About the mod
Today I just finished the Cuboid mod for Minecraft 1.6.6 and I'm here to release it. A couple of friends wanted this to build solid pyramids so I took out an hour of my busy life to make one. This mod currently adds one block to the game that when clicked with another block it will change the top and bottom texture to that block. Then when the cuboid block is placed again it will fill in the spaces. If that sounds confusing please watch the videos below to see it in action!
Backup your worlds before use and remember to delete the META-INF folder!!!
Half the code was written by simo_415 so credit to him for that :biggrin.gif:
You must have Risugami's Modloader for this to work!
How To craft?
Just simply fill your workbench with stone! Easy as pie :tongue.gif:
Videos Awesome video kindly made by CaptainGrainWave
Facepalm! :dry.gif:
I new someone would say that...
First: For the texture changing bit yes and I have given credit for that.
Second: It took me 1 hour to write the mod.
Third: Have you seen the source...NO!
So next time before you go and troll do some research and think before you type.
I've tried alot of times when mods doesent work :-( so when i installed this i was like this isnt gonna work 2 :-(
then it worked :-) and it is motherf*****g great... Very good 4 building big houses or just normal houses... In other words: GREAT! :-D
Thank you for the feedback :biggrin.gif: Now all I need to do is make it Modloader :dry.gif:
Is there a range limit on how far this can work? I might try creating a couple of teleports several hundred blocks apart and create a long minecart system in seconds!
I don't suppose there'd be a way of assigning an area of blocks to be replicated throughout the defined space as opposed to 'simply' assigning a single block? :smile.gif:
No I have not made a limit. And I don't understand :s do you mean like assigning different areas different blocks so when activated it does like three block types?
Facepalm! :dry.gif:
I new someone would say that...
First: For the texture changing bit yes and I have given credit for that.
Second: It took me 1 hour to write the mod.
Third: Have you seen the source...NO!
So next time before you go and troll do some research and think before you type.
1st - I agree, good start.
2nd - I highly doubt that for many reasons.
3rd - I have seen the source and asides from *maybe* a line or two it is exactly the same, fields, methods and algorithms are EXACTLY the same as is the structure, functionality and concept.
Like I mentioned in my video, I don't mind if you use the code, I don't mind if you use the mod. I do mind if you don't give credit where it is due though. This is not your cuboid mod, it is mine which you are maintaining in mod form. Please link to the video where you got it from and credit the original author for their work, ie: me.
ok i have installed this mod created the cubiods right clicked them and right click another block else where but nothing happens can some one explain what i did wrong plzplzplzplzplzplz
Today I just finished the Cuboid mod for Minecraft 1.6.6 and I'm here to release it. A couple of friends wanted this to build solid pyramids so I took out an hour of my busy life to make one. This mod currently adds one block to the game that when clicked with another block it will change the top and bottom texture to that block. Then when the cuboid block is placed again it will fill in the spaces. If that sounds confusing please watch the videos below to see it in action!
Backup your worlds before use and remember to delete the META-INF folder!!!
Half the code was written by simo_415 so credit to him for that :biggrin.gif:
You must have Risugami's Modloader for this to work!
How To craft?
Just simply fill your workbench with stone! Easy as pie :tongue.gif:
Videos
Awesome video kindly made by CaptainGrainWave
Horrible video made by me
Download
http://www.mediafire.com/?uy56w7u25zc7ty4
Known bugs
Sometimes glitches and fills your world with a block type.
Wool does not keep its colour.
Banner
Thank you ail_t for the awesome signature
Yes you can change block types :smile.gif:
Thank you ail_t for the awesome signature
Facepalm! :dry.gif:
I new someone would say that...
First: For the texture changing bit yes and I have given credit for that.
Second: It took me 1 hour to write the mod.
Third: Have you seen the source...NO!
So next time before you go and troll do some research and think before you type.
Thank you ail_t for the awesome signature
I will add it to the thread :biggrin.gif:
Thank you ail_t for the awesome signature
Thank you :biggrin.gif:
Thank you ail_t for the awesome signature
Thank you for the feedback :biggrin.gif: Now all I need to do is make it Modloader :dry.gif:
Thank you ail_t for the awesome signature
Yeah I knew about that one... it's gonna be really hard to fix so I don't think I'll bother :s
Thank you ail_t for the awesome signature
Finally got Modloader working :biggrin.gif: No more clashing!
Thank you ail_t for the awesome signature
No I have not made a limit. And I don't understand :s do you mean like assigning different areas different blocks so when activated it does like three block types?
Thank you ail_t for the awesome signature
1st - I agree, good start.
2nd - I highly doubt that for many reasons.
3rd - I have seen the source and asides from *maybe* a line or two it is exactly the same, fields, methods and algorithms are EXACTLY the same as is the structure, functionality and concept.
Like I mentioned in my video, I don't mind if you use the code, I don't mind if you use the mod. I do mind if you don't give credit where it is due though. This is not your cuboid mod, it is mine which you are maintaining in mod form. Please link to the video where you got it from and credit the original author for their work, ie: me.
Put it all in jar. folder , exept from readme file
Because bukkit isnt done yet