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Redstone Development Foundation (RDF)


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1027 replies to this topic

#1

Berick
    Berick

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Posted 27 April 2011 - 03:50 AM

Come visit us at the

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In association with:

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Click here to apply for membership


Help us make our crazy redstone devices!


Your donations will go towards upgrading and maintaining our servers.

Investor: Make a donation of > $20, and you will be listed as an Investor. If you are a member, your name will be gold on the server. If you are not a member, you will be granted visitation access to the server (Standard rules of  conduct still apply)

Sponsor: Make any donation, and you will be listed as a Sponsor. If you are a member, your name will be green on the server.

Investors
Berick
CX Gamer
Mort96
Swansontec
Happertje2
Goldy5114
Zroom28
Blackberry_Pie

Sponsors
Lord Drailmon
Himtheguy
Jodelahithit
IDeNoh
Titanicnut

So far, we have raised over $250! This has allowed us to purchase a significantly more powerful server.

Thank you to all our wonderful donators!

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Please include your username when you submit your donation

Purpose:
It is our goal to push the boundaries of what is possible with redstone engineering to it's breaking point and beyond. Computers, displays, vaults, minecart systems, mini-games, and anything else that involves redstone technology.

The RDF is a symbol of quality engineering and ingenuity. When the Minecraft community sees a project with the RDF name, they should know that they are about to see something incredible.

Disclaimer: All projects created by members of the RDF are owned entirely by their respective creator(s).

Redstone Learning Resources
RDF Related Links
Topics on the Planet Minecraft Forum
Server command reference guides
The RDF Charter

Help cure Alzheimer's by joining our Folding@Home team: 210389!

Active Members (In no particular order):

Admins: Members: 303 (Click below for full list)
Spoiler:

Signature Banners

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By: Charmon21 and friend
[url=http://www.minecraftforum.net/viewtopic.php?f=31&t=315208][img]http://i.imgur.com/2UfFz.png[/img][/url]

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By: Domestic (by request from CXGamer)
[url=http://www.minecraftforum.net/topic/289808-redstone-development-foundation-rdf/][img]http://i972.photobucket.com/albums/ae202/Demxer/AllWorks/redstonesig.png[/img][/url]

Featured Project (8/16/2011):


For a complete list of our projects, click here

All projects are owned by their respective creator(s)

4 Kilobytes of RAM (Enough to load Minecraft 4k)


By: peterc1

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There are no limits for those that see no limits.
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#2

The_Battousai

Posted 27 April 2011 - 03:55 AM

This should be in the Beta server forum.

#3

Berick
    Berick

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Posted 27 April 2011 - 04:01 AM

Actually, it should be in the Clan forum. My apologies for posting in the wrong section.

There are no limits for those that see no limits.
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#4

The_Battousai

Posted 27 April 2011 - 04:06 AM

I was thinking that, but wasn't sure if that's what you were going for, specifically.

#5

Masone23
    Masone23

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Posted 27 April 2011 - 05:25 AM

I would love to join the RDF, however I am not very good with redstone. However, I am skilled at making small  :Diamond: cannons.

#6

bluedragontao
  • Location: Ft Wayne, IN, USA

Posted 27 April 2011 - 05:39 AM

Thank you, but at the current time we're still setting everything up. Once our Charter is posted and things begin to unfold, then we'll begin to see about accepting members. Also, you might want to get a bit more experience around the forums, as this is apparently your first post.

However, if you would list your experience and such, we'd be more than happy to take it into consideration, if not actively evaluating.
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#7

shrogg
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Posted 27 April 2011 - 05:40 AM

Well Im thinking of putting a application in for a position in the think tank and the engineer devision, but i don't know how much i will come on the server (as i am part of a mates redstone server)

You can check out my sig for my youtube channel.

Also, isent that display a much larger version of thejessassins? because he showed me it like, ooh, 4? months ago
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#8

bluedragontao
  • Location: Ft Wayne, IN, USA

Posted 27 April 2011 - 05:52 AM

You'd need to ask Berick on the internals of the TV, I'm mostly computer logic and the like. But his is a full-motion 21x21 display. Thank you for putting in your notice of wanting to join, once we get a bit more of a firm grounding we'll be more than happy to mull it over!
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#9

Berick
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Posted 27 April 2011 - 07:09 AM

Shrogg: Thanks for your interest in joining! As blue said, we have only just been established, so we are taking it slow on the recruiting until we get everything settled a bit, but I was impressed by some of the devices on your Youtube channel.

I'm pretty sure that my TV is unique. I haven't seen anything like it before, and I built it from scratch. Here is a better video that shows off it's capability. The only reason that video is not on the first page is because it was a promotion I did for the UTD, which I am no longer a part of. An RDF one is coming soon :VV:

Also, I ran a search for thejessassins display, but couldn't find it. Do you have a link?

There are no limits for those that see no limits.
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#10

shrogg
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Posted 27 April 2011 - 07:26 AM

No i dont have any evidence proving it, because he thought it was too inefficient (i think, so dont quote me on that one) but he built a simple example on my server to show me.
so I'm not accusing you of stealing the idea, as i don't think it was released publicly.
Anyway, do you want to see my latest project? (this is not a origonal idea, because i saw it on a image, but i have never seen it actually running, so that made me want to make one, but the way i went about doing it is my own)
its abit like "Gizmo" but its alot smaller,
Heres a image of its current progress
Atm its running 4 bit bytes (because my cpu is 4 bit) making this is 8 bytes, its very easy to make it wider too, you can just C&P it. (note, the decoder is not implmented as i have yet to build it)
DONE!
its 16 bytes, with 8bit bytes, its all adressible from the main hub.
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[edit] i still have a few bugs with it (involving a set of inputs) so that will have to be fixed
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#11

Sakyamuni
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Posted 27 April 2011 - 09:58 AM

Moved to clans forum , sorry for the delay.
He once dreamt that he was a butterfly fluttering here and there. In the dream he had no awareness of his individuality as a person. He was only a butterfly. Suddenly, he awoke and found himself laying there, a person once again. But then he thought to himself, "Was I before a man who dreamt about being a butterfly, or am I now a butterfly who dreams about being a man?"

#12

bluedragontao
  • Location: Ft Wayne, IN, USA

Posted 27 April 2011 - 05:56 PM

Thank you, Songsui!

Also, Shrogg, could you explain your design in depth a bit more? Or, barring that, send us a schematic of it so we can poke with it a bit?

Of course, if it's still on a server, it'd be nice if we could pop on and look under the hood.
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#13

ZomZilla
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Posted 27 April 2011 - 07:00 PM

ZomZilla here!
and i'm ready for action boys :D

i'm pleased to be starting again, though i will be quite innactive for the short term as i have exams (i already explained)

just tell me what you want me to do: i'm adecuately proficient at redstone: i have made simple displays before and i have a few theories regarding displays

i suppose for now i can be your mod man? but i do think with two as talented as you we need an equally gifted modder
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#14

charmon21

Posted 27 April 2011 - 07:30 PM

Hello,
I would love to help with any projects you guys are working on. While I haven't built anything nearly as complex as the display or pacman game, I feel like I am pretty good with building some mediocre structures with redstone. I would have to say my specialty would be in creating rail systems as that is what I have spent the most time on, both as a checkpoint system in my puzzle map and in the creation of my subway system.

While they only contain fairly simplistic contraptions, the two maps in my signature show off some of what I have done.

I would have to say my greatest redstone accomplishment at this time is creating the musical trap in my puzzle map.  Unfortunately, I do not have any screen shots of this but if you play the map you can check it out for yourselves, which I'm sure is easier for you anyways.
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#15

bluedragontao
  • Location: Ft Wayne, IN, USA

Posted 27 April 2011 - 07:34 PM

Hey, thanks for your interest!

We're still setting up and getting all our ducks in a row, but once we're off and rolling we'd be more than happy to look at your projects. We'll keep ya posted.
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#16

shrogg
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Posted 27 April 2011 - 08:30 PM

bluedragontao said:

Thank you, Songsui!

Also, Shrogg, could you explain your design in depth a bit more? Or, barring that, send us a schematic of it so we can poke with it a bit?

Of course, if it's still on a server, it'd be nice if we could pop on and look under the hood.

I see what you did there, and i can send you a .schematic file if you want (this is going to be included in my redstone computer creators pack) i just need to finish off the last 8 bits with their decoder then its done.
im probably going to  compress it tonight (possibly putting the decoder on the top?).
(im not at home right now so i cant upload it)
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#17

bluedragontao
  • Location: Ft Wayne, IN, USA

Posted 27 April 2011 - 08:33 PM

Hey, sweet action! If you don't mind, send it through our IRC channel to Berick, so he can load it in.
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#18

Forever A Troll
  • Location: Sweden

Posted 27 April 2011 - 09:12 PM

I actually planned to join the UTD, but now I guess it'll be the RDF instead.

I'm an experienced redstone user, and while I haven't made anything really huge(I have some ideas I'd like to try to implement into a CPU, but school takes up a lot of my time, so i haven't even started building it yet...), I have built a lot of smaller things, such an an ALU(8-bit, adds and subtracts, supports negative inputs and outputs), a fast(2 TD[slightly off topic, but I try to use TD, Torch Delay, instead of "ticks" to avoid confusion between actual ticks and the torch delay time often called a tock, wich is actually 2 ticks]) 7 segment display & decoder(Or whatever you'd call that...I'm not sure.), and a few small things that often come in useful in my bigger projects, like a logic unit that depending on one input decides wich one of two other inputs to use. Currently, I'm working on a classic jumping game, y'know, the one with platforms that you have to jump on falling from the top of the screen. It's still in a pretty early stage of development, though.

I can't provide any save(I do most of my stuff in SMP), but I'll try to take a few screenshots and upload them soon.


Also, I am an amateur modder, so if anyone has requests for simple things like flip-flop blocks(that's about how advanced my mods get) and stuff like that, just PM me.

Lastly, I would like to once again(i allready did this in another thread.) say that the MineMan game looks awesome! I am a huge fan of games in minecraft, with or without redstone.
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#19

Berick
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Posted 27 April 2011 - 09:19 PM

charmon21: I'm looking forward to taking a look at your creations when I get the chance. They sound pretty cool. Also, nice job on your signature banners!

Shrogg: As a courtesy, I won't upload your schematic onto our experiment server until you've become a member. I will take a look at it on my own world though.

Speaking of, please see the updated membership section in the first post to begin your recruitment process. I'm looking forward to working with you both.

There are no limits for those that see no limits.
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#20

bluedragontao
  • Location: Ft Wayne, IN, USA

Posted 27 April 2011 - 09:41 PM

Hello all! I would like to announce our shiny new Charter is available for your perusal! This document has the core ruleset that tells how we run this shindig, if not the actual runnings, to be frustratingly obtuse.  :SSSS:

In any case, please feel free to familiarize yourselves with it, it's how we do business. Give or take a few amendments.

http://www.mediafire...xdm3809yob6nk79
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