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[1.2.5]Wireless Redstone v1.5


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#41

    ali4z

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Posted 23 May 2011 - 12:10 AM

View PostBrownhair2, on 22 May 2011 - 11:16 PM, said:

Is ModLoader NEEDED for this, or only if you have multiple mods?

Other then that, my memory cell is very messy because the redstone wire gets in the way of some things. I think this might help.

EDIT: The redstone ether sounds almost like a,"world." Perhaps you could include a portal or something? This is a weird idea although, so you probably shouldn't do it.
Yeah, the mod uses ModLoader to inject stuff into the minecraft engine. Like new blocks and recipes.

The ether is a magical world where bits and byes flow beautifully through... Nah, just kidding, the ether is just a data structure for connecting the nodes (transmitters/receivers).
I wouldn't even know where to start on turning it into a world. Like... a void with... waves and... I have no idea. :P
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#42

Posted 23 May 2011 - 12:18 AM

View Postali4z, on 22 May 2011 - 10:18 PM, said:

Uhm, I'm gonna need some more info.
Could you try running it through CMD then posting the output here?

You can do this by running the following command in CMD (copy this, then right click -> paste in the console window):
java -Xms512m -Xmx1024m -cp "%APPDATA%\.minecraft\bin\*" -Djava.library.path="%APPDATA%\.minecraft\bin\natives" net.minecraft.client.Minecraft > %APPDATA%\.minecraft\err.txt 2>&1
The game will start. Go do something that makes it crash and you'll find the output in %APPDATA%\.minecraft\err.txt

Thanks. :)

Here's what I get when I try to change the frequency.

Quote

16 achievements
146 recipes
ModLoader Beta 1.5_01 Initializing...
Overriding /gui/items.png with /WirelessSprites/pd.png @ 38. 132 left.
Overriding /terrain.png with /WirelessSprites/topOn.png @ 30. 92 left.
Overriding /terrain.png with /WirelessSprites/topOff.png @ 39. 91 left.
Overriding /terrain.png with /WirelessSprites/rxOn.png @ 40. 90 left.
Overriding /terrain.png with /WirelessSprites/rxOff.png @ 54. 89 left.
Overriding /terrain.png with /WirelessSprites/txOn.png @ 55. 88 left.
Overriding /terrain.png with /WirelessSprites/txOff.png @ 56. 87 left.
Mod Loaded: mod_PowerConfigurator 1.5_01
Mod Loaded: mod_WirelessRedstone 1.5_01
Done.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Stopping!


#43

  • Minecraft: SeaRex

Posted 23 May 2011 - 12:42 AM

Made a fully functional sink with this,
It has an on and off switch http://youtu.be/FdXynRmLnHQ

#44

Posted 23 May 2011 - 12:46 AM

Okay, I am not sure about this but, I put the redstone mod in my minecraft.jar by itself, and the game loads up, but crashes in about 5 seconds, while when I have modloader, it doesnt even load...
I am confused. :Skeleton:
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#45

    ali4z

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Posted 23 May 2011 - 12:51 AM

View PostiRickles, on 23 May 2011 - 12:18 AM, said:

Here's what I get when I try to change the frequency.
Oh, you need to have the 2>&1 thing as well, it redirects error messages to standard out. Or you could just do 2> instead of > to just get the error messages


View Postfuzzypickle16, on 23 May 2011 - 12:46 AM, said:

Okay, I am not sure about this but, I put the redstone mod in my minecraft.jar by itself, and the game loads up, but crashes in about 5 seconds, while when I have modloader, it doesnt even load...
I am confused. :Skeleton:
Did you follow the installation instructions in the original post? Remember to delete META-INF directory.
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#46

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Posted 23 May 2011 - 01:03 AM

View Postjavi656, on 23 May 2011 - 12:42 AM, said:

Made a fully functional sink with this,
It has an on and off switch http://youtu.be/FdXynRmLnHQ

wow. Just wow. I WANT A SINK IN MY MINECRAFT WORLD!!! >:o


AND I have a question, can you put like a pressure plate on top of it? It'll be cool for like a dispenser trap or something like that.
MOOOOOOOOOOOOOOOOOOOOOOOOOO
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#47

    ali4z

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Posted 23 May 2011 - 01:33 AM

View PostCowsgomoo!, on 23 May 2011 - 01:03 AM, said:

AND I have a question, can you put like a pressure plate on top of it? It'll be cool for like a dispenser trap or something like that.

You'll have to place a block between the plate and the transmitter, can't place pressure plate directly on top of it.
Kinda like this:
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#48

Posted 23 May 2011 - 01:33 AM

View Postali4z, on 23 May 2011 - 12:51 AM, said:

Oh, you need to have the 2>&1 thing as well, it redirects error messages to standard out. Or you could just do 2> instead of > to just get the error messages



Did you follow the installation instructions in the original post? Remember to delete META-INF directory.

Yes, I followed the directions and deleted the MetaInf. I tried it again, and this time Minecraft didn't crash at all until I put modloader in. I guess I will just wait until the next version of wireless redstone comes out.
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#49

Posted 23 May 2011 - 01:56 AM

View Postali4z, on 23 May 2011 - 12:51 AM, said:

Oh, you need to have the 2>&1 thing as well, it redirects error messages to standard out. Or you could just do 2> instead of > to just get the error message


Not to sound like a complete idiot, but what?

#50

Posted 23 May 2011 - 02:06 AM

this just made my countdown timer w/ display and alu about 10x faster. and a WHOLE lot more compact. thanks alot, keep up the good work
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#51

Posted 23 May 2011 - 02:57 AM

Any way to change the data value as of now? I'd like to have this along with the pistons mod but they use the same block ids
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#52

    ali4z

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Posted 23 May 2011 - 03:04 AM

View Postfuzzypickle16, on 23 May 2011 - 01:33 AM, said:

Yes, I followed the directions and deleted the MetaInf. I tried it again, and this time Minecraft didn't crash at all until I put modloader in. I guess I will just wait until the next version of wireless redstone comes out.

You need ModLoader for it to work, this is not going to change after the next version.


View PostiRickles, on 23 May 2011 - 01:56 AM, said:

Not to sound like a complete idiot, but what?

The > at the end of the command redirects standard output from the command to a file.
A 2> at the end redirects errors from the command.
2>&1 redirects errors into the same place as standard output.

The thing you posted didn't have any errors, so I am assuming you forgot the 2>&1?
Alternatively, just use 2>, as this is the most useful.


View PostAppReviewQ, on 23 May 2011 - 02:57 AM, said:

Any way to change the data value as of now? I'd like to have this along with the pistons mod but they use the same block ids

This will be possible in the next version, which will be done in a couple of hours. ^-^
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#53

Posted 23 May 2011 - 04:02 AM

I have this mod installed along with 13 others including pistons, plasticraft, portal, and toomany items. this is so great for wiring and I can't thank you enough for it. a circuit that took two days for me was done in about 10 minutes :) When combined with pistons or plain old doors this mod is amazing!

Here is an example of what you can do with wireless pistons:
This is my "Get Smart sequential door thing" !!!


I hope this mod makes it into the game alongside pistons!

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#54

    lotlat

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Posted 23 May 2011 - 05:48 AM

oh my god... this is amazing!!!! all the painstaking placements of redstone is of no more thanks to this!!! definitely upped your rep
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#55

Posted 23 May 2011 - 05:52 AM

Notch should definitely implement this, just like pistons! :lol:

#56

    Mathdre

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Posted 23 May 2011 - 06:12 AM

Amazing man! Simply amazing! No more inverters and such for me! :D :Diamond:
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#57

    Jenkks

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Posted 23 May 2011 - 11:45 AM

Could someone possibly give a different link other than mediafire? Mediafire is being difficult and won't download. Thnkas.

#58

Posted 23 May 2011 - 11:59 AM

I know this is stupid but what dose the sniffer do?
Cake.

#59

    ali4z

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Posted 23 May 2011 - 12:09 PM

View PostPenultimatey, on 23 May 2011 - 11:59 AM, said:

I know this is stupid but what dose the sniffer do?

It displays frequency states graphically.



Totally pointless, I know. But I was kinda hoping someone would get around to making an animation or something with it. Haha.
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#60

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Posted 23 May 2011 - 12:13 PM

What's the range?
Playin' minecraft .. I'm lost ..

Best mod site ever, check it out and make it better.