't be able to choose the drive letter of the java folder (for portability reasons), so you'll need to keep the java files on the same drive as Minecraft.
@BSmitty358: No need to ask for it, just run 'minecraftp.exe -decompile' from the command line to extract all the data files
@shuffle81: Doesn't seem to be a problem with Minecraft Portable, as Minecraft is actually launching successfully (since the '.minecraft' folder is created; this is done by Minecraft, not MCP), but I'll look into it :smile.gif:
Umm... What command line?
cmd.exe...?
Rollback Post to RevisionRollBack
mcmapDZ: Simple, lightning-fast interactive web maps.
Thanks for the suggestion, mdt7734 :smile.gif:. I'll start work on it now, but you probably won't be able to choose the drive letter of the java folder (for portability reasons), so you'll need to keep the java files on the same drive as Minecraft.
@BSmitty358: No need to ask for it, just run 'minecraftp.exe -decompile' from the command line to extract all the data files
@shuffle81: Doesn't seem to be a problem with Minecraft Portable, as Minecraft is actually launching successfully (since the '.minecraft' folder is created; this is done by Minecraft, not MCP), but I'll look into it :smile.gif:
Umm... What command line?
cmd.exe...?
Continues to say can't find minecraftp.exe?
EDIT: I put the file path, now it won't recognize the decompile switch...
EDIT 2: Stupid me used the wrong version. Thank you for the help!
The Steam overlay itself has some key capture issues, but that doesn't bother me.
What gives? It was working before on my desktop, so I switched computers to test it. It doesn't work now.
Why!!!?!?!?!?!?
Over the Cliff by Ilean Dover
Rusty Bedsprings by I.P.Nightly
Download updated version.
Or is this not allowed?
Just a thought.
Note, I was using NTFS symlinks, but you have to use xcopy to move the things around with the /B option, besides, dropbox doesn't recognize symlinks, junctions, hardlinks, or anything and conserves no space there.
I used xcopy also. It seems to be needed, I agree.
Click it or a creeper will kill you when you sleep.
-shuffle81, on behalf of the ZSP Network.
@BSmitty358: No need to ask for it, just run 'minecraftp.exe -decompile' from the command line to extract all the data files
@shuffle81: Doesn't seem to be a problem with Minecraft Portable, as Minecraft is actually launching successfully (since the '.minecraft' folder is created; this is done by Minecraft, not MCP), but I'll look into it :smile.gif:
- Added another option in the .ini file, 'JavaFolder', which allows you to set a custom path for the Java Portable files (see instructions below).
If anyone else has feature suggestions, I'd be happy to hear them :smile.gif:
---
Using the custom Java folder option:
- 'JavaFolder' must be set the the Java binary directory (the folder containing 'java.exe', 'javaw.exe', etc).
- The folder location is determined from the folder that 'minecraftp.exe' is located in - for example, say 'minecraftp.exe' is located in 'D:\Games\Minecraft' and Java was located in 'D:\Games\Minecraft\java\bin', then you would set 'JavaFolder' to 'java\bin'. If Java was located in 'D:\Stuff\java\bin', though, you would need to set 'JavaFolder' to '..\..\Stuff\java\bin' ('..' means 'move up a folder', so '..\java\bin' would be equal to 'D:\Games\java\bin').
Sorry if this is confusing, but it's the best I can do
Umm... What command line?
cmd.exe...?
Continues to say can't find minecraftp.exe?
EDIT: I put the file path, now it won't recognize the decompile switch...
EDIT 2: Stupid me used the wrong version. Thank you for the help!