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JohnSmith Texture Pack V9.7 (32x) [1.4.2]


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#5421

JimStoneCraft
  • Location: London, UK
  • Minecraft: JimStoneCraft

Posted 27 December 2012 - 07:28 PM

I've been using the JS pack for some time and have made extensive edits.

So I've decided to post a few of my files (items.png and terrain.png).

Some parts of the images are taken from this thread and Monkeyfarms terrain file, with other parts by me, these include:-

Records, Shears, Firework, TNT, Five cherries on the cake, Arrows, Bows and various tweaks to weapons and armor.

The best addition and I highly recommend this for making your life easier is to number the 'Texture out of date' images, this makes it easier to find the one you are missing when you play the game.

I've changed and tweaked the rest of the pack too to include all the new stuff including lots of randon CTM blocks, I can post it if anyone is interested.

I do love pixel editing as you can see with my Konami Windy II avatar, you can use what you like from these images.

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#5422

arkindal

Posted 27 December 2012 - 08:19 PM

View PostJimStoneCraft, on 27 December 2012 - 07:28 PM, said:

I've been using the JS pack for some time and have made extensive edits.

So I've decided to post a few of my files (items.png and terrain.png).

Some parts of the images are taken from this thread and Monkeyfarms terrain file, with other parts by me, these include:-

Records, Shears, Firework, TNT, Five cherries on the cake, Arrows, Bows and various tweaks to weapons and armor.

The best addition and I highly recommend this for making your life easier is to number the 'Texture out of date' images, this makes it easier to find the one you are missing when you play the game.

I've changed and tweaked the rest of the pack too to include all the new stuff including lots of randon CTM blocks, I can post it if anyone is interested.

I do love pixel editing as you can see with my Konami Windy II avatar, you can use what you like from these images.

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That's one of those obvious yet brilliant ideas... Thanks.
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#5423

iTpyn
    iTpyn

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Posted 27 December 2012 - 08:22 PM

View Postarkindal, on 27 December 2012 - 06:16 PM, said:

So I have to put the book in terrain?

Yes, to the bottom right part of terrain.png, to the right from the item frame
Or you can take it from the pack Greenhawk uploaded )
https://dl.dropbox.c...Smith_1.4.6.zip

edit: terrain.png? I must sleep more time. Of course it's items.png...


JimStoneCraft, who is the author of the mushroom textures (to the right from the cake)? I'm pretty sure it is monsterfisher, but he is not credited...
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#5424

JimStoneCraft
  • Location: London, UK
  • Minecraft: JimStoneCraft

Posted 27 December 2012 - 08:49 PM

View PostiTpyn, on 27 December 2012 - 08:22 PM, said:

JimStoneCraft, who is the author of the mushroom textures (to the right from the cake)? I'm pretty sure it is monsterfisher, but he was not credited...

I have not gave or took credit for anything apart from the few additions and small edit's I've made.

I'm especially proud of the Shears and Firework as the Firework post a few posts back looks a little poor and I thought I could do better.

It all started with Monkeyfarm, after watching his LP I just liked the look of the JS pack, as for which is credited with who I have no idea.

On this videos description theres a link to Monkeyfarms version and the Mushrooms are the same.


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#5425

Greenhawk837
  • Location: Australia
  • Minecraft: Greenhawk837

Posted 27 December 2012 - 10:47 PM

Yeah, My love for Johnsmith started with Monkeyfarm too about a year ago while watching his 1.1 update video

View PostJimStoneCraft, on 27 December 2012 - 07:28 PM, said:

Spoiler:
I see a few things from Dokucraft in your items.png such as the map, sugar, bricks

View Postarkindal, on 27 December 2012 - 01:47 PM, said:

Greenhawk, I am now using your file on my html pages.
Thats fine
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#5426

Greenhawk837
  • Location: Australia
  • Minecraft: Greenhawk837

Posted 27 December 2012 - 10:55 PM

-double post-
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#5427

arkindal

Posted 27 December 2012 - 11:29 PM

I'll join the "I started using John Smith because of monkeyfarm" club too.
Anyway I opened the default terrain file, the one in minecraft.jar and there isnt a book there, maybe I misunderstood and I have to place it in the item file iTypn?
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#5428

Greenhawk837
  • Location: Australia
  • Minecraft: Greenhawk837

Posted 28 December 2012 - 03:01 AM

You place the book inside the item.png under the bonemeal
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#5429

RezDev
    RezDev

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Posted 28 December 2012 - 03:07 AM

View PostiTpyn, on 27 December 2012 - 08:22 PM, said:

...who is the author of the mushroom textures (to the right from the cake)?

Those textures are all on FlyingSheep's customizer...not exactly sure where they're from though...
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#5430

Greenhawk837
  • Location: Australia
  • Minecraft: Greenhawk837

Posted 28 December 2012 - 03:44 AM

If they are on Flyingsheep's Customizer than I would say that they are old Johnsmith textxures
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#5431

RezDev
    RezDev

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Posted 28 December 2012 - 03:51 AM

View PostGreenhawk837, on 28 December 2012 - 03:44 AM, said:

If they are on Flyingsheep's Customizer than I would say that they are old Johnsmith textxures

Perhaps.  I have the terrain files all the way back to V8 and the only place I've seen those mushroom textures is the customizer.

Regardless, that's where people can find them.
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#5432

arkindal

Posted 28 December 2012 - 03:54 AM

View PostGreenhawk837, on 28 December 2012 - 03:44 AM, said:

If they are on Flyingsheep's Customizer than I would say that they are old Johnsmith textxures
They are. I've been using this for a while now and yes, they are.

I was wondering, would anyone be so nice to help me with something? I'd love to use the ctm for stone blocks, but not with the texture available in ctm. I'd like a stone like this:
https://dl.dropbox.c...28_04.56.38.png
Just a clean and smooth stone.
Could anyone help me with that?
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#5433

xXTerra_BranfordXx

Posted 28 December 2012 - 04:35 AM

View PostiTpyn, on 27 December 2012 - 05:56 PM, said:

I'm reaaly interested why english-speaking gamers always call me Typin. That's soo funny Posted Image
...crud. Sorry... normally I'm so good about getting your name correct... but, as Arkindal can point out, I was up darned near all night (after I had my fun on the server, I had to work on some server projects, including making a brand new pixel art for the main spawn... and that was done in "freehand")... so I was exhausted when I replied.

Though, in all fairness; "iTpyn" after not sleeping all day looks like: "iTypn", and my brain automatically parsed that as: "iTypin'".

View Postarkindal, on 28 December 2012 - 03:54 AM, said:

They are. I've been using this for a while now and yes, they are.

I was wondering, would anyone be so nice to help me with something? I'd love to use the ctm for stone blocks, but not with the texture available in ctm. I'd like a stone like this:
https://dl.dropbox.c...28_04.56.38.png
Just a clean and smooth stone.
Could anyone help me with that?
That... is actually ~excessively~ easy to do. BUT requires having the actual texture for the stone.

You likely don't even ~need~ to do a block1.properties file to connect the textures, either, since it ~should~ automatically connect the stone texture to the next stone (the image makes it look ~very~ seamless in the transition from one stone block to the next).

...but somehow, I'm assuming you ~don't~ have the actual texture for that stone block... and that's why you're asking for help.

The best thing you can do, is to get a straight on view of the block (looking down at it, at an angle like that, doesn't help), so that it can be down-scaled through Photoshop, to the correct 32x32 size, and added to a terrain.png file.

#5434

WaterTipper

Posted 28 December 2012 - 04:47 AM

View Postarkindal, on 28 December 2012 - 03:54 AM, said:

I was wondering, would anyone be so nice to help me with something? I'd love to use the ctm for stone blocks, but not with the texture available in ctm. I'd like a stone like this:
https://dl.dropbox.c...28_04.56.38.png
Just a clean and smooth stone.
Could anyone help me with that?
That's not actually ctm (Connected Textures Mod) - that's just a texture that tiles well.
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#5435

arkindal

Posted 28 December 2012 - 05:04 AM

Wait, I'm afraid I didn't explain myself.
What I mean is, johnsmith has different stone blocks textures and it randomize it, when you look at a stone wall you see a stone with a dirt thingy on it, or just, you know, different textures that still looks similar. The texture in the screenshot is an old js stone texture and yes, I have it. My question is, since I'm not good at that, if someone could, given that texture, make few more that I can paste on the randomizer.png file in the ctm folder.
Hope I got to explain myself this time.
As for the texture:
https://dl.dropbox.c...75811/stone.png

It's just that I like the randomizer, but I don't like the stone texture in the randomizer file.
Anyway, off to sleep, goodnight for those who are about to go to sleep.
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#5436

xXTerra_BranfordXx

Posted 28 December 2012 - 05:12 AM

View Postarkindal, on 28 December 2012 - 05:04 AM, said:

Wait, I'm afraid I didn't explain myself.
What I mean is, johnsmith has different stone blocks textures and it randomize it, when you look at a stone wall you see a stone with a dirt thingy on it, or just, you know, different textures that still looks similar. The texture in the screenshot is an old js stone texture and yes, I have it. My question is, since I'm not good at that, if someone could, given that texture, make few more that I can paste on the randomizer.png file in the ctm folder.
Hope I got to explain myself this time.
As for the texture:
https://dl.dropbox.c...75811/stone.png

It's just that I like the randomizer, but I don't like the stone texture in the randomizer file.
Anyway, off to sleep, goodnight for those who are about to go to sleep.
Oh... if that's all you want to do, you have two choices:
  • Delete the "block1.properties" file in /ctm/ (this will stop all randomization for Stone, though).
  • Simply paste the Stone Block image you posted, over the tiles in row 1, tiles 0 through 6, where you see that "dirt clump" in the "randomizer.png file.

Mind you, short of redoing the sprites for your current Stone block texture you posted, for ~each~ of the seven "random tiles" in the randomizer image, you're better off just stopping all "random" tile generation for Stone blocks.

I say this, because right now, you have a really nice looking texture (it meshes very well with additional Stone blocks)... but trying to make custom textures to match it, so that you have multiple re-visions of that texture all connecting "perfectly" together... is going to be really hard.

It's beyond my current level of "Hack and Paste" that I use, for making my own textures.

#5437

Saurron
    Saurron

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Posted 28 December 2012 - 07:38 AM

for me it looks like the chiseled stone and the cracked stone looks the same.They both have some little decorative squeres on them but thats all.I downloaded the pack from here https://dl.dropbox.c.../pages/eng.html and it's the updated original pack not the other1

#5438

iTpyn
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Posted 28 December 2012 - 07:52 AM

View PostSaurron, on 28 December 2012 - 07:38 AM, said:

for me it looks like the chiseled stone and the cracked stone looks the same.They both have some little decorative squeres on them but thats all.I downloaded the pack from here https://dl.dropbox.c.../pages/eng.html and it's the updated original pack not the other1

delete terrain213.properties located in the ctm folder
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#5439

JimStoneCraft
  • Location: London, UK
  • Minecraft: JimStoneCraft

Posted 28 December 2012 - 08:58 AM

View Postarkindal, on 28 December 2012 - 05:04 AM, said:

Wait, I'm afraid I didn't explain myself.
What I mean is, johnsmith has different stone blocks textures and it randomize it, when you look at a stone wall you see a stone with a dirt thingy on it, or just, you know, different textures that still looks similar. The texture in the screenshot is an old js stone texture and yes, I have it. My question is, since I'm not good at that, if someone could, given that texture, make few more that I can paste on the randomizer.png file in the ctm folder.
Hope I got to explain myself this time.
As for the texture:
https://dl.dropbox.c...75811/stone.png

It's just that I like the randomizer, but I don't like the stone texture in the randomizer file.
Anyway, off to sleep, goodnight for those who are about to go to sleep.

I didn't like the default JS one either, I think it looks a little too harsh, here's my version from my randomizer.png file, it's smooth very subtle.

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#5440

xXTerra_BranfordXx

Posted 28 December 2012 - 09:00 AM

View PostJimStoneCraft, on 28 December 2012 - 08:58 AM, said:

I didn't like the default JS one either, I think it looks a little too harsh, here's my version from my randomizer.png file, it's smooth very subtle.

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That one is pretty nice. It's a little too much like the "Clay" blocks (but only just a little) for my tastes, but it's quite nice.