New design, fully automated station, with following features:
- Controlled entry (once a user enters the station, the station is locked until user leaves or launch successfully; original idea inspired by ThatOneLundy... I think :tongue.gif:)
- 9 destination selection (from here)
- Rider detection (using a version of availn's design:MINECART RIDER DETECTION SYSTEM)
- Standby cart nudge prevention
- Automated standby cart calling
- Backup manual cart calling with fool-proof design (you can't press the button if there is a cart already)
- Two stage empty cart detection & recall: @ launch platform and @ line-out
- One-way rider fall-off exit at launch platform
- Automated empty cart return @ arrival
Note:
Only certified for SSP, or maybe SMP on private servers. This design uses a PEZ system to save space, so it may be buggy in normal SMP environment.
PEZ pulse circuit design from PearSquirl.
UPDATE
Now certified compatible with 1.6.6
Also bugs from V2 are now fixed; please find spare carts in the chest inside maintenance room (cart tower)
Front Overview:
Back Overview:
Entrance:
Destination board:
Launch point:
Cart tower exterior view:
World download here: Station B165-9L-V2
IMPORTANT: Please reload all carts before using the station. I forgot to "flush" the carts, carts are duplicated due to MCEdit copy-paste into the flat world; without flushing the carts out, you will end up have VERY glitched carts :tongue.gif:
- Controlled entry (once a user enters the station, the station is locked until user leaves or launch successfully; original idea inspired by ThatOneLundy... I think :tongue.gif:)
- 9 destination selection (from here)
- Rider detection (using a version of availn's design:MINECART RIDER DETECTION SYSTEM)
- Standby cart nudge prevention
- Automated standby cart calling
- Backup manual cart calling with fool-proof design (you can't press the button if there is a cart already)
- Two stage empty cart detection & recall: @ launch platform and @ line-out
- One-way rider fall-off exit at launch platform
- Automated empty cart return @ arrival
Note:
Only certified for SSP, or maybe SMP on private servers. This design uses a PEZ system to save space, so it may be buggy in normal SMP environment.
PEZ pulse circuit design from PearSquirl.
UPDATE
Now certified compatible with 1.6.6
Also bugs from V2 are now fixed; please find spare carts in the chest inside maintenance room (cart tower)
Front Overview:
Back Overview:
Entrance:
Destination board:
Launch point:
Cart tower exterior view:
World download here:
Station B165-9L-V2IMPORTANT: Please reload all carts before using the station. I forgot to "flush" the carts, carts are duplicated due to MCEdit copy-paste into the flat world; without flushing the carts out, you will end up have VERY glitched carts :tongue.gif:
Version 2.01
Station B166-9L-V201