Note: This map is abandoned and will be migrated to tPC Parkour. Thank you for supporting this map and I hope you will play my other future parkour maps. Please do not bump this thread and let it die somewhere in the forum... Instead, show your support for tPC Parkour. Thank you.
Notiz: Diese Karte wird aufgegeben. Es wird tPC Parkour migriert werden. Bitte unterstützen Sie tPC Parkour. Vielen Dank. (Google Translate)
佈告:這張地圖已經被拋棄,然後將遷移到tPC跑酷。請別推壓這個文章。請讓這個文章死在論壇中里。請支持tPC跑酷。謝謝。
通告:このマップは捨てられました。それから、マップはtPCパルクールに移行します。tPCパルクールを支持してください。ありがとうございます。
Spoiler:
THIS IS A THEMED PARKOUR MAP!
This map uses Command Blocks.
Please read this before reporting any bugs:
CURRENT KNOWN BUGS IN THE CURRENT VERSION:
VERSION 3.1.1
Updated as at Minecraft Version 1.4.2.
TOTAL NO. OF CHALLENGES: 24
TOTAL NO. OF STAGES: 224
This map is made by a Singaporean!
I will ignore all messages regarding on how to download the map, where to download the map, and how to install the map. Search function is your friend.
SCREENSHOTS AND VIDEOS (with SPOILERS!)
WARNING: Most people had found this map extremely difficult and frustrating. Play it at your own risk.
You may want to play the challenges in this order (easiest to hardest):
1, 22*, 18, 11**, 10, 15, 9, 8, 2, 14, 3***, 4, 17, 24, 20, 7, 12, 6, 19, 16, 5**, 21, 13, 23
*Challenge 22 is more of a puzzle challenge than parkour.
**Challenge 5 and 11 is piston-intensive and is not suitable for slow computers.
***Challenge 3 is not recommended due to the cacti bug which the Minecraft 1.3 updates had broken it.
RULES
DOWNLOAD:
You need Minecraft Version 1.4.2 or higher. If you are playing in Minecraft 1.2.5, you can play Challenge 3.
FULL DOWNLOAD
Choose a language:
t3c ENGLISH (Version 3.1.1)

Download (FileSwap)
Download (RapidShare)
Download (MediaFire) [Password: ajB4kZ9m]
tPC Parkour
Download (Click for more challenges)
中文 (CHINESE) (Version 3.0)
Download (Mediafire, direct link)

Download (Baidu, direct link)
You are advised not to play the challenges in ascending order, but consider the difficulty level of the challenge.
Note: If you want to share this map, please quote the link to this thread, not the link to the download.
All older versions will be deleted and unavailable for download.
LIST OF CHALLENGES (WITH SCREENSHOTS)
TERMINOLOGIES AND GUIDE
VERSION HISTORY
WORLD MAP:
LET'S PLAY
STATISTICS (updated weekly)
DONATIONS
Since my country doesn't allow donations to PayPal, the only way to support me is to download via adf.ly.
MULTIPLAYER PUBLIC SERVERS
CREDITS
MY OTHER MAPS
COPYRIGHT, TERMS AND CONDITIONS
[size=5]OTHER LANGUAGES
中文(中国)
中文(香港)
THIS IS A THEMED PARKOUR MAP!
This map uses Command Blocks.
Please read this before reporting any bugs:
CURRENT KNOWN BUGS IN THE CURRENT VERSION:
Spoiler:
Since this is a solo project, there are bound to be bugs in the map as it is difficult to maintain this map by only one person. If you found any bugs that are not listed below, please report it by replying to this thread.
MAJOR BUG(S):[/size]
MAJOR BUG(S):[/size]
- Stage 10-7 (99) - Sand not falling after a push of the button.
- Stage 24-7 (223) flaw - players can jump to middle of Stage 24-8 (224) at the end of the stage.
- Signs next to Ender Chest says 'Gold Nuggets' instead of 'Emeralds'.
- Challenge 12's warp centre button is written as "Warp B Zone Centre" instead of "Zone B Warp Centre".
VERSION 3.1.1
Updated as at Minecraft Version 1.4.2.
TOTAL NO. OF CHALLENGES: 24
TOTAL NO. OF STAGES: 224
This map is made by a Singaporean!

- This map is like over 24 maps combined together into one huge parkour map.
- This map is divided into zones, with eight challenges of different themes in each zone, and each challenge has it own stages.
- This map is always expanding. Do come back to this thread for any new version!
- You are less likely to die in this map. There is no death-threatening obstacles in this map, other than falling from high places (except Challenge 24, but Potions of Fire Resistance are provided).
- This map is best played in Singleplayer.
- If you are playing in Multiplayer, it is recommended to avoid Challenge 3 and 5, and challenges with these tags: DOOR, PIST, RSTN, TIME
- This map is not suitable for slow computers.
- This map is meant to be played over a period of time (like for a week or a month). To reduce boredom, you are strongly encouraged to stop playing this map temporarily and play other custom maps, but return and play this map again.
I will ignore all messages regarding on how to download the map, where to download the map, and how to install the map. Search function is your friend.
SCREENSHOTS AND VIDEOS (with SPOILERS!)
Spoiler:


Challenge 23: Emerald Facility
(SPOILER) Stage 7-4 Solutions
(SPOILER) Challenge 22 Solutions


Challenge 23: Emerald Facility
(SPOILER) Stage 7-4 Solutions
(SPOILER) Challenge 22 Solutions
WARNING: Most people had found this map extremely difficult and frustrating. Play it at your own risk.
You may want to play the challenges in this order (easiest to hardest):
1, 22*, 18, 11**, 10, 15, 9, 8, 2, 14, 3***, 4, 17, 24, 20, 7, 12, 6, 19, 16, 5**, 21, 13, 23
*Challenge 22 is more of a puzzle challenge than parkour.
**Challenge 5 and 11 is piston-intensive and is not suitable for slow computers.
***Challenge 3 is not recommended due to the cacti bug which the Minecraft 1.3 updates had broken it.
RULES
Spoiler:
Additional instructions for Multiplayer:
Please change the coding in the server.properties file to:
- Play on PEACEFUL.
- No breaking or building anything.
- You can only use cheats to change the weather and time (unless specified).
- Some stages/challenges have SPECIAL RULE. You are to obey them fully in that stage/challenge.
- No skipping stages within a challenge.
- Your gamemode must be 'Adventure'.
- introduce new type of movement to Minecraft (e.g. crawling)
- allow you to sprint without double-tapping the 'Forward' key
- allow you to crouch (or sneak) without holding down the 'Sneak' key
Additional instructions for Multiplayer:
Please change the coding in the server.properties file to:
spawn-monsters=false spawn-animals=true difficulty=0 gamemode=2 pvp=false allow-nether=true/false
DOWNLOAD:
You need Minecraft Version 1.4.2 or higher. If you are playing in Minecraft 1.2.5, you can play Challenge 3.
FULL DOWNLOAD
Choose a language:
t3c ENGLISH (Version 3.1.1)
Download (FileSwap)
Download (RapidShare)
Download (MediaFire) [Password: ajB4kZ9m]
tPC Parkour
Download (Click for more challenges)
中文 (CHINESE) (Version 3.0)
Download (Mediafire, direct link)

Download (Baidu, direct link)

You are advised not to play the challenges in ascending order, but consider the difficulty level of the challenge.
Note: If you want to share this map, please quote the link to this thread, not the link to the download.
All older versions will be deleted and unavailable for download.
LIST OF CHALLENGES (WITH SCREENSHOTS)
Spoiler:
Challenges are divided into different zones, named by alphabets. Each zone has 8 challenges. Don't confuse 'stages' with 'challenges'! They are different.
ZONE A: Challenge 1 to 8
ZONE B: Challenge 9 to 16
ZONE C: Challenge 17 to 24
COMING SOON
ZONE A: Challenge 1 to 8
Spoiler:
Challenge 1 - Beginner's Playground
Difficulty: Easy
No. of stages: 10 (1-10)
Tags: Repeatable
A normal-themed challenge. Are you a new player to parkour? Then this course is for you! This course is designed to be 'user-friendly' for new players to prepare them for other harsh courses.

Challenge 2 - Serene Garden
Difficulty: Hard
No. of stages: 8 (11-18)
Tags: Repeatable
A garden-themed challenge. As the name suggests, this map is build based on a garden. You are to jump on trees, fence and posts etc. to clear the stage while enjoying the beautiful garden.

Challenge 3 - Prickly Desert (not suitable for Multiplayer)
Difficulty: Hard (Singleplayer)/ Extreme (Multiplayer)
No. of stages: 10 (19-28)
Tags: Cacti, Repeatable
A desert-themed challenge. This course is built based on a desert, and is filled with sandstone buildings. You have to jump from cactus to cactus to clear the stage. This course is not suitable for Multiplayer.

Challenge 4 - Snowfall Field
Difficulty: Hard
No. of stages: 8 (29-36)
Tags: Ice, Repeatable
A snowfield-themed challenge. This snowy region is filled with snow and ice, with some coniferous trees. You have to jump across the floating ice to clear the challenge. Try not to slip!

Challenge 5 - Rocky Temple
Difficulty: Extreme
No. of stages: 10 (37-46)
Tags: Pistons
A temple-themed challenge. Completely indoor, this map make use of pistons to create moving platforms. This course is very challenging - you need a good coordination and timing to clear it.

Challenge 6 - Parkour Town
Difficulty: Very Hard
No. of stages: 10 (47-56)
Tags: Doors
A town-themed challenge. Looks like a town at the outside, but a challenging obstacle course on the inside. Jump across the buildings, and break through them to clear the stages!

Challenge 7 - Tetrix's Carnival
Difficulty: Very Hard
No. of stages: 6 (57-62)
Tags: Darkness, Maze
A carnival-themed challenge. An amusement park-themed obstacle course. Jump around the attractions! Enjoy the roller coaster ride to relieve your frustrations!

Challenge 8 - Cave Ruins
Difficulty: Hard
No. of stages: 16 (63-78)
Tags: Big-stages, Repeatable, Sprint-intensive
A cave-themed challenge. This challenge was built entirely underground. You will go through this challenge in caves, where the cave formations are the obstacle. Sprint Jump will be frequently used to clear the stages.

Challenge 1 - Beginner's Playground
Difficulty: Easy
No. of stages: 10 (1-10)
Tags: Repeatable
A normal-themed challenge. Are you a new player to parkour? Then this course is for you! This course is designed to be 'user-friendly' for new players to prepare them for other harsh courses.

Challenge 2 - Serene Garden
Difficulty: Hard
No. of stages: 8 (11-18)
Tags: Repeatable
A garden-themed challenge. As the name suggests, this map is build based on a garden. You are to jump on trees, fence and posts etc. to clear the stage while enjoying the beautiful garden.

Challenge 3 - Prickly Desert (not suitable for Multiplayer)
Difficulty: Hard (Singleplayer)/ Extreme (Multiplayer)
No. of stages: 10 (19-28)
Tags: Cacti, Repeatable
A desert-themed challenge. This course is built based on a desert, and is filled with sandstone buildings. You have to jump from cactus to cactus to clear the stage. This course is not suitable for Multiplayer.

Challenge 4 - Snowfall Field
Difficulty: Hard
No. of stages: 8 (29-36)
Tags: Ice, Repeatable
A snowfield-themed challenge. This snowy region is filled with snow and ice, with some coniferous trees. You have to jump across the floating ice to clear the challenge. Try not to slip!

Challenge 5 - Rocky Temple
Difficulty: Extreme
No. of stages: 10 (37-46)
Tags: Pistons
A temple-themed challenge. Completely indoor, this map make use of pistons to create moving platforms. This course is very challenging - you need a good coordination and timing to clear it.

Challenge 6 - Parkour Town
Difficulty: Very Hard
No. of stages: 10 (47-56)
Tags: Doors
A town-themed challenge. Looks like a town at the outside, but a challenging obstacle course on the inside. Jump across the buildings, and break through them to clear the stages!

Challenge 7 - Tetrix's Carnival
Difficulty: Very Hard
No. of stages: 6 (57-62)
Tags: Darkness, Maze
A carnival-themed challenge. An amusement park-themed obstacle course. Jump around the attractions! Enjoy the roller coaster ride to relieve your frustrations!

Challenge 8 - Cave Ruins
Difficulty: Hard
No. of stages: 16 (63-78)
Tags: Big-stages, Repeatable, Sprint-intensive
A cave-themed challenge. This challenge was built entirely underground. You will go through this challenge in caves, where the cave formations are the obstacle. Sprint Jump will be frequently used to clear the stages.

ZONE B: Challenge 9 to 16
Spoiler:
Challenge 9 - Golden Heights
Difficulty: Hard
No. of stages: 14 (79-92)
Tags: Big-stages, Repeatable, Sprint-intensive
A giant-building-themed challenge. A gigantic, tall, golden building filled with obstacle courses. You will have to sprint a lot to get across these obstacles.

Challenge 10 - Desert Temple
Difficulty: Normal
No. of stages: 8 (93-100)
Tags: Adventure, Pistons, Sand
A sand temple-themed challenge. A temple filled with sand. This challenge is a mixture of parkour and adventure. You and the creator (Tetrix) will venture through the temple.

Challenge 11 - Insane Laboratory (May cause lag for slow computer)
Difficulty: Normal
No. of stages: 6 (101-106)
Tags: Adventure, Pistons, Redstone
A laboratory-themed challenge. You are a visitor in a laboratory that was owned by an insane scientist.

Challenge 12 - Chinatown, Singapore (牛车水)
Difficulty: Very Hard
No. of stages: 8 (107-114)
Tags: Ladder-intensive, Repeatable
A Chinatown-themed challenge. The government had declared Chinatown as a heritage site, and had preserved the Chinese architecture of the town. Most buildings are converted into shops. You will parkour in the buildings, on the roof, and the market. There are many ladder jumps in this challenge.

Challenge 13 - Extreme Facility
Difficulty: Uber Extreme
No. of stages: 10 (115-124)
Tags: Big-stages, Ladder-intensive, Repeatable, Sprint-intensive
A crazy parkour-themed challenge. This is one of the most difficult and most menacing challenges in this map. It includes many 'insane' and almost impossible jumps. This course is designed for parkour expert and is not friendly to rookies. Are you prepared for the biggest challenge of your life? Be prepared to be frustrated!

Challenge 14 - Construction Site
Difficulty: Hard
No. of stages: 6 (125-130)
Tags: Fall-hazard, Ladder-intensive, Repeatable
A construction site-themed challenge. You enter the construction site without permission! You decided to parkour around this dangerous place while being chased by the workers.

Challenge 15 - Dark Dungeon
Difficulty: Normal
No. of stages: 10 (131-140)
Tags: Darkness, Repeatable
A dark-themed challenge. A gloomy dungeon with very poor lighting. You will have to navigate through the dungeon in darkness.

Challenge 16 - Water Factory
Difficulty: Very Hard
No. of stages: 10 (141-150)
Tags: Redstone, Repeatable, Water
A water-themed challenge. A challenge course filled with water-based jumps. Prepare to get wet!

Difficulty: Hard
No. of stages: 14 (79-92)
Tags: Big-stages, Repeatable, Sprint-intensive
A giant-building-themed challenge. A gigantic, tall, golden building filled with obstacle courses. You will have to sprint a lot to get across these obstacles.

Challenge 10 - Desert Temple
Difficulty: Normal
No. of stages: 8 (93-100)
Tags: Adventure, Pistons, Sand
A sand temple-themed challenge. A temple filled with sand. This challenge is a mixture of parkour and adventure. You and the creator (Tetrix) will venture through the temple.

Challenge 11 - Insane Laboratory (May cause lag for slow computer)
Difficulty: Normal
No. of stages: 6 (101-106)
Tags: Adventure, Pistons, Redstone
A laboratory-themed challenge. You are a visitor in a laboratory that was owned by an insane scientist.

Challenge 12 - Chinatown, Singapore (牛车水)
Difficulty: Very Hard
No. of stages: 8 (107-114)
Tags: Ladder-intensive, Repeatable
A Chinatown-themed challenge. The government had declared Chinatown as a heritage site, and had preserved the Chinese architecture of the town. Most buildings are converted into shops. You will parkour in the buildings, on the roof, and the market. There are many ladder jumps in this challenge.

Challenge 13 - Extreme Facility
Difficulty: Uber Extreme
No. of stages: 10 (115-124)
Tags: Big-stages, Ladder-intensive, Repeatable, Sprint-intensive
A crazy parkour-themed challenge. This is one of the most difficult and most menacing challenges in this map. It includes many 'insane' and almost impossible jumps. This course is designed for parkour expert and is not friendly to rookies. Are you prepared for the biggest challenge of your life? Be prepared to be frustrated!

Challenge 14 - Construction Site
Difficulty: Hard
No. of stages: 6 (125-130)
Tags: Fall-hazard, Ladder-intensive, Repeatable
A construction site-themed challenge. You enter the construction site without permission! You decided to parkour around this dangerous place while being chased by the workers.

Challenge 15 - Dark Dungeon
Difficulty: Normal
No. of stages: 10 (131-140)
Tags: Darkness, Repeatable
A dark-themed challenge. A gloomy dungeon with very poor lighting. You will have to navigate through the dungeon in darkness.

Challenge 16 - Water Factory
Difficulty: Very Hard
No. of stages: 10 (141-150)
Tags: Redstone, Repeatable, Water
A water-themed challenge. A challenge course filled with water-based jumps. Prepare to get wet!

ZONE C: Challenge 17 to 24
Spoiler:
Challenge 17 - Agility Laboratory
Difficulty: Hard
No. of stages: 10 (151-160)
Tags: Big-stages, Repeatable, Sprint-intensive, Time
A time-based themed challenge, which tests your speed and agility. Challenge yourself by completing this course as quickly as possible!

Challenge 18 - Tranquil Park
Difficulty: Normal
No. of stages: 8 (161-168)
Tags: Repeatable
A park-themed challenge. Enjoy the scenery of the park while parkouring!

Challenge 19 - Lapis Tower
Difficulty: Very Hard
No. of stages: 8 (169-176)
Tags: Big-stages, Fall-hazard, Ladder-intensive, Repeatable, Sprint-intensive
A tower-themed challenge. A gigantic, towering, blue building filled with huge stages. This is one of the most challenging course in the map and requires a lot of endurance and patience.

Challenge 20 - Frigid Cavern
Difficulty: Hard
No. of stages: 12 (177-188)
Tags: Big-stages, Ice, Repeatable, Sprint-intensive
A ice cave-themed challenge. It is a freezing cavern filled with lots of slippery ice.

Challenge 21 - Orchard Mall
Difficulty: Extreme
No. of stages: 12 (189-200)
Tags: Big-stages, Fall-hazard, Ladder-intensive, Repeatable
A shopping centre-themed challenge. This mall is filled with various types of shops, including restaurants, clothing shops, gaming shops, and hobbies shops. This is built based on the perspective of a Singaporean.

Challenge 22 - Hound Training Centre (will be replaced by a new challenge in Version 3.2)
Difficulty: Easy
No. of stages: 6 (201-206)
Tags: Puzzle
A puzzle-parkour-themed challenge. You volunteered to be a wolf trainer. You will use your intelligence and the wolf's ability to clear a puzzle room. This is the first puzzle-parkour challenge.

Challenge 23 - Emerald Facility
Difficulty: Uber Extreme
No. of stages: 10 (207-216)
Tags: Big-stages, Ladder-intensive, Narrow-jump, Repeatable, Sprint-intensive
A large, green building. This challenge is filled with insane jumps that are almost impossible to complete.

Challenge 24 - Magma Dungeon
Difficulty: Hard
No. of stages: 8 (217-224)
Tags: Big-stages, Burn, Pistons, Repeatable
An underground dungeon filled with lava.

Challenge 17 - Agility Laboratory
Difficulty: Hard
No. of stages: 10 (151-160)
Tags: Big-stages, Repeatable, Sprint-intensive, Time
A time-based themed challenge, which tests your speed and agility. Challenge yourself by completing this course as quickly as possible!

Challenge 18 - Tranquil Park
Difficulty: Normal
No. of stages: 8 (161-168)
Tags: Repeatable
A park-themed challenge. Enjoy the scenery of the park while parkouring!

Challenge 19 - Lapis Tower
Difficulty: Very Hard
No. of stages: 8 (169-176)
Tags: Big-stages, Fall-hazard, Ladder-intensive, Repeatable, Sprint-intensive
A tower-themed challenge. A gigantic, towering, blue building filled with huge stages. This is one of the most challenging course in the map and requires a lot of endurance and patience.

Challenge 20 - Frigid Cavern
Difficulty: Hard
No. of stages: 12 (177-188)
Tags: Big-stages, Ice, Repeatable, Sprint-intensive
A ice cave-themed challenge. It is a freezing cavern filled with lots of slippery ice.

Challenge 21 - Orchard Mall
Difficulty: Extreme
No. of stages: 12 (189-200)
Tags: Big-stages, Fall-hazard, Ladder-intensive, Repeatable
A shopping centre-themed challenge. This mall is filled with various types of shops, including restaurants, clothing shops, gaming shops, and hobbies shops. This is built based on the perspective of a Singaporean.

Challenge 22 - Hound Training Centre (will be replaced by a new challenge in Version 3.2)
Difficulty: Easy
No. of stages: 6 (201-206)
Tags: Puzzle
A puzzle-parkour-themed challenge. You volunteered to be a wolf trainer. You will use your intelligence and the wolf's ability to clear a puzzle room. This is the first puzzle-parkour challenge.

Challenge 23 - Emerald Facility
Difficulty: Uber Extreme
No. of stages: 10 (207-216)
Tags: Big-stages, Ladder-intensive, Narrow-jump, Repeatable, Sprint-intensive
A large, green building. This challenge is filled with insane jumps that are almost impossible to complete.

Challenge 24 - Magma Dungeon
Difficulty: Hard
No. of stages: 8 (217-224)
Tags: Big-stages, Burn, Pistons, Repeatable
An underground dungeon filled with lava.

COMING SOON
Spoiler:
TERMINOLOGIES AND GUIDE
Spoiler:
Terms used
Challenge Signs
Each challenge has six signs at the entrance, and at least one redstone torch.

Each stage has a sign like this:

Difficulty Level
Colours are used to denote the difficulty level of the challenge.
ADP is calculated by summing up all the stage's Stage Level in a challenge, divided by the total stages in the challenge. For example, for Challenge 1:
(0 + 1 + 1 + 1 + 1 + 2 + 2 + 2 + 2 + 2)/10 = 1.4
Note: This is an average. Generally, the higher the ADP, the harder it is. However, low ADP does not mean it is easy, because this is an average. Suppose a challenge with the following stage level and ADP is calculated:
(0 + 1 + 1 + 1 + 2 + 2 + 6 + 6 + 7 + 8)/10 = 3.4
Since there are many 6 easy stages and 4 hard stages (more easy stages than hard ones), it will result in low ADP. So take note of that. You may overcome this problem by checking the spread (standard deviation) of the ADP, but I have not put this into the map yet.
Tags
Tags tell you what to be expected in the challenge.
Challenges with tags highlighted in
The CPB shows which challenge you had cleared and uncleared in the zone. There is one CPB in each zone. You can use it as a convenient checklist.

Note: The colours used on this board are not the difficulty level of the challenge prior to Version 2.8. From Version 2.8 onward, the colours represents the difficulty level.
Navigation
Each challenge has a large number shown at the entrance of the challenge. This will help you find the challenges easily. For example, Challenge 2:

There are eight challenges in one zone.
If you are in Zone A, and you want to go to Challenge 18, you have to go to Zone C. You will pass through Zone B, then walk to Zone C.
You are advised to use the map (see the 'World Map' spoiler below) to navigate. The in-game map is not useful.
You can access to different zones by walking, or using the Warp System.
There are several directional signs in the map to help you look for the challenges.
If you are in Zone A, and you are looking for Challenge 10, which is in Zone B, you will not be able to find 'Challenge 10' on the navigation signs in Zone A. Instead, you follow the 'Zone B' directions. In Zone B, you will be able to find the directional signs for Challenge 10.
Similarly, if you are in Zone A, and are looking for Challenge 18, which is in Zone C, you will not be able to find navigation sign of 'Challenge 18' in Zone A. Instead, you follow the 'Zone C' directions. In Zone C, you will be able to find the directional signs for Challenge 18. You are strongly advised to use the world map (see World Map spoiler below) for navigation.
- Stage - A level that you have to clear.
- Challenge - A group of stages with the same theme.
- Zone - A group of challenges (usually contains eight challenges)
Challenge Signs
Each challenge has six signs at the entrance, and at least one redstone torch.

- Challenge Number and Name
- Challenge Difficulty - Colors are used to denote the difficulty level (Orange = Hard). See below for more information about the colors and the ADP.
- Number of stages - The numbers in the bracket means this challenge contains Stage 151 to 160.
- Tags - This is what the player can expect to experience in the challenge. See the abbreviations for the tags below.
- Date of Completion - This is when the challenge was built.
- Rank - How difficult this challenge is compared to others. Lower = more difficult.
- Redstone Torch - This torch will light up when you cleared the challenge.
Each stage has a sign like this:

- Stage 19-8 - '19' refers to Challenge 19, and '8' refers to the 8th stage in Challenge 19.
- [Lv6] - Stage Level 6. The higher the stage level, the harder the stage. [Lv0] is the easiest and it does not involves jumping.
- <176> - Stage 176. Each stage is assigned a number like this throughout the map, and is arranged in chronological order.
Difficulty Level
Colours are used to denote the difficulty level of the challenge.
- Green - Easy
- Yellow - Normal
- Orange - Hard
- Red - Very Hard
- Magenta - Extreme
- Purple - Uber Extreme
ADP is calculated by summing up all the stage's Stage Level in a challenge, divided by the total stages in the challenge. For example, for Challenge 1:
(0 + 1 + 1 + 1 + 1 + 2 + 2 + 2 + 2 + 2)/10 = 1.4
Note: This is an average. Generally, the higher the ADP, the harder it is. However, low ADP does not mean it is easy, because this is an average. Suppose a challenge with the following stage level and ADP is calculated:
(0 + 1 + 1 + 1 + 2 + 2 + 6 + 6 + 7 + 8)/10 = 3.4
Since there are many 6 easy stages and 4 hard stages (more easy stages than hard ones), it will result in low ADP. So take note of that. You may overcome this problem by checking the spread (standard deviation) of the ADP, but I have not put this into the map yet.
Tags
Tags tell you what to be expected in the challenge.
Challenges with tags highlighted in
- red are not suitable for slow computers, and
- blue are not suitable for Multiplayer and Minecraft Version 1.3 or higher.
- Tags highlighted in green are not used in the map yet.
- ADV (Adventure) - Indicates an adventure-parkour challenge.
- BSTG (Big-stages) - Contains large stages.
- BURN (Burn) - Contains stages with lava and/or fire.
- CACT (Cacti) - Contains cacti.
- DARK (Darkness) - Contains dark stages.
- DTH (Death) - Contains stages that may kill you through various ways except burning, falling, pricked by cacti, or the use of TNT.
- DOOR (Doors) - Contains stages that uses door mechanisms as parkour.
- FALL (Fall-hazard) - Contains stages that may kill you by falling.
- ICE (Ice) - Contains ice.
- LDDR (Ladder-intensive) - Contains stages with many ladders.
- MAZE (Maze) - Contains stages with maze.
- NRWJ (Narrow-jump) - Contains stages where players must jump to/from a narrow platform (e.g. glass pane, iron bar)
- PIST (Pistons) - Contains stages with pistons (usually moving platforms).
- PUZ (Puzzle) - Contains stages with puzzles.
- RSTN (Redstone) - Contains stages that uses a lot of redstones except pistons or door mechanisms.
- RPTB (Repeatable) - Challenges that are repeatable.
- SAND (Sand) - Challenges that uses sand mechanisms as parkour.
- SLOW (Slow) - Contains soul sand.
- SPRN (Sprint-intensive) - Contains stages that requires many sprint jumps to clear.
- TIME (Time) - Contain stages with time-based jumps.
- TNT TNT - Contain stages with TNTs that may kill you (deals 10 heart damage without armour)
- VRJ (Very Hard Jumps) - Contain stages with 3-blocks-1-high jumps and 4-blocks jump.
- VOID (Void) - Contain stages with void.
- WTR (Water) - Contain stages using water mechanisms.
The CPB shows which challenge you had cleared and uncleared in the zone. There is one CPB in each zone. You can use it as a convenient checklist.

Note: The colours used on this board are not the difficulty level of the challenge prior to Version 2.8. From Version 2.8 onward, the colours represents the difficulty level.
Navigation
Each challenge has a large number shown at the entrance of the challenge. This will help you find the challenges easily. For example, Challenge 2:

There are eight challenges in one zone.
- Zone A - Challenge 1 to 8
- Zone B - Challenge 9 to 16
- Zone C - Challenge 17 to 24
If you are in Zone A, and you want to go to Challenge 18, you have to go to Zone C. You will pass through Zone B, then walk to Zone C.
You are advised to use the map (see the 'World Map' spoiler below) to navigate. The in-game map is not useful.
You can access to different zones by walking, or using the Warp System.
There are several directional signs in the map to help you look for the challenges.
If you are in Zone A, and you are looking for Challenge 10, which is in Zone B, you will not be able to find 'Challenge 10' on the navigation signs in Zone A. Instead, you follow the 'Zone B' directions. In Zone B, you will be able to find the directional signs for Challenge 10.
Similarly, if you are in Zone A, and are looking for Challenge 18, which is in Zone C, you will not be able to find navigation sign of 'Challenge 18' in Zone A. Instead, you follow the 'Zone C' directions. In Zone C, you will be able to find the directional signs for Challenge 18. You are strongly advised to use the world map (see World Map spoiler below) for navigation.
VERSION HISTORY
Spoiler:
Version 3.1.1 (31 Oct 2012)
- Added Zone D - currently empty for this version.
- Added Fast Travel system that teleports player to checkpoint quickly.
- Added carrots into chest in Stage 22-5.
- Closed the door to Stage 2-2.
- Added Command Blocks to warn players about the cacti bug in Challenge 3.
- Fixed the impossible jump in Stage 10-7.
- Changed the word 'Gold Nugget' to 'Emerald' in non-English language books.
- Removed the Jack-o-Lanterns from the map (since Halloween is over).
- Added Challenge 24: Magma Dungeon.
- Added Warp System, replacing the subway.
- Added Tetrix's Library (above Challenge 24).
- Added Stage signs in all stages.
- Added warps in Challenge 1 and 2.
- Added item frames at the starting point.
- Replaced Gold Nuggets with Emeralds.
- Added Command Blocks at the starting point that changes the gamerule, gamemode, and time.
- Added some Command Blocks at certain area of the map that allows players to set spawn and change time and weather.
- Added Command Blocks at the end of all challenges that announce to the players that they have completed the challenge.
- Added Command Blocks to the lift in Challenge 21.
- Updated the Hall of Records.
- Blocked the entrance to the Nether and the Subway station.
- Added Command Blocks on Stage 11-4 that changes the gamemode temporarily.
- Removed the chickens from Stage 11-4 - chickens now spawn from dispensers.
- Fixed the flaw in Stage 8-7.
- Fixed the bug in one of the hidden stages in Challenge 20.
- Modified Stage 23-5 to be slightly easier.
- Replaced the grass blocks with flowers with pot of flowers in Stage 12-3.
- Changed certain signs in Challenge 12 to Chinese.
- Removed the glass pane at the entrance of Challenge 3.
- Added Challenge 23: Emerald Facility.
- Added a large board at the starting point which indicates the total number of challenges and stages in the map.
- Removed flaw in Challenge 4 and 22.
- Fixed Challenge 11's redstone torch not lighting up on the Challenge Progress Board.
- Replaced Hanyu Pinyin with Hanzi (Chinese characters) in Challenge 12.
- Added Chinese and Japanese words in some shops in Challenge 22.
- Added random foreign words in the map.
- Added Challenge 22: Hound Training Centre.
- Added a preview of new zone (more will be revealed later).
- Added language books for Japanese, Czech, and German-speaking players.
- Fixed the flaw where players can jump from Stage 4-4 to the last snow blocks with the ladder on Stage 4-6.
- Fixed the flaw where players can hit the button on Stage 21-8 from the bottom platform.
- Updated the Hall of Records.
- Removed beds from the chest in all zone centres.
- Added beds (not in the chest) to all zone centres.
- Added Challenge 21: Orchard Mall
- Added a subway line connected between the start point and Challenge 1.
- Added lights in subway tunnel.
- Added 'TP Book' which lists the challenges' coordinates and other location.
- Added a Chinese guide book for Chinese players.
- Added a three-way gateway between Zone A, B, and C.
- Added random books throughout the map.
- Added a small 'preview' of Zone D.
- Re-introduced the Rank sign into the map.
- Updated the Hall of Records.
- Added some green structure throughout the map (this will be the warp portal after the Command Blocks are added to the map).
- Reduced the number of signs in the Basic Parkour Training.
- Removed all 'Sprint Jump not allowed' sign in Challenge 3 and 6.
- Removed unneccessary sign.
- Removed flaw in Stage 20-10.
- Fixed Stage 20-5 sign (from 182 to 181).
- Removed beds.
- Fixed the holes in Stage 17-10.
- Fixed the redstone torch not lighting up for Challenge 16 on the Challenge Progress Board.
- Changed the colours of the cloth that represents the challenge on the Challenge Progress Board to reflect its difficulty level.
- Added Challenge 20: Frigid Cavern
- Added mini-checkpoints in Stage 16-4, 16-5, 16-8, 16-9, and 16-10.
- Added signs at the end of each challenge (except Challenge 13) to recommend the next challenge for the player to play next.
- Modified the starting area (the spawn will be here). A subway is connected between it and all the zones.
- Added books to the map (starting area, most in Challenge 12)
- Modified Challenge 3, 4, 5, 6, and 7 to allow Sprint Jump.
- Blocked Challenge 3 with glass pane with a warning sign due to the 1.3 updates.
- Removed the rule 'Sprint Jump is not allowed in certain stages'.
- Removed the Music Blocks in Stage 17-10 and changed the redstone mechanics similar to the previous nine stages.
- Modified Stage 11-5, 15-10, and 18-8 to be slightly easier.
- Added some blocks between Stage 14-5 and 14-6.
- Added time challenge 'Start Point' and 'End Point'.
- Removed flaw in Stage 8-15 and 9-14.
- Updated Hall of Records.
- Closed the door to Stage 8-5.
- Edited the sign 'Ocelots Cage' to 'Chickens Cage' in Stage 11-4.
- Added a clear path to Challenge 8.
- Removed the 'Rewards', 'Sprint Jump Allowed?' and 'Time Challenge' sign from every affected challenge.
- Added and relocated hidden diamonds in the map.
- Fixed the pistons in Stage 5-5 that starts moving when the lever in Stage 5-7 is activated.
- Renamed Challenge 12 to 'Chinatown, Singapore'.
- Removed the Cheating Chest and Frustration Chest from all the zones.
- Added notice boards in Spawn B and Spawn C.
- Updated the notice boards in all zones.
- Changed the starting area.
- Added Basic Parkour Training Facility at the beginning.
- Replaced normal diamond armours with enchanted ones.
- Removed flaw on Stage 18-6.
- Added music disc to Challenge 19.
- Updated the in-game map for Challenge 19.
- Added Challenge 19: Lapis Tower.
- Replaced the Version Check room with Introduction room.
- Added colored cloth that represents the challenge difficulty for each challenge.
- Replaced the rewards for completing a challenge to Gold Nuggets.
- Placed the missing checkpoint ladders for Stage 4-2 and 4-3.
- Fixed the moving pistons in Stage 5-5 that will stop when another lever is pulled.
- Removed flaws in Challenge 2 and 18.
- Added more trees at the border of Zone C.
- Added Time Challenge for all 'Repeatable' challenges.
- Changed the difficulty level of Challenge 8 and 9 to 'Hard'.
- Changed the difficulty level of Challenge 16 to 'Very Hard'.
- Replaced wooden doors with iron doors in the Nether, and placed stone pressure plates in front of them.
- Added secrets
- Added Challenge 18: Tranquil Park
- Removed the 'Best Possible Time' signs and 'Time Challenge' sign in Challenge 1.
- Re-edited the Hall of Records with new conditions.
- Edited Stage 7-3, 7-6, 15-10 slightly.
- Closed the hole to Stage 7-2.
- Reduced the speed of the pistons at Stage 11-6.
- Replaced wolves with chickens for Stage 11-4.
- Added Special Rule for Stage 7-6 and 16-7.
- Removed the 'Singleplayer-only' tag for Challenge 3, however this challenge is still not recommended for Multiplayer.
- Reduced the number of signs in the 'Version Check Room' - list of tags are now replaced with rules.
- Replaced 'Helpful Tips House' with 'Tags House'.
- Removed invincible armours.
- Removed the 'Rank' sign from each challenge.
- Changed the difficulty of Challenge 16 to 'Hard'.
- Added some lame jokes at the second floor of Spawn B.
- Added some random Anime/Manga things at the second floor of Spawn C.
- Added secrets.
- Added Challenge 17: Agility Laboratory (in Zone C)
- Fixed all double doors
- Removed fences in Stage 3-4.
- Removed the ability to open the checkpoint door for Stage 14-3 without completing the previous stage.
- Removed flaw in Stage 14-6.
- Added big alphabets that represent the zones.
- Changed the Stage Levels in some stages in Challenge 16.
- Replaced the Jack-O-Lantern with Redstone Lamp in Stage 7-2.
- Added Challenge 14: Construction Site
- Added Challenge 15: Dark Dungeon
- Added Challenge 16: Water Factory
- Renamed Challenge 4 to 'Snowfall Field'.
- Added big numbers at each challenge for easy guidance.
- Edited Stage 5-8 and 5-9 to make the pistons move.
- Edited Stage 6-6 where the doors will stop when the last lever is pulled.
- Removed 'MC1.0' tag from the first thirteen challenges.
- Added 'Date of Construction' sign in each challenges.
- Added 'Diamonds' sign that indicates the amount of reward and hidden diamonds in each challenges.
- Added Version Check room at the beginning.
- Added levels for each stage.
- Added ADP (Average Difficulty Points) for each challenge.
- Added tags for each challenge.
- Added World Map and Zone Map (found in each spawn).
- Added Zone C - currently it holds no purpose.
- Added subway and Nether Portal leading to Zone C.
- Added secrets and easter eggs.
- Removed flaw in Stage 13-10.
- Removed random holes in Zone A.
- Edited some text in some stages in Challenge 6.
- Added Challenge Progress Board
- Added signs in front of every challenges that indicates whether the challenge is repeatable, contains redstone (pistons, moving doors etc.), multiplayer-compatible or contains any hazards.
- Replaced all the glowstones that has a lever, door, redstone torches, and redstones on it with blocks that blend in the surroundings.
- Added Music Box in all challenges and the Nether with different music.
- Edited Stage 2-6, 3-4, 3-6, 7-3, 7-6, and 12-6.
- Fixed moving walls leading to Stage 10-2.
- Fixed the fallable sand in Stage 10-7.
- Fixed the pistons in Stage 10-8.
- Removed flaws in Stage 8-16, and Stage 12-7.
- Added secrets.
- Edited Challenge 1, 4, 8 and 9 to make it slightly easier to complete.
- Edited Stage 2-4.
- Edited Stage 6-8, 6-9, and 6-10.
- Allowed Sprint Jump in Challenge 6, except Stage 6-5, 6-6, 6-8, 6-9 and 6-10.
- Changed the difficulty level of Challenge 6 to 'Very Hard'.
- Edited Stage 7-5 slightly.
- Updated the Hall of Records.
- Changed Challenge 5's difficulty to 'Extreme'.
- Edited Challenge 5 (Stage 5-7 to 5-10) with several mini-checkpoints.
- Edited Stage 10-2 slightly.
- Added Challenge Difficulty Ranking for all challenges.
- Updated the Hall of Records.
- Added Construction Site next to Challenge 13 (this will be Challenge 14 in the future)
- Added Challenge 13: Extreme Facility
- Added Challenge 12: Chinatown
- Added Challenge 11: Insane Laboratory
- Edited Stage 10-8 slightly.
- Added the Nether - used as a transportation to move between zones.
- Updated Hall of Records
- Added Challenge 10: Desert Temple
- Removed flaw in Stage 8-16.
- Added chests with food in each spawn.
- Added Challenge 9: Golden Heights
- Divided the challenges into zones - Zone A and Zone B. Players will spawn at nany of the two zones, depending on which save file they downloaded.
- Added new spawn in Zone B.
- Changed the structure of Challenge 8 slightly to justify the 'Normal' ndifficulty.
- Removed the 'challenge' in Stage 3-5.
- Closed the checkpoint door in Stage 8-6.
- Renamed Challenge 1 to 7.
- Altered Challenge 8 slightly.
- Removed flaw in Challenge 2.
- Added Challenge 8: Cave Ruins
- Changed the structure of Challenge 1 and Challenge 2 slightly and allow Sprint Jump.
- Replaced the golden building with Hall of Records.
- Changed the difficulty level of Challenge 6 from 'Hard' to 'Extreme'.
- Reduced the speed of the moving doors in Stage 6-6 and Stage 6-8.
- Added boundary (surrounded by trees).
- Added Challenge 7: Carnival Course
- Added Subway.
- Relocated the Nether Gate, replacing the farm.
- Added ruins next to Challenge 7. (This will be Challenge 8 later)
- Changed difficulty level of Challenge 5 to 'Very Hard'.
- Added Challenge 6: Town Course
- Added Training Facility (located next to Challenge 1: Beginner Course)
- Added signs that state the difficulty level of each challenge.
- Edited Stage signs with a number below
- The signs that state the rules were relocated in the spawn area.
- Added glass roof in Challenge 1: Beginner Course to match the structure of the Training Facility
- Placed some signs in Challenge 2: Garden Course to lead the player.
- Placed warning signs in Challenge 3: Desert Course for multiplayer mode.
- Added some amenities and sceneries.
- Added secrets
- Added Challenge 5: Temple Course (with pistons!)
- Added some amenities
- Added Challenge 4: Snow Course
- Added Challenge 3: Desert Course
- Added Challenge 2: Garden Course
- Added Spawn
- Added Challenge 1: Beginner Course
- Added the Cheating House
WORLD MAP:
Spoiler:




LET'S PLAY
Spoiler:
This map is played by famous/notable YouTubers:
Bananapielord (also known as BPL)
AntVenom
evan1994
deadsk1nmask
Placlu
RageGamingVideos (Multiplayer - Rage and Hollow)
lillbrorsan
Please recommend this map to people like SSoHPKC and UberHaxorNova.
This map is played by famous/notable YouTubers:
Bananapielord (also known as BPL)
AntVenom
evan1994
deadsk1nmask
Placlu
RageGamingVideos (Multiplayer - Rage and Hollow)
lillbrorsan
Please recommend this map to people like SSoHPKC and UberHaxorNova.
STATISTICS (updated weekly)
Spoiler:
Downloads Statistics


Note: The version with the highest average downloads per day is Version 2.4. This was when AntVenom started playing this map.
Weekly Downloads

Note: 11/8/2012 refers to the days between 11/8/2012 and 18/8/2012.
The data is computed below:

Download Data from different file hosting sites:



Note: The version with the highest average downloads per day is Version 2.4. This was when AntVenom started playing this map.
Weekly Downloads

Note: 11/8/2012 refers to the days between 11/8/2012 and 18/8/2012.
The data is computed below:

Download Data from different file hosting sites:

DONATIONS
Since my country doesn't allow donations to PayPal, the only way to support me is to download via adf.ly.
MULTIPLAYER PUBLIC SERVERS
Spoiler:
Here is the list of approved public servers hosting my map:
Version 3.1.1
TechnoTay's server (TechnoTay.com) (Recommended)
Skydoesminecraft's Server (Skydoesminecraft.com)
Version 2.6.1 (outdated)
FuRiouSCraft (play.furiouscraft.com)
If you see any public server that is not listed above, they are using this map without permission. Please refrain from visiting these servers and report it.
Version 3.1.1
TechnoTay's server (TechnoTay.com) (Recommended)
Skydoesminecraft's Server (Skydoesminecraft.com)
Version 2.6.1 (outdated)
FuRiouSCraft (play.furiouscraft.com)
If you see any public server that is not listed above, they are using this map without permission. Please refrain from visiting these servers and report it.
CREDITS
Spoiler:
Flatmap:
Flatmap by Draghi
Mods used to make the map (before Version 2.6):
Single Player Commands by simo_415
TooManyItems by Marglyph
Tools used:
MCEdit
Flatmap by Draghi
Mods used to make the map (before Version 2.6):
Single Player Commands by simo_415
TooManyItems by Marglyph
Tools used:
MCEdit
MY OTHER MAPS
Spoiler:
Parkour
tetrix1993's Obstacle Course (1st parkour map, requires Beta 1.7, DISCONTINUED)
tetrix1993's Challenge Course (2nd parkour map, requires Beta 1.4, DISCONTINUED)
Battle Park (Multiplayer, also includes games, requires Minecraft 1.2.4 or higher, DISCONTINUED)
Parkour Centre (DISCONTINUED)
Parkour Training Centre (requires Minecraft 1.2.4, not compatible with 1.3 and above, DISCONTINUED)
Parkour Battle (Multiplayer Parkour Race Map; Requires Minecraft 1.4 or higher; ACTIVELY EXPANDING)
Puzzle
BuildCraft (1st puzzle map, requires Beta 1.7, DISCONTINUED)
Redstone Puzzle (2nd puzzle map, requires Beta 1.7, DISCONTINUED)
Crazy Puzzle (3rd puzzle map, DISCONTINUED)
World
Railville (Village/Town map, DISCONTINUED)
tetrix1993's Obstacle Course (1st parkour map, requires Beta 1.7, DISCONTINUED)
tetrix1993's Challenge Course (2nd parkour map, requires Beta 1.4, DISCONTINUED)
Battle Park (Multiplayer, also includes games, requires Minecraft 1.2.4 or higher, DISCONTINUED)
Parkour Centre (DISCONTINUED)
Parkour Training Centre (requires Minecraft 1.2.4, not compatible with 1.3 and above, DISCONTINUED)
Parkour Battle (Multiplayer Parkour Race Map; Requires Minecraft 1.4 or higher; ACTIVELY EXPANDING)
Puzzle
BuildCraft (1st puzzle map, requires Beta 1.7, DISCONTINUED)
Redstone Puzzle (2nd puzzle map, requires Beta 1.7, DISCONTINUED)
Crazy Puzzle (3rd puzzle map, DISCONTINUED)
World
Railville (Village/Town map, DISCONTINUED)
COPYRIGHT, TERMS AND CONDITIONS
Spoiler:
This map is created and owned solely by tetrix1993. 'tetrix1993' refers to the creator of the map. For the preceding paragraphs, 'I' refers to the creator, and 'you' refers to the person who downloads this map.
By downloading this map, you agree that you will not distribute this map, partial or full, in any form of media. Any URL shorteners or other attempts to make money out off this map are strictly forbidden. Modifying (i.e. remaking) and distributing the map is not allowed. Translating the map and distributing it is also forbidden without the written permission from the creator.
If you want to share the map, please post the link to this web page to download.
Approved Websites
The approved websites for distributing the map are listed below: Multiplayer Servers
You may host the map in a private server. However, you are not allowed to host the map in a public server without written permission from the creator. If your proposal for hosting this map in your public server is approved, it will be listed under the 'Multiplayer Public Server' spoiler above.
To obtain approval, you must send a private message to me along with the IP address. Please do not post your proposal here as I will ignore it.
Approved servers will be listed under the 'Multiplayer Public Server' (server list) spoiler above. If you do not want your server to be listed here, your proposal will be rejected.
Server owners who updated the map to the latest version should inform me by sending a private message so that I can update the version number on the server list. Otherwise it will be stated at an outdated version.
You are allowed to change various signs and add portals in the map that it is suitable for Multiplayer. I will personally visit the server to check whether it is acceptable.
If you want to remove the map from your approved server, or close your server, please inform me about it by sending a private message so that I can remove your server from the server list.
Please also notify me other things that I may need to know through private messaging, such as a change in ownership of the server.
Multiplayer Servers (Chinese, and other languages)
I will only accept server that uses a language I can recognise clearly. Chinese servers are allowed to host this map (with permission) since Chinese is my native language.
Servers that use languages other than English or Chinese will be rejected.
Others
This map is meant to be played on a PC. You are not allowed to transfer the map to other consoles such as Xbox, or mobile devices such as Android and distribute it for download.
The terms and conditions are subjected to change without notification.
By downloading this map, you agree that you will not distribute this map, partial or full, in any form of media. Any URL shorteners or other attempts to make money out off this map are strictly forbidden. Modifying (i.e. remaking) and distributing the map is not allowed. Translating the map and distributing it is also forbidden without the written permission from the creator.
If you want to share the map, please post the link to this web page to download.
Approved Websites
The approved websites for distributing the map are listed below: Multiplayer Servers
You may host the map in a private server. However, you are not allowed to host the map in a public server without written permission from the creator. If your proposal for hosting this map in your public server is approved, it will be listed under the 'Multiplayer Public Server' spoiler above.
To obtain approval, you must send a private message to me along with the IP address. Please do not post your proposal here as I will ignore it.
Approved servers will be listed under the 'Multiplayer Public Server' (server list) spoiler above. If you do not want your server to be listed here, your proposal will be rejected.
Server owners who updated the map to the latest version should inform me by sending a private message so that I can update the version number on the server list. Otherwise it will be stated at an outdated version.
You are allowed to change various signs and add portals in the map that it is suitable for Multiplayer. I will personally visit the server to check whether it is acceptable.
If you want to remove the map from your approved server, or close your server, please inform me about it by sending a private message so that I can remove your server from the server list.
Please also notify me other things that I may need to know through private messaging, such as a change in ownership of the server.
Multiplayer Servers (Chinese, and other languages)
I will only accept server that uses a language I can recognise clearly. Chinese servers are allowed to host this map (with permission) since Chinese is my native language.
Servers that use languages other than English or Chinese will be rejected.
Others
This map is meant to be played on a PC. You are not allowed to transfer the map to other consoles such as Xbox, or mobile devices such as Android and distribute it for download.
The terms and conditions are subjected to change without notification.
[size=5]OTHER LANGUAGES
中文(中国)
中文(香港)
Edited by tetrix1993, 13 June 2013 - 02:11 PM.






















