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(32x)[1.1] ~Lost Valley~ (WIP) Now 1.1 compatible


541 replies to this topic

#41

  • Location: USA
  • Minecraft: Spirituality

Posted 11 June 2011 - 09:48 PM

Don't give up! Don't be discouraged because your pack isn't getting zillions of hits yet, the date says June 08, 2011. It's only June 11th. This post hasn't even been up a week! It's a beautiful pack, you just have to remember that there are hundreds of other packs out there and that sometimes people will not choose yours. Or sometimes, people WILL choose yours but not comment on it (annoying, but it's the truth!).

Give your pack time, don't give up on it so quickly. :) Let people know that you're really into what you're doing with it and keep working at it, the longer it's available to people - the more people will see it. If you just let it die now, it'll never be what it could have if you had continued it.

I personally love this pack and have downloaded it, it's super cool for adventure maps. Lots of people seem to agree with that so maybe you should market it that way. Go download a few adventure maps and load it up and take some screenshots to show people! Add a cool tagline like: "The #1 Adventure Map Texture Pack!". Give it a reputation that nothing else here has! :D

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#42

  • Location: My happy place
  • Minecraft: Steelfeathers

Posted 11 June 2011 - 09:59 PM

View PostSpirituality, on 11 June 2011 - 09:48 PM, said:

Don't give up! Don't be discouraged because your pack isn't getting zillions of hits yet, the date says June 08, 2011. It's only June 11th. This post hasn't even been up a week! It's a beautiful pack, you just have to remember that there are hundreds of other packs out there and that sometimes people will not choose yours. Or sometimes, people WILL choose yours but not comment on it (annoying, but it's the truth!).

Give your pack time, don't give up on it so quickly. :) Let people know that you're really into what you're doing with it and keep working at it, the longer it's available to people - the more people will see it. If you just let it die now, it'll never be what it could have if you had continued it.

I personally love this pack and have downloaded it, it's super cool for adventure maps. Lots of people seem to agree with that so maybe you should market it that way. Go download a few adventure maps and load it up and take some screenshots to show people! Add a cool tagline like: "The #1 Adventure Map Texture Pack!". Give it a reputation that nothing else here has! :D


I know, I'm an overreacting crybaby XP. Just the fact that so many of you want me to continue has motivated me to work on the next update-- you'll notice that it no longer says 'possibly discontinue' at the top :)

The adventure pack tagline is a good idea. I already use it for adventure packs (I love exploring and fighting monsters) and I think it works really well for that sort of setting. I just need to advertise it for that purpose!

Again, thanks for your support. People like you make all the sweat and tears worthwhile.
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#43

  • Location: USA
  • Minecraft: Spirituality

Posted 11 June 2011 - 10:02 PM

View Poststeelfeathers, on 11 June 2011 - 09:59 PM, said:

I know, I'm an overreacting crybaby XP. Just the fact that so many of you want me to continue has motivated me to work on the next update-- you'll notice that it no longer says 'possibly discontinue' at the top :)

The adventure pack tagline is a good idea. I already use it for adventure packs (I love exploring and fighting monsters) and I think it works really well for that sort of setting. I just need to advertise it for that purpose!

Again, thanks for your support. People like you make all the sweat and tears worthwhile.

No worries! I know how you feel, heh. When you have a pretty piece of artwork that you finally let others see and not everyone jumps to love on it immediately or (heavens forbid) someone criticizes it you go into immediate mama bear mode and either defend it or break down and think you're not nearly good enough for human eyes.

But you definitely have talent! :D

#44

    Croco15

    Redstone Miner

  • Members
  • 599 posts
  • Location: Behind you!
  • Minecraft: croco15

Posted 11 June 2011 - 10:51 PM

Ok, so here is my review! This is my first review, so don't expect too much! Now, get ready for the badly written WALL OF TEXT! :P

I created a new world for this pack and was immediately plopped on a huge tropical beach. Even with the lighter blue colors the water looked looked warm and inviting. The sand was wonderfully whitish and clean, and gave the beach/desert an "unexplored" look. I looked around the beach for a little while before I ran into some cacti and some sort of thorny bush. The textures were very well done and matched the sand perfectly. As I starting moving onto grass, I appreciated the side grass, which had the appearance of being wild and overgrown. And as I moved further into the mainland the colors became more vibrant and I spotted exotic plants such as the venus flytrap. With a few trees surrounding me, it almost felt as though I was in a jungle. I began to gather some wood. The bark and stump texture are pretty generic, but nice nonetheless. I use the wood I create to make some planks and then a crafting bench. The crafting bench is very cool, and I spent a while admiring it. The bench looks like some sort of shipping crate with a crude map thrown on top and tools suspended from hinges on the sides. I make myself a pickaxe and collect some stone from a nearby cliff. I instantly fall in love with the cobble and build a small house out of it and some wood. I punch a few sheep, chop down some more trees and complete my small shack. It looks like a small base of operations on an archeological dig. The overall feeling of this pack is incredible, it just makes you want to go out and have an adventure! Now I'm going to switch to another review form.

Pros
- All environmental blocks look great and work great with the overall feeling of the pack.
- Building blocks, especially cobble, look great.
- The ores/smelted ore blocks are very cool and add to the theme.
- Wildgrass/bushes/flytrap are very nice and make the pack feel a lot lusher.
- Function blocks, such as chests and crafting benches are awesome!
- Water looks tropical and warm.
- Overall feeling is wonderful.

Cons
- Trees are a just a bit too bright
- Brich trees look nice, but a little too much like camo for my taste.
- Some wools are a little too bright/vibrant.
- No GUI/items yet :(


Well... I hope you enjoyed my bad (you don't have to lie, it was pretty bad) review! I hope you get many more! :D Good reviews that is!

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#45

  • Location: My happy place
  • Minecraft: Steelfeathers

Posted 12 June 2011 - 12:05 AM

View PostCroco15, on 11 June 2011 - 10:51 PM, said:

Ok, so here is my review! This is my first review, so don't expect too much! Now, get ready for the badly written WALL OF TEXT! :P

I created a new world for this pack and was immediately plopped on a huge tropical beach. Even with the lighter blue colors the water looked looked warm and inviting. The sand was wonderfully whitish and clean, and gave the beach/desert an "unexplored" look. I looked around the beach for a little while before I ran into some cacti and some sort of thorny bush. The textures were very well done and matched the sand perfectly. As I starting moving onto grass, I appreciated the side grass, which had the appearance of being wild and overgrown. And as I moved further into the mainland the colors became more vibrant and I spotted exotic plants such as the venus flytrap. With a few trees surrounding me, it almost felt as though I was in a jungle. I began to gather some wood. The bark and stump texture are pretty generic, but nice nonetheless. I use the wood I create to make some planks and then a crafting bench. The crafting bench is very cool, and I spent a while admiring it. The bench looks like some sort of shipping crate with a crude map thrown on top and tools suspended from hinges on the sides. I make myself a pickaxe and collect some stone from a nearby cliff. I instantly fall in love with the cobble and build a small house out of it and some wood. I punch a few sheep, chop down some more trees and complete my small shack. It looks like a small base of operations on an archeological dig. The overall feeling of this pack is incredible, it just makes you want to go out and have an adventure! Now I'm going to switch to another review form.

Pros
- All environmental blocks look great and work great with the overall feeling of the pack.
- Building blocks, especially cobble, look great.
- The ores/smelted ore blocks are very cool and add to the theme.
- Wildgrass/bushes/flytrap are very nice and make the pack feel a lot lusher.
- Function blocks, such as chests and crafting benches are awesome!
- Water looks tropical and warm.
- Overall feeling is wonderful.

Cons
- Trees are a just a bit too bright
- Brich trees look nice, but a little too much like camo for my taste.
- Some wools are a little too bright/vibrant.
- No GUI/items yet :(


Well... I hope you enjoyed my bad (you don't have to lie, it was pretty bad) review! I hope you get many more! :D Good reviews that is!

Actually, that was a very nice review. I liked the narrative beginning-- everything you described is exactly what I'd hoped to create, which is great.

I agree with you about the camo trees-- I probably need to make them more subtle and 'tree-like'.

But what do you mean about the trees being too 'bright'?
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#46

Posted 12 June 2011 - 06:13 AM

I like this pack, its relatively clean and has a cool theme. TNT and note blocks/ record players, I'm looking forward to what you are going to do with those.

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#47

  • Location: My happy place
  • Minecraft: Steelfeathers

Posted 12 June 2011 - 06:16 AM

View Postrainbowgasm, on 12 June 2011 - 06:13 AM, said:

I like this pack, its relatively clean and has a cool theme. TNT and note blocks/ record players, I'm looking forward to what you are going to do with those.


Thanks! I have a couple of ideas for what to do with TNT, but I'm not sure about note blocks...
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#48

  • Location: My happy place
  • Minecraft: Steelfeathers

Posted 12 June 2011 - 02:36 PM

Just realized that I forgot to include the terrain png. Derp. It's up now.
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#49

    Croco15

    Redstone Miner

  • Members
  • 599 posts
  • Location: Behind you!
  • Minecraft: croco15

Posted 12 June 2011 - 11:40 PM

View Poststeelfeathers, on 12 June 2011 - 12:05 AM, said:

Actually, that was a very nice review. I liked the narrative beginning-- everything you described is exactly what I'd hoped to create, which is great.

I agree with you about the camo trees-- I probably need to make them more subtle and 'tree-like'.

But what do you mean about the trees being too 'bright'?
Thanks!

Oh, and what I meant was that the leaves were a little too bright, but it just ended up being the area I was exploring.

Anyways, I'm excited to see some mobs in here and new GUI! Would you mind if I took a crack at one of those and posted it?

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#50

  • Location: My happy place
  • Minecraft: Steelfeathers

Posted 13 June 2011 - 12:19 AM

View PostCroco15, on 12 June 2011 - 11:40 PM, said:

Thanks!

Oh, and what I meant was that the leaves were a little too bright, but it just ended up being the area I was exploring.

Anyways, I'm excited to see some mobs in here and new GUI! Would you mind if I took a crack at one of those and posted it?


Sure. Go right ahead. X3
Blow my mind, and I'll be sure to be bowing and scraping at your feet!

But just to warn you-- I might want to make something different to include in the pack. No offense to you or your mad skillz.
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#51

  • Location: Fortress of Evil, Tasmania.
  • Minecraft: MsInscrutable

Posted 13 June 2011 - 12:21 AM

This pack puts me in two minds...
The crazed architect in me dons an ornate gold and jungle bird feather headress and promptly start building Andean lost cities on the nearest mountain range, complete with dispensers full of arrows hidden in the walls!
The adventurous archeologist in me jams Indy hat on, grabs bullwhip (ok, ok, it's a fishing rod in MC, but it's the next best thing) and start looking for things that belong in a museum...

This pack looks fun, and how could I resist wool that comes in Leopard and Snakeskin? The Venus flytraps are a nice touch too. You have a good pack here, I'm glad to see you haven't given up on the project. Check out HeadHunter67s Mayancraft pack, a work in progress in the same vein.

Goes off to lost in the jungle for a while...
You don't have to face the chickens alone! Yggdrasyl Co-Op Survival Server - http://goo.gl/5rzeo

#52

  • Location: My happy place
  • Minecraft: Steelfeathers

Posted 13 June 2011 - 12:24 AM

View PostDarkMother, on 13 June 2011 - 12:21 AM, said:

This pack puts me in two minds...
The crazed architect in me dons an ornate gold and jungle bird feather headress and promptly start building Andean lost cities on the nearest mountain range, complete with dispensers full of arrows hidden in the walls!
The adventurous archeologist in me jams Indy hat on, grabs bullwhip (ok, ok, it's a fishing rod in MC, but it's the next best thing) and start looking for things that belong in a museum...

This pack looks fun, and how could I resist wool that comes in Leopard and Snakeskin? The Venus flytraps are a nice touch too. You have a good pack here, I'm glad to see you haven't given up on the project. Check out Headhunters Meso American pack, a work in progress in the same vein.

Goes off to lost in the jungle for a while...


I've never heard of that pack before (I thought I was the first to rock the mayan/aztec theme XP) but I'll be sure to check it out.

And I'm stoked that you like the wools-- that's one of my personal favorite parts.
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#53

  • Location: Behind you...

Posted 13 June 2011 - 12:27 AM

Looks amazing!

#54

  • Location: My happy place
  • Minecraft: Steelfeathers

Posted 13 June 2011 - 07:08 AM

Added all three rails types; added lever. Tweaked some things that were bothering me.
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#55

  • Location: My happy place
  • Minecraft: Steelfeathers

Posted 13 June 2011 - 05:24 PM

Bedrock, soulsand, and weapons are next on my to-do list. Keep an eye out for those!
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#56

  • Location: My happy place
  • Minecraft: Steelfeathers

Posted 13 June 2011 - 08:51 PM

View PostFrigginSandvich, on 13 June 2011 - 12:27 AM, said:

Looks amazing!


Thank you.
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#57

    Croco15

    Redstone Miner

  • Members
  • 599 posts
  • Location: Behind you!
  • Minecraft: croco15

Posted 13 June 2011 - 10:47 PM

Alright so I've been working on my pack and haven't got around to mob/gui, but I will eventually today! I think.

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#58

  • Location: My happy place
  • Minecraft: Steelfeathers

Posted 13 June 2011 - 11:17 PM

View PostCroco15, on 13 June 2011 - 10:47 PM, said:

Alright so I've been working on my pack and haven't got around to mob/gui, but I will eventually today! I think.


It's fine. Take your time. I'm really excited to see it, though!
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#59

    Wiggle

    Tree Puncher

  • Members
  • 32 posts

Posted 13 June 2011 - 11:30 PM

Can i see the weapons please?!

Quote

Davve said:
Nope, it's illegal to use INVedit. Several gamers have been arrested for using that program, some of them 8 years old, some of them 30+. No matter if you're a little girl or a grandma, they will treat you like the criminal scum you are.
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#60

  • Location: My happy place
  • Minecraft: Steelfeathers

Posted 13 June 2011 - 11:32 PM

Uploaded half an update, because I'm a dunce and posted the last one before I was entirely happy with the tracks. Oh, and I added redstone torches. Damn. I'm always jumping the gun with this stuff.
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