Jump to content

  • 142 Pages +
  • 1
  • 2
  • 3
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

[1.1][SMP] Smart Moving

#1 User is offline

  • Group: Members
  • Posts: 491
  • Joined: 22-April 11

Posted 04 June 2011 - 09:16 PM

*
POPULAR

The Smart Moving mod provides various additional moving possibilities

  • Climbing only via gaps in the walls
  • Climb ladders with different speeds depending on ladder coverage and/or neighbour blocks
  • Alternative animations for flying and falling
  • Climbing along ceilings
  • Configurable sneaking
  • Alternative swimming
  • Alternative diving
  • Alternative flying
  • Faster sprinting
  • Side & Back jumps
  • Charged jumps
  • Head jumps
  • Crawling
  • Sliding



Current Version 6.12 (requires Player API)
Officially updated to Craftbukkit 1.1-R4, upgraded Bukkit server package to Player API bukkit 1.3 or higher, improved Ropes+ rope climbing, fixed Ropes+ grappling hook rope climbing, climbing animation for other SMP players, small movement to sleeping transitions and sleeping animation: Download from Mediafire or Dropbox



Installation:


Thanks to BlackDragonIV for all installation videos linked inside.


For installation instructions either:

Required Mods


For all fans of Single Player Commands



FAQs:

Spoiler



Features:


Thanks to BlackDragonIV for this awesome feature demonstration video.



Thanks to xXL33tsauceXx for this awesome show case video.


Feature: Free Climbing

This mod implements an optional mode of free climbing behaviour. When enabled by configuration or by default you can climb everywhere you find at least a block sized horizontal edge.

To climb up you have to move forward toward the edge (default "W") and click and hold the grab button (default "LCONTROL").
To climb down click and hold the grab button without moving forward toward the edge.
To grab an edge while falling down along a wall, rotate towards the edge in the wall and press the grab button. If you are still falling slow enough, free climbing will start. If you are beyond a certain falling speed when grabbing, damage will be done to you.

To change this default grab button visit Minecrafts "Options"/"Controls" menu.



Feature: Ladder Climbing

This mod implements three additional modes of ladder climbing behaviour.

Simple Mode:
  • Standard climbing on complete ladder coverage
  • Standard climbing on feet only ladder coverage
  • Slow climbing on hands only ladder coverage


Smart Mode:
  • Standard climbing on complete ladder coverage
  • Slow climbing on feet only ladder coverage
  • Slow climbing on hands only ladder coverage
  • Standard climbing when "holes" in the walls next to the ladder are present (solid block/nonsolid block or half steps)


Free Mode:
  • Ladder climbing is functionally embedded in the feature free climbing.
  • Specific speeds are configurable on top of the free climbing configuration with Smart Mode-inspired default values.


Examples:

Spoiler



Feature: Climbing along ceilings

This mod allows climbing along ceilings as long as the ceiling block supports it. Currently only the steel fence block and the closed trap door block support ceiling climbing.

To start climbing along ceilings hold the grab button when below, but not too far below, the climbable ceiling. To stop ceiling climbing simply release the grab button.

If wall climbing is also possible when pressing the pressing the grab button, wall climbing will start instead. In this case turn into the direction you want to move to start ceiling climbing.



Feature: Configurable sneaking

This mod allows to configure the standard sneaking via the configuration file. The sneaking speed can set and sneaking can be disabled at all.

Additionally sneaking can be made togglable. When toggled on it can be toggled off by pressing the sneak button again. This also works while swimming or diving.



Feature: Alternative Swimming and Diving

This mod implements optional alternative swimming and diving behaviours.

To dive jump into still water that is at least two blocks deep. Then press and hold the forward button to dive. To steer use your mouse.
To swim stop holding the forward button and press and hold the jump button instead until you reach the surface. Then press and hold the forward button again to swim. To steer use your mouse again.
To dive again stop pressing the jump button and direct your mouse toward the depths.

When you are walking in one block deep water you can switch to diving by pressing the sneak and then the grab button. If you press the jump button before the grab button you will switch to swimming instead.

When you are swimming or divind in one block deep water you can switch to walking by pressing the grab button.



Feature: Alternative Flying

This mod implements an optional alternative flying behaviour.

It completely replaces standard flying and allows you to fly up and down via looking. The standard flying jump to raise, sneak to fall behaviour has been reimplemented and works similar to its standard flying counterpart.

Alternative flying can be started and ended just like standard flying by double clicking the jump button.



Feature: Charged jumps

This mod implements optional, configurable charged jumps.

To start charging press and hold the jump button while sneaking on the spot. To jump either release the jump button or stop sneaking. The default maximum charge jump height is two blocks.

When you start moving while charging the charge will be lost.



Feature: Head Jumping

This mod implements the possibility to jump head first instead of head up.

To head jump start sprinting and press the grab and the jump button. When the jump button is released you will jump, head first, with a angle depending on how long you pressed the jump button.

Hitting ground while falling with your head first will damage you more than hitting ground with your feet first.



Feature: Side & Back Jumps

This mod implements the possibility to jump to the side or back while straightend on ground.

To jump left double click the left button, to jump right double click the right button and to jump back double click the back button.

You can also jump back-left and back-right by double clicking both relevant buttons at once.




Feature: Sliding

This mod implements ground sliding.

To slide on the ground you have to start sprinting first. Then press the sneak button while pressing the grab button.

Additionally you can start sliding from forward jumping or flying. Just hit the ground while pressing the sneak and the grab button.

You will slide as long as the initial horizontal ground hitting speed and the ground spipperiness supports it. If the sneak button is still pressed when the sliding stops you start crawling instead.

To stop sliding before it stops itself simple stop pressing the sneak button.



Feature: Faster Sprinting and Exhaustion

This mod implements a faster, optional, configurable sprinting and exhaustion behaviour. It is merged with the standard minecraft sprinting and hunger behavior.

To sprint you have to move forward and click and hold the sprint button (default "TAB"). Sprinting is currently possible for walking, swimming diving, crawling, and climbing.
Sprinting optionally causes exhaustion and will automatically end when a certain configurable threshold is reached.

To change this default sprint button visit Minecrafts "Options"/"Controls" menu.



Feature: Crawling

This mod implements an optional crawling movement to fit through 1x1 passages.

To crawl you have to press the grab and the sneak button. When climbing would be possible at you current position and direction you might start climbing instead. To avoid this press the sneak button before the climb button to ensure to start crawling. When crawling you can release the grab button.

You can also free climb while crawling. Just move to the related edge press grab and move forward towards it.

Additionally you can free climb into a crawlable gap. Just press sneak while you climb up and you will end up crawling in the first crawlable gap along your climb path.

Crawling can be made togglable via the configuration file. When toggled on it can be toggled off by pressing the sneak button again to enter sneaking of by pressing the jump button to stand up immediately.



Feature: Configurability

This mod changes the behaviour of its features depending on the content of the file "smart_moving_options.txt" in the ".minecraft" directory of your minecraft installation.

Currently the difficulty levels "Easy", "Medium" and "Hard" are configured. You can switch between those in-game by pressing F9 (the exact button can be changed too)

More information about the configuration of this mod is included in its readme and option files.

Previous option files like "smart_climbing_options.txt" and "smart_ladder_climbing_speed_options.txt" are still accepted but their content is eventually overridden by the content of existing more actual option files.

If no option files are present at all, the default option values (all features, default configuration) will be used.
If an option is not present in the files, the corresponding default value will be used.
The option "move.options.version" will be used for cross version compatibility.

Examples:

Spoiler


Previous Versions

Version 6.11
Fixed falling through ground when jumping: Download from Mediafire or Dropbox

Version 6.10
Officially updated to Craftbukkit 1.1-R3, upgraded Bukkit server package to Player API bukkit 1.2 or higher, disabled sprint jump to sliding transition, disabled small levitation in disabled mode, fixed head jump charging while sprint falling, fixed inventory animation: Download from Mediafire or Dropbox

Version 6.9
Added Bukkit-ModLoaderMp support, fixed holding while standard ladder climbing, improved packet sending code and server net handler replacement robustness, fixed inventory animation: Download from Mediafire or Dropbox

Version 6.8
Fixed climbing open trap doors while on a ladder, fixed many to crawling transitions when crawl toggle is enabled, moved sneak/crawl toggle options to the client side only options, fixed third person item usage rendering while standing/sneaking/walking, adapted proprietary sneaking animation to standard sneaking animation, fixed multiplayer item placement while being small sized, fixed arm model rotation while diving, improved localization system: Download from Mediafire or Dropbox

Version 6.7
Adapted to Minecraft 1.1 fence gate collision box, fixed crawling to flying transition, persisted client side server configuration across world changes: Download from Mediafire or Dropbox

Version 6.6
Upgraded to Minecraft version 1.1: Download from Mediafire or Dropbox


Previous Versions (for Minecraft 1.0.0)

Spoiler


Previous Versions (for Minecraft Beta 1.8.1)

Spoiler


Previous Versions (for Minecraft Beta 1.7.3)

Spoiler



Previous Versions (SMP buggy, no Player API required, for Minecraft Beta 1.7.3)

Spoiler



Previous Versions (for Minecraft Beta 1.6.6)

Spoiler



Previous Smart Climbing Versions (for Minecraft Beta 1.6.6)

Spoiler



Previous Smart Ladder Climbing Speed Versions (for Minecraft Beta 1.5_01)

Spoiler




Fan Content and References:

A Map Collection established by baeshra.

An Homage Map to the game Mirror's Edge requiring this mod.

A Parkour Map created by Bloxcraft.

A very good Parkour Map created by Binix and it's also very good antecessor

A Tutorial/Challenge Map created by Blue_Legion.

A Challenge Map published by JetfireBlack.

A Training course created by George3636.

A Quest Map created by black00ut.

An Obstacle Course created by cavesticks12.

A Challenge Map created by Random_Asian and its slightly less difficult antecessor.


Recent Videos:

Smart Moving 1.0.0 multiplayer tutorial made by Dr_Breadgun:


Smart Moving 1.0.0 singleplayer tutorial in german made by D4LMinecraftGER:


Smart Moving 1.0.0 mac tutorial made by ProfessionalCamper:


Adventure video created by Saturism:


Show off video made by The_Cawkav:


Amazingly short Mod Showcase made by Jordan739:


MC Mod Showcase made by MinecraftToday:


minecraft SMART MOVING MOD spotlight made by MegaGhostSpy:


Mod Review in german made by ConCrafter2102:


Mod Spotlight made by twistedright:


Mod Review made by OhmightyMagpie:


Mod Review made by JKapFilms:


Mod Review in german made by D4LMinecraftGER:


Mod Spotlight made by DigitalPork:


Mod Spotlight made by CrazyRedPandaHD:


Mod Spotlight making things look more difficult than they actually are; made by PixelatedChaos:


Mod Spotlight made by evulminiman and vlerky:


Christmas video made by Yogpod:


Another Adventure video created by Saturism:


Older Videos:

Spoiler

242

Register or log in to remove.

#2 User is offline

  • Group: Members
  • Posts: 379
  • Joined: 20-December 10
  • Location: Neverland

Posted 04 June 2011 - 09:21 PM

That looks ver useful. I'm more interested in the free climbing option the the ladder mechanics changes.
Very nice mod indeed.
Posted Image
Sig'd: Once
6

#3 User is offline

  • Group: Members
  • Posts: 453
  • Joined: 07-March 11

Posted 04 June 2011 - 09:22 PM

cool this is usefull
www.hotmetalbucket.com
2

#4 User is offline

  • Group: Members
  • Posts: 491
  • Joined: 22-April 11

Posted 04 June 2011 - 09:33 PM

View PostMan of Smart, on 04 June 2011 - 09:21 PM, said:

That looks ver useful. I'm more interested in the free climbing option the the ladder mechanics changes.
Very nice mod indeed.


Thanks, I am looking forward to merge these parallel (yet basically seperate) mods to one single climbing system in a future release.
4

#5 User is offline

  • Group: Members
  • Posts: 354
  • Joined: 09-December 10
  • Minecraft: andrewsm

Posted 04 June 2011 - 11:00 PM

Can you put out a vid to further explain the features? Please, i really like this mod.
0

#6 User is offline

  • Group: Members
  • Posts: 491
  • Joined: 22-April 11

Posted 05 June 2011 - 10:33 AM

View Postandrewsm, on 04 June 2011 - 11:00 PM, said:

Can you put out a vid to further explain the features? Please, i really like this mod.


That's actually a very good idea, I am on it.
0

#7 User is offline

  • Group: Members
  • Posts: 491
  • Joined: 22-April 11

Posted 05 June 2011 - 07:00 PM

Released version 1.1 of this mod - Improved usablity and realism of the free climbing feature.
0

#8 User is offline

  • Group: Members
  • Posts: 491
  • Joined: 22-April 11

Posted 11 June 2011 - 07:56 PM

Released version 1.2 of this mod - Added climbing possibilities, speeds and sneaking to the free climbing feature.
0

#9 User is offline

  • Group: Members
  • Posts: 491
  • Joined: 22-April 11

Posted 13 June 2011 - 04:07 PM

Released version 1.3 of this mod - Added climbing animations and sounds to the free climbing feature.
0

#10 User is offline

  • Group: Members
  • Posts: 491
  • Joined: 22-April 11

Posted 19 June 2011 - 05:34 PM

Released version 1.4 of this mod - Miscellaneous improvements for climbing in water/lava, free climbing animations, climb & sneak.
0

#11 User is offline

  • Group: Members
  • Posts: 100
  • Joined: 19-June 09
  • Location: Kentucky
  • Minecraft: darkedone02

Posted 19 June 2011 - 09:41 PM

does not work at all, might be some modding incompatibilies with TooManyItems, SinglePlayerCommands, Millionaire, or Matmos.
Posted Image
0

#12 User is offline

  • Group: Members
  • Posts: 81
  • Joined: 24-October 10

Posted 19 June 2011 - 09:54 PM

Hey this mod is awesome but sadly conflicts with some of my mods =\
Do you think you could try and make this modloader compatible? or release a download with just the ledge grabbing\lifting code?
 
0

#13 User is offline

  • Group: Members
  • Posts: 159
  • Joined: 20-May 11

Posted 19 June 2011 - 10:37 PM

Incompatible with the ModLoader, of all things. It overwrites kr.class, which is an essential modloader class.
Apparently not a liar.
0

#14 User is offline

  • Group: Members
  • Posts: 491
  • Joined: 22-April 11

Posted 20 June 2011 - 06:26 PM

Released version 1.5 of this mod - Added support for MCP Mod System and ModLoader, added additional standalone mod installation.
0

#15 User is offline

  • Group: Members
  • Posts: 159
  • Joined: 20-May 11

Posted 21 June 2011 - 03:06 PM

Looks pretty good and works well now, but the controls are bit wonky. I tend to drop off the edges of stuff because it's hard to keep yourself oriented in a steady position, and you automatically drop when the ledge you're hanging on becomes blocked by a solid wall. Maybe you could do something about that.

Also, the climbing speed in general is a bit slow. Climbing up single blocks takes longer than just jumping up, and climbing two at a time takes longer than just mining away the block on top would. With some improvements to the movement speed this would be a fairly nice alternative to Le Parkour, though.
Apparently not a liar.
0

#16 User is offline

  • Group: Members
  • Posts: 81
  • Joined: 24-October 10

Posted 21 June 2011 - 03:26 PM

Sorry to add more onto your plate but this also really badly screws up playing in multiplayer, If I join a game while I have this mod then only a 16x16 block of land loads and I can only move for about a minute then I Error out
 
0

#17 User is offline

  • Group: Members
  • Posts: 491
  • Joined: 22-April 11

Posted 26 June 2011 - 05:14 PM

While curse.net was down, I got a little bit ahead of myself:

  • Released version 1.6 of the Smart Climbing mod - Added alternative swimming and diving.
  • Released version 1.7 of the Smart Climbing mod - Added animations for swimming and diving.
  • Released version 1.8 of the Smart Climbing mod - Added sprinting for walking, swimming and diving.
  • Released version 1.0 of the Smart Moving mod - Changed mod name to reflect the implementation of swimming, diving and sprinting.
  • Released version 1.1 of the Smart Moving mod - Added exhaustion for sprinting, added sneaking to swimming and diving, improved sneak/sprint interaction, improved animations.

0

#18 User is offline

  • Group: Members
  • Posts: 246
  • Joined: 03-May 11

Posted 26 June 2011 - 05:15 PM

Video please.
Posted Image
1

#19 User is offline

  • Group: Members
  • Posts: 491
  • Joined: 22-April 11

Posted 26 June 2011 - 07:45 PM

Released version 1.2 of this mod - Fixed multiplayer support, added free climbing speed factor options, fixed "climb holding via sneak button" feature.

Thanks to xXDarknessXx for multiplayer "testing".

Thanks to aymanar for the climbing speed factor suggestion.
0

#20 User is offline

  • Group: Members
  • Posts: 81
  • Joined: 24-October 10

Posted 26 June 2011 - 08:18 PM

Haha I don't know how you managed it but now if I exit my single player game and then join back in it resets my inventory and puts me back at spawn =P
 
0

Share this topic:


  • 142 Pages +
  • 1
  • 2
  • 3
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

34 User(s) are reading this topic
2 members, 32 guests, 0 anonymous users

  1. BeekleMatter,
  2. mort182nd