That was me
"One way to combat this (on solo maps) is to tame every wolf you see, move somewhere close but away from your sheep then activate butt-mode on all but a couple you may want.
Now that all wolves are tame, there won't be any roaming wolves. Hope this helps"
Yeah it does, and this is clearly a workaround if there really is a wolf cap. But getting enough bones to tame all the wolves fast enough, before the sheep have disappeared, is pretty much impossible...see my post above. It takes a lot of different very distracting measures right at the outset of the game (when you need to be doing survival stuff) to keep sheep in the game. Also, there must be a very large wolf cap! Having 30 or so dogs sitting in pits barking at you is kind of...well....not a very aesthetic sandbox to play in imho. Maybe find a useless cave somewhere far away and sit them all down there...but that is still very, well... awful. Sounds like a miserable puppy farm... ;-(
Yeah it does, and this is clearly a workaround if there really is a wolf cap. But getting enough bones to tame all the wolves fast enough, before the sheep have disappeared, is pretty much impossible...see my post above. It takes a lot of different very distracting measures right at the outset of the game (when you need to be doing survival stuff) to keep sheep in the game. Also, there must be a very large wolf cap! Having 30 or so dogs sitting in pits barking at you is kind of...well....not a very aesthetic sandbox to play in imho. Maybe find a useless cave somewhere far away and sit them all down there...but that is still very, well... awful. Sounds like a miserable puppy farm... ;-(
How is a solo map different, by the way?
Well on a multi-map, others would get angry at you got wolf hoarding on a solo they are yours
I keep finding a pack of wolves around my sheep pen and even though they can't get over the wall, they nip the sheep if they pass close enough. Needless to say after a while the sheep population shrinks. So I have had to build another perimeter fence around the pen to keep the wolves out of range.
I keep finding a pack of wolves around my sheep pen and even though they can't get over the wall, they nip the sheep if they pass close enough. Needless to say after a while the sheep population shrinks. So I have had to build another perimeter fence around the pen to keep the wolves out of range.
Yes, we found that helps too. We leave a full space between the two fences, which also helps get a new sheep in without the others getting out.
This is the most bizarre problem I've seen in minecraft. This is after TU16. Playing on this seed, everything fine. All of a sudden I go out exploring for sheep to bring to my pasture, and strangely not finding any, anywhere. Used to be easy to find, earlier in the game. Then, as I go along, I start noticing LOTS OF WOLVES. And I mean LOTS of wolves!!! First a group of two, then I wander further, there's a group of at least SIX all sitting together! I had to blink and look again...so i turned to the side and saw about six more! Had to have been at least twelve wolves there, all around me. Creepy... No wonder al the sheep have disappeared!!! Even one wolf can kill all the sheep in an area.
So I decided, maybe I should travel further on the map and perhaps that chunk would unload and these sheep murderers would de-spawn. And maybe some sheep would re-spawn? So I traveled a considerable distance into an area I hadn't explored yet, and what did I find. A cave entrance. not very deep, with EVEN MOREwolves, so many lining the top of it that it was scary bizarre...
Will these things de-spawn ever? What do I have to do to get them to de-spawn, and to bring the sheep back? For all I know they may have killed every sheep on the map! Will the sheep re-spawn?
Is this a newly introduced bug? I have never seen this happen before, that's for sure. I don't want to go around killing all the wolves. And I don't want 50 dogs!
Please help!
Locriana
Could you provide the seed for the world and the coordinates?
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Well i have noticed a large amount of wolves on my map the other day whenn i had to travel to a distant village. There were literally six wolves in one spot a short distance from my house. Funny enough though i am not having the same issues you guys are describing. I have only seen that amount just once and i live on the flatland biome right beside the forest biome. I did have a dog in my house even before Tu 16 happened though, so maybe that helps. There are also two sheep in my wooden fence perimiter that i had built around my house, which is about three metres away from my walls. I also have a small lake right close which makes a water barrier between the edge of the forest and my house, even though the other half of the forest is right beside still. So maybe stuff like this can be a factor?
Also as a piece of advice, on this map i have, i have found a skeleton spawner in my mine and have turned it into a skeleton grinder. So i have unlimited bonemeal and bones to train dogs and grow trees. So if you guys have to really build away from the good biomes like what was previously said, this might be a good alternative for you provided you can find a spawner.
Could you provide the seed for the world and the coordinates?
I'll look it up tomorrow, and post. But it's not just one seed where this happens, it's all of them I've generated since TU16. And it takes several minecraft days to build up that number of wolves, though you do start seeing more of them right away. In the seed we are playing now -- a dfferent seed because the one we were playng doesnt have a library in the stronghold (thats another story....), we worked very hard to double pen up as many sheep as we could, and tame as many dogs as quickly as we could, given the small number of bones you can get without armor the first couple days... We put them in a house by themselves away from the village (the dog house Ha Ha Ha) because they will kill villagers if you accidentally bump one while you are building or harvesting and they jump in front of you....
Anyway, I'll post the seed i was originally talking about and some coords soon.
Well i have noticed a large amount of wolves on my map the other day whenn i had to travel to a distant village. There were literally six wolves in one spot a short distance from my house.
According to the Wiki, wolves will spawn in packs numbering from 1 to 8 individuals... so seeing 6 all at once in one location falls well within this parameter. The issue, I believe, is that if a larger pack spawns, then those wolves do not despawn (also per the Wiki) so that location is "stuck" with a large concentration of wolves unless the player kills them. Theoretically, the next pack that spawns in that location has a good chance of being smaller, but since it is random, the area could spawn a number of the larger packs in succession. I don't think the problem is with the global limit on wolves. Personally, I think wild wolves should despawn on the same basis as the other animals... but they don't (and apparently that is the way it "should be" because that's the way it is on PC - which, as we all know, as much, much larger worlds). However, perhaps this is something that "should be" different on the Xbox.
I posted earlier that I was not having an issue but now wolves are killing all my fenced sheep. In fact I now only have cows in a pen and 2 wolves keep spawning in the fence and one outside. So it's very difficult to make large projects out of colored wool. About the taming lots of wolves idea. I'm having issues with having so many tamed wolves. They keep 'moving' or respawning or whatever into chest or into other parts of my house standing but I'm unable to give them commands or feed them etc.
Yeah it does, and this is clearly a workaround if there really is a wolf cap. But getting enough bones to tame all the wolves fast enough, before the sheep have disappeared, is pretty much impossible...see my post above. It takes a lot of different very distracting measures right at the outset of the game (when you need to be doing survival stuff) to keep sheep in the game. Also, there must be a very large wolf cap! Having 30 or so dogs sitting in pits barking at you is kind of...well....not a very aesthetic sandbox to play in imho. Maybe find a useless cave somewhere far away and sit them all down there...but that is still very, well... awful. Sounds like a miserable puppy farm... ;-(
How is a solo map different, by the way?
Well on a multi-map, others would get angry at you got wolf hoarding on a solo they are yours
Yes, we found that helps too. We leave a full space between the two fences, which also helps get a new sheep in without the others getting out.
Could you provide the seed for the world and the coordinates?
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
Also as a piece of advice, on this map i have, i have found a skeleton spawner in my mine and have turned it into a skeleton grinder. So i have unlimited bonemeal and bones to train dogs and grow trees. So if you guys have to really build away from the good biomes like what was previously said, this might be a good alternative for you provided you can find a spawner.
I'll look it up tomorrow, and post. But it's not just one seed where this happens, it's all of them I've generated since TU16. And it takes several minecraft days to build up that number of wolves, though you do start seeing more of them right away. In the seed we are playing now -- a dfferent seed because the one we were playng doesnt have a library in the stronghold (thats another story....), we worked very hard to double pen up as many sheep as we could, and tame as many dogs as quickly as we could, given the small number of bones you can get without armor the first couple days... We put them in a house by themselves away from the village (the dog house Ha Ha Ha) because they will kill villagers if you accidentally bump one while you are building or harvesting and they jump in front of you....
Anyway, I'll post the seed i was originally talking about and some coords soon.
According to the Wiki, wolves will spawn in packs numbering from 1 to 8 individuals... so seeing 6 all at once in one location falls well within this parameter. The issue, I believe, is that if a larger pack spawns, then those wolves do not despawn (also per the Wiki) so that location is "stuck" with a large concentration of wolves unless the player kills them. Theoretically, the next pack that spawns in that location has a good chance of being smaller, but since it is random, the area could spawn a number of the larger packs in succession. I don't think the problem is with the global limit on wolves. Personally, I think wild wolves should despawn on the same basis as the other animals... but they don't (and apparently that is the way it "should be" because that's the way it is on PC - which, as we all know, as much, much larger worlds). However, perhaps this is something that "should be" different on the Xbox.
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